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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

14 Commits

Author SHA1 Message Date
kgv
21b2385fcb 0029292: Coding Rules - remove Graphic3d_Vector duplicating gp_XYZ
Graphic3d_Vector has been replaced by gp_Pnt/gp_XYZ/gp_Dir depending on context.
StdSelect_ViewerSelector3d::ToPixMap() - fixed unsafe float math causing out-of-range color results.
2017-11-09 18:08:13 +03:00
kgv
2831708b17 0026885: Visualization - drop redundant aspects from structure level
Graphic3d_CStructure and OpenGl_Structure do not store structure aspects anymore.
Graphic3d_Structure, Prs3d_Presentation - structure aspect methods have been removed.

AIS_InteractiveObject::SetAspect() - globalChange argument has been removed.

Undocumented test methods V3d::DrawSphere(), ::SetPlane(), ::PickGrid() have been removed.
2016-06-23 18:14:58 +03:00
apl
c357e42610 0024776: Visualization - inherit OpenGl_View from Graphic3d_CView
Expose interface of OpenGl_View (OpenGL graphics rendering methods) to client code
and collecting all high-level API methods of application views in V3d_View class.

1) Exposing interface of OpenGl_View:

The OpenGl_View inherits from new class Graphic3d_CView.
Graphic3d_CView is an interface class that declares abstract methods for managing displayed structures,
display properties and a base layer code that implements computation
and management of HLR (or more broadly speaking view-depended) structures.

In new implementation it takes place of eliminated Visual3d_View.
As before the instance of Graphic3d_CView is still completely managed by V3d_View classes.
It can be accessed through V3d_View interface but normally this should not be required as all its methods are completely wrapped.

In more details, a concrete specialization of Graphic3d_CView is created and returned by graphical driver on request.
Right after creation the views is directly used for setting rendering properties and adding graphical structures to be displayed.

The rendering of graphics is possible after mapping a window and activating the view.
The direct setting of properties makes obsolete usage of intermediate structures with display parameter
like Visual3d_ContextView and etc (the whole package of Visual3d become redundant).

2) Collecting all high-level API methods of application views in V3d package:

The patch includes elimination of Visual3d layer.
All of its methods that could be previously used by application are now exposed and should be accessed on the level of V3d entities.
- Introduced new class Graphic3d_CView.
  This is a base class for render views.
  Made possible to specialize concrete instances of the class by graphical driver.
- Moved all methods managing rendering views into interface of Graphic3d_CView.
  The corresponding methods were removed from interface of graphical driver.

3) Eliminated Visual3d package:

- Logic of managing display of structures was put from Visual3d_ViewManager into Graphic3d_StructureManager.
- Removed Visual3d_View class. Logic of managing computed structures was put into base layer of Graphi3d_CView.
- Removed all intermediate structures for storing view parameters e.g. Visual3d_ContextView.
  All settings are kept by instances of Graphic3d_CView
- Removed Visual3d_Light intermediate class.
  All light properties are still stored in Graphic3d_CLight structure.
  The structure is directly access by instance of V3d_Light classes.
- Moved all needed enumerations into Graphic3d package.

4) Update package D3DHost to new changes.

5) Update code of OCCT samples to new changes.
2015-09-22 11:49:33 +03:00
abv
42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00
dln
54f7544df6 0024742: Remove rarely used collection classes: Set
Classes NCollection_Set and NCollection_HSet removed as unused (along with NCollection_DefineSet.hxx and NCollection_DefineHSet.hxx).

Classes TCollection_Set and TCollection_HSet removed (along with TCollection_SetIterator and TCollection_SetList nested classes).
Code previously using Set classes updated to equivalent use of Sequence (Adaptor3d and Visual3d packages) or TColStd_PackedMapOfInteger (BRepAlgo package).

In Adaptor3d_CurveOnSurface, calculation of continuity intervals refactored so as to build and store sorted sequence of reals, instead of collecting them to set, copying to array, and then sorting.
2014-05-08 09:13:55 +04:00
kgv
b64d84be99 0024752: Visualization - inherit OpenGl_Group from Graphic3d_Group
Graphic3d_Group is now abstract class and should be instantiated
using Graphic3d_Structure::NewGroup() method.
Graphic3d_CGroup has been removed.

The groups list is no more duplicated within Graphic3d_Structure and OpenGl_Structure.
Removed unused/duplicated fields from Graphic3d_Group.

Prs3d_Presentation - remove redundnant field myCurrentGroup.
PrsMgr_Presentation3d::Erase(), ::Clear() - avoid possible NULL dereference.
OpenGl_GraphicDriver/Graphic3d_GraphicDriver - group management methods have been removed
(moved to Graphic3d_CStructure and Graphic3d_Group interfaces).

Graphic3d_Group::GroupPrimitivesAspect() - copy IsEmission flag
Fix wrong iterator
Fix compilation issues
2014-03-28 15:55:24 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
omy
1d47d8d066 0024059: Eliminate compiler warning C4701 in MSVC++ with warning level 4
Removing pPotentially uninitialized local variable
Got rid of most of warnings C4701: Potentially uninitialized local variable
Removed redundant variable definitions.
Refactored a part of AppParCurves_ResolConstraint CTOR.
Replaced 0. to Precision::Confusion for tolerance vars;
Changed values for min and max parameter vars;
Got rid of redundant variables' initialization.
2013-08-22 12:08:59 +04:00
kgv
b8ddfc2f5d 0023634: Eliminate Polyline and Polygon usage in drawers
Polylines and polygons removed, now everything is based on PrimitiveArrays.
Added use of Graphic3d_ArrayOfSegments, some additional clean up in Graphic3d_Group.
Dead code elimination in AIS and V3d
Corrected compilation errors
Fixed grid presentation
Adding test case correction
2013-01-18 13:36:18 +04:00
bugmaster
b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00
DBV
c6541a0c86 0022792: Globally defined symbol PI conflicts with VTK definition (Intel compiler) 2012-03-05 19:31:33 +04:00
bugmaster
81bba7173e Replacing french comments by english one 2012-03-05 19:28:25 +04:00
bugmaster
7fd59977df Integration of OCCT 6.5.0 from SVN 2012-03-05 19:23:40 +04:00