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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-05 18:16:23 +03:00

15 Commits

Author SHA1 Message Date
dbp
50d0e1cefd 0025414: Visualization - Optimize ray-tracing performance
This patch increases ray-tracing performance up to 12% in regular mode, and up to 36% in FSAA mode.
2014-10-30 11:44:37 +03:00
dbp
25ef750e44 025306: Visualization, TKOpenGl - support texturing within RayTracing
Fix bug with overlay OpenGL text.
2014-10-23 16:20:36 +04:00
osa
a89742cf17 0024819: TKOpenGl - extend the ray-tracing core by visualization of lines, text and point sprites
OpenGl_GraphicDriver::Redraw() - do not recompute structures more than required
OpenGl_Workspace::Raytrace() - bind proper FBO before clearing it
Visual3d_View::Redraw() - perform automatic 2nd redraw on device lost
2014-07-03 15:50:27 +04:00
vpa
b7cd4ba795 0024307: TKOpenGl - efficient culling of large number of presentations
Implement SAT intersection tests and frustum culling algorithm using BVH trees.

New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.
2014-06-26 12:57:26 +04:00
kgv
871fa1038d 0024406: Visualization - crash on re-usage of the same primitive array
Redesign Graphic3d_ArrayOfPrimitives
Store vertices data in buffer objects managed using smart-pointers
- no more low-level memory corruption by memory releasing after VBO creation.
Remove broken hasEdgeInfos.

Interleave vertex attributes (position, color, normal, uv) in single buffer.
Remove from Graphic3d_ArrayOfPrimitives methods ::Orientate().
Remove structures Graphic3d_PrimitiveArray, CALL_DEF_PARRAY.
Add support for 2D vertex arrays.

Graphic3d_Group - remove array or primitive arrays.
Introduce more universal method Graphic3d_Group::AddPrimitiveArray().

Fix warning
2014-04-17 18:01:51 +04:00
dbp
fc73a20256 0024739: TKOpenGl - port ray-tracing from OpenCL to GLSL for better integration and portability
RayTracing - disable reflections by default
Fix possible compilation issue on Mac OS X.
2014-04-04 14:15:08 +04:00
kgv
b64d84be99 0024752: Visualization - inherit OpenGl_Group from Graphic3d_Group
Graphic3d_Group is now abstract class and should be instantiated
using Graphic3d_Structure::NewGroup() method.
Graphic3d_CGroup has been removed.

The groups list is no more duplicated within Graphic3d_Structure and OpenGl_Structure.
Removed unused/duplicated fields from Graphic3d_Group.

Prs3d_Presentation - remove redundnant field myCurrentGroup.
PrsMgr_Presentation3d::Erase(), ::Clear() - avoid possible NULL dereference.
OpenGl_GraphicDriver/Graphic3d_GraphicDriver - group management methods have been removed
(moved to Graphic3d_CStructure and Graphic3d_Group interfaces).

Graphic3d_Group::GroupPrimitivesAspect() - copy IsEmission flag
Fix wrong iterator
Fix compilation issues
2014-03-28 15:55:24 +04:00
abv
be8d29f50a 0024718: Broken build on VC8 (VS 2005) if TBB is used
Macro _WIN32_WINNT defined in OpenGl_SceneGeometry.cxx for building with TBB on VS 2005
2014-03-13 14:49:54 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
kgv
5322131bd1 0024590: Crash when processing OpenGl_BndBoxPrs objects
Eliminate TelType enumeration
Cosmetics, warnings
2014-02-06 11:02:53 +04:00
dbp
265d4508bd 0024503: TKOpenGl - Porting ray-tracing component on BVH package
Updated test case v3d/raytrace/bug24130. The new version checks correctness of shadows.
2014-01-30 12:55:06 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
kgv
d5af86261d 0024353: TKOpenGl - crash in IsRaytracedStructure when clearing mutli-connected presentation
Correction of test cases for issue CR24353
2013-11-21 13:29:53 +04:00
kgv
64c759f898 0024350: TKOpenGl - non-physical materials are ignored by GLSL program manager
GLSL and Ray Tracing - take into account non-physical materials.
Move Ray Tracing test cases to v3d/raytrace grid.
2013-11-14 12:53:13 +04:00
dbp
e276548b09 0024130: Implementing ray tracing visualization core
The purpose of this functionality is to bring a basic ray-tracing solution to existing OCCT visualization toolkit (TKOpenGL).
Currently ray-tracing visualization core supports sharp shadows, specular reflections, transparency and adaptive anti-aliasing.
However, the basis for all ray-tracing algorithms is versatile, allowing you to add new ray-tracing features easily (such as ambient occlusion).
All ray-tracing computations are performed on the GPU using OpenCL framework, allowing real-time rendering performance.

It is important to note, that real-time ray-tracing is possible using high-performance GPUs with support of OpenCL 1.1 and higher (such as NVIDIA GeForce 660 or ATI/AMD Radeon 7850).
When using low-end GPUs (such as NVIDIA GeForce 640) the ray-tracing performance may slow down significantly.
Therefore, even with NVIDIA GeForce 640 you can render scenes with the millions of triangles. The support of OpenCL-enabled CPUs and integrated graphics cards is not guaranteed.
2013-10-31 18:02:12 +04:00