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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

23 Commits

Author SHA1 Message Date
kgv
879768fbf2 0032886: Visualization, V3d_View - introduce interface for creating a subview
V3d_View/Graphic3d_CView pair has been extended to define subview within the other V3d_View instance.
The initialization is done in form of V3d_View::SetWindow() taking parent V3d_View instance on input.

Subview definition includes dimensions defined as a fraction of a parent view and offset from a corner.
This scheme allows splitting window into several subviews automatically occupying entire viewport,
like splitting window into two vertial subviews (100%x50% + 100%x50%),
three horizontal subviews (33%x100% + 30%x100% + 30%x100%),
1 + 2 stacked subviews (50%x100% + 50%x50% + 50%x50%),
as well as thumbnail-alike subviews displayed on top of another larger view.

OpenGl_View::Redraw() blits content of subviews into the window within immediate redraw step.

AIS_ViewController::FlushViewEvents() has been extended
to re-calculate mouse input into local subview coordinates.
AIS_ViewController::handleViewRedraw() first redraws subviews and then parent views.
Introduced new callback AIS_ViewController::OnSubviewChanged()
to switch input focus to another subview on mouse click,
implemented by ViewerTest_EventManager (has to be done at application level).

vinit command has been extended with parameters -subview and -parent to create a subview.
In addition, view dimension arguments now can be defined as a fraction of screen size instead of pixels.
2022-04-15 18:23:16 +03:00
sshutina
e3fd3d83da 0032861: Visualization - Separate rotate and move the object behavior in AIS_ViewController
Added the flag in Dragging structure that defines perform dragging (ToMove).
2022-04-06 03:16:12 +03:00
aml
f32cb549d8 0032742: Coding - get rid of unused headers [Adaptor2d to Approx] 2021-12-20 18:11:59 +03:00
kgv
5f69cfa70c 0032638: Draw Harness, ViewerTest - HTML input range misbehavior in WebAssembly
ViewerTest_EventManager - added tracking of EMSCRIPTEN_EVENT_FOCUSOUT event.
onWasmMouseCallback() has been adjusted to return FALSE for EMSCRIPTEN_EVENT_TARGET_WINDOW
target to avoid misbehavior of other HTML controls.

WNT_Window::ProcessMessage() now handles WM_SETFOCUS/WM_KILLFOCUS instead of WM_ACTIVATE to track focus changes.

AIS_ViewController::ProcessFocus() now redirects to AIS_ViewController::ResetViewInput() on focus loss.
This fixes issues when key action (like WASD navigation) keep working even after releasing key if window has been switched.
2021-10-22 19:58:16 +03:00
aml
c2064b60e7 0032603: Coding - get rid of unsused forward declarations
Packages from Adaptor2d to BRepMesh are processed.
2021-10-04 20:03:10 +03:00
kgv
8f70959571 0032464: Draw Harness, ViewerTest - rely on AIS_ViewController within vanimation command
Added AIS_ViewController::ObjectsAnimation() property
similar to AIS_ViewController::ViewAnimation() but designed for objects animation.
2021-08-27 19:11:44 +03:00
kgv
f227f3dc96 0032523: Draw Harness, ViewerTest - vrepaint -continuous has no effect
ViewerTest_ContinuousRedrawer now explicitly invalidates V3d_View content
in addition to emitting window content redrawing request.

"vrepaint -continuous" now tries to avoid creation of dedicated thread
on Windows platform and relies on AIS_ViewController::SetContinuousRedraw().
2021-08-12 18:53:12 +03:00
kgv
f9ab9f7f1c 0032433: Visualization, TKService - introduce Wasm_Window implementing Aspect_Window interface using Emscripten SDK
Introduced Wasm_Window implementing Aspect_Window interface.

Aspect_WindowInputListener has been extended by touch input callbacks (moved from AIS_ViewController),
which now implements redirection of single taps to UpdateMouseClick().

AIS_ViewController::FetchNavigationKeys() now requests more frames even if Delta is zero,
but navigation keys are pressed - indicated by a new flag AIS_WalkDelta::IsDefined().

Fixed missing implementation of Xw_Window::DisplayConnection() getter.
The property has been moved to the base class Aspect_Window.

Removed unused Aspect_Convert.hxx.

DRAWEXE targeting Wasm:
- added exposing of FS interface so that it is possible uploading/downloading files to/from emulated file system on JavaScript level;
- added printer redirecting messages to Module.printMessage callback accepting message gravity;
- Run_Appli() now skips std::cin when Module.noExitRuntime is set.
2021-06-12 12:36:24 +03:00
osa
807340d924 0032387: Visualization - use interface of ray-picking for selection/highlighting for XR pose
Fixed regression of SelectMgr_ViewerSelector::SetPixelTolerance(). Removed redundant myToUpdateTolerance flag.

SelectMgr_AxisIntersector::raySegmentDistance() - fixed usage of SquareModulus() instead of Modulus().
SelectMgr_ViewerSelector::TraverseSensitives() now skips both BVHSubset_2dPersistent and BVHSubset_3dPersistent relying on Camera.

AIS_ViewController::handleXRMoveTo() now uses interface for picking by Axis explicitly
instead of emulating axis by point picking.
2021-05-26 20:06:45 +03:00
osa
0461e7fd03 0032338: Visualization - provide straightforward interface for ray-picking 2021-05-22 10:36:39 +03:00
kgv
b69e576af0 0032308: Configuration - make Xlib dependency optional
MACOSX_USE_GLX has been renamed to HAVE_XLIB and now configurable on Linux target.

Xw_Window.hxx now export class on non-Linux platforms.
OpenGl_Window now creates an off-screen EGL surface also in case of
window-less desktop setup (e.g. with disabled Xlib on Linux).

Draw_Window - code has been cleaned up.
Class definition has been unified across platforms when possible.
Unusued constructors have been removed.
Internal header files (MainWindow.h, init.h, etc.) have been renamed to .pxx
to avoid their unexpected distribution in "inc".
2021-04-22 14:50:46 +03:00
kgv
e8e157df45 0032306: Draw Harness, ViewerTest - move window message processing to TKService
Aspect_WindowInputListener - basic mouse/keyboard/expose input methods
have been moved out from AIS_ViewController to dedicated base interface.

Added WNT_Window::ProcessMessage()/Xw_Window::ProcessMessage() methods
redirecting Win32/X11 message to Aspect_WindowInputListener.
2021-04-17 15:14:16 +03:00
mkrylova
e3d4b87912 0031779: Visualization, AIS_ViewController - controller should handle selection schemes
Added AIS_ViewController::MouseSelectionSchemes() property defining map of selection schemes for mouse+modifier combinations.
IsXOR flag has been replaced by AIS_SelectionScheme in interfaces.

Rubber-band selection with Shift key pressed now applies XOR selection scheme in in Draw Harness.
Command vselect has been extended to specify selection scheme by name.
2021-03-04 19:43:13 +03:00
nds
630ab53881 0031656: Visualization - drag item to handle in AIS_ViewController
ProcessDragging method in AIS_InteractiveObject. Empty by default. Should be implemented if drag is used for the object.
2020-09-09 19:48:49 +03:00
kgv
d6fbb2aba4 0031632: Draw Harness - handle 3d mouse Raw HID input on Windows
WNT_HIDSpaceMouse - added auxiliary class for processing 3d mouse Raw HID input.
AIS_ViewController::Update3dMouse() - added default processor for 3d mouse input event.
ViewerTest now redirects WM_INPUT to AIS_ViewController::Update3dMouse().
Aspect_VKey enumeration has been extended by 3D view buttons.
WNT_Window::RegisterRawInputDevices() has beend added as a small wrapper
over WinAPI RegisterRawInputDevices() for common HID input devices.

AIS_ViewCube now stores animation duration within AIS_AnimationCamera instead of dedicated duplicating class property.
2020-07-03 11:03:05 +03:00
kgv
d22962e4e0 0031621: Draw Harness - handle navigation keys
AIS_ViewController::handleNavigationKeys() - added an interface for processing navigation keys.
ViewerTest_EventManager now maps WASD+Arrows navigation keys.
Axonometric view hotkey A has been replaced by Backspace.
Shaded/Wireframe are now mapped with hotkeys W+Ctrl/S+Ctrl.
Hotkey D (reset view to undefined default state) has been removed.
2020-06-25 19:24:58 +03:00
kgv
b40cdc2b55 0029384: Visualization, TKOpenGl - basic integration with OpenVR
V3d_View::AutoZFit() is now called only before redraw
within methods V3d_View::Redraw() and V3d_View::Update().

Graphic3d_CView now holds Aspect_ExtendedRealitySession object.
Aspect_OpenVRSession implements new interface via optional OpenVR library.
Graphic3d_CView::ProcessInput() - added new interface method
which should be called for processing positional input (head tracking).

Graphic3d_Camera now allows setting custom stereoscopic Projection matrices.

OpenGl_Context::Camera() - context now holds Camera object
in addition to active camera matrices.

genproj.tcl has been extended to handle optional CSF_OpenVR dependency.
2020-05-06 20:45:53 +03:00
kgv
00ea7f2676 0031321: C# wrapper - wrap AIS_ViewController
Added missing virtual destructor for AIS_ViewController.
2020-01-31 16:54:16 +03:00
kgv
215dd33149 0031102: Visualization, AIS_ViewController - AIS_DragAction_Stop is never emitted on mouse unclick
AIS_ViewController::UpdateMousePosition() now sets myMouseStopDragOnUnclick flag
to emit AIS_DragAction_Stop on mouse unclick.
2019-10-27 00:43:05 +03:00
kgv
607e5e62e7 0029837: Visualization, Graphic3d_Camera - Fit All operation works incorrectly on flat object
Graphic3d_Camera has been revised to store camera Direction from Eye explicitly
and Distance to Center instead of auxiliary Center point.

This allows setting camera Distance to 0 (for flat objects) without side effects
like broken FitAll, wobbling on rotating.
2019-07-30 19:34:49 +03:00
kgv
9460f8c0b9 0030853: Visualization, AIS_ViewController - fix 1 pixel Y shift while zooming
Fixed error in math converting Y-down mouse coordinates into Y-up within AIS_ViewController::handleZoom().
Added flags ToStickToRayOnZoom()/ToStickToRayOnRotation() enabled by default,
which will project picked point onto ray at mouse cursor to preserve focus on zoom out.
2019-07-27 12:04:25 +03:00
aba
2108d9a25b 0028954: Visualization - implement interactive object for camera manipulations
Added new class AIS_ViewCube implementing interactive cube
displaying orientation of the main axes of the model space in the viewer.
Each side, edge, or corner of the cube corresponds to particular orientation of the camera,
and the class provides methods to move the camera to corresponding position (with animation if needed).

AIS_InteractiveContext::LastActiveView(), added new property returning the last View processed by MoveTo() event.
AIS_InteractiveContext::BoundingBoxOfSelection(), added method returning bounding box of selected objects.
SelectMgr_EntityOwner::HandleMouseClick(), added new callback for handling
mouse clicks by owner itself without automatic highlighting and clearing previous selection.
Called by AIS_InteractiveContext::Select() method.

AIS_ViewController::ViewAnimation() has been extened with camera animation propery,
which can be bound to AIS_ViewCube for smooth embedding into event loop.

Prs3d_ToolDisk has been extended with parameters specifying angle range.
Graphic3d_MaterialAspect now initializes all coefficients to 1.0
when Graphic3d_NOM_UserDefined is passed to class constructor.
AIS_AnimationCamera::update() now sets the end camera position if animation duration is 0.
Prs3d_DatumAspect, added missing setters.

New command vviewcube has been added.
2019-07-19 12:23:01 +03:00
kgv
49582f9dbf 0030507: Visualization - introduce AIS_ViewController
ViewerTest_EventManager now inherits AIS_ViewController.
Platform-dependent user input handling within ViewerTest has been revised
to process events in common way through AIS_ViewController.
The mouse navigation has been changed, so that left mouse clicked
without modifers now rotates View.
The rubber-band selection can be activated via Alt+LeftMouseButton.
Selection is now done on mouse unclick and keyboard short-cuts take effect on unclick.

Aspect_Window::SetTitle() - added new method configuring Window title.
Introduced new types Aspect_Touch, Aspect_VKey, Aspect_ScrollDelta
for processing window events in platform-independent way.
2019-06-13 18:50:12 +03:00