Check deviation of normals at vertices of triangles for complex surface types different from Bezier and BSpline.
Modified test cased according to changes in BRepMesh.
Do not remove more intermediate parameters than N - 3 in order to have at least one parameter related to surface internals.
Check angle for angular deflection before removement of intermediate parameters.
Unify computation of internal vertices for complex surfaces.
Discretization points of edges are taken into account during computation of step of mesh grid.
Remove parameters only if they fit the constrains along the whole surface.
Do not add random internal parameters in case if their number is just 2.
Force freezing parameters both for U and V in case of significant control point.
Modified test cases
Warnings elimination in vc14.
BRepMesh_CircleTool: extend radius of circle by quite small value in order to classify points forming inscribed triangle as lying on it. Do not use PConfusion due to false positive result leading algorithm to hanging.
Small correction in test cases bugs/mesh/bug27119
Update of test cases according to the new behavior:
bugs/moddata_1/bug22759
mesh/data/standard/M4