DPLUGIN() macros no more defines exported function PLUGINFACTORY when building static libraries.
DRAWEXE executable now pre-loads a set of plugins when building static libraries.
dversion - added WebAssembly info.
MACOSX_USE_GLX has been renamed to HAVE_XLIB and now configurable on Linux target.
Xw_Window.hxx now export class on non-Linux platforms.
OpenGl_Window now creates an off-screen EGL surface also in case of
window-less desktop setup (e.g. with disabled Xlib on Linux).
Draw_Window - code has been cleaned up.
Class definition has been unified across platforms when possible.
Unusued constructors have been removed.
Internal header files (MainWindow.h, init.h, etc.) have been renamed to .pxx
to avoid their unexpected distribution in "inc".
Added option USE_FREETYPE to CMake configuration, enabled by default.
Added handling of HAVE_FREETYPE macros.
genproj now overrides env.bat/env.sh on template change.
- STEP low-level parser is converted to C++; required minimal version of flex is elevated to 2.5.37.
- Added possibility to import STEP from stream, see new method XSControl_Reader::ReadStream() (now implemented in STEP only).
- Parsers ported to win_flex_bison 2.5.23 (flex 2.6.4, bison 3.7.1)
- Added support of C++ flex and bison scanners in in CMake scripts
- Some code clean-up in StepFile and around (unused files and functions are eliminated)
- Option to read from stream is added in DRAW command testreadstep for testing ReadStream() function
- Added test bugs step bug27342
Scripts adm/cmake/bison.cmake and adm/cmake/flex.cmake are refactored to enable actual search for bison and flex.
Apart of standard locations, also sub-folders of 3RDPARTY_DIR whose names contain "bison" and "flex", respectively, are added to search.
Cache variables 3RDPARTY_BISON_EXECUTABLE and 3RDPARTY_FLEX_EXECUTABLE are removed to avoid confusion (they duplicated similar variables without "3RDPARTY_" prefix).
Lex and Yacc files are corrected to match changes made manually in generated files during last years:
- StepFile/step.yacc: correction missing from #22972
- StepFile/step.lex: corrected for compilation (broken by #31060)
- MSVC-specific code is synchronized between StepFile/step.lex and ExprIntrp/ExprIntrp.lex
- Old commented code and duplicate code blocks removed
Commands for execution of Flex and Bison tools in CMake scripts are tweaked to avoid embedding line numbers (with local paths) in generated files.
Scanners and parsers are regenerated from updated source files with modified options.
Note that lex.ExprIntrp.c is regenerated with multiple differences because option -f (fast scanner) was used for generation of previous version (by WOK).
Handle "VTK::" prefix instead of "vtk" used by previous VTK versions for targets.
Corrected unexpected location of endif() and broken indentation.
Obsolete $VTK_USE_FILE is no more included (basing on VTK version check).
Standard_WarningsDisable.hxx/Standard_WarningsRestore.hxx pair is now used to suppress VTK warnings instead of partial disabling.
WNT_HIDSpaceMouse - added auxiliary class for processing 3d mouse Raw HID input.
AIS_ViewController::Update3dMouse() - added default processor for 3d mouse input event.
ViewerTest now redirects WM_INPUT to AIS_ViewController::Update3dMouse().
Aspect_VKey enumeration has been extended by 3D view buttons.
WNT_Window::RegisterRawInputDevices() has beend added as a small wrapper
over WinAPI RegisterRawInputDevices() for common HID input devices.
AIS_ViewCube now stores animation duration within AIS_AnimationCamera instead of dedicated duplicating class property.
CLang is now checked before MINGW within occt_defs_flags.cmake.
Added "-Wl,-s" linker flag when using CLang for stripping symbols consistently to GCC builds.
Build tools are updated to support building with Visual Studion 2019 toolset ClangCL (LLVM clang-cl):
- In CMake builds, use of unsupported option "-std=c++0x" is avoided
- Tool genconf recognizes availability of ClangCL toolset and proposes it in the list
- Tool genproj recognizes new compiler specification VCVER=vclang and generates VS 2019 projects for it
Note that vclang configuration puts binaries to folder "vc14" as it is compatible with vc14 CRT.
Code is updated to build with Clang for Windows without errors and warnings:
- In BVH classes, pure virtual destructors are replaced by empty ones, to avoid bogus compiler warning
- In .lex files, pragmas are added to disable warnings in parser code
- In OSD, signature of function _osd_wnt_set_error() is corrected to avoid warning on incorrect use of va_args (undefined behavior)
- In OSD_Host, OSD_Parallel_TBB, warnings on usage of deprecated function are disabled
- In Quantity_ColorRGBA and ViewerTest_CmdParser, incorrect use of predefined macro __FUNCTION__ assuming it was a string literal is avoided
- In Standard_Macro.hxx, code is reordered to handle Clang for Windows appropriately
- In AdvApp2Var_SysBase.hxx, inclusion of obsolete (MSVC-specific) header file is replaced by Standard_TypeDef.hxx
- In Standard_ErrorHandler.hxx, empty statements added to avoid warning on unused class fields
- In IVtkDraw and ViewerTest, interface is corrected to use actual type avoiding unnecessary type casts
Off-topic: corrections of some errors (uninitialized class fields) reported by VS Code Analysis in TKernel
SEARCH_TEMPLATES was modified to find EGL and GLES2 libraries in different folders (angle-gles, egl-gles, egl, angle, etc).
Find 3rdparty products procedure allows to define 3RDPARTY_LIBRARY_DIR or 3RDPARTY_DLL_DIR manually to find necessary libraries and dlls.
Introduced package Media wrapping FFmpeg structures.
Media_PlayerContext class manages video decoding into Media_IFrameQueue interface.
Graphic3d_MediaTextureSet implements Media_IFrameQueue interface and can be used as texture source.
AIS_MediaPlayer implements simple AIS object displaying video.
Correct launching custom.sh in env.sh.in.
Correct definition of FFMPEG_DIR in custom.build.bat/sh.in and generation of custom_*.sh (variables CSF_OCCTBinPath and CSF_OCCTLibPath are not empty on the first run)
Names of Windows header files are corrected to be lower case to match their actual names on Windows (except Windows.h) and MinGW.
Files COMMANDWINDOW.h and MAINWINDOW.h in Draw package are renamed to CamelCase according to names of corresponding CXX files.
- BUILD_SAMPLES_MFC instead of BUILD_MODULE_MfcSample
- BUILD_SAMPLES_QT instead of BUILD_MODULE_QtSample
- sub-folder "mfc" of Samples folder in VStudio for mfc samples
- qt processing of *.ts resource files is corrected to avoid excessive projects creation under Samples folder in VStudio
- preferences for dock windows geometry, tree view columns and current view projection;
- ViewControl package for common functionality between plugins;
- processing Location and Orientation for external TopoDS_Shape object
- 'F5' key to update content of each plugin
- visibility column in tree view (used now only in ShapeView)
- properties child item for context (presents tree of current Filters of context)
- _WIN32 definition provides functionality for sample on Windows
- CMake procedure is changed to have Qt5_FOUND variable defined before compilation modules. Searching of Qt packages is moved into qt.cmake.
CMake scripts are corrected to do perform search of libs and dlls of third-party libraries even for static builds of OCCT.
Treatment of errors in this case is relaxed: not found DLLs are reported as warnings, and not found libs as warning for static build, and continuable error for shared build.
Code of samples is corrected to allow building with OCCT linked statically.
Implementation of main application class is corrected to ensure that initialization is done after all global objects are created.
Note however that samples still fails to start for unclear reason (creation of MFC frame window fails).
Extending CMake procedure by 'BUILD_MODULE_QtSamples' variable to switch on qt samples build.
Implementation required:
- union of occt_toolkit_tool.cmake and occt_toolkit.cmake files;
- correction of qt samples sources by adding path to Qt 'plugins' folder. It helps to avoid definition of additional variable (QT_QPA_PLATFORM_PLUGIN_PATH) when staring sample.bat for qt samples;
- executable processing is extended in cmake procedure by providing 'EXECUTABLE_PROJECT' variable. Now we need not specify custom processing for DRAWEXE in occt_toolkit.cmake
All library-specific macros for defining export / import properties of symbols on Windows (like Standard_API, __Draw_API, _math_API etc.) are eliminated.
Common macro Standard_EXPORT is used in all places where it is necessary.
New macro OCCT_STATIC_BUILD is defined for disabling Standard_EXPORT, to be used instead of HAVE_NO_DLL, though the latter is still supported as well (for compatibility).
To allow building OCCT in static mode on Windows after these changes:
- Files OSD_WNT_1.hxx and OSD_WNT_BREAK.hxx are removed; useful declarations are moved to OSD_WNT.hxx
- In the class IVtkVTK_ShapeData, static fields ARRNAME_MESH_TYPES and ARRNAME_SUBSHAPE_IDS are converted to static inline functions
- Global array ChoixRef defined in IntImp_ComputeTangence.cxx is converted to static function returning element of the array by index
- Unused class Quantity_Convert is removed (it had static field accessed by inline method)
- Struct Approx_Data defined in the same way in BRepApprox_Approx.hxx and GeomInt_WLApprox.hxx is made private member of these classes to avoid name clash
- Some C++ files producing no object code are removed
- In NCollection_EBTree.hxx and StdLPersistent_Collectio.hxx, definition of template virtual method is moved to class definition to avoid MSVC linker warnings on unused symbols
OCCT_INSTALL_BIN_LETTER is used only on Windows (isn't depended on type of generator) because bind/libd/bini/libi folders are not used on Linux (only bin and lib)
Setting signal handler is enabled in OSD::SetSignal() for MinGW (works only for SEH builds of MinGW, not for SJLJ builds).
Due to absence of function _set_se_translator(), handler is set using C signal() function and thus is called asynchronously.
Macro OCC_CONVERT_SIGNALS is enabled for MinGW build to support converting signals to C++ exceptions using long jumps (the same as on Linux).
Code raising exceptions in OSD::SetSignal() is corrected to use method Jump() instead of C++ throw.