Implementation of auxiliary class in OpenGl_Text.cxx is corrected to avoid storing reference to temporary object.
Off-topic: test parse rules are corrected to recognize situation when test is killed by elapsed time, and report it as such.
Case-sensitive method strncmp used in the REStl_Reader cosidered register of letter was replaced on the method _strnicmp for Windows and strncasecmp for Linux and MacOs
Test script for case 0030113
In class ShapeFix_ComposeShell the U- and V-closedness of input face is taken immediately avoiding the error when the face is small in any of these dimensions.
Test case for bug 0030831
New overload for method OSD::SetSignal() is added accepting argument specifying how to set or unset handlers.
New enum OSD_SignalMode describes different modes of signal handlers setting used in extended version of OSD::SetSignal().
Method OSD::SignalMode() returns mode set by the last call to SetSignal().
Method OSD::IsFloatingSignalSet() is changed to return value based on actual floating point exception flags (rather than on variable set by previous call to SetSignal()).
Added new method OSD::SetThreadLocalSignal() intended to setup thread-specific handlers (e.g. _set_se_translator() on Windows) and FPE settings.
OSD_ThreadPool and Media_PlayerContext now use new method instead of OSD::SetSignal(), to avoid overriding global handlers.
dsetsignal syntax has been extended to support choice of signal handling mode.
DRAW command OCC30775 is added allowing to test signal handling in multithreaded process.
Fix Newton's minimum projection algorithm onto boundaries in case of conditional optimization.
Add possibility to detect several optimal points at initialization of the math_GlobOptMin.
Added work-around against specific problem of ORIENTED_EDGE referring to another ORIENTED_EDGE instead of EDGE_CURVE.
Added handling of edges with null EDGE_CURVE, to allow passing the translation further instead of exception.
Off-topic: text of warning message is corrected in genproj
Added test bugs step bug29979
- Fix FixSmallAreaWire for the reversed faces.
- Add nullptr check for FixOrient...
- Test bugs heal bug25923 is corrected to avoid relying on wrong orientation of face after fixing small wire
Introduced two new commands vlistcolors listing named colors and vlistmaterials listing standard materials.
These commands also can generate HTML table listing colors/materials with their properties.
vlistmaterials can generate OBJ model for comparing OCCT materials in different viewers.
New test cases use these commands for generating HTML tables.
Graphic3d_MaterialAspect::MaterialType() - added missing getter.
Corrected name of unlit shading model within vaspects and vrenderparams commands.
Method BRepOffset::Surface() is used in simple offset algorithm to create offset surface, instead of direct and unconditional construction of new Geom_OffsetSurface instance.
Added test bugs modalg_7 bug29334
Refactoring of the Line-Line intersection method strengthening the parallel and coincidence criteria to allow almost parallel lines have an intersection point.
- Fixed condition to allow proceeding of nested compounds;
- Added new key to "reshape" draw command to state a level of type until which requests are taken into account;
- Test case added.
Clipping range has been moved from SelectMgr_RectangularFrustum to SelectMgr_SelectingVolumeManager
and passed to frustum as an argument to Overlap() methods.
This fixes an issue when Clipping is customized per-object within SelectMgr_ViewerSelector::traverseObject()
in case when shallow copy of SelectMgr_SelectingVolumeManager is created
(frustums are copied from global frustum manager by Handle).
The regression caused by the patch for 0030534 has been eliminated. For that the method InsertWiresIntoFaces() has been corrected: the face to which a wire is added is first oriented as forward.
New folder "hlr" with subfolders "exact_hlr" and "poly_hlr" has been created.
Draw command "vcomputehlr" has been corrected.
QA command "OCC27341" has been deleted as "vcomputehlr" does its job.
Presentation computation has been modified to merge triangulations per box part type.
Prs3d_Drawer::FaceBoundaryDraw() flag is now handled for drawing box sides edges.
Graphic3d_ArrayOfPrimitives has been extended by auxiliary methods:
- ::AddSegmentEdges(), ::AddTriangleEdges(), ::AddQuadEdges() raising exception on wrong primitive type.
- ::AddQuadTriangleEdges() splitting quad into indexed triangulation;
- ::AddTriangleStripEdges() splitting triangle strip into indexed triangulation;
- ::AddTriangleFanEdges() splitting triangle fan into indexed triangulation;
- ::AddPolylineEdges() splitting polyline into indexed segments.
1. Add method TransformPCurves to ShapeUpgrade_UnifySameDomain - to rotate and translate existing pcurves instead of projecting.
2. Modify method ShapeUpgrade_UnifySameDomain::IntUnifyFaces - now it does not apply ShapeFix to new wires and new faces.
3. In the method UnifyEdges: add merging degenerated edges.
Graphic3d_Camera has been revised to store camera Direction from Eye explicitly
and Distance to Center instead of auxiliary Center point.
This allows setting camera Distance to 0 (for flat objects) without side effects
like broken FitAll, wobbling on rotating.
OpenGl_Text now discards (redundant) translation part from camera orientation matrix.
Text anchor point alignment to integer coordinates is now not performed for 3D-oriented text.
Added new class AIS_ViewCube implementing interactive cube
displaying orientation of the main axes of the model space in the viewer.
Each side, edge, or corner of the cube corresponds to particular orientation of the camera,
and the class provides methods to move the camera to corresponding position (with animation if needed).
AIS_InteractiveContext::LastActiveView(), added new property returning the last View processed by MoveTo() event.
AIS_InteractiveContext::BoundingBoxOfSelection(), added method returning bounding box of selected objects.
SelectMgr_EntityOwner::HandleMouseClick(), added new callback for handling
mouse clicks by owner itself without automatic highlighting and clearing previous selection.
Called by AIS_InteractiveContext::Select() method.
AIS_ViewController::ViewAnimation() has been extened with camera animation propery,
which can be bound to AIS_ViewCube for smooth embedding into event loop.
Prs3d_ToolDisk has been extended with parameters specifying angle range.
Graphic3d_MaterialAspect now initializes all coefficients to 1.0
when Graphic3d_NOM_UserDefined is passed to class constructor.
AIS_AnimationCamera::update() now sets the end camera position if animation duration is 0.
Prs3d_DatumAspect, added missing setters.
New command vviewcube has been added.
The problem occurred when the algorithm IntCurvesFace_Intersector was called for a face occupying zero extension along V direction. This is obviously a bad face, but we need to have the algorithm not crashing the application. So, the algorithm has been protected against such input data. At attempt to make calculations it establishes NotDone status.
Bad test case tests/de/step_3/D9 has been updated.
False memory leak detection has been suppressed in tests/bugs/fclasses/bug7287_2.
V3d_Viewer::AddZLayer() has been replaced by
V3d_Viewer::InsertLayerBefore() and V3d_Viewer::InsertLayerAfter() methods
allowing to specify Layer settings and index of existing layer to insert new one before/after.
The behavior of V3d_Viewer::AddZLayer() has been adjusted to append
new Layer before Graphic3d_ZLayerId_Top
(between Graphic3d_ZLayerId_Default and Graphic3d_ZLayerId_Top).
Graphic3d_Layer now provides LayerId() property.
Graphic3d_ZLayerSettings has been extended with IsRaytracable() property;
Ray-Tracing now processes multiple layers instead of Graphic3d_ZLayerId_Default.
Moved some methods from OpenGl_View to the base class Graphic3d_CView.
A new flag myToPropagateVisualState is introduced for PrsMgr_PresentableObject: by default it is true, it means that the visual state (display/erase/color) should be propagated to all children. If false, the visual state is not propagated.
The flag can be set via the method ToPropagateVisualState() or via Draw command: "vparent <parent> -ignoreVisu"
BRepFill_TrimShellCorner::CheckAndOrientEdges() - When orienting next edge in a sequence take into account the Orientation of the previous edge.
Test cases for the issue.