- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
Adaptations for compiling with GCC 4.7 and 4.8:
- Construction semantics is used for Handle objects being initialized by const Handle objects of derived type, to avoid overload resolution error in GCC 4.7.
- Missing includes added.
- Fixed bugs related to misuse of direct casts of handle.
- Eliminate CLang warnings on uninitialized and unused variables, functions, and expressions
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Code corrected to avoid ambiguous situations due to changed implementation of Handle (overloaded methods accepting handles of different types).
In Adaptor3d_CurveOnSurface added method Load() with two parameters, allowing to avoid ambiguity of cast of handles when calling separate methods Load() for curve and surface, replacing by single call.
In DrawTrSurf and IGESData_IGESWriter, template variants of methods Set() and Send(), respectively, are added to avoid ambiguity when these methods are called with handles to derived types (using SFINAE).
In NCollection_DefineHSequence, method Append() accepting handle to another HSequence is made template, to be available only if argument has compatible type.
Automatic update by command "occt_upgrade . -downcast"
C-style cast of Handle to that of derived type (now illegal) is replaced by call to DownCast()
Const reference local variables of Handle type initialized by result of DownCast are replaced by normal variables.
Methods V3d_View::FitAll and NIS_View::FitAll3d now take arbitrary bounding box as a parameter;
Option -selected added to vfit command to fit only selected entities in Draw;
F key press now fits selected objects if any by default.
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
1. "HilightDrawer" were added to SelectMgr_SelectableObject.
2. Static drawer in StdSelect_Shape was replaced by class member. It's value is taken from special HilightDrawer of Selectable() object.
3. Computed relative deflection is stored as absolute deflection to be used for sub-shapes.
4. The ColoredShape object was updated to use for sub-shapes relative deflection computed for main shape.
5. Test case was added.
Tuning of test-case bug25532
Location calculation in SelectedShape() was corrected;
Method HasSelectedShape() that does not take into account shape decomposition was added.
Test case for issue 25627
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.
Added method to clear outdated selection of entity owners on recompute (update) of selection.
Added test case to check selection behavior in local context.
Cosmetic corrections
Entity owners built from decomposition of parent interactive shape are now treated when erasing shape in local selection context
Correction of test case for issue CR24966
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection
Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.
PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.
AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.
AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.
AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.
All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.
Correction test cases for CR24837
Test cases for issue CR23422
Test cases for issue CR24756
Test cases for issue CR25103
Viewer3d sample fixed.
1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
NCollection classes amended to be compatible with TCollection equivalents:
- List and Maps: copy constructor is used for placement of new items in collection instead of assignment operator, thus default constructor is not necessary any more for the item class
- Constructors with additional argument of element type added in array classes operated by Handle, defined by NCollection_DefineHArray*.hxx, allowing to initialize array immediately by specified value
- Non-const methods First() and Last() are added in List class, and method Value() in TListIterator class
- Method Append() accepting Handle(HSequence) provided in NCollection_DefineHSequence.hxx
- Default implementation of global function IsEqual() is provided as template (using operator ==)
Code using lists and maps of sequences is refactored to operate sequence by Handle (since Sequence does not to have public copy constructor).
In addition, error checking code is simplified to use macros _Raise_if instead of custom #ifdefs with the same meaning.
Comments within declaration of instances of generic classes in CDL removed.
Fixed bug in copy constructor of NCollection_BaseVector leading to corrupt data if original vector is empty; simplistic test command for vectors is added.
Remove unused flag "DoubleBuf".
Remove Visual3d_TransientManager "class" (functionality moved to PrsMgr_PresentationManager).
Remove unused "Add" immediate mode.
V3d_View class - remove methods ::TransientManagerBeginDraw(), ::TransientManagerClearDraw(), ::TransientManagerBeginAddDraw().
Add method ::RedrawImmediate() to redraw only immediate presentations.
OpenGl_GraphicDriver - add methods ::DisplayImmediateStructure(), ::EraseImmediateStructure(), ::RedrawImmediate().
OpenGl_View - manage list of immediate structures.
OpenGl_Workspace - automate rendering workflow of immediate + persistent layers.
Merge PrsMgr_PresentationManager3d class into PrsMgr_PresentationManager.
Mark PrsMgr_PresentationManager3d as alias to PrsMgr_PresentationManager to simplify porting.
Prs3d_Presentation - remove unused field myStruct.
Prs3d_PresentationShadow - shadow link to existing presentation with custom attributes.
Graphic3d_Structure::Highlight() - do not register undisplayed structure in structure manager.
AIS_InteractiveContext, AIS_LocalContext add flag to prevent view update into methods
::MoveTo(), ::HilightNextDetected(), ::HilightPreviousDetected()
to allow update of customized immediate structures before redraw but after ::MoveTo().
Remove unused method AIS_InteractiveContext::Drag().
StdSelect_ViewerSelector3d do not user immediate mode in methods
::DisplayAreas(), ::ClearAreas(), ::ClearSensitive(), ::DisplaySensitive(),
GridEcho - update value in StdSelect_ViewerSelector3d::Pick() instead of V3d_View::Compute().
Do not use global variable for GridEcho vertex.
Redraw immediate mode not within GridEcho but at AIS_InteractiveContext, AIS_LocalContext layer.
V3d_View::ToPixMap() - disable autoupdate during FitAll.
Avoid Redraw() into FBO without ImmediateModeDrawToFront flag.
PrsMgr_PresentationManager stores list of temporary immediate presentations,
automatically cleared within BeginImmediateMode() call.
Methods with ambiguous names have been renamed
(new names now consistent with pre-existed method names in AIS_LocalContext class):
- BeginDraw -> BeginImmediateDraw
- EndDraw -> EndImmediateDraw
Remove now useless Remove() method (and ImmediateRemove() in AIS).
Visual3d_View now stores map of displayed immediate presentations.
ViewerTest_EventManager - eliminate double redraw in selection methods.
Fix warning
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction