bugmster
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973c2be1e1
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0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
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2013-12-17 12:42:41 +04:00 |
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kgv
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0adbd30f1d
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0024450: TKOpenGl - Fixed pipeline materials update optimization does not distinguish front/back faces
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2013-12-12 19:36:49 +04:00 |
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bugmaster
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10173e7f92
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Update type of files
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2013-11-14 21:19:34 +04:00 |
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kgv
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01eaf6549b
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0024345: TKOpenGl - GLSL compatibility issues on NV40 (GeForce 6xxx/7xxx)
Iterate through maximum light sources in Fragment shader instead of active lights
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2013-11-14 12:55:52 +04:00 |
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apl
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c90e941f78
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0024344: TKOpenGl - only front side is lighted within Phong GLSL program
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2013-11-14 12:53:10 +04:00 |
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dbp
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4058ef10a9
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0024352: Add Shaders directory to OCCT resources
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2013-11-14 12:32:58 +04:00 |
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kgv
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1238134135
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0024310: TKOpenGl - GLSL compatibility issues
Lights defintion clean up:
- remove duplicated enumeration TLightType (equals to Visual3d_TypeOfLightSource)
- remove unused fields from Graphic3d_CLight
- OpenGl_Light, reuse Graphic3d_CLight definition
Phong GLSL program:
- move out cumulative ambient light intencity from limited list of lights
- compatibility issues, replace array of structures (light sources, materials, clipping planes) with arrays of primitive types
New Draw Harness command vlight to alter light sources definition.
OpenGl_ShaderProgram::Initialize() - add missing Linker log
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2013-11-05 10:19:58 +04:00 |
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kgv
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392ac9808e
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0024250: TKOpenGl - per-pixel lighting using GLSL program (Phong shading)
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2013-11-01 14:05:56 +04:00 |
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apl
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30f0ad2866
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0024192: Adding support for shaders to OCCT visualization toolkit
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2013-10-24 16:03:22 +04:00 |
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