- Extended command Close with an option -silent
- Extended command Close to handle */-ALL for closing ALL document
- Replaced catch {Close D} by Close D -silent in tests
OpenGL rendering is now done into sRGB framebuffer.
OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended
by programs resolving MSAA texture and applying gamma correction as fallbacks.
Quantity_Color definition has been modified to store RGB components
in linear color space within Quantity_TOC_RGB type.
Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly.
New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space.
OpenGl_TextureFormat class definition has been moved to dedicated files.
New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat().
New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat()
and OpenGl_FrameBuffer::getDepthDataFormat().
Graphic3d_TextureRoot::IsColorMap() - introduced new property defining
if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures.
OpenGl_Texture initialization methods have been extended with new theIsColorMap argument.
vreadpixel - added argument -sRGB printing color in sRGB color space.
Test cases have been updated to new sRGB rendered results.
Usage of QAGetPixelColor were checked and corrected.
Using simple comparison instead of regexp.
Improved usage of command vreadpixel for standard colors.
Command QAGetPixelColor was dropped from TKQADraw.
Procedures "checkcolor" and auxiliary "checkpoint" were moved to DrawResources/TestCommands.tcl
Some test cases using "checkcolor" for picking line color were simplified.
Procedures checkcolor and checkpoint were changed to handle situation when pixel is out of view.
Removed unnecessary use of command "vaspects -setwidth" in tests.
Revert -setwidth change in test bugs/vis/bug23525