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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-09 18:50:54 +03:00

1 Commits

Author SHA1 Message Date
kgv
5f4bd4d4d2 0027943: Visualization - fix broken shading by positional light for object with local transformation
OpenGl_ShaderManager, per-vertex shading and per-fragment shading
- do not apply model-world matrix on the light sources
which are expected to be defined in world-space.
2016-10-13 13:56:39 +03:00