Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).
Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.
Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.
Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.
Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.
DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).
Correct DownCast syntax (compilation error)
Fix new compiler warnings
tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
Introduce Point Sprites usage.
Graphic3d_Group - drop Marker(),MarkerSet() methods - markers should be drawn using AddPrimitiveArray.
Added new Draw Harness commands vcaps, vmarkerstest.
Removing pPotentially uninitialized local variable
Got rid of most of warnings C4701: Potentially uninitialized local variable
Removed redundant variable definitions.
Refactored a part of AppParCurves_ResolConstraint CTOR.
Replaced 0. to Precision::Confusion for tolerance vars;
Changed values for min and max parameter vars;
Got rid of redundant variables' initialization.
Adding test case for this fix
Modification in order to avoid exception during destruction of AIS_InteractiveContext
Small modification for trihedron
Small modifications to avoid regressions
Cosmetic modification
Cleaning triangulation only if the AIS_Shape has either (1) OwnDeviationAngle and
the values 'newangle' and 'prevangle' are different or (2) OwnDeviationCoefficient and the values 'newcoeff' and 'prevcoeff' are different
Found similar problems in further code portions and corrected them.
The same faulty condition found in XCAFPrs_AISObject.cxx
QuickHLR and ExactHLR items removed from AIS_DisplayMode enumeration as unused.
Minor coding style and CDL documentation corrections applied.
Compiler error in AIS_Shape::SetTypeOfHLR() corrected
Corrections in HLR algorithm.
Compiler error in AIS_Shape::TypeOfHLR() corrected
Added test cases bugs vis bug23709_1/bug23709_2/bug23709_3/bug23709_4
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction
Structures Graphic3d_CView, Graphic3d_CStructure, Graphic3d_CGroup become classes and their definitions moved from InterfaceGraphic to Graphic3d.
Introduced new class OpenGl_Texture as replacement for OpenGl_ResourceTexture class and static functions in OpenGl_TextureBox.
Graphic3d_TextureRoot now no more communicate within Graphic3d_GraphicalDriver.
Instead class returns image through GetImage() method.
OpenGl_AspectFace - avoid possible NULL-dereference
OpenGl_Texture::Init() - check gluBuild2DMipmaps() return value
OpenGl_Texture - check GL_BGRA_EXT for compatibility
OpenGl_Texture - scale NPOT image when required
Added more description to Graphic3d_TextureRoot class
OpenGl_Texture - added missing break statement for ImgBGR32 case
OpenGl_Workspace::setTextureParams() - fixed local variable aFilterMin overrides visibility of early declared variable
OpenGl_Workspace::DisableTexture() - reset texture matrix
FTGL do not reset texture matrix and corrupt text could be rendered if custom texture has not identity texture matrix.
Setup interactive context for reference(s) in Compute() method of classes AIS_ConnectedInteractive and AIS_MultipleConnectedInteractive
Extend vconnectsh and vconnect to process several input objects, added displaying color for result object
Fixed errors in QAGetPixelColor DRAW command
Edit QAGetPixelColor command and test case
ViewerTest::GetColorFromName() - fixed iteration bounds
QAAISGetPixelColor() - removed redundant conversions
Turn back QAGetPixelColor output syntax in case of 3 arguments
Integration of test script to new test system
AIS_InteractiveContext::myLocalContexts map accessed before newly created AIS_LocalContext bound to it
Minor remarks: comments revised.
Adding test case
Adding new draw command
Small correction of tests
SquareConfusion function was created in FoundationClasses module -> TKMath toolkit -> Precision package.
The function returns square of Precision::Confusion().
SquareConfusion function was corrected in FoundationClasses module -> TKMath toolkit -> Precision package.
Squares of Precision::Confusion() were replaced by Precision::SquareConfusion().
FaceOutline aspect and flag added to AIS_Drawer, Prs3d_Drawer.cdl
FaceOutlines computed by StdPrs_ShadedShape and build upon the edge triangulation.
"vshowoutlines" draw command for testing outlines on AIS_Shapes,
"XShowOutlines" draw command for testing outlines on XCAF objects.
remarks corrected:
- FaceOutline renamed to FaceBoundary
- Graphic3d_ArrayOfSegments with edges used instead of Graphic3d_ArrayOfPolylines with bounds.
draw boundaries in separate Graphic3d_Group.
Adding test cases bugs/vis/CR23407_1 CR23407_2
Graphic3d_AspectFillArea3d: use Aspect_POM_Fill polygon offset mode by default
Graphic3d_Group: disable texture mapping if invalid texture ID is specified
AIS_InteractiveObject: remove Fill() method, polygon offset parameters
should be applied explicitly in Compute() method or by SetPolygonOffsets()
AIS_TexturedShape: Compute() now takes polygon offsets into account
Added native handles to OpenGl_Context
Removed unused and unimplemented PolygonHoles
Removed unimplemented Polygon functions
Removed unused QuadrangleMesh functions
Removed unused TriangleMesh functions
Removed dead Bezier function declarations
Redirect Graphic3d_Group::Polyline() to primitives array
Move Prs3d_ShadedShape template code to StdPrs_ShadedShape
where it is only used before.
Remove TriangleSet usage from AIS_TexturedShape
Texture coordinates functionality added StdPrs_ShadedShape
to eliminate code duplication.
Eliminated usage of TriangleSet from QABugs_PresentableObject
Eliminated usage of TriangleMesh from StdPrs_ShadedSurface
Removed TriangleMesh and TriangleSet support
OpenGl_PrimitiveArray - render Edges only for primitives > GL_LINE_STRIP
Added vgrid command to show grid in 3D Viewer