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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00

8 Commits

Author SHA1 Message Date
kgv
be7fc29e2a 0029086: Visualization, SelectMgr_ViewerSelector - drop Owners detected only by part of Entities within Box selection 2017-09-22 11:51:40 +03:00
kgv
949c9b7f28 0027891: Visualization - FPE due to use of DBL_MAX in SelectMgr_SelectingVolumeManager::DetectedPoint() 2016-09-30 11:17:12 +03:00
kgv
778cd66786 0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
2016-09-30 09:43:12 +03:00
kgv
3fe9ce0edd 0027793: Visualization - object drifts at zoom within Graphic3d_TMF_TriedronPers applied
Graphic3d_TransformPers now takes Graphic3d_Camera definition as argument
for methods applying transformation.

Graphic3d_TransformPers::Apply() now computes Graphic3d_TMF_TriedronPers
transformation in the following way:
- The object is moved onto Z focus distance.
- The object is expected to be defined in pixels.
- The Z coordinate on anchor point is used as offset from the view corner in pixels.
- It is now possible to define not only corners of the view, but also middle of the side.
- Graphic3d_TMF_TriedronPers now works with perspective projection.

OpenGl_LayerList::ChangeLayer() - fixed removing of the element in old ZLayer.

OpenGl_Layer::BoundingBox() now takes into account bounding box
of Graphic3d_TMF_TriedronPers presentations for Z-fit operation.
2016-08-26 09:46:43 +03:00
isk
1d92133e83 0026641: Visualization, TKOpenGl - handle correctly transformation persistence within perspective projection.
Add a new method AIS_InteractiveContext::SetTransformPersistence, which sets transform persistence to object and selection.
Add a new method SelectMgr_SelectionManager::UpdateSelection, which re-adds selectable object in BVHs in all viewer selectors.
Add a new method SelectMgr_ViewerSelector::MoveSelectableObject, which moves object from set of not transform persistence objects to set of transform persistence objects (or vice versa).
Add a new method Graphic3d_TransformUtils::Convert, which converts gp_Trsf to Graphic3d_Mat4.
Remove the method PrsMgr_PresentableObject::SetTransformPersistence(flag, point).
2016-07-07 14:30:18 +03:00
aba
91d9637224 0027536: Visualization - incorrect behavior of zoom persisted objects
1) Zoom persistence mode now fixes object in pixel coordinates and  is independent on view size

2) Used gp_GTrsf instead of gp_Trsf SelectMgr_ViewerSelector to store  Graphic3d_Mat4d

3) Zoom persisted objects changed behavior (become bigger) therefore test cases were updated according to new state.

4) Corrected scale for rectangular frustum

Updated test for manipulator
2016-06-09 12:29:09 +03:00
ski
5747059b21 0026833: Create command checkview containing all viewer types
Created command checkview for displaying shapes.
2016-02-05 11:14:37 +03:00
apl
825aa485a3 0026344: Visualization - provide a support of zoom persistent selection
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
    a) application of transformation to projection and world view matrices;
    b) computation of model-world transformation of persistent object;
    c) computation of transformed bounding box of persistent object.

2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.

3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).

6) Rewrite usage of transform persistence structures and utilities classes:
    a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
    b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
    c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;

7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.

8) New test case bugs/vis/bug26344.

9) Renamed method Graphic3d_Camera::ModelViewState of  to ::WorldViewState for consistency.
2015-07-29 13:39:27 +03:00