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6 Commits

Author SHA1 Message Date
msv
8109385697 0027362: Meshing performance
1) BRepMesh_FastDiscretFace.cxx:
- exclude planes from procedure of inserting internal points.
- localize declaration of the container aNewVertices in each method where it is needed.
- correct the logic of the method insertInternalVerticesOther, so that to separate the processes of removing extra points and addition of new points in different cycles, thus making the code more clear and in addition stable.
- insert useful output of intermediate mesh to a file in control() method for debug purposes (with definition DEBUG_MESH).

2) Add global functions MeshTest_DrawTriangles and MeshTest_DrawLinks to draw mesh data in debug session.

3) BRepMesh_FastDiscret:
- in the method Add calculations of deflections have been simplified for non-relative mode.
- replace the attribute MinDist with Deflection in EdgeAttributes structure. Correct its computation so that later to store this value as deflection of the polygon.

4) Make protection against exception in the method BRepMesh_Delaun::addTriangle() when an added triangle creates a third connection of a mesh edge.

5) BRepMesh_EdgeTessellator.cxx, BRepMesh_EdgeTessellationExtractor.cxx: use Geom2dAdaptor_Curve in order to use b-spline cache while computing value on a curve.

6) In BndLib_Box2dCurve::PerformBSpline, avoid creating new b-spline in case of requested parameter range differ from natural bounds insignificantly.

7) In GeomAdaptor classes, postpone building of cache till the time of its actual usage. So, creation of an adapter to compute intervals of continuity does not lead to creation of internal cache.

8) In the methods BRepAdaptor_Curve::Bezier and BSpline do not call Transformed() if transformation is identity.

9) In the classes Geom_BSplineCurve, Geom_BSplineSurface, Geom_BezierCurve, Geom_BezierSurface, Geom2d_BSplineCurve, Geom2d_BezierCurve change the method Pole() to return the point by const reference.

10) In CPnts_AbscissaPoint.cxx, compute derivative by D1 instead of DN to make use of b-spline cache.

11) Change test cases to actual state:
  - Number of triangles/nodes can grow due to more accurate work with deflection of edges. Now the edge is tessellated using its own tolerance instead of maximal tolerance of all shapes in the face.
  - Accept new numbers of mesh errors (free links, free nodes) for really bad shapes.
  - Correct the test "bugs/mesh/bug25612" to produce stable result.
  - Disable redundant checks in test cases bug25378* (lower limit for computation time).

- Speed up iso-lines computation for offset of bspline surfaces. For that use adaptor instead of original surface in evaluator of approximation.
- Add output of polylines for debug of insertInternalVerticesOther().

Reference data in test case bugs\moddata_2\bug453_3 have been changed to be close to expected theoretical values. This makes the test give stable result on different platforms.
2016-07-07 14:24:39 +03:00
ifv
9c1519c4c5 0027108: GCPnt_TangentialDeflection does not respect linear deflection
Modification of algorithm in order to prevent violation of angular and curvature deflection condition for smooth intervals of curve.
Modification of algorithm for calculation of maximal deflection in command crvtpoints, crvpoints (CR25649)
Elementary bug fixing in algorithm GCPnts_UniformDeflection.gxx
Modification of test cases in order to set new reference parameters of shape triangulations
Some tests:
  bugs modalg_2 bug397
  mesh standard_incmesh C7, V3
  mesh standard_incmesh_parallel C7, V3
  mesh standard_mesh C7, V3
  mesh standard_shading V3
were modified by TODO with reference bug 27226, because some problems in meshing algorithm (package BRepMesh) were discovered when tessellation of edges was changed. These problems cannot be solved by modification of GCPnts_TangentialDeflection algorithm. New issue #27226 was created, see bugtracker for details.

Correction of test data

Test case for issue #27108

Modification of algorithm for improving performance

Correction of test cases
2016-06-16 14:58:40 +03:00
oan
7856b126b0 0027384: BRepMesh_IncrementalMesh does not take angular deflection into account for spun/elementary surfaces
Check deviation of normals at vertices of triangles for complex surface types different from Bezier and BSpline.
Modified test cased according to changes in BRepMesh.
Do not remove more intermediate parameters than N - 3 in order to have at least one parameter related to surface internals.
Check angle for angular deflection before removement of intermediate parameters.
Unify computation of internal vertices for complex surfaces.
Discretization points of edges are taken into account during computation of step of mesh grid.
Remove parameters only if they fit the constrains along the whole surface.
Do not add random internal parameters in case if their number is just 2.
Force freezing parameters both for U and V in case of significant control point.

Modified test cases

Warnings elimination in vc14.
2016-04-29 11:48:33 +03:00
ski
5d7a048985 0027126: Create command checktrinfo to verify meshes
Command checktrinfo was created.
Test cases were updated to use command checktrinfo.
2016-02-05 11:14:44 +03:00
ski
5747059b21 0026833: Create command checkview containing all viewer types
Created command checkview for displaying shapes.
2016-02-05 11:14:37 +03:00
ski
a8676008f7 Adding of testing cases from subgroups 937 940 and 941 of CHL group
Splitting of subgroups bugs/modalg and bugs/moddata to optimise time of testing
Correction of end file in group v3d
Small correction of test case
2013-02-08 15:16:15 +04:00