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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00

4 Commits

Author SHA1 Message Date
abv
63fad07eb4 0027338: Minor corrections in Tcl samples and documentation
In samples:
- Fixed syntax error in DataExchangeDemo.tcl
- MSAA is enabled in some tests to provide better presentation
- Option to build isolines on triangulation is used in some samples to avoid artifacts in selection highlight
- Colors are corrected in cpu.tcl

In documentation:
- Reference to automake tools is removed
- Standard_OVERRIDE is expanded to "override"
2016-04-04 16:46:09 +03:00
isk
29e2c6d247 0022785: Draw Harness - add possibility to remove a text drawn by the command vdrawtext
AIS_TextLabel - new public class to display simple text labels (based on MyTextClass private class from Draw Harness).
ViewerTest::Display() - add more reliable replacement for VDisplayAISObject() with no viewer update flag.

vdrawtext command redesign:
- Use new AIS_TextLabel class instead of private MyTextClass.
- Take object name and allow to clear labels from the Viewer.
- Use parameter name + parameter value syntax instead of strict list of mandatory arguments.
- Use [0; 1] range for colors and accept names.
- Drop redundant argument "isMultiByte".
- Support argument -noupdate to skip Viewer update.

Update test cases to new syntax of vdrawtext.
2015-05-06 15:06:47 +03:00
isz
ab91ab6fea 0025231: DRAW - make top level menu useful
-Meaningful texts are provided instead of commands in File menu (e.g. restore->Load Shape (restore))
-tk_getOpenFile is used in "open file" dialogs
-tk_chooseDirectory is used in "change directory" dialog
-Added menu "Help" with submenus "System info", "Commands", "About", "User Guide"
-Added menu "Samples" with submenu "View samples"
-Added menu "Load" with submenus "pload <Module>"
2014-10-10 16:08:26 +04:00
dbp
44c7c33eb0 0024855: Revision of parameters of standard materials
Improve consistency and visual appearance of predefined OCCT materials in various rendering modes, including ray-tracing:
- Increase the specular exponents (shininesses) for metallic surfaces: Brass, Bronze, Copper, Gold, Pewter, Silver, Steel, Chrome, Aluminum.
- Revise specular colors for metals: Copper, Gold, Aluminum, Silver (according to "Real-Time Rendering, 3rd Edition", AK Peters 2008).
- Increase diffuse reflection of metals: Silver, Aluminum, Chrome (to make them brighter in OpenGL mode).
- Extend Material definition by Refraction Index.
  Advanced rendering methods based on shaders or ray-tracing can utilize it to produce refraction effects.

In addition:
- Introduce three translucent materials: Water, Glass, and Diamond.
- Add Charcoal for modeling dark diffuse surfaces.

Add new TCL-based sample (materials.tcl) and test case (tests/v3d/materials/bug24855).
2014-05-15 19:59:28 +04:00