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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00

2 Commits

Author SHA1 Message Date
kgv
8e0a2b19ab 0029074: Visualization, TKOpenGl - support Geometry Shader definition
Graphic3d_TypeOfShaderObject enumeration has been extended by Geometry shader object type.
OpenGl_ShaderProgram::Initialize() processes new shader object types when supported by OpenGL version.
Declarations.glsl has been fixed so that occFragColor is defined only for
Fragment Shader object only (by handling new FRAGMENT_SHADER macros).

Improved documentation of Graphic3d_ArrayOfPrimitives class.

vshader Draw Harness command has been extended to support definition
of Shader Object types other than Vertex and Fragment shader.
2017-09-22 11:51:36 +03:00
kgv
64c759f898 0024350: TKOpenGl - non-physical materials are ignored by GLSL program manager
GLSL and Ray Tracing - take into account non-physical materials.
Move Ray Tracing test cases to v3d/raytrace grid.
2013-11-14 12:53:13 +04:00