AIS_InteractiveContext::myLocalContexts map accessed before newly created AIS_LocalContext bound to it
Minor remarks: comments revised.
Adding test case
Adding new draw command
Small correction of tests
SquareConfusion function was created in FoundationClasses module -> TKMath toolkit -> Precision package.
The function returns square of Precision::Confusion().
SquareConfusion function was corrected in FoundationClasses module -> TKMath toolkit -> Precision package.
Squares of Precision::Confusion() were replaced by Precision::SquareConfusion().
FaceOutline aspect and flag added to AIS_Drawer, Prs3d_Drawer.cdl
FaceOutlines computed by StdPrs_ShadedShape and build upon the edge triangulation.
"vshowoutlines" draw command for testing outlines on AIS_Shapes,
"XShowOutlines" draw command for testing outlines on XCAF objects.
remarks corrected:
- FaceOutline renamed to FaceBoundary
- Graphic3d_ArrayOfSegments with edges used instead of Graphic3d_ArrayOfPolylines with bounds.
draw boundaries in separate Graphic3d_Group.
Adding test cases bugs/vis/CR23407_1 CR23407_2
Graphic3d_AspectFillArea3d: use Aspect_POM_Fill polygon offset mode by default
Graphic3d_Group: disable texture mapping if invalid texture ID is specified
AIS_InteractiveObject: remove Fill() method, polygon offset parameters
should be applied explicitly in Compute() method or by SetPolygonOffsets()
AIS_TexturedShape: Compute() now takes polygon offsets into account
Added native handles to OpenGl_Context
Removed unused and unimplemented PolygonHoles
Removed unimplemented Polygon functions
Removed unused QuadrangleMesh functions
Removed unused TriangleMesh functions
Removed dead Bezier function declarations
Redirect Graphic3d_Group::Polyline() to primitives array
Move Prs3d_ShadedShape template code to StdPrs_ShadedShape
where it is only used before.
Remove TriangleSet usage from AIS_TexturedShape
Texture coordinates functionality added StdPrs_ShadedShape
to eliminate code duplication.
Eliminated usage of TriangleSet from QABugs_PresentableObject
Eliminated usage of TriangleMesh from StdPrs_ShadedSurface
Removed TriangleMesh and TriangleSet support
OpenGl_PrimitiveArray - render Edges only for primitives > GL_LINE_STRIP
Added vgrid command to show grid in 3D Viewer