Add new class Font_BRepTextBuilder for generation of formatted BRep text.
Delete method Font_BRepFont::RenderText(), which should be replaced by Font_BRepTextBuilder::Perform().
Modification of the translation of the face based on the toroidal surface with negative major radius was made.
Seems that such face is considered by "Solid Works" and "ProE wildfire 5.0" systems as face having reversed orientation.
This step file was written by "Solid Works 2014".
Test case for issue CR26376
Exception is raised during reading step file containing p-curve having not-unique last knot.
Modification correcting misprint during computation new numbers of poles for such case was made in the file StepToGeom_MakeBSplineCurve.pxx
Protection against exception was made in the file StepToTopoDS/StepToTopoDS_TranslateEdge.cxx.
Warning message was added in the file StepToTopoDS_TranslateEdgeLoop.cxx.
Test case for issue CR26289
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
I ComputePurgedWLine() function:
Excess points in walking line are deleted when:
1) Distance between neighboring points too small.
2) Points lie in one pipe without big jump on chord length.
III
Fixed problem with extremaPC with too close knot distribution to [minParam, maxParam] borders.
IV ApproxInt_Approx.gxx
New division criteria in intersection approximator.
III Test case
Test cases update to the new behavior.
Test case for CR21564
Correction of test cases for issue CR21564
Color scale is implemented on AIS. Draw command vcolorscale now works with AIS_ColorScale.
In a qt sample VoxelDemo there was added a field AIS_ColorScale myColorsScale to control a color scale. Method displayColorScale and other methods were changed in order to work with this field.
Command 'voverlaytext' was removed, its functionality was transfered to command 'vdrawtext'. Corresponding test cases were updated.
Command 'vlayerline' was implemented on AIS.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
Use gp::Resolution() instead of Precision::SquareConfustion() in order to normalize normal vectors according to implementation of gp_Vec::Normalize().
Test case
Test-case for issue #26485
class BOPAlgo_PaveFiller
method void BOPAlgo_PaveFiller::PutPaveOnCurve
(const Standard_Integer nV,
const Standard_Real aTolR3D,
BOPDS_Curve& aNC,
const BOPCol_MapOfInteger& aMI,
BOPCol_DataMapOfIntegerReal& aMVTol,
const Standard_Integer iCheckExtend)
Do not put the pave on the curve in case if there is already one with the same parameter.
Update tolerance of the existing vertex to reach the new one.
Added test case bugs/modalg_6/bug26444.
Test boolean/volumemaker/G1 is stable now (deleted TODOs), test offset/faces_type_i/C9 is bad (offset is done with wrong result).
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
a) application of transformation to projection and world view matrices;
b) computation of model-world transformation of persistent object;
c) computation of transformed bounding box of persistent object.
2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.
3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).
5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).
6) Rewrite usage of transform persistence structures and utilities classes:
a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;
7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.
8) New test case bugs/vis/bug26344.
9) Renamed method Graphic3d_Camera::ModelViewState of to ::WorldViewState for consistency.
- now custom pixel tolerance from vselprecision is added to default sensitivity of the primitive;
- unnecessary field mytolerance was removed from SelectMgr_ViewerSelector;
- test case for issue #26413.
Computing is unified. ComputeFastTol3d() method was deleted.
If intersection result contains 3D- and corresponded two 2D-curves then tolerance will be computed with using BRepLib_CheckCurveOnSurface algorithm (check same-parameter).
If intersection result contains only 3D-curve (getting 2D-curve can be switched off by users) then tolerance will be computed with using GeomAPI_ProjectPointOnSurf algorithm (projects some point of 3D-curve on the surface and finds maximal distance).
Some workarounds have been deleted.
Some test case have been changed.
DRAW commands bmodified, bisdeleted, bgenerated have been implemented to track
the history of shapes modifications in Boolean and General Fuse operations.
Test-case for issue #26393
1. JoinWLines algorithm has been improved.
2. Reference to the V-boundaries is deleted when computing step.
3. Decreasing the tolerance when computing parameters of WLine.
4. Adding boundary point is forbidden if it lies in prolongation of found ones.
5. Possible reason of exception has been eliminated.
6. Processing of critical point has been improved.
Test cases for this issue have been created.
Correction of some test case(s).
Test case bugs/modalg_6/bug26310_4 is added
Update of test-cases for issue #26310
Performance improvements and regression elimination.
Handling of degenerated case added.
Update of test-case offset faces_type_a A2 according to the new behavior
Test-case for issue #26418