MACOSX_USE_GLX has been renamed to HAVE_XLIB and now configurable on Linux target.
Xw_Window.hxx now export class on non-Linux platforms.
OpenGl_Window now creates an off-screen EGL surface also in case of
window-less desktop setup (e.g. with disabled Xlib on Linux).
Draw_Window - code has been cleaned up.
Class definition has been unified across platforms when possible.
Unusued constructors have been removed.
Internal header files (MainWindow.h, init.h, etc.) have been renamed to .pxx
to avoid their unexpected distribution in "inc".
Aspect_WindowInputListener - basic mouse/keyboard/expose input methods
have been moved out from AIS_ViewController to dedicated base interface.
Added WNT_Window::ProcessMessage()/Xw_Window::ProcessMessage() methods
redirecting Win32/X11 message to Aspect_WindowInputListener.
Added new rendering parameter Graphic3d_RenderingParams::FontHinting
allowing to enable/disable hinting (default is no hinting preserving old behavior).
Command vrenderparams has been extended with arguments -fontHinting.
1) Extend Poly_Triangulation by mesh purpose, possibility to be cleared and late-load deferred data interfaces.
2) Update BRep_TFace to store list of triangulations istead of single one. And also active one. Update getter and setter of single triangulation and add new methods to interaction with whole triangulations list.
3) Update BRep_Tool to get single triangulation of face according to the input mesh purpose or whole triangulations list.
4) Update BRep_Builder to make face by not only single triangulation but whole triangulations list with specified active one.
5) Add new methods to BRepTools to interact with shape triangulations (Load/Unload/Activate/LoadAll/UnloadAllTriangulation(s))
6) Add new 'tlateload'command for shape to load/unload/activate triangulations.
7) Update 'trinfo' command by '-lods' options to print detailaed information about LODs of this shape
8) Support empty triangulations by selection. Use bounding box selection in this case.
9) Add new 'outdisplist' option to XDispaly command to print list of displayed objects to output variable but not to theDI
10) Add new '-noecho' option to vdisplay command to skip printing of displayed objects to theDI
11) Create new RWMesh_TriangulationSource as mesh data wrapper for delayed triangulation loading.
12) Create new RWMesh_TriangulationReader as base interface for reading primitive array from the buffer.
13) Cache nodes/triangles number defined in glTF file
14) Use RWMesh_TriangulationSource class as base of RWGltf_GltfLatePrimitiveArray one and RWMesh_TriangulationReader class as base of RWGltf_TriangulationReader one
15) Add possibilty to support of LODs by glTF reader. It is possible to skip data loading and load them later
16) Add new '-skiplateloading' (to skip triangulation loading), '-keeplate' (to keep information about deferred storage to load/unload triangulation later),
'-toprintdebuginfo' (to print additional debug information) options to ReadGltf command
17) Add new test of glTF late loading
Added TKOpenGlTest and TKD3DHostTest Draw Harness plugins.
TKOpenGlTest is automatically loaded by ViewerTest::ViewerInit().
Commands vgldebug, vvbo, vcaps and vuserdraw have been moved to TKOpenGlTest.
New command vglshaders lists GLSL programs defined by OpenGl_GraphicDriver,
previously implemented by "vshaderprog -list".
Added new command vdriver for graphic driver selection.
Removed erroneous code from command vstereo.
Added new property Graphic3d_Camera::IsZeroToOneDepth() and OpenGl_Caps::useZeroToOneDepth
for activating [0,1] depth range instead of [-1,1] range using glClipControl() within OpenGL 4.5+.
Added AIS_ViewController::MouseSelectionSchemes() property defining map of selection schemes for mouse+modifier combinations.
IsXOR flag has been replaced by AIS_SelectionScheme in interfaces.
Rubber-band selection with Shift key pressed now applies XOR selection scheme in in Draw Harness.
Command vselect has been extended to specify selection scheme by name.
Command testgrid now includes vglinfo into summary.
Command vinit has been extended by -virtual option creating an offscreen window.
Command vglinfo now splits long values into multiple lines.
Added test case v3d/glsl/glinfo dumping OpenGL context creation info.
OpenGl_Window - fixed initialization of OpenGL 4.6 Core Profile (was limited to 4.5).
Added new class AIS_LightSource representing a light source presentation.
Graphic3d_TMF_CameraPers - added new mode to Graphic3d_TransformPers
defining 3D point relative to camera Eye position
- moved creating of V3d_View::myTrihedron from constructor to first attempt of displaying or calling it;
- moved creating of V3d_Viewer::myRGrid and V3d_Viewer::myCGrid to to first attempt of displaying or calling them;
- renamed V3d_Viewer::IsActive() to V3d_Viewer::IsGridActive();
- redefined V3d_View::Trihedron() and V3d_Viewer::Grid() by adding new argument toCreate
for opportunity to check the existence of the objects without their recreating.
Graphic3d_RenderTransparentMethod has been extended by Graphic3d_RTM_DEPTH_PEELING_OIT,
which is handled by OpenGl_LayerList::renderTransparent().
OpenGl_FrameBuffer::Init() now does not silently ignore unknown color attachment format and return failure.
OpenGl_FrameBuffer::InitWrapper() - added constructor wrapping existing color textures.
v3d/transparency/oit: test case added
Draw::ParseOnOffIterator() - added auxiliary wrapper over Draw::ParseOnOff() for more compact syntax.
strncasecmp() definition for msvc compilers has been moved to Standard_CString for consistency with strcasecmp().
vmanipulator command has been refactored to use more straightforward parser.
vmanipulator now accepts "-adjustPosition {0|center|location|shapeLocation}" options
adjusting position to object's AABB center (existed before), object's local transformation or TopoDS_Shape location.
Graphic3d_CLight::ToCastShadows() - added new property defining if light should cast shadows (ignored by Ray-Tracing).
OpenGl_ShaderManager::stdComputeLighting() now implements shadow mapping for directional lights.
OpenGl_ShaderManager::prepareGeomMainSrc() now handles copying of arrays.
OpenGl_Context::ShadowMapTexUnit() - added property defining an offset for shadow map texture units.
OpenGl_ShadowMap - added new class storing shadow map FBO with parameters.
OpenGl_View::prepareFrameBuffers() - added resizing of shadow map FBOs.
OpenGl_View::Redraw() - added section redrawing scene into shadow map FBOs via OpenGl_View::renderShadowMap() method.
vrenderparams - added new parameters -shadowMapResolution and -shadowMapBias.
OpenGl_ShaderManager::pushLightSourceState() now pre-multiplies headlight transformation.
Built-in shading GLSL programs have been updated to remove special handling if headlight flag;
also removed redundant pre-normalization of light source direction
(already normalized implicitly by Graphic3d_CLight interface).
Graphic3d_CLight::SetHeadlight() now raises exception in case of ambient light type.
OpenGl_ShaderManager::SetLastView() - removed unused property.
- Added comment to the method
- Added Boolean argument indicating the need for a strict
- Extended OCC11758 command in QABugs_19.cxx to verify IsRealValue()
- Updated existing places of IsRealValue() usage in ViewerTest to use new flag
Added OpenGl_Caps::buffersOpaqueAlpha option allowing to disable writes
into alpha component of color buffer and keep it opaque.
Added OpenGl_Context::SetColorMaskRGBA() method overriding each color component deliberately.
New option is set within WebGL sample.
AIS_SelectionScheme enumeration is defined to set which selection behaviour is used in Select of context
AIS_InteractiveContext is corrected to use single Select method instead of combination of Select/ShiftSelect methods with a selection scheme parameter.
Upgrade: Select() -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_Replace), ShiftSelect -> SelectDetected/Rectangle/Polygon(AIS_SelectionScheme_XOR)
Prs3d_DatumAspect::TextAspect() now takes Prs3d_DatumParts argument
and defined separately for Prs3d_DatumParts_XAxis/Prs3d_DatumParts_YAxis/Prs3d_DatumParts_ZAxis.
The method without arguments has been marked as deprecated.
V3d_Trihedron now stores per-label text attributes.
Added method V3d_View::Trihedron() returning V3d_Trihedron object for more straightforward definition.
V3d_Trihedron::SetWireframe() - added missing invalidation.
AIS_Trihedron::setOwnDatumAspect() implementation has been moved to Prs3d_DatumAspect::CopyAspectsFrom()
and now used by Prs3d_Drawer::SetOwnDatumAspects().
OpenGl_Text::render() - added NULL-check.
AIS_Trihedron::computePresentation() now takes into account Prs3d_Datum*Arrow shading/line aspects.
Command vtrihedron has been extended by "-textColor XAxis|YAxis|ZAxis Color" syntax.
Command vviewcube has been extended by "-xAxisTextColor|-yAxisTextColor|-zAxisTextColor" arguments.
Prs3d_DatumAspect, AIS_Trihedron - redundant maps have been replaced by explicitly sized arrays.
AIS_Trihedron::myHasOwnDatumAspect - removed unused class field.
Prs3d_DatumAttribute, Prs3d_DatumParts, Prs3d_DatumAxes - enumeration values
have been renamed to have full name prefix.
vzbufftrihedron - fixed no more necessary Quantity_Color -> Quantity_NameOfColor convertion.
Construction of TCollection_ExtendedString from plain C string is fixed to consider input string as UTF-8 in several places (identified as described in notes to #31113).
Message_MsgFile is corrected to load resource file as UTF-8 (unless it has BOM indicating use of UTF-16).
Added tests for use of Unicode in some DRAW commands (bugs demo bug14673_*)
Enumeration values have been renamed to use complete prefix Graphic3d_NOM_ -> Graphic3d_NameOfMaterial_
and to match string names (with old values preserved as aliases).
SelectMgr_RectangularFrustum::Overlaps() - added zero magnitude check.
Commands vsphere,vcylinder,vtorus have been corrected to provide missing parameters defining number of stacks and slices.
SelectMgr_ViewerSelector::SetDepthTolerance() - added property defining depth tolerance type and value.
Default value remains the same (SelectMgr_TypeOfDepthTolerance_SensitivityFactor),
while new values (SelectMgr_TypeOfDepthTolerance_Uniform, SelectMgr_TypeOfDepthTolerance_UniformPixels) change behavior.
AIS_Manipulator - removed obsolete suggestion to use AIS_InteractiveContext::SetPickClosest()
for issue fixed long time ago by #0027797.
- Added a new mode in SelectMgr_ViewerSelector for computing BVH for Select3D_SensitiveEntity in background which can be activated via method SelectMgr_ViewerSelector::SetToPrebuildBVH(). Default behavior has not been changed.
- New class SelectMgr_BVHThreadPool manages background processing of BVH building queue.
- Added Select3D_SensitiveEntity::ToBuildBVH() method that checks if BVH (if it used) is in invalidated state. Defined this method for all standard classes inherited from Select3D_SensitiveEntity.
- Added the new filter SelectMgr_AndOrFilter which allows to define the context filter. By default OR selection filter is used
- Added the enumeration SelectMgr_FilterType provides filter types
- To define behavior SelectMgr_AndOrFilter use SetFilterType in AIS_InteractiveContext
- Added the test
- SelectMgr_OrFilter don't store the disabled objects, it's stored in SelectMgr_AndOrFilter
Progress indication mechanism is refactored to support incrementing progress within multithreaded algorithms.
The class Message_ProgressIndicator is only an interface to the user application.
It accumulates the progress provided by progress scopes.
The counter is protected by mutex for thread-safety.
The new class Message_ProgressScope replacing Message_ProgressSentry should be used to advance the progress.
The scopes are nested to each other to reflect the nested nature of operations.
The new class Message_ProgressRange should be used to pass the progress to sub-scopes.
All OCCT algorithms involving progress indication have been updated to new API.
Improvements in Draw_ProgressIndicator:
- Separate console mode has been added in order to make possible to put the progress into std::cout instead
or in addition to the draw interpreter, instead of trigger option "-tclOutput".
- Treatment of Ctrl-Break signal has been added.
Now any operation can be aborted by Ctrl-C or Ctrl-Break keystroke.
Added new test case 'perf fclasses progr_par' for testing of parallel work of the progress.
Font_TextFormatter inherits Standard_Transient, now it is given as a handle in functions.
Graphic3d_Text - extended with Font_TextFormatter to be able to have it filled out of text render. If it is not defined here, the default text formatter of context is used.
OpenGl_Context - has default Font_TextFormatter for rendering OpenGl_Text.
AIS_TextLabel extending with Font_TextFormatter to prepare test case for text wrapping.
Prs3d_Text returns created graphic text to be able to manage it outside.
Added public method Font_FontMgr::AddFontAlias() for registering custom aliases and fallback fonts.
vfont command has been extended with arguments -aliases, -addAlias, -removeAlias, -clearAlias and -clearAliases.