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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-08 18:40:55 +03:00

23 Commits

Author SHA1 Message Date
kgv
4a056d205b 0030058: Visualization, Select3D_SensitivePrimitiveArray - the selection is not fast enough
Select3D_SensitiveSet::Matches() has been improved to check if BVH node is fully included by selection volume
and pass this information to overlapsElement()/elementIsInside() interfaces
to avoid expensive partial overlapping checks for individual elements.
Select3D_SensitivePrimitiveArray implements this new interface to improve partial overlapping performance.
Select3D_SensitivePrimitiveArray::Matches() now handles rectangle selection for sub-elements when Elements map is defined.
Added missing const to SelectMgr_BaseFrustum::Overlaps() methods.

AIS_PointCloud has been extended with new selection mode for collecting selected nodes

Draw Harness command vdrawparray has been extended with an option -shape
allowing to create a triangulation from tessellated shape.
2018-08-24 18:03:33 +03:00
mnv
170175554f 0029938: Visualization - SelectMgr_ViewerSelector::PickedPoint() should return point lying on an object
Extended SelectBasics_PickResult structure by myObjPickedPnt field, which contained the value of the 3d point on the selected object.
Changed all Overlaps methods. Parameter theDepth replaced on object of the structure SelectBasics_PickResult. This approach will be able to add new fields to SelectBasics_PickResult structure without big changes in modules which contained Overlaps method.
2018-08-02 18:47:38 +03:00
kgv
0609d8ee53 0028778: Coding Rules - clean up confusing code from Select3D 2017-05-26 14:48:57 +03:00
aba
91d9637224 0027536: Visualization - incorrect behavior of zoom persisted objects
1) Zoom persistence mode now fixes object in pixel coordinates and  is independent on view size

2) Used gp_GTrsf instead of gp_Trsf SelectMgr_ViewerSelector to store  Graphic3d_Mat4d

3) Zoom persisted objects changed behavior (become bigger) therefore test cases were updated according to new state.

4) Corrected scale for rectangular frustum

Updated test for manipulator
2016-06-09 12:29:09 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
rkv
d48df25df1 0026780: Coding rules - eliminate warnings on Linux and Mac
Avoid warnings by means of ifdef/ifndef or removing unused code.
2015-11-07 21:37:19 +03:00
vpa
3bf9a45f7a 0026195: Visualization - optimize selection algorithms
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
2015-09-10 15:00:04 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
vpa
2157d6ac63 0026147: Visualization - restore the ability to pick only fully included objects in rectangular selection
2 modes of rectangular selection are available: inclusion-only and overlap-allowing;
The modes can be switched using method AllowOverlapDetection from StdSelect_ViewerSelector3d;
BVH for sensitive entities now builds if there is more than max number of leafs in collection;
Added option -allowoverlap to command vselect;
Interactive rectangular selection in Draw is now available in 2 modes:
- if the user starts selection from upper corners, only fully included objects will be selected;
- if the user starts selection from lower corners, both partially and fully overlapped objects will be selected.
2015-05-08 08:54:08 +03:00
vpa
f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00
apn
d2094e110f 0025765: Coding rules - clean up code from obsolete macro checks
Unused code paths (including definition of these macros and meaningless comments) were eliminated.
2015-03-05 13:02:27 +03:00
vro
5a44311151 0025003: Selection of a face fails if sensitive triangulation is computed with interior flag = false
A check on length is added to avoid manipulation with a vector of null length.
2014-07-17 14:03:53 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
apl
4269bd1b11 0024070: OpenGL capped object-level clipping planes
Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).

Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.

Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.

Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.

Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.

DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).

Correct DownCast syntax (compilation error)

Fix new compiler warnings

tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
2013-09-20 12:09:54 +04:00
kgv
aec37c1569 0023728: Unused variables "Tolu" and "Tolv" in Select3D 2013-02-01 16:27:48 +04:00
bugmaster
b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00
dbv@opencascade.com
6e6cd5d949 0022922: Clean up warnings on uninitialized / unused variables 2012-03-15 11:57:41 +04:00
SAN, AAA
ac04d1012c 0012121: Optimization of existing selection classes 2012-03-05 19:31:55 +04:00
bugmaster
4bf18dff31 Merge OCC22357 and replacing french comments by english one 2012-03-05 19:28:30 +04:00
bugmaster
81bba7173e Replacing french comments by english one 2012-03-05 19:28:25 +04:00
bugmaster
4952a30a49 OCC22357 Hidden face selection 2012-03-05 19:28:20 +04:00
bugmaster
7fd59977df Integration of OCCT 6.5.0 from SVN 2012-03-05 19:23:40 +04:00