The matter was that with starting point paased into intersector the walking line goes one point outside of the surface domain. Then during purging this extra point is removed from the line but its geometry is used for the last vertex. This makes a set of points invalid for approximation, and as a result we obtain the curve with reversed tangent direction at the end.
The API of the method IntPatch_WLineTool::ComputePurgedWLine has been changed to insert a new Boolean parameter RestrictLine. If this parameter is false than the step of removing of outside points is skipped, and the result line is not distorted. This flag is determined inside IntTools_FaceFace to tell the intersector if it is needed to limit intersection line by surface domain.
Test case has been added.
Dependency from FreeImagePlus.dll (but not FreeImage.dll) has been removed.
Method V3d_View::Export() has been marked as deprecated.
Added Standard_DISABLE_DEPRECATION_WARNINGS and Standard_ENABLE_DEPRECATION_WARNINGS
to eliminate compiler warnings for using deprecated APIs within Draw Harness for testing.
compatibility with gcc 4.5-
2d-tolerance has been bounded above (earlier it was too big for precise computation).
Creation of the test case for this issue.
Adjusting some test cases according to their new behavior.
Adjusting test case according to its new behavior.
- Ensure that the subshapes from the original shape will not be changed after nurbsconvert operation.
For that create the new vertexes (NewPoint(..)) as well as new curves (NewCurve(..)) and new surfaces (NewSurface(..)) before calling of Rebuild() method. Make copies of all vertexes impacted by curve or surface modifications. This eliminates necessity of creation of new vertices during recursive rebuilding of the entire shape.
- Compatibility with the old behavior of BRepTools_Modifier has been retained as an option. For that the new flag MutableInput has been added in the interface of the class.
- This patch also impacts other operations based on BRepTools_Modifier, in the sense that they also become safe regarding input shapes.
- Create new test cases. Some test cases with nurbsconvert command are changed to lock input shapes from modifications.
fix regressions
The algorithm of finding of extrema solutions of a point and a torus in Extrema_ExtPElS has been corrected for the case of torus having major radius equal to zero.
Test cases are added.
- New methods SetLinearTolerance and SetAngularTolerance have been added in the class ShapeUpgrade_UnifySameDomain.
- The algorithm has been modified to consider these tolerances when checking if two faces are same domain.
- The draw command unifysamedomain has been changed to accept new parameters.
- The internal method MergeSeq has been changed to avoid exception connected with access to unknown key in the data map.
Create test case
Small correction of test case for issue CR27729
The static method CorrectSurfaceBoundaries() in the class IntTools_FaceFace,
which is used for correction of the boundaries of the faces before their intersection,
contains two inconsistent adjustments of the boundaries of the faces based on periodic surfaces.
One of these adjustments has been removed. The remaining adjustment, the one that is based on the
2D bounding boxes of the closed curves, should be sufficient.
Test case for the issue.
Graphic3d_ClipPlane - Graphic3d_AspectFillArea3d is now stored as class field.
OpenGl_CappingAlgo::RenderCapping() now handles special mode
preserving material from rendered object.
MeshVS_ElementalColorPrsBuilder::Build() now creates single primitives group
for triangles, thus Closed flag is correctly applied.
Redundant methods OpenGl_Structure::DrawGroups() and ::renderClosedGeometry()
have been removed.
Draw Harness, ViewerTest - vaspects now preserves display mode
and location when assigning sub-shape aspects.
The syntax of command vclipplane has been revised
(preserving compatibility with old syntax):
- Use "-param" style syntax for all arguments.
- Eliminate redundant arguments "change", "view", "object".
- Allow passing multiple parameters withing single call.
- Do not require "create" command - create new plane implicitly.
- "maxplanes" argument does not require view name anymore.
- "delete" does not throws TCL exception for non-existing plane.
- "view" argument without list now applies to active view.
- Handle * and ALL withing "delete" to remove all defined planes.
update test case bugs/vis/bug26028
- all methods of SelectMgr_SelectionManager now processes children first, then check HasOwnPresentations() flag;
- test case for issue #27757
Small correction of test case for issue CR27757
OpenGl_CappingAlgo::RenderCapping() now updates clipping state in Shader Manager.
OpenGl_View::render() clipping state setup has been moved to OpenGl_View::renderScene().
OpenGl_ShaderManager now converts position to homogeneous coordinates within clipping code GLSL.
This fixes capping plane rendering with clipping planes applied.
Fixed possible Clipping planes misconfiguration when FFP is used;
error-prone OpenGl_Clipping::AddWorldLazy() method has been dropped.
Intersection of curves and surfaces in HLRBRep is corrected: parametric limits of face are used instead of parametric limits of surface
Building of outlines (Contap_Contour) is corrected: method ComputeCloseLine is now used in all cases.
Correction of HLRBRep_Surface: usage of UVbounds-option
Correction of test cases according to the new behavior.
Patch extends GL-state caching mechanism of OpenGl_Context by new methods.
The methods allow setting/inquiring polygon rasterization and hatching modes:
- OpenGl_Context::SetPolygonMode
- OpenGl_Context::SetPolygonHatchEnabled
- OpenGl_Context::SetPolygonHatchStyle
With these methods OpenGl_Text is able to configure shading as necessary.
And this configuration is done irrespectively of currently defined face aspect.
Code of OpenGl_Workspace is also modified to use these methods as well.
Porting notes:
- OpenGl_LineAttributes now require OpenGl_Context instance for calling GL API.
- OpenGl_LineAttributes has new flag IsEnabled, it turns on/off hatching without changing the hatch type.
By default this flag is turned on and can be never modified for compatibility with old code.
- OpenGl_LineAttributes is not anymore a field of OpenGl_Workspace::myLineAttrib.
This resource is directly created by an OpenGl_Context instance on demand.
If you use custom implementation of hatch patterns please create and share custom resource
under resource-key "OpenGl_LineAttributes" in corresponding OpenGl_Context before using
methods SetPolygonHatchEnabled, SetPolygonHatchStyle.
Add special parameter, which allow reading of all top level (not shared by any other entities) solids (manifold_solid_brep) and shells (shell_based_surface_model).
The examples how to use a new parameter:
DRAW:
switch on a parameter:
param read.step.all.shapes On
update model to apply new parameter value:
newmodel
read as usual:
stepread test.stp res * // each top level solid or shell will be read as res_i shape.
or
ReadStep Doc test.stp
CXX Code:
switch on a parameter:
Interface_Static::SetIVal("read.step.all.shapes", 1);
read as usual
OpenGl_Caps - flag ffpEnable is now initialized to false on desktop OpenGL.
OpenGl_Context::init() - now prints error if OpenGL version does not support GLSL
and switches OpenGl_Caps::ffpEnable to true.
update test cases
The max extension value of the faces in offset operation has been decreased
to 1.e+7 value to avoid the lack of precision in the calculations.
Update of test cases according to the new behavior
1) BRepBuilderAPI_MakeWire::Add (const TopTools_ListOfShape &L) method have been completely rewritten. The order of edges is not significant now.
2) The geometric proximity of free vertices from already existing wire and from input list of edges are also have been taken into account. If such vertices are coincident with each other then they are fused into the one. The original wire remains untouched topologically (yet the tolerances and points can be modified).
3) UBTreeFiller is used to speed up the process of picking of coincident vertices.
4) BRepLib now contains the 'new' method - BoundingVertex(..). The implemenation of this method are taken from BOPTools_AlgoTools::MakeVertex(..).
5) The '-unsorted' argument have been added to 'wire' command.
Conflicts:
src/QABugs/QABugs_20.cxx
Add missing include.
Eliminate warning.
1. IntTools_ShrunkRange::Perform
The algorithm of building shrunk range on the edge has been redesigned to make this range as big as possible.
By new definition it has to have the length not less than Precision::Confusion().
Although, the possibility of splitting of the edge has been taken into account. If it is impossible to put
vertex on edge in such a way that the tolerance spheres of the edge's vertices do not intersect the tolerance
sphere of the putting vertex the edge cannot be split. This possibility is saved in the new field
IntTools_ShrunkRange::myIsSplittable. It can be checked by the corresponding method IntTools_ShrunkRange::IsSplittable().
It returns TRUE if the shrunk range is computed successfully and it has the length more than the value of sum of two tolerance
values of the edge (for putting vertex, as its tolerance should not be less than the tolerance value of edge) and
two Precision::Confusion() values (to make two new edges valid by Shape validity criteria).
IntTools_ShrunkRange::myErrorStatus and IntTools_ShrunkRange::ErrorStatus() have been replaced by
the IntTools_ShrunkRange::myIsDone and IntTools_ShrunkRange::IsDone(). IntTools_ShrunkRange::IsDone() returns TRUE
if the shrunk range has been computed and it has length more than Precision::Confusion().
All computations of the parameters are performed using the GCPnts_AbscissaPoint, but if AbscissaPoint is unable to
compute the parameters the Resolution of the curve is used.
2. Boolean Operations algorithm now partially works with the edges that cannot be split or does not have the ShrunkData
at all (previously such edges have been considered as micro and just ignored). If by the result of some intersection such
edges should be split, i.e. the intersection vertex should be created, the algorithm just ignores them and no vertex is created.
But if such edges coincide with other shapes (other edges or faces) the algorithm uses them for creation of common blocks.
The information of the possibility for the edges to be split is saved in its PaveBlocks, in the new BOPDS_PaveBlock::myIsSplittable field.
It can be retrieved by the BOPDS_PaveBlock::IsSplittable() or BOPDS_PaveBlock::ShrunkData(), but these methods
make sense only after filling of the shrunk data for the pave block.
BOPTools_AlgoTools::IsMicroEdge() has an additional parameter that defines whether it is necessary to take into account
the possibility for the edge to be split or not. By default it is set to TRUE, i.e. by default the edge will be considered as micro
even if the shrunk range is computed, but it is too short for the edge to be split.
3. BOPAlgo_PaveFiller::PerformEF
To avoid creation of too close intersection vertices the intersection ranges of the edges participating in Edge/Face
intersections are reduced taking into account the common ranges computed during Edge/Edge intersections.
Thus, the Edge/Face intersection vertex is not created if it gets into a common range of the Edge/Edge intersection
between that edge and one of the face's edges. The tolerance value of Edge/Edge intersection vertex is increased
to reach the Edge/Face intersection.
4. Unification of the vertices of the section edges considered as micro edges.
If by the result of some Face/Face intersection the section edge is considered as micro edge,
the vertices of this edge will be united and the edge itself will be removed.
5. Test cases for the issues.
6. Adjusting test cases for issue CR27448.
Correction of code to avoid of usage of undefined associated parameters in order not to get exception in constructor.
Creation of test case for this issue
The problem of incorrect CUT is wrong Pcurve after projection onto cylinder of a small edge orthogonal to cylinder's axis. The result of projection is a line along V direction, but it should be along U.
ProjLib_Cylinder has no specific functionality to build projection in most common case, so it should return "not done" flag to start projection based on curve approximation.
Following changes are done:
1. ProjLib_Cylinder returns isDone=false in the following cases:
* the projected line is not parallel to cylinder's axis
* the plane of projected circle is not orthogonal to cylinder's axis
2. Test case added
Minor correction of test case
Quantity_ColorRGBA has been introduced as convenient structure holding Vec4 for OpenGL.
Graphic3d_PolygonOffset has been added as replacement for TEL_POFFSET_PARAM.
Duplicating definition of Hatch Styles TEL_HS_*** has been removed;
Aspect_HatchStyle enum now follows values of TEL_HS_*** for compatibility.
TelCullMode enum has been removed.
Aspect_AspectLine has been merged into Graphic3d_AspectLine3d.
Aspect_AspectMarker has been merged into Graphic3d_AspectMarker3d.
Aspect_AspectFillArea has been merged into Graphic3d_AspectFillArea3d.
Graphic3d_CAspectFillArea have been removed.
OpenGl_AspectLine now stores Graphic3d_AspectLine3d as class field.
OpenGl_AspectMarker now stores Graphic3d_AspectMarker3d as class field.
OpenGl_AspectText now stores Graphic3d_AspectText3d as class field.
OpenGl_AspectFace now stores Graphic3d_AspectFillArea3d as class field.
Graphic3d_AspectFillArea3d - back face culling is now enabled by default.
TKOpenGl now relies on Graphic3d_Group::IsClosed() flag to disable face culling.
StdPrs_ShadedShape now does not modify aspect for different culling modes.
Headers InterfaceGraphic_Graphic3d.hxx, InterfaceGraphic_telem.hxx, InterfaceGraphic_tgl_all.hxx
defining obsolete structures CALL_DEF_COLOR, CALL_DEF_POINT,
CALL_DEF_MATERIAL, CALL_DEF_TRANSFORM_PERSISTENCE, TEL_POINT, TEL_COLOUR
have been removed.
Useless and broken test case bugs/vis/buc60821 has been removed.
OpenGl_Workspace::myAspectFaceApplied and myAspectMarkerApplied have been replaced
from OpenGl_AspectFace*/OpenGl_AspectMarker*
to Handle(Graphic3d_AspectFillArea3d)/Handle(Graphic3d_AspectMarker3d).
This eliminates reading from freed memory
(e.g. when OpenGl_AspectFace is allocated on stack like in OpenGl_Trihedron).
OpenGl_PrimitiveArray::drawEdges() - fix drawing non-indexed array from VBO (access violation due to NULL handle).
AIS_Dimension::DrawArrow() - added missing initialization of 3D arrow aspect.
AIS_Manipulator::Compute() now creates dedicated Face Aspect for each axis.
V3d_CircularGrid, V3d_RectangularGrid now create dedicated line aspects with different color.
AIS_InteractiveObject::SetMaterial() - do not modify global ShadingAspect.
Computation of correct offset values in order to make correspondence (with adjusting to periods) between Domain of WLine and surface domain.
Creation of test cases for this issue.
Small correction in the test case.
OpenGl_ShaderManager::pointSpriteAlphaSrc() now does not return alpha from Red channel
for RGBA marker texture in Core profile.
OpenGl_ShaderManager::prepareStdProgramFlat() - restored code for drawing points without texture.
Built-in GLSL programs now flip .y in shaders instead of
relying on GL_POINT_SPRITE_COORD_ORIGIN unavailable on OpenGL ES.
Added sample markers.tcl (moved from test cases).
Sample now includes marker_kr.png for testing marker orientation.
Add a new method AIS_InteractiveContext::SetTransformPersistence, which sets transform persistence to object and selection.
Add a new method SelectMgr_SelectionManager::UpdateSelection, which re-adds selectable object in BVHs in all viewer selectors.
Add a new method SelectMgr_ViewerSelector::MoveSelectableObject, which moves object from set of not transform persistence objects to set of transform persistence objects (or vice versa).
Add a new method Graphic3d_TransformUtils::Convert, which converts gp_Trsf to Graphic3d_Mat4.
Remove the method PrsMgr_PresentableObject::SetTransformPersistence(flag, point).
1) BRepMesh_FastDiscretFace.cxx:
- exclude planes from procedure of inserting internal points.
- localize declaration of the container aNewVertices in each method where it is needed.
- correct the logic of the method insertInternalVerticesOther, so that to separate the processes of removing extra points and addition of new points in different cycles, thus making the code more clear and in addition stable.
- insert useful output of intermediate mesh to a file in control() method for debug purposes (with definition DEBUG_MESH).
2) Add global functions MeshTest_DrawTriangles and MeshTest_DrawLinks to draw mesh data in debug session.
3) BRepMesh_FastDiscret:
- in the method Add calculations of deflections have been simplified for non-relative mode.
- replace the attribute MinDist with Deflection in EdgeAttributes structure. Correct its computation so that later to store this value as deflection of the polygon.
4) Make protection against exception in the method BRepMesh_Delaun::addTriangle() when an added triangle creates a third connection of a mesh edge.
5) BRepMesh_EdgeTessellator.cxx, BRepMesh_EdgeTessellationExtractor.cxx: use Geom2dAdaptor_Curve in order to use b-spline cache while computing value on a curve.
6) In BndLib_Box2dCurve::PerformBSpline, avoid creating new b-spline in case of requested parameter range differ from natural bounds insignificantly.
7) In GeomAdaptor classes, postpone building of cache till the time of its actual usage. So, creation of an adapter to compute intervals of continuity does not lead to creation of internal cache.
8) In the methods BRepAdaptor_Curve::Bezier and BSpline do not call Transformed() if transformation is identity.
9) In the classes Geom_BSplineCurve, Geom_BSplineSurface, Geom_BezierCurve, Geom_BezierSurface, Geom2d_BSplineCurve, Geom2d_BezierCurve change the method Pole() to return the point by const reference.
10) In CPnts_AbscissaPoint.cxx, compute derivative by D1 instead of DN to make use of b-spline cache.
11) Change test cases to actual state:
- Number of triangles/nodes can grow due to more accurate work with deflection of edges. Now the edge is tessellated using its own tolerance instead of maximal tolerance of all shapes in the face.
- Accept new numbers of mesh errors (free links, free nodes) for really bad shapes.
- Correct the test "bugs/mesh/bug25612" to produce stable result.
- Disable redundant checks in test cases bug25378* (lower limit for computation time).
- Speed up iso-lines computation for offset of bspline surfaces. For that use adaptor instead of original surface in evaluator of approximation.
- Add output of polylines for debug of insertInternalVerticesOther().
Reference data in test case bugs\moddata_2\bug453_3 have been changed to be close to expected theoretical values. This makes the test give stable result on different platforms.
Add a new methods in AIS_Triangulation: SetTransparency, UnsetTransparency, HasVertexColor, updatePresentation.
Add a new methods in Graphic3d_ArrayOfPrimitives: AddVertex(gp_Pnt, Graphic3d_Vec4ub) and SetVertexColor(Standard_Integer, Graphic3d_Vec4ub).
Type of color of array in AIS_Triangulation is Graphic3d_Vec4ub now.
Add method for exact calculation of bounding boxes
Modifications made according to remarks.
Small correction of test case for issue CR27352
Small correction of test cases for issue CR27352
Avoid warning on VS2015
- Added new static methods Read and Write in BinTools class to store/retrieve a shape in binary format.
- Added new draw commands "binsave" and "binrestore"
- Added test cases to test the new methods.
- Updated documantation with desription of the new BinTools class methods and corresponding BRepTools class methods.