New classes BRepMesh_ConstrainedBaseMeshAlgo, BRepMesh_CustomBaseMeshAlgo and BRepMesh_CustomDelaunayBaseMeshAlgo are added.
These classes allow to add any custom triangulation algorithm to BRepMesh and perform post-processing and optimization of base mesh generated by those algorithms.
BRepMesh_Delaun: added possibility to process constraints when base mesh is generated by different algorithm.
BRepMesh_DelaunayNodeInsertionMeshAlgo: added PreProcessSurfaceNodes flag controlling addition of surface nodes (either before creation of base mesh or after) to gain maximum performance from triangulation algorithms.
Minor changes:
Use simple algorithm for cylinders when internal vertices mode is switched off to speed up computations.
BRepMesh_IncrementalMesh: added Perform method allowing to execute algorithm using manually created Context.
Removed tight connections between data structures, auxiliary tools and algorithms in order to create extensible solution, easy for maintenance and improvements;
Code is separated on several functional units responsible for specific operation for the sake of simplification of debugging and readability;
Introduced new data structures enabling possibility to manipulate discrete model of particular entity (edge, wire, face) in order to perform computations locally instead of processing an entire model.
The workflow of updated component can be divided on six parts:
* Creation of model data structure: source TopoDS_Shape passed to algorithm is analyzed and exploded on faces and edges. For each topological entity corresponding reflection is created in data model. Note that underlying algorithms use data model as input and access it via common interface which allows user to create custom data model with necessary dependencies between particular entities;
* Discretize edges 3D & 2D curves: 3D curve as well as associated set of 2D curves of each model edge is discretized in order to create coherent skeleton used as a base in faces meshing process. In case if some edge of source shape already contains polygonal data which suites specified parameters, it is extracted from shape and stored to the model as is. Each edge is processed separately, adjacency is not taken into account;
* Heal discrete model: source TopoDS_Shape can contain problems, such as open-wire or self-intersections, introduced during design, exchange or modification of model. In addition, some problems like self-intersections can be introduced by roughly discretized edges. This stage is responsible for analysis of discrete model in order to detect and repair faced problems or refuse model’s part for further processing in case if problem cannot be solved;
* Preprocess discrete model: defines actions specific for implemented approach to be performed before meshing of faces. By default, iterates over model faces and checks consistency of existing triangulations. Cleans topological faces and its adjacent edges from polygonal data in case of inconsistency or marks face of discrete model as not required for computation;
* Discretize faces: represents core part performing mesh generation for particular face based on 2D discrete data related to processing face. Caches polygonal data associated with face’s edges in data model for further processing and stores generated mesh to TopoDS_Face;
* Postprocess discrete model: defines actions specific for implemented approach to be performed after meshing of faces. By default, stores polygonal data obtained on previous stage to TopoDS_Edge objects of source model.
Component is now spread over IMeshData, IMeshTools, BRepMeshData and BRepMesh units.
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1. Extend "tricheck" DRAW-command in order to find degenerated triangles.
2. Class BRepMesh_FastDiscret::Parameters has been declared as deprecated.
3. NURBS range splitter: do not split intervals without necessity. Intervals are split only in case if it is impossible to compute normals directly on intervals.
4. Default value of IMeshTools_Parameters::MinSize has been changed. New value is equal to 0.1*Deflection.
5. Correction of test scripts:
1) perf mesh bug27119: requested deflection is increased from 1e-6 to 1e-5 to keep reasonable performance (but still reproducing original issue)
2) bugs mesh bug26692_1, 2: make snapshot of triangulation instead of wireframe (irrelevant)
Correction in upgrade guide.
Macro NO_CXX_EXCEPTION was removed from code.
Method Raise() was replaced by explicit throw statement.
Method Standard_Failure::Caught() was replaced by normal C++mechanism of exception transfer.
Method Standard_Failure::Caught() is deprecated now.
Eliminated empty constructors.
Updated samples.
Eliminate empty method ChangeValue from NCollection_Map class.
Removed not operable methods from NCollection classes.
Code has been updated to remove no-op casts and implicit casts to Standard_Boolean.
Places of inproper use of Standard_Boolean instead of Standard_Integer
have been corrected:
- Bnd_Box, Bnd_Box2d
Bit flags are now defined as private enum
- HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData
Bit flags are now defined as enum
- HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint
Bit flags are now defined as bool fields
- HLRAlgo_PolyData
Bit flags are now defined as Standard_Integer
- OSD_DirectoryIterator, OSD_FileIterator
Boolean flag is now defined as Standard_Boolean
- ShapeAnalysis_Surface::SurfaceNewton()
now returns Standard_Integer (values 0, 1 or 3)
- ChFi2d_FilletAlgo
now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger
for storing boolean flags
Method IFSelect_Dispatch::PacketsCount() has been dropped from interface.
ShapeFix_Solid::Status() has been fixed to decode requested status
instead of returning integer value.
TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values
instead of Standard_Integer.
Persistence for Standard_Boolean type has been corrected
to keep backward compatibility:
- BinMDataStd, BinTools, FSD_BinaryFile
Broken Draw Harness commands vdisplaymode and verasemode have been removed.
BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations
BRepMesh_IncrementalMesh::clear() - avoid ambiguity
1) BRepMesh_FastDiscretFace.cxx:
- exclude planes from procedure of inserting internal points.
- localize declaration of the container aNewVertices in each method where it is needed.
- correct the logic of the method insertInternalVerticesOther, so that to separate the processes of removing extra points and addition of new points in different cycles, thus making the code more clear and in addition stable.
- insert useful output of intermediate mesh to a file in control() method for debug purposes (with definition DEBUG_MESH).
2) Add global functions MeshTest_DrawTriangles and MeshTest_DrawLinks to draw mesh data in debug session.
3) BRepMesh_FastDiscret:
- in the method Add calculations of deflections have been simplified for non-relative mode.
- replace the attribute MinDist with Deflection in EdgeAttributes structure. Correct its computation so that later to store this value as deflection of the polygon.
4) Make protection against exception in the method BRepMesh_Delaun::addTriangle() when an added triangle creates a third connection of a mesh edge.
5) BRepMesh_EdgeTessellator.cxx, BRepMesh_EdgeTessellationExtractor.cxx: use Geom2dAdaptor_Curve in order to use b-spline cache while computing value on a curve.
6) In BndLib_Box2dCurve::PerformBSpline, avoid creating new b-spline in case of requested parameter range differ from natural bounds insignificantly.
7) In GeomAdaptor classes, postpone building of cache till the time of its actual usage. So, creation of an adapter to compute intervals of continuity does not lead to creation of internal cache.
8) In the methods BRepAdaptor_Curve::Bezier and BSpline do not call Transformed() if transformation is identity.
9) In the classes Geom_BSplineCurve, Geom_BSplineSurface, Geom_BezierCurve, Geom_BezierSurface, Geom2d_BSplineCurve, Geom2d_BezierCurve change the method Pole() to return the point by const reference.
10) In CPnts_AbscissaPoint.cxx, compute derivative by D1 instead of DN to make use of b-spline cache.
11) Change test cases to actual state:
- Number of triangles/nodes can grow due to more accurate work with deflection of edges. Now the edge is tessellated using its own tolerance instead of maximal tolerance of all shapes in the face.
- Accept new numbers of mesh errors (free links, free nodes) for really bad shapes.
- Correct the test "bugs/mesh/bug25612" to produce stable result.
- Disable redundant checks in test cases bug25378* (lower limit for computation time).
- Speed up iso-lines computation for offset of bspline surfaces. For that use adaptor instead of original surface in evaluator of approximation.
- Add output of polylines for debug of insertInternalVerticesOther().
Reference data in test case bugs\moddata_2\bug453_3 have been changed to be close to expected theoretical values. This makes the test give stable result on different platforms.
1) Reduce the number of calls to malloc by grouping requests to larger blocks. To achieve this goal, the following ways are used:
- Containers of types sequence, list and map are initialized with an instance of NCollection_IncAllocator, at this taking care of the time of life of allocated objects, so that not to occupy huge amount of memory.
- Allocation of several arrays having the same and short life time is changed so that to allocate a buffer array of necessary size and to place arrays in this buffer.
2) In BRepMesh_FastDiscretFace, optimize the function filterParameters so that to avoid excess memory allocations.
3) In NCollection_CellFilter, change declaration of the method Reset to accept array by reference rather than by value.
4) Add Allocator() method in map, sequence and vector collection classes by analogy with list collection.
5) Correct the size of block for IncAllocator for x64 platform. In order free-ed block to be returned to the system its size should be at least 1024K on x64 and 512K on x86. This allows to retain free virtual space almost to the state before algorithm run.
6) Decrease amount of memory zeroed by calloc. For that, reduce theIncrement parameter of the embedded vectors of the classes NCollection_UBTreeFiller and BRepMesh_VertexInspector to default value 256.
7) Avoid computing bounding box when not necessary (if no relative deflection is used)
8) Cycles by wires of face using TopExp_Explorer are converted to use TopoDS_Iterator instead.
9) BRepMesh_FastDiscret::Add optimized to avoid storing sequences of faces and edges
10) The tests "mesh standard_* W7" are corrected to accept the new behavior. Earlier the following error took place:
Not connected mesh inside face 9
{12 13}
Now this error was replaced with another one:
free nodes (in pairs: face / node):
{9 12}
Actually it is not a regression, rather improvement, if we look at the snapshot.
11) Change other test cases to their actual state.
1) Macro definition WNT replaced by _WIN32 and _MSC_VER for platform and compiler detection accordingly.
2) Macro definition LIN replaced by __linux__ macro.
3) Macro definition DEB replaced by OCCT_DEBUG macro.
Correction of new vertices insertion: remove all triangles shot by point even if they contain frontier edges in order to prevent cases of free edge glued with frontier;
findNextPolygonLink: choose link with opposite direction to previous one as the last resort in case if the is no another option;
Enlarge bounding boxes by Precision::PConfusion() in order to not to miss possible intersections;
Test-case for issue #26407
Return NoIntersection in case of end point touch and isConsiderEndPointTouch flag is not set
Update of test-cases according to the new behavior
The constructors of classes from following files have been fixed to ensure that all non-static fields are initialized:
Adaptor2d_Line2d.cxx
Adaptor3d_IsoCurve.cxx
Adaptor3d_OffsetCurve.cxx
AdvApp2Var_ApproxAFunc2Var.cxx
AIS_Dimension.cxx
AIS_InteractiveContext.cxx
Aspect_DisplayConnection.cxx
BiTgte_CurveOnEdge.cxx
BiTgte_CurveOnVertex.cxx
BRepAdaptor_CompCurve.cxx
BRepMesh_Circle.hxx
BRepMesh_Delaun.cxx
BRepToIGES_BREntity.cxx
ChFi2d_AnaFilletAlgo.cxx
ChFi2d_ChamferAPI.cxx
ChFi2d_FilletAlgo.cxx
ChFi2d_FilletAlgo.hxx
Extrema_ExtPExtS.cxx
Font_FTFont.cxx
GccEnt_QualifiedCirc.cxx
Geom2dAdaptor_Curve.cxx
IGESData_IGESEntity.cxx
IGESData_DefSwitch.cxx
IGESToBRep_CurveAndSurface.cxx
LDOM_XmlReader.cxx
math_TrigonometricFunctionRoots.cxx
NCollection_ListNode.hxx
ProjLib_CompProjectedCurve.cxx
ProjLib_ComputeApproxOnPolarSurface.cxx
Select3D_Box2d.hxx
Select3D_PointData.hxx
Don't create data structures for whole set of faces. Necessary structures are created directly in BRepMesh_FastDiscret.
Don't copy nodes data during scaling, single structure is used.
Remove lines used for debug
Fix sphere: resolve problem came from merging.
Keep code clean - remove unnecessary logic, expected to be used for complicated restoration process.
Test cases for issue CR25364
Fix compilation errors on Linux platform
Squeeze compilation warnings on Linux
Fix regressions
Back RemoveFaceAttribute for further reasons
Fix retrieving of polygon by index
Fix applying of location
Test case for issue CR23106
Fix memory leak regression 'test bugs vis bug79' occurred due to incorrect memory cleaning of inherited objects by MMgtRaw::Free through BRepMesh_IEdgeTool;
Replace BRepMesh_PDiscretRoot by pure pointer to BRepMesh_DiscretRoot;
Fix IVtkOCC_ShapeMesher.
Removed CDL declarations; Data collections are replaced by NCollections; Small code refactoring.
Remove definition of BRepMesh class. Code refactoring of BRepMesh_IncrementalMesh.
Function BRepMesh_Write storing BRepMesh_DataStructureOfDelaun to BRep file is added for debug needs.
Static method BRepMesh_GeomTool::IntLinLin has been added to eliminate code duplications in BRepMesh_Dealun and BRepMesh_CircleTool.
BRepMesh_CircleTool simplified method to find circumcircle.
Fix merging conflicts
Remove redundant function
Fix compilation warning on MacOS
Revert changes occurred during rebase
Resolved merging conflicts
Use parallel flag with BRepMesh_FastDiscret
Test cases for issue CR25039_2
BRepMesh_Classifier: Two-pass approach for intersection check with possibility to run it in parallel mode.
First pass - bounding boxes of segments are checked for overlapping;
Second pass - intersection point is calculated in case if overlapping is detected.
Make NCollection_UBTree::ChangeLastNode() exported due to compilation error on Linux platform.
Reason: method does not depend on template parameters, so it should be available.
Revert previous change and try to use another trick for Linux
Fix compilation warning on MacOS: remove redundant constant
Fix regressions: do not consider insignificant loops in case of self intersections on the same wire.
More sugar solution for compilation errors on NCollection_EBTree on Linux
Test cases for issue CR24968
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
List of resolved warnings:
c4063: Aspect.cdl; TObj_Application.cxx; PCDM.cdl; OpenGl_Workspace_5.cxx;
c4100: XDEDRAW.cxx; ViewerTest_ViewerCommands.cxx; TopOpeBRep_FacesFiller_1.cxx; TopClass_Classifier3d.gxx; TDataStd_ReferenceArray.cxx; QABugs_19.cxx; IntPatch_ImpImpIntersection_5.gxx; HLRTopoBRep_DSFiller.cxx; HLRBRep_Data.lxx; DPrsStd_AISPresentationCommands.cxx; BRepMesh_Delaun.cxx;
c4127: BOPTools_AlgoTools2D.cxx; MAT_Mat.gxx; GeomFill_SweepSectionGenerator.cxx; BRepMesh_Delaun.cxx;
c4189: IntCurveSurface_Inter.gxx; IGESToBRep_BRepEntity.cxx; BRepMesh_Delaun.cxx; BRepAlgo_Loop.cxx; IntStart_SearchOnBoundaries_1.gxx;
c4190: Plugin_Macro.hxx;
c4389: Visual3d_View.cxx; TopOpeBRep/TopOpeBRep_vpr.cxx; TDataStd_BooleanArray.cxx; IntPatch_ALine.cxx;
c4701: BRepAlgo.cxx;
c4702: MNaming_NamingRetrievalDriver_1.cxx; MNaming_NamingRetrievalDriver_2.cxx; BRepClass3d_SolidExplorer.cxx;
c4706: TestTopOpe_BOOP.cxx;
Additional fixes:
- old-style declarations of C functions in IGES and STEP parsers
- clean-up of debug code, fixes for building in Debug mode
- in BRepFill_TrimShellCorner.cxx, lines 878-9, wrong use of assignment instead of comparison fixed
- fix for Plugin_Macro reverted; warning 4190 disabled instead
- in IntPatch_ALine.cxx, line 520, wrong comparison of boolean with index fixed
- in InterfaceGraphic_Visual3d.hxx, field IsCustomMatrix made boolean
- in TopOpeBRepBuild_ShapeSet, obsolete (unused) methods removed
Fix compilation error on Linux
Adding test command for this fix
meshPolygon: simplify source polygon by splitting it onto parts without glued edges and loops
Check surrounded triangles during final cleaning of mesh
Correct polygon on frontier edges
Modified test cases in group mesh according to new behavior
Fix first subset of warnings (about 100)
- while(1) and similar constructs replaced by for(;;)
- some uninitialized variables corrected
Got rid of Warning C4189: local variable is initialised but not referenced
Corrected mistakes after getting rid of C4189 compiler warning
Corrected some mistakes that led to compiling errors
Fixed test case because of improvement message - removed unnecessary TODO.
Small fix: tabs have been replaced with whitespaces.
Added TODO for Windows platform
removed last TODO
Corrected mistakes, returned some #ifdef DEB code, fixed test case .
Restoring a few places which have been modified too much
Small grammar fix
Deleted unnecessary puts in bugs/end
BRepMesh_Delaun class has been corrected
Extended checking of segments intersection
SquareModulus is used
Detail checking of intersection
Zero division checking
Right segment intersection in MeshPolygon + coding standard
eliminating the test variable
Cleaning up the polygon from internal triangles