Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Code corrected to avoid ambiguous situations due to changed implementation of Handle (overloaded methods accepting handles of different types).
In Adaptor3d_CurveOnSurface added method Load() with two parameters, allowing to avoid ambiguity of cast of handles when calling separate methods Load() for curve and surface, replacing by single call.
In DrawTrSurf and IGESData_IGESWriter, template variants of methods Set() and Send(), respectively, are added to avoid ambiguity when these methods are called with handles to derived types (using SFINAE).
In NCollection_DefineHSequence, method Append() accepting handle to another HSequence is made template, to be available only if argument has compatible type.
Automatic update by command "occt_upgrade . -downcast"
C-style cast of Handle to that of derived type (now illegal) is replaced by call to DownCast()
Const reference local variables of Handle type initialized by result of DownCast are replaced by normal variables.
Methods V3d_View::FitAll and NIS_View::FitAll3d now take arbitrary bounding box as a parameter;
Option -selected added to vfit command to fit only selected entities in Draw;
F key press now fits selected objects if any by default.
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.
AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.
Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.
PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().
PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).
test/mesh/end - force re-displaying the shape to compute mesh anew
Test-case for issue
AIS_LocalContext::Remove() corrected to unbind the argument from
myActiveObjects at the very end. Also some code clean up applied
(e.g. duplicated AddOrRemoveSelected() call removed, formatting corrected).
code formatting
Added method to clear outdated selection of entity owners on recompute (update) of selection.
Added test case to check selection behavior in local context.
Cosmetic corrections
Entity owners built from decomposition of parent interactive shape are now treated when erasing shape in local selection context
Correction of test case for issue CR24966
1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
Remove unused flag "DoubleBuf".
Remove Visual3d_TransientManager "class" (functionality moved to PrsMgr_PresentationManager).
Remove unused "Add" immediate mode.
V3d_View class - remove methods ::TransientManagerBeginDraw(), ::TransientManagerClearDraw(), ::TransientManagerBeginAddDraw().
Add method ::RedrawImmediate() to redraw only immediate presentations.
OpenGl_GraphicDriver - add methods ::DisplayImmediateStructure(), ::EraseImmediateStructure(), ::RedrawImmediate().
OpenGl_View - manage list of immediate structures.
OpenGl_Workspace - automate rendering workflow of immediate + persistent layers.
Merge PrsMgr_PresentationManager3d class into PrsMgr_PresentationManager.
Mark PrsMgr_PresentationManager3d as alias to PrsMgr_PresentationManager to simplify porting.
Prs3d_Presentation - remove unused field myStruct.
Prs3d_PresentationShadow - shadow link to existing presentation with custom attributes.
Graphic3d_Structure::Highlight() - do not register undisplayed structure in structure manager.
AIS_InteractiveContext, AIS_LocalContext add flag to prevent view update into methods
::MoveTo(), ::HilightNextDetected(), ::HilightPreviousDetected()
to allow update of customized immediate structures before redraw but after ::MoveTo().
Remove unused method AIS_InteractiveContext::Drag().
StdSelect_ViewerSelector3d do not user immediate mode in methods
::DisplayAreas(), ::ClearAreas(), ::ClearSensitive(), ::DisplaySensitive(),
GridEcho - update value in StdSelect_ViewerSelector3d::Pick() instead of V3d_View::Compute().
Do not use global variable for GridEcho vertex.
Redraw immediate mode not within GridEcho but at AIS_InteractiveContext, AIS_LocalContext layer.
V3d_View::ToPixMap() - disable autoupdate during FitAll.
Avoid Redraw() into FBO without ImmediateModeDrawToFront flag.
PrsMgr_PresentationManager stores list of temporary immediate presentations,
automatically cleared within BeginImmediateMode() call.
Methods with ambiguous names have been renamed
(new names now consistent with pre-existed method names in AIS_LocalContext class):
- BeginDraw -> BeginImmediateDraw
- EndDraw -> EndImmediateDraw
Remove now useless Remove() method (and ImmediateRemove() in AIS).
Visual3d_View now stores map of displayed immediate presentations.
ViewerTest_EventManager - eliminate double redraw in selection methods.
Fix warning
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
When warnings are enabled, compilers report lots of occurrences
of unused local variables, which makes it harder to find other
meaningful warnings.
This commit does not fix all unused local variables.
Fix new type conversion warning
Code cleaned to avoid MSVC compiler warnings on unused function arguments.
Several useless pieces of code are removed.
Changes in IntTools_EdgeFace.cxx, Blend_Walking_1.gxx, Bnd_BoundSortBox.cxx, ProjLib_ProjectedCurve.cxx are reverted (separated to specific issue for more in-depth analysis).
Fixed graphic structure recompute after closing view.
Removed collector and all corresponding logic and methods from AIS_InteractiveContext.
Method AIS_InteractiveContext::Erase() now hide object from viewer without deleting resources.
Erased objects now properly recomputed after closing view.
Samples update
Removed useless method AIS_InteractiveContext::EraseMode()
Documentation update
Warnings fix
Regressions fix
AIS_InteractiveContext::myLocalContexts map accessed before newly created AIS_LocalContext bound to it
Minor remarks: comments revised.
Adding test case
Adding new draw command
Small correction of tests