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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-06-30 12:14:08 +03:00

596 Commits

Author SHA1 Message Date
apl
a1073ae267 0027925: Visualization - implement order-independent transparency algorithm within rasterization rendering
Weighted, Blended Order-Independent Transparency algorithm has been added rasterization pipeline.
In contrast to classical blending transparency it makes transparent objects look independent
from point of view. It also gives better depth occlusion when being used together with a weight factor
based on value of a GL depth buffer. The feature supports desktop OpenGL, OpenGL ES 3.0, ANGLE
and can be used together with MSAA on desktop GL.

To be used it require availability of:
1) Shaders pipeline.
2) Floating point color format for framebuffer (GL_ARB_color_buffer_float).
3) Multiple render targets (GL_ARB_draw_buffers).

Patch does not modify API and does not require application porting.
It adds new rendering options to Graphic3d_RenderingParams structure:
a) Transparency method from enumeration.
b) Scalar factor [0-1] controlling influence of a fragment's depth to its visibility.

Patch also simplifies processing of transparent objects for standard method:
rendering priority of transparent graphical structures is managed automatically,
therefore there is no need to care about it at application's side.
2017-05-05 11:27:47 +03:00
nds
bc001a4030 0027958: Visualization, AIS_Trihedron - add shaded presentation option
A new Shaded presentation flag configured through Datum aspect (NOT as usual Display Mode).
Creation of auxiliary Axis/Point/Plane presentations in Trihedron presentation is removed.
'vtrihedron' DRAW command to change parameters of trihedron is extended to cover whole functionality of AIS_Trihedron.

The following classes are redesignede:
AIS_Trihedron,
Prs3d_DatumAspect.

The followin enumermations are created to manage properties of trihedron:
Prs3d_DatumAttribute,
Prs3d/Prs3d_DatumAxes,
Prs3d_DatumMode
2017-04-28 12:48:54 +03:00
oan
68ef63f9f3 0025209: Draw Harness - add command 'vnormals' and extend command 'normals' to show variable number of normals 2017-04-20 14:54:47 +03:00
kgv
c48e2889cd 0028643: Coding rules - eliminate GCC compiler warnings -Wmisleading-indentation 2017-04-14 13:04:04 +03:00
kgv
14c4193d11 0028390: Visualization, AIS_InteractiveContext - add topmost-only picking strategy
AIS_InteractiveContext::PickingStrategy(), added new property
defining picking strategy SelectMgr_PickingStrategy.
Strategy SelectMgr_PickingStrategy_OnlyTopmost allows picking only
topmost detected entity not rejected by Selection Filters.
2017-04-14 13:04:03 +03:00
kgv
33cc703b16 0028647: Visualization, OpenGl_AspectMarker - invalid marker size on re-setting aspect without redraw
OpenGl_AspectMarker::Resources::BuildSprites(), fixed uninitialized theMarkerSize
in case if aspect has been already initialized for specified marker type.

Draw Harness command vaspects has been extended with new options -setMarkerType and -setMarkerSize.
2017-04-12 17:54:31 +03:00
emv
e45b5ff7f2 0028567: Get rid of the unused DRAW commands based on old Boolean Operations (BRepAlgo)
1. Removal of the traces of the usage of old Boolean operations in BRepFeat package.

2. The DRAW commands *fubl* and *cubl* based on old Boolean operations have been removed.
The alternative for these commands are the commands *bfuseblend* and *bcutblend* respectively.
The last two commands are based on the modern Boolean operations.

3. The DRAW command *ksection* based on old Boolean operations has been removed.
The command *bsection* should be used as alternative.

Test cases which have been using the *ksection* command have been modified to use the *bsection* command.

4. The class QANewBRepNaming_BooleanOperation has been modified to use modern Boolean operations.

The class QANewBRepNaming_BooleanOperation has been removed as not used.
The class QANewBRepNaming_BooleanOperationFeat has been renamed to QANewBRepNaming_BooleanOperation as it has nothing to do with Feat algorithm.
2017-03-23 15:57:27 +03:00
kgv
56689b2700 0028487: Visualization, TKOpenGl - add option for rendering with lower resolution
Graphic3d_RenderingParams::RenderResolutionScale - added new option
defining scale factor for allocating off-screen rendering buffers
relative to native resolution of window buffer.

Scale factor can be below 1.0 (lower resolution) or higher (as analog of super sampling),
but can not be combined with MSAA settings.

Draw Harness command vrenderparams has been extended with option -rendScale
managing introduced option Graphic3d_RenderingParams::RenderResolutionScale.

vcaps has been extended with option -useWindowBuffer for managing
OpenGl_Caps::useSystemBuffer option.

vrepaint has been extended with option -immediate
for testing immediate layer redraw

OpenGl_View::blitBuffers() - eliminate compiler warning on Android
2017-03-03 16:11:22 +03:00
dbp
05aa616d6d 0028218: Visualization, Path Tracing - Redesign path tracing materials to support two-layered model
Existing OCCT path tracing engine used very simple additive material (BSDF) model, so it was possible to reproduce
behavior only of very basic materials such as metal, glass, or plastic. However, some important in CAD industry
materials like car paint or ceramic could not be modeled well. In this patch, OCCT BSDF was significantly improved
by replacing additive model with two-layered scattering model. Therefore, we have base diffuse, glossy, or transmissive
layer, covered by one glossy/specular coat. The layers themselves have no thickness; they can simply reflect light or
transmits it to the layer under it. Balancing different combinations of layer properties can produce a wide range of
different effects. At the same time, disabling the first (coat) layer allows to keep full compatibility with previously
supported scattering model. All new parameters are available via 'vbsdf' command.

Location of new sample for few material examples:
samples\tcl\pathtrace_materials.tcl

Fix shader compilation issue.

Fix test case sample_ball_alpha.

Shaders_PathtraceBase_fs.pxx - regenerate resource from origin
2017-03-03 16:11:21 +03:00
kgv
dc858f4c5a 0028441: Coding Rules - move out nested Image_PixMap::ImgFormat enumeration to dedicated enum Image_Format
Enumeration Image_PixMap::ImgFormat, previously declared as nested
enumeration within class *Image_PixMap*,
has been moved to global namespace as Image_Format following OCCT coding rules.

The enumeration values have suffix Image_Format_ and preserve
previous name scheme for easy renaming of old values.
E.g. Image_PixMap::ImgGray become Image_Format_Gray.
Old definitions are preserved as depreacated aliases to the new ones.
2017-03-02 12:32:02 +03:00
kgv
224f48fa0e 0028405: Visualization, V3d_Viewer - changes to Grid immediately updates view
V3d_Viewer methods ActivateGrid, DeactivateGrid, SetRectangularGridValues, SetCircularGridValues,
RectangularGridGraphicValues, CircularGridGraphicValues, SetPrivilegedPlane, DisplayPrivilegedPlane
do not redraw viewer anymore.
2017-03-02 12:31:49 +03:00
ski
9775fa6110 0026937: Eliminate NO_CXX_EXCEPTION macro support
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
2017-02-02 16:35:54 +03:00
kgv
cfece3ef2e 0028407: Visualization - remove ::UpdateMode() from Graphic3d_StructureManager 2017-02-02 16:24:15 +03:00
nds
4d901cde7c 0028365: Visualization, AIS_InteractiveContext - apply selection filter in AddOrRemoveSelected at Neutral point 2017-02-02 16:03:48 +03:00
dbp
4eaaf9d812 0028129: Visualization, Path Tracing - Improve interactivity in "steady" rendering mode
Re-basing the patch on current master.
2017-01-26 12:57:02 +03:00
kgv
4e1bc39a81 0028263: Coding Rules - clean up definition of the class Graphic3d_MaterialAspect
Fixed uninitialized fields in several classes.
Body of trivial methods have been moved to class definition (header file).
Ensure that non-primitive types are returned by reference, when possible.
Removed unused class Prs3d_PlaneSet.
2017-01-20 17:44:09 +03:00
Benjamin Bihler
0e9fe060f3 0028355: Stating wrong parent class in DEFINE_STANDARD_RTTIEXT is not recognized during compilation
Added compile-time checks (static_assert) in DEFINE_STANDARD_RTTI*(A,B) macros to check that A is actually the class being defined, and B is its base class.
For GCC compiler version 4.7 and later on, check ensures that B is direct base class of A.

Fixed dubious RTTI definitions.
2017-01-19 17:25:56 +03:00
dbp
b09447ed89 0028369: Visualization, Path Tracing - Expose radiance clamping setting in path tracing mode
New parameter was added in the vrenderparams command:
vrenderparams -maxrad <value>
2017-01-19 17:24:53 +03:00
kgv
ec7c343f23 0028306: Visualization - viewer crashes if style for shaded display is set to HATCH
Fixed NULL-dereference in OpenGl_Context::SetPolygonHatchStyle().
2017-01-19 16:28:13 +03:00
isk
0577ae8ca4 0028088: Visualization, AIS_InteractiveContext - drop default value for Update Viewer parameter 2017-01-10 14:52:57 +03:00
kgv
5c20836e0d 0028281: Draw Harness - remove unused command vperf 2016-12-29 14:33:52 +03:00
ski
ad03c23449 0028110: Configuration - specify Unicode charset instead of multibyte in project files for Visual Studio
Eliminated usage of ANSI methods.
All Visual Studio projects generated by genproj or CMake use Unicode character set.

Draw Harness now handles Unicode input on Windows.
Tcl test scripts are now expected in UTF-8 encoding by default.
2016-12-29 14:29:16 +03:00
kgv
8613985b2a 0028180: Visualization, TKOpenGl - Performance of Shaded presentation dropped due to FFP disabled by default
FFP state management (light sources, matrices, clipping planes) has been
moved to OpenGl_ShaderManager for consistency with Programmable Pipeline.

OpenGl_Context::BindProgram() does not re-bind already active Program.
OpenGl_PrimitiveArray::Render() does not reset active Program at the end.

OpenGl_Context::ApplyModelViewMatrix() now checks if matrix differs
from already set one before modifying state in Shader Manager.
This allows avoing redundant state changes, matrix uploads onto GPU
and re-computation of inversed matrices.

NCollection_Mat4 has been extended with equality check operators for proper comparison.

OpenGl_ShaderManager - the tracking Material state has been added.
Removed unreachable states OPENGL_NS_RESMAT, OPENGL_NS_TEXTURE and OPENGL_NS_WHITEBACK.

Fixed resetting FFP material state after displaying GL_COLOR_ARRAY vertices;
the Material state within Shader Manager is now
invalidated within OpenGl_VertexBuffer::unbindFixedColor().

OpenGl_Workspace::ApplyAspectFace() - fixed invalidating Material State
when only Highlighting style is changing.
2016-12-22 17:24:05 +03:00
isk
decdee7d3f 0028205: Visualization - add functionality for dumping results of detection algorithms into image
StdSelect_ViewerSelector3d::ToPixMap() - added new method for dumping
detection results into an image.
2016-12-22 12:46:49 +03:00
kgv
4b3d6eb1d2 0028004: Visualization, AIS_ColorScale - allow defining labels list not equal to intervals list
Cosmetics, code clean up.

AIS_ColorScale now draw labels using Graphic3d_VTA_CENTER
vertical alignment flag, instead of incorrect own alignment logic.
The color bar now adds margin on the top simmetrical to the bottom.

AIS_ColorScale::SetSmoothTransition() - added new property
for displaying colorscale with smooth transition between color intervals.

AIS_ColorScale::SetHueRange() - added new property defining the hue angles
corresponding to minimal and maximum values on the color scale.

AIS_ColorScale::SetLabels() now allows setting the sequence of free labels,
which number does not match the number of intervals.
In this case the labels will be displayed at positions of virtual
intervals corresponding to the number of labels.
2016-12-22 12:39:35 +03:00
apn
eadea5ea03 Warnings is IntPatch_ImpImpIntersection_4.gxx on unix platforms and in ViewerTest.cxx on win32 vc14 were eliminated 2016-12-16 12:17:19 +03:00
kgv
f838dac48b 0025695: Visualization, AIS_InteractiveContext - define default HilightMode
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().

Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.

Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.

StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.

AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.

PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.

New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.

ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
2016-12-16 11:58:10 +03:00
isk
404c893694 0028162: Draw Harness - eliminate usage of deprecated Local Context
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
2016-12-16 11:58:08 +03:00
kgv
3a4a396251 0028215: Visualization - define EMPTY type line for consistenct with Interior Style
Added new values Aspect_TOL_EMPTY (line type) and Aspect_TOM_EMPTY (marker type).
2016-12-15 16:34:35 +03:00
vpa
640d5fe219 0028107: Visualization - provide a flexible interface to set custom hatch styles
- class Graphic3d_HatchStyle is added to provide a possibility to set up custom and predefined hatching;
- added the ability to set custom hatch patterns through bitmaps;
- test case for issue #28107
2016-12-15 16:28:58 +03:00
dbp
b4327ba8df 0028126: Visualization, Path tracing - Provide ability to use two-sided scattering models 2016-12-08 16:36:09 +03:00
kgv
f9f740d6b0 0028095: Draw Harness, ViewerTest - use RGBA format instead of BGRA within vreadpixel
OpenGl_Workspace::BufferDump() now implicitly converts RGBA dump
into requested BGR, BGRA and RGB image.

DRAW command dversion is improved to report OpenGL variant used (desktop or ES); reporting of version of MSVC is corrected for VC14 and above; reporting of HAVE_OPENCL option is removed.

Usage of command vdump is corrected in some tests to specify extension .png for an image file.

Compiler warning is eliminated in OpenGl_Text.cxx (OpenGL ES mode only).
2016-11-17 15:40:15 +03:00
kgv
bf7b2cebbe 0028056: Draw Harness, ViewerTest - correct vanimation command to produce stable timestamp on seek 2016-11-17 14:46:27 +03:00
vpa
f0cddd16eb 0027530: Visualization - AIS_InteractiveContext::HilightNextDetected() doesn't work in Neutral Point
- added implementation of mentioned methods for neutral point;
- sequence of detected objects was replaced by sequence of detected owner's indexes in AIS_InteractiveContext;
- commands vselnext and vselprev were corrected to update viewer properly;
- test case for issue #27530.
2016-11-03 14:15:45 +03:00
ski
ee5befae97 0027258: Configuration - generate built-in replacement for mandatory resource files
Generation of header files from resource files was added to CMake and genproj procedures.

Message_MsgFile has been extended with new method ::LoadFromString()
for loading messages from embedded resources.
Message_MsgFile::LoadFromString() is now a preferred way
for loading message resources by application
as alternative to environment variables.

TObje/TObj.msg is now embedded into TObj_Application.cxx.
TObj_Application now loads its global messages
on instantiation of the first class instance.

UnitsAPI/Lexi_Expr.dat now completely embedded into Units_Lexicon.cxx.
UnitsAPI/Units.dat now embedded into Units_UnitsDictionary.cxx
but can be regenerated from resource file.
The definition of the following units have been removed:
benne à charbon, calorie (diététique).

Unused message files XSMessage/IGES.us and IGES.fr have been removed.
Related code IGESData.cxx has been removed as well.

XSMessage/XSTEP.us is now embedded into Interface_StaticStandards.cxx
and used for fallback initialization in case when file resources
defined by CSF_XSMessage environment variable are missing.

SHMessage/SHAPE.us is now embedded into ShapeExtend.cxx
and used for fallback initialization in case when file resources
defined by CSF_XHMessage environment variable are missing.
Duplicating code has been removed from ShapeProcess_OperLibrary.cxx.

Shaders/Declarations.glsl and Shaders/DeclarationsImpl.glsl
are now embedded into OpenGl_ShaderProgram.cxx.
CSF_ShadersDirectory is no more required for using OCCT 3D Viewer.

Ray-Tracing GLSL programs from Shaders are now embedded into OpenGl_View_Raytrace.cxx.
File resources are still used instead of embedded programs
when CSF_ShadersDirectory is defined, but this functionality
is intended for OCCT development.

Enumeration Graphic3d_ShaderProgram::ShaderName_Phong
demonstrating custom GLSL program usage has been removed.
2016-10-28 14:30:28 +03:00
nds
ee905e847d 0027692: Visualization, AIS_AngleDimension - exterior angle and arrows visibility improvements
Extension of angle presentation to provide this functionality
2016-10-27 17:48:30 +03:00
kgv
1beb58d745 0027764: Visualization - add functionality for animation of 3D camera and interactive objects
Added classes AIS_Animation, AIS_AnimationCamera, AIS_AnimationObjectLocatio.

Draw Harness command vanimation has been modified to manage animation timeline.
Command vfit has been extended with option -noupdate.
Formatting of vviewparams command output has been improved.
Functionality of commands vlocreset, vlocmove, vloctranslate, vlocrotate,
vlocmirror, vlocscale has been merged into vlocation/vsetlocation.
vlocation now can print the current local transformation of the object.

v3d/ivtk test group does not call vfit anymore.

Fixed misprint in test cases bugs/vis/bug24623_3 and bug25532.
2016-10-27 17:21:02 +03:00
kgv
d94bed0e26 0027988: Visualization, AIS_InteractiveContext - fix inconsistent methods for setting highlight styles
Methods ::ChangeHighlightStyle() and ::ChangeSelectionStyle() have been
replaced by ::SetHighlightStyle() and ::SetSelectionStyle().
2016-10-27 17:09:31 +03:00
nds
73ddbb9acc 0027688: Visualization, AIS_Dimension - add possibility to set custom text value
Implementation of custom text in dimension presentation;
Test case is provided for this bug;
Code correction: Standard_EXPORT is removed for inline method.
Minor correction of test case bugs/vis/bug27688
2016-10-27 17:02:18 +03:00
kgv
7c3ef2f752 0024393: Visualization - objects position with enchanced precision
Graphic3d_ZLayerSettings - public fields have been replaced by methods.
Added new property Origin defining local coordinate system for all Layer objects.

Syntax of Draw Harness command VZLayer has been redesigned.

Graphic3d_CStructure now stores bounding box with double precision floats.
OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
2016-10-21 11:12:13 +03:00
kgv
2ec85268a1 0027957: Visualization, AIS_InteractiveContext - protect from displaying the same AIS_InteractiveObject within multiple contexts
AIS_InteractiveContext methods adding object to the context now throws Standard_ProgramError exception
if object has been already displayed in another context.
AIS_InteractiveContext::Remove() now NULLifies context assigned to the object.

AIS_InteractiveContext now inherits from Standard_Transient instead of deprecated MMgt_TShared
and defines C++ destructor instead of method Delete().

AIS_InteractiveObject - undocumented property State() has been removed.
Undocumented property Users() has been moved to AIS_IdenticRelation.

Draw Harness command vclose now clear AIS_InteractiveContext content
before nullifying it to ensure that objects have been properly removed.

AIS_MultipleConnectedInteractive now overrides method ::SetContext()
to assign context for children objects.
2016-10-21 11:12:03 +03:00
kgv
1be4179947 0027961: Visualization - remove unused and no more working OpenGl_AVIWriter 2016-10-21 11:12:00 +03:00
dbp
d877e61038 0027899: Visualization, Ray Tracing - Provide ability to rebuild GLSL shaders on the fly
For debugging and performance analysis it is reasonable to provide the ability to rebuild ray tracing shaders on the fly.
In this way, it will be possible to analyze the impact of different shaders modifications
without re-launching and re-configuring the scene.
This functionality can be used in the following way:
> vrenderparams -rebuild
2016-10-06 12:19:06 +03:00
kgv
949c9b7f28 0027891: Visualization - FPE due to use of DBL_MAX in SelectMgr_SelectingVolumeManager::DetectedPoint() 2016-09-30 11:17:12 +03:00
vpa
8e5fb5eabc 0027818: Visualization - provide an interface to define highlight presentation properties
- introduces a wrapper for setting up highlight properties: Graphic3d_HighlightStyle;
- API of all methods that use highlight or selection color is changed to deal with Graphic3d_HighlightStyle;
- highlight in shading mode now supports transparency, implemented via blending;
- transparency for selection can also be set, but implementing custom entity owners with additional presentation on application level;
- methods PrsMgr_PresentationManager::Highlight, PrsMgr_PresentationManager::BoundBox that highlight object with hard-coded color are removed;
- deprecated methods of SelectMgr_EntityOwner, that use presentation manager's highlight method, were removed;
- methods of IsHilighted AIS context with selection color checks were replaced;
- added API to store dynamic and selection highlight to Prs3d_Drawer class;
- customization of dynamic and selection highlight for particular objects is now available through SelectMgr_SelectableObject::HilightAttributes();
- AIS_InteractiveContext highlight methods were updated to support individual highlight styles of interactive objects;
- introduced new command - vselprops, that allows to customize global selection and highlight properties like autoactivation, pixel tolerance and colors;
- Draw Harness commands vautoactivatesel and vselprecision were removed, use vselprops instead;
- fixed bug in command's parser;
- test case for issue #27818
2016-09-30 11:17:11 +03:00
dbp
3a9b5dc86a 0027607: Visualization - Implement adaptive screen space sampling in path tracing
This commit provides useful functionality for path tracing rendering core.

1) Graphic3d_RenderingParams class was extended with additional AdaptiveScreenSampling option (disabled by default).
   If this option is enabled, path tracing tries to adjust the number of samples for different screen areas.

   In this way, the more complex areas (from the point of light conditions) are sampled more intensively,
   while the simple areas are sampled very rarely.
   For example, caustics and glossy reflections are typical candidates for more precise sampling.

   In general, this allows to equalize image convergence and not to waste resources for already converged areas.
   It is also possible to visualize sampling densities by enabling ShowSamplingTiles option
   (activating and deactivating this option does not affect on the accumulated image).

2) Mixing OpenGL and ray-tracing output has been changed.
   Now blending is performed using OpenGL functionality, while ray-tracing shaders only output correct Z-value.

Test case bugs vis bug27083 has been updated,
since the alpha value is now correctly set by Ray-Tracing to 1, opaque.
2016-09-30 11:17:10 +03:00
kgv
6a24c6ded9 0027900: Coding rules - drop redundant Name parameter from V3d_Viewer constructor
Removed unused methods AIS_InteractiveContext::DomainOfMainViewer(),
V3d_Viewer::NextName(), V3d_Viewer::Domain().

NCollection_List - added methods Contains() and Remove() taking item value.
V3d_Viewer now uses V3d_ListOfLight, V3d_ListOfView instead of V3d_ListOfTransient.

Removed obsolete ZFit workaround from command XShow.
2016-09-30 11:16:53 +03:00
kgv
778cd66786 0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
2016-09-30 09:43:12 +03:00
kgv
14cb22a1a4 0027879: Draw Harness, ViewerTest - disable VSync within non-interactive mode 2016-09-23 09:57:51 +03:00
kgv
aa75c0cf9d 0027834: Visualization, SelectMgr_ViewerSelector - iteration through detected Entities should be sorted
SelectMgr_SortCriterion now stores detected SensitiveEntity and 3D point.
SelectMgr_ToleranceMap class definition has been moved out to dedicated file (from SelectMgr_ViewerSelector).

SelectMgr_ViewerSelector - the methods implementing class-as-iterator
Init(), More(), Next(), Picked() and InitDetected(), MoreDetected(),
NextDetected(), DetectedEntity() have been deprecated.
User should access detection results by using index.
New methods PickedData(), PickedEntity(), PickedPoint() have been added
for accessing auxiliary information about picked object in sorted order.
2016-09-08 11:00:15 +03:00