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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-03 17:56:21 +03:00

7 Commits

Author SHA1 Message Date
kgv
b8db9379fe 0032203: Draw Harness, ViewerTest - drop dependency from OpenGL
Added TKOpenGlTest and TKD3DHostTest Draw Harness plugins.
TKOpenGlTest is automatically loaded by ViewerTest::ViewerInit().

Commands vgldebug, vvbo, vcaps and vuserdraw have been moved to TKOpenGlTest.
New command vglshaders lists GLSL programs defined by OpenGl_GraphicDriver,
previously implemented by "vshaderprog -list".

Added new command vdriver for graphic driver selection.
Removed erroneous code from command vstereo.
2021-03-17 19:56:54 +03:00
kgv
fd59283a7b 0027633: Visualization, TKOpenGl - point sprites are inconsistent within Core and Compatible Profiles
OpenGl_ShaderManager::pointSpriteAlphaSrc() now does not return alpha from Red channel
for RGBA marker texture in Core profile.
OpenGl_ShaderManager::prepareStdProgramFlat() - restored code for drawing points without texture.

Built-in GLSL programs now flip .y in shaders instead of
relying on GL_POINT_SPRITE_COORD_ORIGIN unavailable on OpenGL ES.

Added sample markers.tcl (moved from test cases).
Sample now includes marker_kr.png for testing marker orientation.
2016-07-07 15:15:50 +03:00
isk
6fb1a930e2 0024387: Tests - use system-independent fonts in test cases
Add a new parameter "-font FontName" to the command "vdimension".
Tuning of test-cases
2015-08-27 15:30:18 +03:00
isk
29e2c6d247 0022785: Draw Harness - add possibility to remove a text drawn by the command vdrawtext
AIS_TextLabel - new public class to display simple text labels (based on MyTextClass private class from Draw Harness).
ViewerTest::Display() - add more reliable replacement for VDisplayAISObject() with no viewer update flag.

vdrawtext command redesign:
- Use new AIS_TextLabel class instead of private MyTextClass.
- Take object name and allow to clear labels from the Viewer.
- Use parameter name + parameter value syntax instead of strict list of mandatory arguments.
- Use [0; 1] range for colors and accept names.
- Drop redundant argument "isMultiByte".
- Support argument -noupdate to skip Viewer update.

Update test cases to new syntax of vdrawtext.
2015-05-06 15:06:47 +03:00
kgv
8625ef7e94 0025282: Visualization, OpenGl_PrimitiveArray - provide built-in GLSL programs as alternative to FFP
Enumerations Visual3d_TypeOfModel, V3d_TypeOfShadingModel.
- Remove unused values V3d_MULTICOLOR, V3d_HIDDEN, Visual3d_TOM_INTERP_COLOR.
- Add per-pixel shading mode - V3d_PHONG, Visual3d_TOM_FRAGMENT.

Draw Harness command vrenderparams.
Add option -shadingModel to setup Shading Model.

OpenGl_Caps::ffpEnable - new option to switch FFP/built-in GLSL programs.
OpenGl_ShaderManager - add built-in GLSL programs.

Draw Harness command vcaps.
- Fix command syntax to meet coding rules.
- Add option -ffp to activate/disable built-in GLSL programs.

GLSL API changes.
- Rename vertex attribute occColor -> occVertColor.
- Introduce vec4 occColor uniform variable for light-less shaders.
- Introduce float occPointSize uniform variable for marker programs.

OpenGl_VertexBuffer::bindAttribute() - activate normalization for non-GL_FLOAT types,
since color attribute is defined as 32-bit vector of 4 unsigned byte values.

OpenGl_Context - add methods SetColor4fv() and SetPointSize()
for parameters redirection to active GLSL program
(as alternative to glColor4fv() and glPointSize()).

OpenGl_ShaderProgram - define default precision for float types
in Fragment Shader within OpenGL ES 2.0+ context.

OpenGl_AspectMarker, initialize Aspect_TOM_O_POINT display list
in the same way as sprite texture.

OpenGl_Texture, do not use sized internal formats on OpenGL ES.
2014-10-02 14:29:19 +04:00
dbv
fc73450dcd 0024231: Test case update for bug 23654
Test case update
2013-10-10 17:09:01 +04:00
dbv
eb4320f2d9 0023654: Problem with displaying vertices in OCC view after closing all OCC views and opening new one
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix
2013-10-03 14:12:16 +04:00