"stdc++" is added to CSF_ThreadLibs in CMake script to make DRAWEXE built well.
In addition, TKVCAF added in CMake script for OCAF MFC sample, and Yacc and Lex files added in src/StepFile/FILES to make it consistent with actual contents of the package.
- Update of mfc samples
- Adjustment of test cases
- Update of CSharp sample (lost button added)
- Corrected paths to data files in 07_Triangulation mfc sample
- Update of overview (Requirements section)
- Update of upgrade guide (changes in modeling algorithms)
- Added new interactive object AIS_RubberBand to draw rubber rectangle or polygon
- Added using of AIS_RubberBand in DRAW view for rectangular selection
- Added using of AIS_RubberBand in MFC samples for rectangular selection
TDocStd_Application class extended to open/save a document of XmlOcaf and BinOcaf format
from/to standard SEEKABLE stream object which should support SEEK functionality.
Open and SaveAs DRAW commands got new additional argument "-stream" to turn on using of stream functionality.
The main changes for BinOcaf format applied in:
FSD_BinaryFile class (static method using standard stream added)
BinLDrivers_DocumentRetrievalDriver and BinLDrivers_DocumentStorageDriver classes use standard stream object as an argument
The main changes for XmlOcaf format applied in:
LDOMParser and LDOM_XmlWriter classes use standard stream object as an argument
Unused class FSD_Archive and its siblings removed from MFC samples.
Output directory for binaries of CSharp samples was corrected.
Common run.bat was created for CSharp samples.
Behaviour of run.bat file from mfc samples was extended.
Recovered separate run_*.bat files for each sample in CSharp sample.
- Package TPrsStd is moved into new toolkit TKVCAF. This is the only toolkit in OCAF that depends on visualization libraries.
- All persistent data stored in TPrsStd_AISPresentation attribute are moved to new attribute TDataXtd_Presentation, which is maintained automatically on the same label as TPrsStd_AISPresentation.
All parameters used by TPrsStd_AISPresentation are stored in corresponding TDataXtd_Presentation attribute.
- TPrsStd_AISPresentation is not stored in file any more; when OCAF document is loaded from a file, these attributes are created at all labels where TDataXtd_Presentation attribute is located, by TPrsStd_AISViewer::New().
- File src/StdResources/MigrationSheet.txt necessary for reading files written by previous versions of OCCT (lost in one of previous integrations) is restored and updated as necessary to handle this change (defines replacement of TPrsStd_AISPresentation by TDataXtd_Presentation). Environment variable CSF_MIGRATION_TYPES should be defined, pointing to this file.
- Packages BinMPrsStd and XmlMPrsStd are removed; their drivers are moved into BinMDataXtd and XmlMDataXtd respectively.
- Version numbers of BinOCAF and XmlOCAF formats are increased, new files cannot be read by previous versions of OCCT
- New tests added
- Adding new TKVCAF toolkit in sample projects
- Restore IsDisplayed(false) in TPrsStd_AISPresentation::Erase()
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.
1) Exposing interface of OpenGl_View:
The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.
In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.
In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.
The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).
2) Collecting all high-level API methods of application views in V3d package:
The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
This is a base class for render views.
Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
The corresponding methods were removed from interface of graphical driver.
3) Eliminated Visual3d package:
- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
All light properties are still stored in Graphic3d_CLight structure.
The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.
4) Update package D3DHost to new changes.
5) Update code of OCCT samples to new changes.
1) Remove duplicating presentation algorithms for shapes StdPrs_WFShape, StdPrs_WFDeflectionShape.
2) Rewrite Prs3d_WFShape to use deflection for non-triangulated shapes and rename it to StdPrs_WFShape.
3) Revise and correct references in code.
4) Rename StdPrs_ToolShadedShape to StdPrs_ToolTriangulatedShape (reused in StdPrs_WFShape, StdPrs_ShadedShape).
5) Add StdPrs_BndBox for drawing bounding box presentation.
6) Implemented on-triangulation isoline builder.
7) Add option -isoontriangulation to vaspects command to enable on-triangulation isoline builder for shape.
8) Drawer's maximum UV parameter value is taken into account in isolines calculation correctly.
9) Add option -setMaxParamValue to vaspects command to change drawer's maximum UV parameter value.
- picked or selected objects are now highlighted via owners instead of interactive objects;
- support methods for owners were added to AIS_InteractiveContext;
- dynamically highlighted owners are now displayed in immediate mode;
- selection without opening of local context is enabled by default;
- added "-local" key to vselmode command to enable selection in local context;
- selection filters are now completely supported in AIS_InteractiveContext;
- the idea of differencing of selected items onto current (in interactive context) and selected (local selection) was eliminated;
- all calls to "current" were replaced by calls to "selected" in terms of future local context removal;
- AIS_InteractiveObject::mySelectionMode was removed;
- now each selectable object can define own selection mode for "global" selection of the whole object;
- whole object selection mode is 0 by default for all standard interactive objects;
- immediate structures are now added to topmost and top layer lists;
- added support of drawing immediate structures in different layers;
- unused code for immediate mode was removed;
- vfeedback and vexport commands now produce correct output for raytrace mode.
All CMake meta-projects for OCCT are put to OCCT code (including fragments previously generated by WOK).
"/bigobj" compiler flag added to TKQADraw because of the size of its object file
[GeomToStep & Graphic3d] private headers are included from current dir of including source file
Support of old persistence (CSFDB format) is removed from OCCT samples (C#, MFC and Qt)
Motor model from data/csfdb is converted from CSFDB to BRep format and put to data/occ (Motor-c.brep)
Files ISession2D_SensitiveCurve.h and ISession2D_SensitiveCurve.cpp were removed from mfc Geometry sample.
Output directory for mfcsample project was changed from lib/libd to bin/bind.
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
Combo-box for selection of translation mode is available in Export to STEP and CSFDB files.
Default valuer for STEP export mode is set to As Is, i.e. automatic selection.
Added #define in function CFileDialog because it takes only 6 parameters in Visual Studio 2005.
Enumerations Visual3d_TypeOfModel, V3d_TypeOfShadingModel.
- Remove unused values V3d_MULTICOLOR, V3d_HIDDEN, Visual3d_TOM_INTERP_COLOR.
- Add per-pixel shading mode - V3d_PHONG, Visual3d_TOM_FRAGMENT.
Draw Harness command vrenderparams.
Add option -shadingModel to setup Shading Model.
OpenGl_Caps::ffpEnable - new option to switch FFP/built-in GLSL programs.
OpenGl_ShaderManager - add built-in GLSL programs.
Draw Harness command vcaps.
- Fix command syntax to meet coding rules.
- Add option -ffp to activate/disable built-in GLSL programs.
GLSL API changes.
- Rename vertex attribute occColor -> occVertColor.
- Introduce vec4 occColor uniform variable for light-less shaders.
- Introduce float occPointSize uniform variable for marker programs.
OpenGl_VertexBuffer::bindAttribute() - activate normalization for non-GL_FLOAT types,
since color attribute is defined as 32-bit vector of 4 unsigned byte values.
OpenGl_Context - add methods SetColor4fv() and SetPointSize()
for parameters redirection to active GLSL program
(as alternative to glColor4fv() and glPointSize()).
OpenGl_ShaderProgram - define default precision for float types
in Fragment Shader within OpenGL ES 2.0+ context.
OpenGl_AspectMarker, initialize Aspect_TOM_O_POINT display list
in the same way as sprite texture.
OpenGl_Texture, do not use sized internal formats on OpenGL ES.
user sees just dirs of libs, shared libs and headers of 3rdparty products
documentation updated
3rdparty search priority was fixed: 1. user paths; 2. system paths
3rdparty debug usage fixed
vtk search introduced
occt information, generated by wok, was divided onto two files: occt_toolkits.cmake and occt_inc_toolkits.cmake
additional behavior of cmake search for freetype 2.5.1 and above
CMake (version < 3.0) don't know about new place of config/ftheader.h in freetype 2.5.1. There are cases when cmake seeks config/ftheader.h in defined place (3RDPARTY_FREETYPE_DIR variable), doesn't find it and start new search in system places. If system has own freetype header- cmake will find it and 3RDPARTY_FREETYPE* variables will point to different places. This situation is avoided
tcl, freetype, vtk are checked before usage of it (CSF variables usage)
tbb search mechanism was refactored
freetype search is processed by default cmake mechanism
tcl search is processed by default cmake mechanism
3rdparty macro seeks debug libraries (and release if debug ones aren't found); 3rdparty dll is sought in win case only
ADD_SUBDIRECTORY preferred to SUBDIRS
gendoc.bat search for tclsh.exe in user's system
0025141: CMake / MinGW: link recipe fails due to long command
0025146: Porting to Android
OCCT documentation updated. "Building with CMake and ADT for Android" article added
[CMAKE] custom.sh.in uses library variables instead unused dll ones.
-DDEBUG remove from CMAKE_CXX_FLAGS_DEBUG and CMAKE_C_FLAGS_DEBUG
hide unused 3rdparty in android case
also messages of freetype search mechanism slightly updated
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection
Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.
PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.
AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.
AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.
AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.
All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.
Correction test cases for CR24837
Test cases for issue CR23422
Test cases for issue CR24756
Test cases for issue CR25103
Viewer3d sample fixed.
Add vc12 project files for MFC samples.
CMake - add Unicode option for MFC samples
CMake - do not set MFC option globally
Update description of Cmake building procedure for MFC sample
Correction of cmake.md and automake.md
0024943: Port MFC sample to UNICODE for compatibility with VS2013
The formatting of developer guides about OCCT building with various build systems has been improved.
automake article clean up
Drop Graphic3d_GraphicDriver::Begin() and ::End() methods.
Initialization is performed within driver constructor.
Drop dummy argument for Graphic3d_GraphicDriver constructor with library name.
Display connection now should be set instead
Drop Graphic3d::InitGraphicDriver() function and Graphic3d.hxx header.
Application code should explicitly link against TKOpenGl toolkit and instantiate OpenGl_GraphicDriver class.
Drop MetaGraphicDriverFactory implementation within TKOpenGl.
Install occt folder now can contain several occt configurations
- custom.bat/sh was added to include specific (for each occt config) custom.bat/sh files
- specific custom.bat/sh is added for each configuration (e.g., custom_vc9_win32_d.bat), generated by cmake and included within custom.bat/sh
- draw.bat has three argument, e.g., vc9 win32 debug (as occt behavior)
- sample.bat has one or four arguments, e.g., sample_name vc8 win64 release
- PATH is not changed. DRAWEXE.exe is called from specific folder
patched custom.[bat/sh].[main/in] files have higher priority than origin ones
Documentation was updated to describe new features of CMake
Seeking process of OpenCL include folder was fixed
add ParamsFacesPage.cpp and ParamsFacesPage.h in mfcsample cmake project
Unrelated changes: common samples include paths have lower priority than specific ones
Unrelated changes: debug tbb cmake seeks with _debug postfix
- Added format for value string.
- Construction and validness.
- Revise modification of properties and update of presentations.
- Units moved to Drawer; code revisions.
- Length and angle initialization was changed. Type of geometry filed was added to AIS_Dimension.
- Method for test case bugs/vis/buc60915 was corrected. Description of the dimension classes was corrected.
- Fixed initialization of angle and length.