AIS_InteractiveObject::Redisplay now redirects the execution to interactive context;
All calls to AIS_InteractiveObject::Redisplay were replaced by AIS_InteractiveContext::Redisplay
Small correction of test case
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.
AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.
Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.
PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().
PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).
test/mesh/end - force re-displaying the shape to compute mesh anew
Test-case for issue
The constructors of classes from following files have been fixed to ensure that all non-static fields are initialized:
Adaptor2d_Line2d.cxx
Adaptor3d_IsoCurve.cxx
Adaptor3d_OffsetCurve.cxx
AdvApp2Var_ApproxAFunc2Var.cxx
AIS_Dimension.cxx
AIS_InteractiveContext.cxx
Aspect_DisplayConnection.cxx
BiTgte_CurveOnEdge.cxx
BiTgte_CurveOnVertex.cxx
BRepAdaptor_CompCurve.cxx
BRepMesh_Circle.hxx
BRepMesh_Delaun.cxx
BRepToIGES_BREntity.cxx
ChFi2d_AnaFilletAlgo.cxx
ChFi2d_ChamferAPI.cxx
ChFi2d_FilletAlgo.cxx
ChFi2d_FilletAlgo.hxx
Extrema_ExtPExtS.cxx
Font_FTFont.cxx
GccEnt_QualifiedCirc.cxx
Geom2dAdaptor_Curve.cxx
IGESData_IGESEntity.cxx
IGESData_DefSwitch.cxx
IGESToBRep_CurveAndSurface.cxx
LDOM_XmlReader.cxx
math_TrigonometricFunctionRoots.cxx
NCollection_ListNode.hxx
ProjLib_CompProjectedCurve.cxx
ProjLib_ComputeApproxOnPolarSurface.cxx
Select3D_Box2d.hxx
Select3D_PointData.hxx
Drop confusing method AIS_InteractiveContext::Clear() which is the same as ::Remove().
AIS_InteractiveContext::Display() - fix double viewer update on first display of presentation.
AIS_InteractiveContext::DisplayedObjects() - fix objects retrieval from local contexts.
AIS_InteractiveContext::Load() - do not bind object twice.
Drop code blocks for debug output.
Code clean up.
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.
Added method to clear outdated selection of entity owners on recompute (update) of selection.
Added test case to check selection behavior in local context.
Cosmetic corrections
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection
Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.
PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.
AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.
AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.
AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.
All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.
Correction test cases for CR24837
Test cases for issue CR23422
Test cases for issue CR24756
Test cases for issue CR25103
Viewer3d sample fixed.
1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
1) Allow AIS_InteractiveContext::Update to check, re-project and recompute selection structures even if presentations are not "to be updated".
2) Test case bugs vis bug24569.
Small correction of test case for issue CR24569
When warnings are enabled, compilers report lots of occurrences
of unused local variables, which makes it harder to find other
meaningful warnings.
This commit does not fix all unused local variables.
Fix new type conversion warning
Code cleaned to avoid MSVC compiler warnings on unused function arguments.
Several useless pieces of code are removed.
Changes in IntTools_EdgeFace.cxx, Blend_Walking_1.gxx, Bnd_BoundSortBox.cxx, ProjLib_ProjectedCurve.cxx are reverted (separated to specific issue for more in-depth analysis).
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix
Adding test case for this fix
Modification in order to avoid exception during destruction of AIS_InteractiveContext
Small modification for trihedron
Small modifications to avoid regressions
Cosmetic modification
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction