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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-05 18:16:23 +03:00

14 Commits

Author SHA1 Message Date
kgv
51004f1cf9 0027381: Visualization - update description of method AIS_InteractiveContext::SetPixelTolerance() 2017-08-17 15:48:36 +03:00
isk
decdee7d3f 0028205: Visualization - add functionality for dumping results of detection algorithms into image
StdSelect_ViewerSelector3d::ToPixMap() - added new method for dumping
detection results into an image.
2016-12-22 12:46:49 +03:00
kgv
778cd66786 0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
2016-09-30 09:43:12 +03:00
kgv
1593b4eeab 0027797: Visualization - consider ZLayer properties while sorting list of picked entities
OpenGl_GraphicDriver::ZLayers() / V3d_Viewer::GetAllZLayers() now return
the layers sequence following rendering order (taking into account IsImmediate flag).

StdSelect_ViewerSelector3d::Pick() now sort result taking into account ZLayers flags.
2016-08-25 15:10:50 +03:00
vpa
e9312c0fc2 0026973: Visualization - selection of entities hidden by clipping planes is broken
- misprint in distance calculation in SelectMgr_RectangularFrustum::IsClipped is corrected;
- selecting volume manager in clipping check in SelectMgr_ViewerSelector::checkOverlap was replaced ;
- added view-defined clipping planes check to SelectMgr_RectangularFrustum;
- test case for issue #26973.
2015-12-17 18:07:57 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
vpa
3bf9a45f7a 0026195: Visualization - optimize selection algorithms
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
2015-09-10 15:00:04 +03:00
apl
825aa485a3 0026344: Visualization - provide a support of zoom persistent selection
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
    a) application of transformation to projection and world view matrices;
    b) computation of model-world transformation of persistent object;
    c) computation of transformed bounding box of persistent object.

2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.

3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).

6) Rewrite usage of transform persistence structures and utilities classes:
    a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
    b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
    c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;

7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.

8) New test case bugs/vis/bug26344.

9) Renamed method Graphic3d_Camera::ModelViewState of  to ::WorldViewState for consistency.
2015-07-29 13:39:27 +03:00
vpa
29a4908e18 0026413: Visualization, SelectMgr_ViewerSelector - Pixel tolerance is overridden by selection sensitivity
- now custom pixel tolerance from vselprecision is added to default sensitivity of the primitive;
- unnecessary field mytolerance was removed from SelectMgr_ViewerSelector;
- test case for issue #26413.
2015-07-28 17:59:25 +03:00
abv
35c0599a42 0024023: Revamp the OCCT Handle -- automatic
Automatic upgrade by command "occt_upgrade . -handle"
2015-07-11 12:08:01 +03:00
abv
b7c077b9ee 0024750: Replace instantiations of TCollection generic classes by NCollection templates -- manual changes
Forward declaration of TCollection instances as classes are replaced by inclusion of corresponding header.
Cyclic dependencies between declaration of collection class and its item are resolved by forward declaring a class in collection header.
2015-07-11 12:01:54 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
vpa
2157d6ac63 0026147: Visualization - restore the ability to pick only fully included objects in rectangular selection
2 modes of rectangular selection are available: inclusion-only and overlap-allowing;
The modes can be switched using method AllowOverlapDetection from StdSelect_ViewerSelector3d;
BVH for sensitive entities now builds if there is more than max number of leafs in collection;
Added option -allowoverlap to command vselect;
Interactive rectangular selection in Draw is now available in 2 modes:
- if the user starts selection from upper corners, only fully included objects will be selected;
- if the user starts selection from lower corners, both partially and fully overlapped objects will be selected.
2015-05-08 08:54:08 +03:00
vpa
f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00