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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-07 18:30:55 +03:00

26 Commits

Author SHA1 Message Date
kgv
9fd2d2c382 0028838: Configuration - undefine macros coming from X11 headers in place of collision
The macros Status, Convex, Opposite, FillSolid (coming from X11 headers)
are now undefined in place of definition of methods with same name in OCCT headers.
The usage of variables with name Status is now avoided.

GL_GLEXT_LEGACY is now defined only if not already defined.

The macros AddPrinter (coming from WinAPI headers) is now undefined
within Message_Messenger class definition having method with the same name.
CurrentDirectory macro is now undefined in OSD_Process.hxx.
2017-06-15 15:27:36 +03:00
kgv
177781da92 0028826: Visualization, TKOpenGl - fix compatibility with strict OpenGL ES drivers
OpenGl_ShaderProgram::Initialize() - precision declarations have been moved
after the list of enabled extensions.

Declarations.glsl - the fragment shader outputs have been re-declared as array
for proper assignment of default locations (draw buffers).

OpenGl_FrameBuffer - GL_HALF_FLOAT is now used instead of GL_HALF_FLOAT_OES on OpenGL ES 3.2+.
OpenGl_Texture - fixed initialization of Image_Format_RGB32 image format on OpenGL ES 3.0+.
2017-06-13 12:01:42 +03:00
apl
a1073ae267 0027925: Visualization - implement order-independent transparency algorithm within rasterization rendering
Weighted, Blended Order-Independent Transparency algorithm has been added rasterization pipeline.
In contrast to classical blending transparency it makes transparent objects look independent
from point of view. It also gives better depth occlusion when being used together with a weight factor
based on value of a GL depth buffer. The feature supports desktop OpenGL, OpenGL ES 3.0, ANGLE
and can be used together with MSAA on desktop GL.

To be used it require availability of:
1) Shaders pipeline.
2) Floating point color format for framebuffer (GL_ARB_color_buffer_float).
3) Multiple render targets (GL_ARB_draw_buffers).

Patch does not modify API and does not require application porting.
It adds new rendering options to Graphic3d_RenderingParams structure:
a) Transparency method from enumeration.
b) Scalar factor [0-1] controlling influence of a fragment's depth to its visibility.

Patch also simplifies processing of transparent objects for standard method:
rendering priority of transparent graphical structures is managed automatically,
therefore there is no need to care about it at application's side.
2017-05-05 11:27:47 +03:00
kgv
2eacd0b872 0028466: Visualization, OpenGl_Context - read GPU memory using WGL_AMD_gpu_association extension 2017-03-02 12:31:57 +03:00
dbp
3a9b5dc86a 0027607: Visualization - Implement adaptive screen space sampling in path tracing
This commit provides useful functionality for path tracing rendering core.

1) Graphic3d_RenderingParams class was extended with additional AdaptiveScreenSampling option (disabled by default).
   If this option is enabled, path tracing tries to adjust the number of samples for different screen areas.

   In this way, the more complex areas (from the point of light conditions) are sampled more intensively,
   while the simple areas are sampled very rarely.
   For example, caustics and glossy reflections are typical candidates for more precise sampling.

   In general, this allows to equalize image convergence and not to waste resources for already converged areas.
   It is also possible to visualize sampling densities by enabling ShowSamplingTiles option
   (activating and deactivating this option does not affect on the accumulated image).

2) Mixing OpenGL and ray-tracing output has been changed.
   Now blending is performed using OpenGL functionality, while ray-tracing shaders only output correct Z-value.

Test case bugs vis bug27083 has been updated,
since the alpha value is now correctly set by Ray-Tracing to 1, opaque.
2016-09-30 11:17:10 +03:00
kgv
1ce0716bb1 0027811: Configuration - allow building TKOpenGl with OpenGL ES on Windows
OpenGl_ShaderManager::prepareStdProgramFboBlit() now tries using extension
GL_EXT_frag_depth within OpenGL ES 2.0 when OpenGL ES 3.0 is not available.
OpenGl_View::blitBuffers() now disables Depth test
when copying depth values is not supported by OpenGL ES 2.0 hardware.

Fixed building for UWP with SDK 10.0.10240.0
Fixed building TKService, TKV3d and TKOpenGl for UWP.

OSD_Environment now defines global environment map
for emulating desktop behavior on UWP.
2016-09-08 10:46:58 +03:00
kgv
26d9c83516 0027813: Visualization - add method V3d_View::DiagnosticInformation() similar to vglinfo command
New method V3d_View::DiagnosticInformation() has been introduced
providing the access to low-level OpenGL context information
for diagnostic automated reports or displaying in application About System.
2016-09-01 15:05:10 +03:00
kgv
0deb6f045f 0027789: Visualization, TKOpenGl - improve compatibility with new OpenGL ES devices
OpenGl_ShaderManager::prepareStdProgramStereo() - fixed definition of global constants
in optimized Anaglyph shader.

OpenGl_Context now loads GL_KHR_debug extension within OpenGL ES context.
2016-08-25 15:10:48 +03:00
kgv
b647266461 0027670: Visualization - avoid duplication of structures defining primitive array presentation aspects
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.

Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.

Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.

OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.

Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.

Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.

Useless and broken test case bugs/vis/buc60821 has been removed.

OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).

OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).

AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
2016-07-14 13:24:40 +03:00
duv
df45f8db5f 0027354: Visualization: TKOpenGl - OpenGl_TextureBufferArb API should be extended
All variants of Init function of OpenGl_VertexBuffer are now also supported by OpenGl_TextureBufferArb.
Missing texture formats added to OpenGl_GlFunctions.hxx.
2016-04-08 11:41:45 +03:00
isk
20aeeb7be3 0026908: Visualization, TKOpenGl - eliminate -Wunused-parameter compiler warnings for Android target
Support TBO on OpenGL ES 3.2+
2015-12-17 18:59:36 +03:00
isk
74fb257d6c 0026892: Visualization, TKOpenGl - support 3D textures within OpenGl_Texture
Add a new arbTexFloat extension in OpenGl_Context.
Add a new prototype glTexImage in OpenGl_GlFunctions.
Push error message if glTexImage3D is unavailable.
2015-12-17 15:58:58 +03:00
ibs
d8d01f6ed6 0026823: Configuration - use EGL on another platform without GLX 2015-11-05 12:04:05 +03:00
ibs
2e26cf7664 0026834: Visualization, OpenGl_FrameBuffer - use GL_DEPTH_COMPONENT instead of GL_DEPTH for texture initialization
getDepthDataFormat method uses correct enumeration for GL_DEPTH_COMPONENT texture now
2015-11-02 18:09:14 +03:00
kgv
3b523c4cb2 0026822: Visualization, OpenGl_Texture - fix compilation issue on Android due to usage of undefined macros GL_DEBUG_TYPE_ERROR
Drop _ARB prefix from GL_DEBUG_ enumeration.
2015-10-30 10:26:57 +03:00
kgv
3c4b62a436 0026711: Visualization, TKOpenGl - support creation of multisampling off-screen FBOs
OpenGl_Texture::Init2DMultisample() - new method to initialize multisampled texture.
Graphic3d_RenderingParams::NbMsaaSamples - add option defining MSAA samples number.

RayTracing will keep using FBO without MSAA, however it is possible to combine
MSAA for rasterization and FSAA for RayTracing.

OpenGl_FrameBuffer constructor has been changed to do not take arguments.
OpenGl_FrameBuffer::Init() method has been extended with mandatory parameters
defining Color and Depth attachment formats
and optional parameter defining number of MSAA parameters.

Draw Harness, add option -msaa to vrenderparams.
2015-10-29 13:28:11 +03:00
isk
fa4dcbe04f 0025162: Visualization, TKOpenGl - drop GLU library dependency
Drop gluScaleImage() and gluBuild2DMipmaps().
Drop gluUnPorject() from samples.
Output message if NPOT is unsupported and texture coordinates was scaled. Texture initialization is fail in this case.
Output message if texture dimension exceed the max dimension. Texture initialization is fail in this case.
TKOpenGl does not depends on deprecated GLU anymore.
2015-09-10 16:50:17 +03:00
isz
c87535af15 0025372: Visualization, TKOpenGl - suppress annoying verbose messages from NVIDIA OpenGL driver
OpenGl_GlCore42 - drop functions unrelated to OpenGL 4.2 core functionality
2015-04-23 17:52:13 +03:00
kgv
a2e4f780c2 0025973: Visualization, TKOpenGl - support EAGLContext as alternative to NSOpenGLContext
OpenGl_FrameBuffer::InitWithRB() - add method to initialize FBO with Render Buffer Objects.
OpenGl_FrameBuffer::InitWrapper() - add new method to initialize FBO from currently bound in context.

Aspect_RenderingContext - define type explicitly to EAGLContext* / NSOpenGLContext* for ARC.
OpenGl_Window - allow initialization from alien context for OS X / iOS.
2015-04-06 17:26:01 +03:00
kgv
b86bb3df20 0025091: Visualization - use FBO for layer with immediate objects 2015-02-19 16:13:15 +03:00
ibs
bbe97eddea 0025651: GL_LUMINANCE8 should be defined for android case
GL_LUMINANCE8 defined
2014-12-25 18:20:32 +03:00
kgv
00ea319b16 0025442: Visualization, TKOpenGl - prevent inclusion of system header glxext.h
Define GLX_GLXEXT_LEGACY in addition to GL_GLEXT_LEGACY to prevent implicit
inclusion of header GL/glxext.h by system header GL/glx.h

Update glext.t to current state.
2014-11-05 17:48:03 +03:00
dbp
25ef750e44 025306: Visualization, TKOpenGl - support texturing within RayTracing
Fix bug with overlay OpenGL text.
2014-10-23 16:20:36 +04:00
kgv
ca3c13d1e8 0025219: Visualization, TKOpenGl - disable code paths unavailable on OpenGL ES 2.0 2014-09-25 15:58:33 +04:00
kgv
da8bb41da6 0025158: Visualization, OpenGl_Context - support EGL as alternative to WGL and GLX 2014-08-21 15:51:01 +04:00
kgv
01ca42b2c1 0024732: OpenGl_Context - retrieve functions up to GL4.4
Drop unused OpenGl_ArbVBO.
Replace OpenGl_ExtFBO with OpenGl_ArbFBO.

OpenGl_Context - reorganize GL functions management.
OpenGl_GlFunctions structure now stores pointers for all GL functions,
while inheritors specify functions subset using access levels.
Drop fields core12, core13, core14; replace extFBO by arbFBO.

OpenGl_ArbIns, OpenGl_ArbTBO - use GL3.1 core functions
instead of ARB extensions when available.

OpenGl_ArbFBO - provide complete list of functions

OpenGl_GlCore11 - fix misprint

OpenGl_Context.hxx - remove redundant declarations
2014-03-20 13:51:05 +04:00