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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-06 18:26:22 +03:00

58 Commits

Author SHA1 Message Date
kgv
cc8cbabe5c 0028912: Visualization, TKOpenGl - multi-texture support
Graphic3d_AspectFillArea3d now stores array of textures.
Graphic3d_TextureParams stores texture unit for mapping texture.

OpenGl_Context::BindTextures() - context now manages the set of active textures.
Related code has been removed from OpenGl_Workspace.

OpenGl_Sampler has been extended to hold texture parameters structure.
OpenGl_Texture now holds OpenGl_Sampler instance as class field.
OpenGl_Texture inherits new class OpenGl_NamedResource and holds
texture identifier used for sharing resource in OpenGl_Context.

OpenGl_RaytraceGeometry now creates bindless textures taking
Sampler object directly from OpenGl_Texture.
OpenGl_Context::BindTextures() automatically recreates immutable
Sampler Object on texture parameters change.

Declared new structure OpenGl_ArbSamplerObject for platform-neutral
usage of related functionality.
Related functions are now loaded within OpenGL ES 3.0+.

Declarations.glsl - occActiveSampler has been renamed to occSampler0
with aliases occSamplerBaseColor (main) and occActiveSampler (for compatibility).
Additional texture samplers should be declared explicitly
within specific GLSL program as occSampler1, occSampler2, etc.

AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.

vshaderprog now accepts Shader source code as parameter.
2017-07-21 12:10:41 +03:00
kgv
851dacdbb9 0028890: Visualization - After closing all views and then display the view again, just the first view has object(s) displayed
DeviceLost flag has been moved from Graphic3d_GraphicDriver to Graphic3d_StructureManager,
so that all Viewers sharing the same Driver instance are properly invalidated.

Fixed clearing of objects by vclear command in case of multiple Viewers.
2017-07-13 12:42:47 +03:00
kgv
177781da92 0028826: Visualization, TKOpenGl - fix compatibility with strict OpenGL ES drivers
OpenGl_ShaderProgram::Initialize() - precision declarations have been moved
after the list of enabled extensions.

Declarations.glsl - the fragment shader outputs have been re-declared as array
for proper assignment of default locations (draw buffers).

OpenGl_FrameBuffer - GL_HALF_FLOAT is now used instead of GL_HALF_FLOAT_OES on OpenGL ES 3.2+.
OpenGl_Texture - fixed initialization of Image_Format_RGB32 image format on OpenGL ES 3.0+.
2017-06-13 12:01:42 +03:00
apl
a1073ae267 0027925: Visualization - implement order-independent transparency algorithm within rasterization rendering
Weighted, Blended Order-Independent Transparency algorithm has been added rasterization pipeline.
In contrast to classical blending transparency it makes transparent objects look independent
from point of view. It also gives better depth occlusion when being used together with a weight factor
based on value of a GL depth buffer. The feature supports desktop OpenGL, OpenGL ES 3.0, ANGLE
and can be used together with MSAA on desktop GL.

To be used it require availability of:
1) Shaders pipeline.
2) Floating point color format for framebuffer (GL_ARB_color_buffer_float).
3) Multiple render targets (GL_ARB_draw_buffers).

Patch does not modify API and does not require application porting.
It adds new rendering options to Graphic3d_RenderingParams structure:
a) Transparency method from enumeration.
b) Scalar factor [0-1] controlling influence of a fragment's depth to its visibility.

Patch also simplifies processing of transparent objects for standard method:
rendering priority of transparent graphical structures is managed automatically,
therefore there is no need to care about it at application's side.
2017-05-05 11:27:47 +03:00
ski
9775fa6110 0026937: Eliminate NO_CXX_EXCEPTION macro support
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
2017-02-02 16:35:54 +03:00
kgv
7c3ef2f752 0024393: Visualization - objects position with enchanced precision
Graphic3d_ZLayerSettings - public fields have been replaced by methods.
Added new property Origin defining local coordinate system for all Layer objects.

Syntax of Draw Harness command VZLayer has been redesigned.

Graphic3d_CStructure now stores bounding box with double precision floats.
OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
2016-10-21 11:12:13 +03:00
isk
caf231b050 0024291: Visualization - move Z-buffer trihedron presentation from TKOpenGl to TKV3d
Not implemented method V3d_View::TriedronEcho() and enum Aspect_TypeOfTriedronEcho have been removed.
The following methods have been removed from Graphic3d_CView class:
TriedronDisplay(), TriedronErase(), ZBufferTriedronSetup(), TriedronEcho().
New class V3d_Trihedron has been added as replacement of removed OpenGl_Trihedron
which now uses Graphic3d_TMF_TriedronPers persistence.
2016-10-21 11:12:05 +03:00
dbp
3a9b5dc86a 0027607: Visualization - Implement adaptive screen space sampling in path tracing
This commit provides useful functionality for path tracing rendering core.

1) Graphic3d_RenderingParams class was extended with additional AdaptiveScreenSampling option (disabled by default).
   If this option is enabled, path tracing tries to adjust the number of samples for different screen areas.

   In this way, the more complex areas (from the point of light conditions) are sampled more intensively,
   while the simple areas are sampled very rarely.
   For example, caustics and glossy reflections are typical candidates for more precise sampling.

   In general, this allows to equalize image convergence and not to waste resources for already converged areas.
   It is also possible to visualize sampling densities by enabling ShowSamplingTiles option
   (activating and deactivating this option does not affect on the accumulated image).

2) Mixing OpenGL and ray-tracing output has been changed.
   Now blending is performed using OpenGL functionality, while ray-tracing shaders only output correct Z-value.

Test case bugs vis bug27083 has been updated,
since the alpha value is now correctly set by Ray-Tracing to 1, opaque.
2016-09-30 11:17:10 +03:00
kgv
fb0b05319f 0027838: Foundation Classes - support wchar_t* input within TCollection_AsciiString and TCollection_ExtendedString
TCollection_ExtendedString/TCollection_AsciiString description
has been updated to reflect usage of this classes for Unicode strings.

TCollection_ExtendedString now defines constructor taking wchar_t* (all platforms)
and method ::ToWideString() returning wchar_t* (Windows only).
TCollection_AsciiString now defines constructor taking wchar_t*.

TCollection_ExtendedString/TCollection_AsciiString now defines
auxiliary methods ::StartsWith() and ::EndsWith().

TCollection_ExtendedString internals has been updated to eliminate
duplicated code for converting between UTF-16 and UTF-8.

Code has been cleaned up from redundant explicit conversions to wchar_t*.
Global method OSD_OpenStream()/OSD_OpenFileBuf() have been replaced
by C++ template to eliminate copy-paste for different STL collections.

OSD_SharedLibrary now uses wide-char system API call LoadLibraryExW()
on Windows for consistency.

New macro Standard_UNUSED has been added for marking possibly unused functions and variables
(to suppress gcc/clang compiler warnings).
2016-09-15 12:33:55 +03:00
kgv
1ce0716bb1 0027811: Configuration - allow building TKOpenGl with OpenGL ES on Windows
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.

Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.

OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
2016-09-08 10:46:58 +03:00
osa
3bffef5524 0022582: Visualization - provide an API for dumping a sub-region of the viewport
Graphic3d_Camera definition has been exended by optional Tile property (Graphic3d_CameraTile structure).
V3d_View::ToPixMap() now performs tiled dump when image size exceeds hardware limits.

OpenGl_View::Redraw() - fixed dump of immediate Z layers in no stereo and no MSAA case.

OpenGl_Context now tracks viewport values.
Draw Harness command vdump has been extended with new argument -tileSize.
2016-09-01 13:19:11 +03:00
kgv
1593b4eeab 0027797: Visualization - consider ZLayer properties while sorting list of picked entities
OpenGl_GraphicDriver::ZLayers() / V3d_Viewer::GetAllZLayers() now return
the layers sequence following rendering order (taking into account IsImmediate flag).

StdSelect_ViewerSelector3d::Pick() now sort result taking into account ZLayers flags.
2016-08-25 15:10:50 +03:00
kgv
89a929ea26 0027750: Visualization, V3d_View - remove unused functionality ZClipping and ZCueing
Methods V3d_View::SetZClippingType(), ::SetZClippingDepth(), ::SetZClippingWidth(),
::SetZCueingDepth(), ::SetZCueingWidth(), ::SetZCueingOn(), ::SetZCueingOff()
have been removed.
2016-08-11 12:46:34 +03:00
kgv
b647266461 0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.

Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.

Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.

OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.

Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.

Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.

Useless and broken test case bugs/vis/buc60821 has been removed.

OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).

OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).

AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
2016-07-14 13:24:40 +03:00
isk
83da37b115 0026434: Visualization - Textured objects should have priority over the environment mapping.
Add handle on environment texture in OpenGl_Workspace.
Add a new parameter UseEnvironmentTexture to the Graphic3d_ZLayerSettings.
OSD layers don't use environment texture by default.
zbuffertrihedron doesn't use environment texture.
vzlayer can enable/disable environment texture mappping.
Delete unnecessary files Graphic3d_TypeOfSurfaceDetail.hxx and V3d_TypeOfSurface.hxx.
Delete functions SurfaceDetailType and SetSurfaceDetailType functions from Graphic3d_CView.
Delete functions SurfaceDetailState and UpdateSurfaceDetailStateTo from OpenGl_ShaderManager.
Delete class OpenGl_SurfaceDetailState.
Delete functions SurfaceDetailType and SetSurfaceDetailType from OpenGl_View.
Delete functions SetSurfaceDetail and SurfaceDetail() from V3d_View.
Delete functions SetDefaultSurfaceDetail and DefaultSurfaceDetail from V3d_Viewer.
Delete draw command VSetTextureMode.
Add description in dox.
2016-04-22 15:21:32 +03:00
isk
20aeeb7be3 0026908: Visualization, TKOpenGl - eliminate -Wunused-parameter compiler warnings for Android target
Support TBO on OpenGL ES 3.2+
2015-12-17 18:59:36 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
abv
04e9307054 0026852: Coding - compiler warnings issued by GCC 5.2.1
Compiler warnings eliminated:
- BRepAlgo_DSAccess: avoid copying of local list
- IntPatch, IntTools: initialize "possibly used uninitialized" variables by zeros
- Intf: slight refactoring
- OSD_signal: suppress unused argument
- OpenGL: add missing initializers in structures
- STEPConstruct_GDTProperty: correct function signature to pass output parameters by reference
2015-11-09 15:04:54 +03:00
ibs
d8d01f6ed6 0026823: Configuration - use EGL on another platform without GLX 2015-11-05 12:04:05 +03:00
kgv
a521d90d5a 0026734: Visualization, TKOpenGl - drop outdated UserDraw interfaces
Update ViewerTest and VoxelDemo to not use UserDraw callbacks.

OpenGl_View::blitBuffers() - set 0 GLSL program after blit
to avoid side effects on code that does not use shaders.

Drop interfaces Aspect_GraphicCallbackProc, Graphic3d_CUserDraw,
Graphic3d_Group::UserDraw(), OpenGl_GraphicDriver::UserDrawCallback().

V3d_View::SetWindow() - remove optional arguments initializing redraw callback.
OpenGl_View, declare following methods as virtual for inheritance:
redraw(), redrawImmediate(), render(), renderScene(), drawBackground(), renderStructs().

VocelClient_VisDrawer - do not include removed header
2015-10-08 09:36:01 +03:00
isk
4b1c8733e8 0026298: Visualization, OpenGl_Text - make font resolution configurable.
Add THE_DEFAULT_RESOLUTION static const parameter to Graphic3d_RenderingParams.
Add resolution to Graphic3d_RenderingParams.
Drop redundant variables from OpenGl_Workspace.
Add a new parameter to Graphic3d_GraphicDriver::TextSize method (and to OpenGl_GraphicDriver).
Add a new parameter to OpenGl_Text::Render() and to OpenGl_Text::render() methods.
OpenGl_Text::FontKey() considers a resolution (PPI) now.
Add a new argument '-resolution' (sets a pixel density) in the 'VRenderParams' draw-command.
2015-10-01 13:54:22 +03:00
apl
c357e42610 0024776: Visualization - inherit OpenGl_View from Graphic3d_CView
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.

1) Exposing interface of OpenGl_View:

The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.

In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.

In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.

The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).

2) Collecting all high-level API methods of application views in V3d package:

The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
  This is a base class for render views.
  Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
  The corresponding methods were removed from interface of graphical driver.

3) Eliminated Visual3d package:

- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
  All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
  All light properties are still stored in Graphic3d_CLight structure.
  The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.

4) Update package D3DHost to new changes.

5) Update code of OCCT samples to new changes.
2015-09-22 11:49:33 +03:00
isz
27f850863b 0025789: Visualization - get rid of obsolete 2d layers implementation
Classes Aspect_Clayer2d,OpenGl_GrahpicDriver_Layer, Visual3d_Layer, Visual3d_LayerItem, V3d_LayerMgr, V3d_LayerMgrPointer were deleted. Method OpenGl_GraphicDriver::TextSize() was moved to OpenGl_GraphicDriver.cxx.

Update V3d/FILES

Documentation updated.
2015-09-03 14:52:53 +03:00
vpa
c3282ec170 0026272: Visualization - provide a possibility to activate selection modes without opening local context
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
2015-07-31 14:38:19 +03:00
kgv
62e1beed96 0026392: Visualization, TKD3DHost - provide straight-forward base for integration of TKOpenGl viewer into D3D-based application
D3DHost_GraphicDriver - new graphic driver providing D3D host for OpenGL workspace.
WNT_Window - handle virtual dimensions within virtual window.
OpenGl_FrameBuffer::Init() - add protection against 0 dimensions.
V3d_View::IsInvalidated() - add method to check view cache validation state.

ViewerTest::ViewerInit() - create virtual window without decorations on Windows.
2015-07-28 17:59:10 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
kgv
536d98e224 0025974: Visualization - fix misprints in method naming of Graphic3d_GraduatedTrihedron
V3d_View::GetGraduatedTrihedron() - return configuration structure directly.

OpenGl_View::TriedronDisplay() - do not re-create trihedron on each Display call.
OpenGl_Trihedron::Setup() - eliminate global variables.
OpenGl_PrimitiveArray::buildVBO() - release old VBOs before initialization.

ViewerTest.hxx - move out package header from .cdl file.
ViewerTest::ParseColor() - add new method to parse color arguments in common way.

vzbufftrihedron - improve command syntax.
vgraduatedtrihedron - add options -drawgrid and -drawaxes.
2015-04-09 15:14:21 +03:00
aba
a79f67f8d8 0025611: Displaying 'zbufftrihedron' interferes with 'graduatedtrihedron':
- Graphic3d_CGraduatedTrihedron:  moved to Graphic3d_GraduatedTrihedron, added Graphic3d_AxisAspect for axes parameters
- OpenGl_GraduatedTrihedron: moved to primitive arrays, used Graphic3d_GraduatedTrihedron to store parameters
- ViewerTest: corrected vgraduatedtrihedron, added new parameters
- Graphic3d_ArrayOfPrimitives: added AddVertex (Graphic3d_Vec3)
- Graphic3d_GraphicDriver::GraduatedTrihedronMinMaxValues corrected interface
2015-03-19 17:08:16 +03:00
kgv
a272ed9466 0025552: Visualization - provide the way to hide the object in specified view of the viewer
Add test case bugs/vis/bug25552
OpenGl_GraphicDriver - do not use View and Workspace identifiers on level of entire Driver
2015-03-05 13:52:43 +03:00
kgv
a195430212 0024394: Visualization - implement more general way for rendering of immediate objects
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.

AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.

Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.

PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().

PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).

test/mesh/end - force re-displaying the shape to compute mesh anew

Test-case for issue
2015-01-22 17:31:53 +03:00
kgv
05e2200bbf 0025422: Visualization, TKOpenGl - support re-assignment of new window to existing View
Do not throw "Window already defined" exception in Visual3d_View/V3d_View.
Handle window change within OpenGl_GraphicDriver::View().

OpenGl_GraphicDriver - introduce dedicated methods to initialize/release shared OpenGL context.
::InitEglContext() to using existing EGL context.

OpenGl_Context - always enable NPOT textures on OpenGL ES 2.0

OpenGl_Workspace - do not call glDisable/glEnable(GL_TEXTURE_2D) on GL ES

OpenGl_GraphicDriver::ReleaseContext() - release EGL context on destruction

OpenGl_GraphicDriver::InitEglContext() - escape method implementation with HAVE_EGL macros

OpenGl_ShaderManager - clear shader programs on shared context invalidation
2014-10-30 13:52:02 +03:00
kgv
25b97fac40 0025147: Visualization, TKOpenGl - support EGL as alternative to GLX
Aspect_Window - add interface methods NativeHandle() and NativeParentHandle().
OpenGl_Window - pass OpenGl_GraphicDriver instance to the constructor.
OpenGl_Caps - add option to disable buffers swap at the end of frame redraw.
2014-10-02 14:29:17 +04:00
apn
03155c18a5 0020716: Eliminate usage of "config.h" header file
All inclusions of "config.h" were removed.

All places where macros defined by config.h were checked and removed

Small corrections for mac os.

Unused code in file OSD_Disk.cxx was removed.

Unused macros and includes were removed from samples and code.

Added necessary includes for MacOS.

Correct new additional compilation warning on Linux platform.

Fix for error in OSD_Chronometer on Debian70/Fedora18
2014-09-05 10:41:05 +04:00
kgv
fe9fc66996 0023814: Drop plugin interface for Graphic3d_GraphicDriver instantiation
Drop Graphic3d_GraphicDriver::Begin() and ::End() methods.
Initialization is performed within driver constructor.

Drop dummy argument for Graphic3d_GraphicDriver constructor with library name.
Display connection now should be set instead

Drop Graphic3d::InitGraphicDriver() function and Graphic3d.hxx header.
Application code should explicitly link against TKOpenGl toolkit and instantiate OpenGl_GraphicDriver class.

Drop MetaGraphicDriverFactory implementation within TKOpenGl.
2014-07-17 11:09:43 +04:00
kgv
73192b3746 0024847: CLang warnings -Wdeprecated-writable-strings in OpenGl_Display
Remove obsolete properties, remove OpenGl_Display class.
Fix compilation on Linux
2014-04-30 13:39:53 +04:00
dbp
fc73a20256 0024739: TKOpenGl - port ray-tracing from OpenCL to GLSL for better integration and portability
RayTracing - disable reflections by default
Fix possible compilation issue on Mac OS X.
2014-04-04 14:15:08 +04:00
kgv
b64d84be99 0024752: Visualization - inherit OpenGl_Group from Graphic3d_Group
Graphic3d_Group is now abstract class and should be instantiated
using Graphic3d_Structure::NewGroup() method.
Graphic3d_CGroup has been removed.

The groups list is no more duplicated within Graphic3d_Structure and OpenGl_Structure.
Removed unused/duplicated fields from Graphic3d_Group.

Prs3d_Presentation - remove redundnant field myCurrentGroup.
PrsMgr_Presentation3d::Erase(), ::Clear() - avoid possible NULL dereference.
OpenGl_GraphicDriver/Graphic3d_GraphicDriver - group management methods have been removed
(moved to Graphic3d_CStructure and Graphic3d_Group interfaces).

Graphic3d_Group::GroupPrimitivesAspect() - copy IsEmission flag
Fix wrong iterator
Fix compilation issues
2014-03-28 15:55:24 +04:00
kgv
679ecdeeac 0024637: Visualization - clean up implementation of rendering in immediate mode
Remove unused flag "DoubleBuf".
Remove Visual3d_TransientManager "class" (functionality moved to PrsMgr_PresentationManager).
Remove unused "Add" immediate mode.

V3d_View class - remove methods ::TransientManagerBeginDraw(), ::TransientManagerClearDraw(), ::TransientManagerBeginAddDraw().
Add method ::RedrawImmediate() to redraw only immediate presentations.

OpenGl_GraphicDriver - add methods ::DisplayImmediateStructure(), ::EraseImmediateStructure(), ::RedrawImmediate().
OpenGl_View - manage list of immediate structures.
OpenGl_Workspace - automate rendering workflow of immediate + persistent layers.

Merge PrsMgr_PresentationManager3d class into PrsMgr_PresentationManager.
Mark PrsMgr_PresentationManager3d as alias to PrsMgr_PresentationManager to simplify porting.

Prs3d_Presentation - remove unused field myStruct.
Prs3d_PresentationShadow - shadow link to existing presentation with custom attributes.
Graphic3d_Structure::Highlight() - do not register undisplayed structure in structure manager.

AIS_InteractiveContext, AIS_LocalContext add flag to prevent view update into methods
::MoveTo(), ::HilightNextDetected(), ::HilightPreviousDetected()
to allow update of customized immediate structures before redraw but after ::MoveTo().

Remove unused method AIS_InteractiveContext::Drag().

StdSelect_ViewerSelector3d do not user immediate mode in methods
::DisplayAreas(), ::ClearAreas(), ::ClearSensitive(), ::DisplaySensitive(),

GridEcho - update value in StdSelect_ViewerSelector3d::Pick() instead of V3d_View::Compute().
Do not use global variable for GridEcho vertex.
Redraw immediate mode not within GridEcho but at AIS_InteractiveContext, AIS_LocalContext layer.

V3d_View::ToPixMap() - disable autoupdate during FitAll.
Avoid Redraw() into FBO without ImmediateModeDrawToFront flag.

PrsMgr_PresentationManager stores list of temporary immediate presentations,
automatically cleared within BeginImmediateMode() call.
Methods with ambiguous names have been renamed
(new names now consistent with pre-existed method names in AIS_LocalContext class):
- BeginDraw -> BeginImmediateDraw
- EndDraw -> EndImmediateDraw
Remove now useless Remove() method (and ImmediateRemove() in AIS).

Visual3d_View now stores map of displayed immediate presentations.

ViewerTest_EventManager - eliminate double redraw in selection methods.

Fix warning
2014-03-20 13:54:55 +04:00
kgv
63bcc44896 0024704: Visualization - inherit OpenGl_Structure from Graphic3d_CStructure
Graphic3d_Structure - store Graphic3d_CStructure as handle.
Graphic3d_Structure class implementation clean up.
Graphic3d_Structure::SetManager() - remove unused method.
Graphic3d_GraphicDriver - move structure-related methods to Graphic3d_CStructure interface.

Remove unsupported Aspect_TOHM_BLINK value.

Remove field-duplicate OpenGl_Structure::myClipPlanes

Fixing warnings
2014-03-13 14:48:38 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
kgv
5322131bd1 0024590: Crash when processing OpenGl_BndBoxPrs objects
Eliminate TelType enumeration
Cosmetics, warnings
2014-02-06 11:02:53 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
aba
938d454409 0024288: Provide flipping text for AIS_Dimensions
- OpenGl_Flipper class added to provide text flipping.
  - Added Graphic3d_Mat4, OpenGl_Mat4 definitions for use with TKOpenGl matrix types.
  - Added flipping parameters for dimensions with 3D text labels at AIS_Dimension class.
  - Test cases.
2013-11-21 17:25:01 +04:00
kgv
7ae4a3072a ViewerTest - do not require HAVE_OPENCL for ray-tracing commands
Add OpenCL info to dversion command
2013-11-01 15:46:15 +04:00
kgv
65993a9537 Samples update 2013-11-01 14:03:05 +04:00
aba
a6eb515f9d 0024133: Development of improvement of dimensions implementation; new length, radius,diameter and angle dimensions.
Some corrections; test cases were added; coding standards in MFC samples & presentations
Request stencil buffer for Linux.
correct test cases; correct compilation errors
compilation warnings (gcc/Linux)
2013-10-31 18:02:17 +04:00
dbp
e276548b09 0024130: Implementing ray tracing visualization core
The purpose of this functionality is to bring a basic ray-tracing solution to existing OCCT visualization toolkit (TKOpenGL).
Currently ray-tracing visualization core supports sharp shadows, specular reflections, transparency and adaptive anti-aliasing.
However, the basis for all ray-tracing algorithms is versatile, allowing you to add new ray-tracing features easily (such as ambient occlusion).
All ray-tracing computations are performed on the GPU using OpenCL framework, allowing real-time rendering performance.

It is important to note, that real-time ray-tracing is possible using high-performance GPUs with support of OpenCL 1.1 and higher (such as NVIDIA GeForce 660 or ATI/AMD Radeon 7850).
When using low-end GPUs (such as NVIDIA GeForce 640) the ray-tracing performance may slow down significantly.
Therefore, even with NVIDIA GeForce 640 you can render scenes with the millions of triangles. The support of OpenCL-enabled CPUs and integrated graphics cards is not guaranteed.
2013-10-31 18:02:12 +04:00
kgv
58655684c0 0024123: Create debug OpenGL context when requested (GL_ARB_debug_output)
Introduce new OpenGl_Caps class for unified graphic driver options access.
New command vgldebug to request debug OpenGL context.
OpenGl_Window  - create debug OpenGL context when requested (WGL-only).
OpenGl_Context - destroy arbTBO, arbIns members.
Workaround namespace collisions with Xlib macros
Eliminate new warning (unused argument in OpenGl_Context::debugCallbackWrap)
2013-08-29 15:46:40 +04:00
omy
35e08fe886 0024057: Eliminate compiler warning C4100 in MSVC++ with warning level 4
Got rid of warning C4100: 'identifier' : unreferenced formal parameter
Got rid of compile errors
2013-07-18 13:09:32 +04:00
kgv
de75ed09ad 0023791: Remove obsolete functionality - animation mode and degeneration presentation mode 2013-03-22 16:55:11 +04:00