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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-05 18:16:23 +03:00

86 Commits

Author SHA1 Message Date
isk
a5565a3cb5 0026690: Problem of compilation on imac monoblock 2015-09-16 10:14:33 +03:00
vpa
8a1170ad46 0026462: Visualization - selection does not adapt to line width change
- added interface for changing sensitivity of a particular selection through both interactive and local context;
- added corresponding methods for changing sensitivity to SelectMgr_SelectionManager, SelectMgr_Selection and SelectBasics_SensitiveEntity;
- option -setSensitivity was implemented in vaspects Draw command;
- test case for issue #26462
2015-09-10 15:10:56 +03:00
vpa
3bf9a45f7a 0026195: Visualization - optimize selection algorithms
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
2015-09-10 15:00:04 +03:00
vpa
5ad8c033aa 0025300: Visualization - Build wireframe representation consistent with the shape's triangulation
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
2015-08-20 16:45:54 +03:00
vpa
c3282ec170 0026272: Visualization - provide a possibility to activate selection modes without opening local context
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
2015-07-31 14:38:19 +03:00
apl
825aa485a3 0026344: Visualization - provide a support of zoom persistent selection
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
    a) application of transformation to projection and world view matrices;
    b) computation of model-world transformation of persistent object;
    c) computation of transformed bounding box of persistent object.

2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.

3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).

6) Rewrite usage of transform persistence structures and utilities classes:
    a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
    b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
    c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;

7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.

8) New test case bugs/vis/bug26344.

9) Renamed method Graphic3d_Camera::ModelViewState of  to ::WorldViewState for consistency.
2015-07-29 13:39:27 +03:00
abv
5b111128de 0024023: Revamp the OCCT Handle - gcc and clang
Adaptations for compiling with GCC 4.7 and 4.8:
- Construction semantics is used for Handle objects being initialized by const Handle objects of derived type, to avoid overload resolution error in GCC 4.7.
- Missing includes added.
- Fixed bugs related to misuse of direct casts of handle.
- Eliminate CLang warnings on uninitialized and unused variables, functions, and expressions
2015-07-12 13:57:20 +03:00
abv
c5f3a42524 0024023: Revamp the OCCT Handle -- downcast (automatic)
Automatic update by command "occt_upgrade . -downcast"

C-style cast of Handle to that of derived type (now illegal) is replaced by call to DownCast()
Const reference local variables of Handle type initialized by result of DownCast are replaced by normal variables.
2015-07-11 12:08:05 +03:00
kgv
f978241fb6 0025556: Visualization - support stereo pair formats recognized by consumer display devices
Graphic3d_StereoMode - add new enumeration for stereoscopic outputs:
- Graphic3d_StereoMode_QuadBuffer
- Graphic3d_StereoMode_Anaglyph
- Graphic3d_StereoMode_RowInterlaced
- Graphic3d_StereoMode_ColumnInterlaced
- Graphic3d_StereoMode_ChessBoard
- Graphic3d_StereoMode_SideBySide
- Graphic3d_StereoMode_OverUnder

Graphic3d_RenderingParams - add new options controlling stereo output:
- StereoMode
- ToReverseStereo
- AnaglyphFilter

OpenGl_ShaderManager - add predefined GLSL programs for new stereo outputs.
OpenGl_Workspace::Redraw() - do not implicitly disable stereo to allow stereo dump as is.
OpenGl_Caps - add flag swapInterval to control VSync.
OpenGl_Workspace::BufferDump() - handle cases with non-applicable GL_PACK_ROW_LENGTH.

CALL_DEF_WINDOW - drop unused fields; add fields "left" and "top"
to reverse stereo pair for interlaced output depending on window position.

Draw Harness, ViewerTest:
- Extend syntax of command vstereo to setup stereo.
- Extend vdump command to allow dump of stereoscopic pair in different formats.
- Extend command vcaps with option vsync.
- Use mouse scroll to zoom and adjust ZFocus in WinAPI.
- Use "/" and "*" to adjust IOD.

v3d/glsl/stereo - add test case for stereo modes.

Cocoa_LocalPool, OSD_EnvironmentIterator - fix compilation issues on OS X Snow Leopard.
2015-06-20 16:08:12 +03:00
isk
ac116c221f 0025305: Visualization, TKOpenGl - support stipple line aspects within built-in GLSL programs
OpenGl_LineAttributes - drop display lists for stipple lines.
OpenGl_Context - add methods OpenGl_Context::SetTypeOfLine() and OpenGl_Context::SetLineWidth() to setup line aspects.
OpenGl_ShaderManager::prepareStdProgramFlat() - support new bit OpenGl_PO_StippleLine.

vaspects command - add -setlinetype option.
2015-06-10 11:06:05 +03:00
dbp
189f85a3fd 0025201: Visualization - Implementing soft shadows and ambient occlusion in OCCT ray-tracing core 2015-06-10 10:56:24 +03:00
kgv
d09dda0929 0025148: Visualization - drop TKNIS toolkit
TKNIS toolkit and related DRAW stuff removed
2015-05-21 13:35:49 +03:00
vpa
28ee613b27 0026159: Visualization - revise tolerance implementation for selection
Max tolerance is now applied to all objects and entities by default;
if there is an entity with a lower tolerance, selecting frustum will be recalculated for it.
The ability to set sensitivity for each entity individually is moved to protected section of SelectBasics_SensitiveEntity
SetPixelTolerance from AIS_InteractiveContext now sets custom tolerance that is applied to all sensitives.
Added -unset option to vselprecision command to disable custom tolerances.
Test case for issue #26159
2015-05-08 08:51:48 +03:00
isk
29e2c6d247 0022785: Draw Harness - add possibility to remove a text drawn by the command vdrawtext
AIS_TextLabel - new public class to display simple text labels (based on MyTextClass private class from Draw Harness).
ViewerTest::Display() - add more reliable replacement for VDisplayAISObject() with no viewer update flag.

vdrawtext command redesign:
- Use new AIS_TextLabel class instead of private MyTextClass.
- Take object name and allow to clear labels from the Viewer.
- Use parameter name + parameter value syntax instead of strict list of mandatory arguments.
- Use [0; 1] range for colors and accept names.
- Drop redundant argument "isMultiByte".
- Support argument -noupdate to skip Viewer update.

Update test cases to new syntax of vdrawtext.
2015-05-06 15:06:47 +03:00
vpa
b3c433fea3 0026076: Visualization - empty bounding box of a shape after closing local context
Fixed handling of invalid bounding boxes;
Links related to temporary objects are now removed from selection structures;
Test case for issue #26076
2015-04-23 16:12:55 +03:00
isz
af65fb1941 0025783: Visualization - allow Z-layer to draw 2D objects and to make it alternative to Overlay and Underlay
Add one more pre-defined Z-layer Graphic3d_ZLayerId_BotOSD.

Define new Transformation Persistence flags Graphic3d_TMF_2d and Graphic3d_TMF_2d_IsTopDown
for displaying objects in screen coordinates.
Anchor point defines angle of the screen to display the object in similar way as for Graphic3d_TMF_TriedronPers.

Extend Draw Harness command vdisplay with new options:
 -overlay as alias for -toposd.
 -underlay and -botosd.
 -noselect to prevent automatic selection activation.
 -dispMode and -highMode to define displaying and highlighting modes.
 -2d, -2dtopdown and -3d to manage displaying in screen coordinates.
 -trsfPers and -trsfPersPos for Transformation Persistence options.

Drop command vsettransmode, replaced by vdisplay.

Correction of test-case bugs vis bug641
2015-04-16 11:35:04 +03:00
kgv
536d98e224 0025974: Visualization - fix misprints in method naming of Graphic3d_GraduatedTrihedron
V3d_View::GetGraduatedTrihedron() - return configuration structure directly.

OpenGl_View::TriedronDisplay() - do not re-create trihedron on each Display call.
OpenGl_Trihedron::Setup() - eliminate global variables.
OpenGl_PrimitiveArray::buildVBO() - release old VBOs before initialization.

ViewerTest.hxx - move out package header from .cdl file.
ViewerTest::ParseColor() - add new method to parse color arguments in common way.

vzbufftrihedron - improve command syntax.
vgraduatedtrihedron - add options -drawgrid and -drawaxes.
2015-04-09 15:14:21 +03:00
vpa
f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00
vpa
36132a2ec8 0025933: Visualization - Forward AIS_InteractiveObject::Redisplay() execution to AIS_InteractiveContext
AIS_InteractiveObject::Redisplay now redirects the execution to interactive context;
All calls to AIS_InteractiveObject::Redisplay were replaced by AIS_InteractiveContext::Redisplay

Small correction of test case
2015-03-19 17:08:18 +03:00
kgv
a272ed9466 0025552: Visualization - provide the way to hide the object in specified view of the viewer
Add test case bugs/vis/bug25552
OpenGl_GraphicDriver - do not use View and Workspace identifiers on level of entire Driver
2015-03-05 13:52:43 +03:00
osa
6262338c4b 0025773: Visualization - remove AIS_Drawer class and transfer its Link() logic to Prs3d_Drawer 2015-03-05 13:25:18 +03:00
ibs
5bffb88282 0025687: Visualization, XCAF - eliminate visual artifacts at the edges of faces
AIS_ColoredShape::Compute() - improve logic to split input shape into Closed and Open volumes
with back-face culling enabled when possible.

Change last argument of method StdPrs_ShadedShape::Add() from boolean to enumeration StdPrs_Volume
which controls parsing of Closed/Open volumes within input shape.
Make method StdPrs_ShadedShape::ExploreSolids() public.

Extend Draw Harness command vaspects with option -setvisibility to hide subshape (using AIS_ColoredShape).
Add new test cases bugs/bis/bug25687_1 and bugs/bis/bug25687_2.

the logic of bindSubShapes method clarified

Conflicts:

	src/AIS/AIS_ColoredShape.cxx

AIS_ColoredShape::dispatchColors considers the colors of displayed shapes in connection with specific priority

the color of specific shape can be exported from several ways: the color of this shape, the color of a compound containing this shape. The highest priority has the color of shape than the one of the compound. The color with highest priority will be displayed.

This patch accounts for the highest priority of the shape color.

For example: w - wire has GREEN color; e - edge has RED color; "w" contains "e"; all edges of "w" will be displayed in GREEN color except "e" edge, it will be displayed in RED color

Added sample generating model of Intel i7-4790 CPU on which the problem can be reproduced
2015-02-26 12:51:24 +03:00
kgv
a195430212 0024394: Visualization - implement more general way for rendering of immediate objects
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.

AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.

Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.

PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().

PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).

test/mesh/end - force re-displaying the shape to compute mesh anew

Test-case for issue
2015-01-22 17:31:53 +03:00
kgv
2195ab9699 0025629: Visualization, AIS_InteractiveContext - code clean up
Drop confusing method AIS_InteractiveContext::Clear() which is the same as ::Remove().
AIS_InteractiveContext::Display() - fix double viewer update on first display of presentation.
AIS_InteractiveContext::DisplayedObjects() - fix objects retrieval from local contexts.
AIS_InteractiveContext::Load() - do not bind object twice.

Drop code blocks for debug output.
Code clean up.
2015-01-15 14:04:57 +03:00
vpa
51023771f9 0025627: SelectedShape() and HasSelectedShape() of AIS_InteractiveContext class do not work as expected.
Location calculation in SelectedShape() was corrected;
Method HasSelectedShape() that does not take into account shape decomposition was added.

Test case for issue 25627
2014-12-25 18:22:21 +03:00
abv
0797d9d30a 0025418: Debug output to be limited to OCC development environment
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.
2014-11-05 16:55:24 +03:00
osa
ed06327034 0025332: Visualization - rewrite MinMaxValues methods to using of Bnd_Box 2014-10-23 16:20:34 +04:00
dbv
63c629aa3a 0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
2014-10-16 16:44:56 +04:00
duv
d81101039f 0025335: Visualization - method ::SelectedShape() in AIS_LocalContext and AIS_InteractiveContext overrides shape transformation
Shape location overriding fixed by combining AIS object transformation and shape location.
Also incorrect highlight presentation (and sensitive) placement was possible.
2014-10-09 16:31:02 +04:00
apl
b6d587e35a 0025316: Draw viewer commands - display (erase) objects in local selection context 2014-10-09 16:13:27 +04:00
kgv
8316c618a4 0025289: Draw Harness, ViewerTest - support RGB color definition as input for vsetcolor and vaspects commands 2014-10-02 14:16:53 +04:00
vro
8e7c8ccf3a 0025098: Visualization, Select3D_SensitiveCurve - fix computation of the depth
Draw Harness, add option -entities to command vstate.
Within new option command displays information about detection entities.
2014-10-02 13:50:03 +04:00
kgv
4e18052b7d 0025198: Draw Harness - add -noupdate option to vsetlocation command
Add sample for demonstrating display of multiple objects, evaluating viewer performance, and scene animation

cosmetics
2014-09-18 15:17:44 +04:00
apn
03155c18a5 0020716: Eliminate usage of "config.h" header file
All inclusions of "config.h" were removed.

All places where macros defined by config.h were checked and removed

Small corrections for mac os.

Unused code in file OSD_Disk.cxx was removed.

Unused macros and includes were removed from samples and code.

Added necessary includes for MacOS.

Correct new additional compilation warning on Linux platform.

Fix for error in OSD_Chronometer on Debian70/Fedora18
2014-09-05 10:41:05 +04:00
duv
0717ddc132 0024837: Visualization - revise design and implementation of connected Interactive Objects
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection

Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.

PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.

AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.

AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.

AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.

All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.

Correction test cases for CR24837

Test cases for issue CR23422

Test cases for issue CR24756

Test cases for issue CR25103

Viewer3d sample fixed.
2014-08-28 17:38:17 +04:00
vpa
b7cd4ba795 0024307: TKOpenGl - efficient culling of large number of presentations
Implement SAT intersection tests and frustum culling algorithm using BVH trees.

New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.
2014-06-26 12:57:26 +04:00
kgv
0ae61cf3b3 0025018: Draw Harness - misprint in argument "-settransparancy" for command vaspects 2014-06-19 13:21:30 +04:00
kgv
c2a388f884 0024873: Draw Harness, ViewerTest - add command vbounding to show presentation bounding box
Test cases for issue CR24873
findPresentation() - fix wrong type of the argument
2014-05-08 13:01:46 +04:00
kgv
ad3217cd8d 0024762: Visualization - new interactive object AIS_ColoredShape with customized subshapes presentations
AIS_Shape, ::SetColor(), ::SetMaterial(), ::SetTransparency(), ::SetWidth() - improve consistency.
Setup color for marker aspect as well.
vaspects - new command superseeds vsetcolor, vsetmaterial, vsettransparancy, vsetwidth
and their unset analogs. Improve syntax and arguments validation.
OpenGl_AspectMarker::SetAspect() - do not reset myMarkerSize when sprite is unchanged.
Extend NCollection_IndexedDataMap - Iterator::Key() and FindFromKey() with value copying.

Add test case bugs vis bug24762_coloredshape.
2014-04-04 12:57:29 +04:00
abv
900f72291b 0024765: Compile errors on Mac OS X with GCC 4.2
Sequence replaced by handle in map, to avoid involvement of copy constructor (private)
2014-03-28 15:55:26 +04:00
apl
d399d3c36b 0024725: AIS_TexturedShape - flag switching texture modulation mode does not work
- Missing code restored
- "vtexture" command improved to support texture modulation option

remarks from kgv
2014-03-20 13:47:23 +04:00
kgv
34db9c0093 0024688: Draw Harness - vdump command makes snapshot only for the first view 2014-03-13 14:27:58 +04:00
kgv
519d35d81e 0024705: Draw Harness - add -noupdate option to vdisplay command
Add option to suppress viewer redraw to the following commands:
vdisplay, vdonly, verase, vremove
2014-03-13 14:18:10 +04:00
apl
197ac94e72 0024413: Visualization - get rid of projection shift from orthographic camera definition
From now on, the panning behavior of V3d_View completely corresponds to equal operations with camera. There is no more confusing "Center" property and "ProjectionShift" which were used to introduce composite panning, while respecting view referential points: At, Eye unchanged. The V3d_View::FitAll approach has been rewritten to do "fit all" geometrically, operating with frustum, to make it working for both orthographic and perspective projections.

1) Getting rid of ProjectionShift and Center property:
- Removed ProjectionShift property of Graphic3d_Camera.
- Removed confusing Center property of V3d_View (related to projection shift).
- Removed redundant code related to the Center property of V3d_View.
- Removed WindowLimit method of Graphic3d_Camera - no more used.

2) Improvements of fit all and selector:
- Improved FitAll operation of V3d_View and reused it in NIS_View - the perspective projection is now handled correctly.
- Revised code of Select3D_Projector class - can be defined with any given projection and model-view matrices.
- Modified StdSelect_ViewerSelector3d and ensured that panning, zooming and going into the view do not lead to unwanted re-projection of sensitives. The handling of perspective selection is revised.
- Take into account graphical boundaries of infinite structure on ZFitAll.

3) Improvements of camera:
- Introduced new z range scale parameter for V3d_View::AutoZFit. See, V3d_View::AutoZFitMode.
- Allow negative ZNear, ZFar for orthographic camera to avoid clipping of viewed model.
- Moved camera ZNear, ZFar validity checks to V3d_View level.
- Use more meaningful Standard_ShortReal relative precision for ZNear, ZFar ranges computed by ZFitAll.
- Use Standard_Real type for camera projection and orientation matrices.
- Extended camera to generate both Standard_Real and Standard_ShortReal transformation matrices using the same matrix evaluation methods and converted input parameters.

Correcting picking tests for perspective view

Modify v3d face test cases for 1px changes in face picking

Modified test cases for new arguments of vviewparams DRAWEXE command
2014-03-06 15:50:33 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
apl
f38896916f 0024569: AIS_InteractiveContext::Update(...) does not updates selection when changing AIS_Plane
1) Allow AIS_InteractiveContext::Update to check, re-project and recompute selection structures even if presentations are not "to be updated".
2) Test case bugs vis bug24569.

Small correction of test case for issue CR24569
2014-01-30 13:04:26 +04:00
duv
b5ac8292b0 0024001: Stereographic rendering support
Deleted TODOs which were used when branch was built without OpenCL.
Modified test case bugs/vis/bug23747_2 (changed textured shape)
2014-01-23 14:46:06 +04:00
kgv
cb78155f10 0024453: TKViewerTest - extend information provided by vstate command 2014-01-23 11:39:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
aba
eef7fc6447 0024391: Erased AIS object can not be displayed in AIS_InteractiveContext after AIS_InteractiveContext::Remove(): added presentations removing after presentable object is removed from context.
vremove command was corrected. Test case was corrected.

few mistakes corrected
2013-12-12 19:36:44 +04:00