- Work with strings optimized in Tcl procedures used in testdiff command
- CPU and memory differences output of testdiff command improved to give relative change in percents
- Cumulative CPU and memory differences are output for test grids
- In HTML output of testdiff command, deviations of memory and CPU measurements greater than 5% are colored (red or green)
- Search of image files in testdiff command corrected to avoid wrong attribution of image file to issues starting with the same first letters; images must start with the test case name, optionally followed by underscore or dash and arbitrary text
- Image_Diff tool optimized for the case if images are exactly the same
- Perf_Meter class output corrected, destructor made non-virtual
- DRAW command diffimage optimized to not save diff files if there is no difference
- Tests User Guide updated according to these changes and actual state
AIS_InteractiveObject::Redisplay now redirects the execution to interactive context;
All calls to AIS_InteractiveObject::Redisplay were replaced by AIS_InteractiveContext::Redisplay
Small correction of test case
- Graphic3d_CGraduatedTrihedron: moved to Graphic3d_GraduatedTrihedron, added Graphic3d_AxisAspect for axes parameters
- OpenGl_GraduatedTrihedron: moved to primitive arrays, used Graphic3d_GraduatedTrihedron to store parameters
- ViewerTest: corrected vgraduatedtrihedron, added new parameters
- Graphic3d_ArrayOfPrimitives: added AddVertex (Graphic3d_Vec3)
- Graphic3d_GraphicDriver::GraduatedTrihedronMinMaxValues corrected interface
OpenGl_Caps::contextCompatible - new option to request compatibility/core OpenGL profile.
OpenGl_Window - request core profile when requested (WGL and Cocoa).
OpenGl_Context::CheckExtension() - retrieve extensions using glGetStringi().
OpenGl_Context::init() - set backward-compatible functions to NULL within core profile:
core11, core15, core20, core32back, core33back, core41back, core42back, core43back, core44back.
OpenGl_Context::BindDefaultVao() - create default VAO required for core profile.
OpenGl_Context::ReadGlVersion() - make method public.
OpenGl_ShaderManager - create programs using GLSL version 150 when available.
OpenGl_VertexBuffer, OpenGl_ShaderProgram, OpenGl_ShaderObject - use
functions set from core profile instead of compatibility.
TKOpenGl - escape deprecated functionality with runtime checks.
Command vcaps - add option -compatibleProfile to request core/compatibility profile.
NIS_View - prevenr rendering within Core profile (unsupported).
Test case for issue CR25854
Aspect_GraphicCallbackStruct::IsCoreProfile - add new field to the struct for NIS
Add new flag IsAutoTriangulated to Prs3d_Drawer. It is True by default.
If this flag is True automatic re-triangulation with deflection-check logic will be applied.
Else this feature will be disable and triangulation is expected to be computed by application itself.
Change the syntax of vdefalts command.
Add new parameter -autoTriang for check of AutoTriangulated functionality.
Adjust camera position in test case bugs/xde/bug23969
AIS_ColoredShape::Compute() - improve logic to split input shape into Closed and Open volumes
with back-face culling enabled when possible.
Change last argument of method StdPrs_ShadedShape::Add() from boolean to enumeration StdPrs_Volume
which controls parsing of Closed/Open volumes within input shape.
Make method StdPrs_ShadedShape::ExploreSolids() public.
Extend Draw Harness command vaspects with option -setvisibility to hide subshape (using AIS_ColoredShape).
Add new test cases bugs/bis/bug25687_1 and bugs/bis/bug25687_2.
the logic of bindSubShapes method clarified
Conflicts:
src/AIS/AIS_ColoredShape.cxx
AIS_ColoredShape::dispatchColors considers the colors of displayed shapes in connection with specific priority
the color of specific shape can be exported from several ways: the color of this shape, the color of a compound containing this shape. The highest priority has the color of shape than the one of the compound. The color with highest priority will be displayed.
This patch accounts for the highest priority of the shape color.
For example: w - wire has GREEN color; e - edge has RED color; "w" contains "e"; all edges of "w" will be displayed in GREEN color except "e" edge, it will be displayed in RED color
Added sample generating model of Intel i7-4790 CPU on which the problem can be reproduced
Update documentat if the class.
SetColor() and SetLabel() now work with 0-based index.
SetColor() now checks length of myColors.
Remove methods GetCurrentColor() and GetCurrentLabel().
Methods GetColor() and GetLabel() now can be used to get user-specified and default colors / labels.
Round down IntervNumber in FindColor().
DrawScale() - show labels even for one interval.
Redesign Draw Harness command vcolorscale, provide new options.
Update test cases which use vcolorscale command.
V3d_View::Gravity() - compute scene bounding box only including highlighted objects, if there are any, to provide context-oriented center of gravity.
Skip hidden objects, if there are any visible.
Do not return any value from this method.
Extend command vrotate with new flags -mouseStart and -mouseMove, to emulate rotation by mouse.
Unused argument theDi of VRotate disabled
Move OpenGl_Structure::myZLayer to base class Graphic3d_CStructure.
Graphic3d_ZLayerId - introduce new pre-defined ZLayers.
Do not clear Depth buffer twice for default ZLayer.
AIS_InteractiveContext::Display() - add new argument AIS_DisplayStatus to specify displaying status.
Drop unused Graphic3d_CPick and related methods.
Drop OpenGl_Structure::myNamedStatus - use flags from parent class Graphic3d_CStructure directly.
OpenGl_LayerList ::ChangeLayer(), ::ChangePriority - fix structure remove from unexpected layer.
Merge class OpenGl_PriorityList into OpenGl_Layer.
PrsMgr_PresentationManager::mySelectionColor - store selection color as field of Presentation Manager.
PrsMgr_Presentation class - do not declare private methods as virtual.
PrsMgr_Presentation::Highlight() - extend method syntax and drop methods ::Color() and ::BoundBox().
PrsMgr_PresentableObject - store ZLayer in presentable object
to display object presentations in required layer directly
(without displaying it in wrong layer first).
test/mesh/end - force re-displaying the shape to compute mesh anew
Test-case for issue
Drop confusing method AIS_InteractiveContext::Clear() which is the same as ::Remove().
AIS_InteractiveContext::Display() - fix double viewer update on first display of presentation.
AIS_InteractiveContext::DisplayedObjects() - fix objects retrieval from local contexts.
AIS_InteractiveContext::Load() - do not bind object twice.
Drop code blocks for debug output.
Code clean up.
Location calculation in SelectedShape() was corrected;
Method HasSelectedShape() that does not take into account shape decomposition was added.
Test case for issue 25627
Image_PixMap::ImgFormat - extend enumeration by ImgAlpha and ImgAlphaF.
OpenGl_Workspace::setTextureParams() - specify GL_REPLACE for 1-component textures with disabled modulation.
OpenGl_Texture::GetDataFormat() - return GL_LUMINANCE format for ImgGray format and GL_ALPHA for ImgAlpha.
vmarkerstest - override pixel format for grayscale images to ImgAlpha.
Add test case bugs/vis/bug25544_graytexture.
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.
- BVH tree in the target Z layer was not updated when OpenGl_Structure
was moved to another Z layer.
- vpriority DRAW command added to test how BVH tree is updated when
display priority is changed
- Test case for Z layers and display priorities added
Handle -noupdate argument within vpriority command
In order to solve the problem, triangle vertices order is inverted in
mirrored mesh (triangulation). Mesh considered to be mirrored if its
transformation matrix determinant is less than 0.
To handle AIS object mirror transformations "Mirrored" flag stored in
OpenGl_Structure. If this flag is enabled, glFrontFace (GL_CW) applied
before the draw call.
New DRAW commands for visualization level transformations added.
Initial UNICODE (UFT-8) characters support for OCCT file operations
Fix for compilation errors and fix for StepFile (avoid objects in pure c code)
Fixes for set unicode symbols to OCAF and visualization
Enumerations Visual3d_TypeOfModel, V3d_TypeOfShadingModel.
- Remove unused values V3d_MULTICOLOR, V3d_HIDDEN, Visual3d_TOM_INTERP_COLOR.
- Add per-pixel shading mode - V3d_PHONG, Visual3d_TOM_FRAGMENT.
Draw Harness command vrenderparams.
Add option -shadingModel to setup Shading Model.
OpenGl_Caps::ffpEnable - new option to switch FFP/built-in GLSL programs.
OpenGl_ShaderManager - add built-in GLSL programs.
Draw Harness command vcaps.
- Fix command syntax to meet coding rules.
- Add option -ffp to activate/disable built-in GLSL programs.
GLSL API changes.
- Rename vertex attribute occColor -> occVertColor.
- Introduce vec4 occColor uniform variable for light-less shaders.
- Introduce float occPointSize uniform variable for marker programs.
OpenGl_VertexBuffer::bindAttribute() - activate normalization for non-GL_FLOAT types,
since color attribute is defined as 32-bit vector of 4 unsigned byte values.
OpenGl_Context - add methods SetColor4fv() and SetPointSize()
for parameters redirection to active GLSL program
(as alternative to glColor4fv() and glPointSize()).
OpenGl_ShaderProgram - define default precision for float types
in Fragment Shader within OpenGL ES 2.0+ context.
OpenGl_AspectMarker, initialize Aspect_TOM_O_POINT display list
in the same way as sprite texture.
OpenGl_Texture, do not use sized internal formats on OpenGL ES.
Make vcamera command syntax more clear.
Restore command vraytrace as alias to vrenderparams.
Replace occurencies of atof() by Draw::Atof() in ViewerTest_ViewerCommands.cxx.
Make commands syntax to meet coding rules.
Correct angle dimension initialization to allow ellipse input geometry with equal radii.
Change default value of arrow angle for dimensions (from 20 to 12 degrees).
Add arlength, arangle, textmode, textsize to vdimension and vdimparam Draw commands.
Add color parameter to vdimension and vdimparam.
Display dimensions by default.
Add dimensions demo script samples/tcl/dimensions.tcl.
Add file for test case for issue CR25235
meshfromstl - display MeshVS_Mesh object in a way consistent with vdisplay command
meshdel - deleted, vremove to be used instead
meshshowall - set empty maps of hidden IDs instead of null handles
meshhidesel - initialize the maps of hidden IDs to avoid exception
meshmat - add optional transparency argument and enable transparency in the viewer if not yet done
meshvectors - command for testing VectorPrsBuilder added
MeshVS: DRAW commands improving
Updating test cases due to previous changes
Small bug in MeshVS_ElementalColorPrsBuilder fixed
vselmode fix
Small correction of test cases for issue CR24961
New class AIS_PointCloud for displaying point sets.
Update Graphic3d_ArrayOfPoints, OpenGl_PrimitiveArray and OpenGl_VertexBuffer classes to be able to use normals for points.
Add Draw Harness command vpointcloud.
Add test case v3d/point_cloud/sphere.
Move protected method AIS_Shape::DisplayBox() to public function StdPrs_WFDeflectionRestrictedFace::AddBox().
Small correction of grids.list for v3d tests
-Now in ViewerTest_ViewerCommands's method VClipPlane() Graphic3d_TypeOfMaterial::SetAmbientColor() and
Graphic3d_TypeOfMaterial::SetDiffuseColor() are used instead of
Graphic3d_TypeOfMaterial::SetColor()
-New test case added: tests\bugs\vis\bug25229
-Formatting
All inclusions of "config.h" were removed.
All places where macros defined by config.h were checked and removed
Small corrections for mac os.
Unused code in file OSD_Disk.cxx was removed.
Unused macros and includes were removed from samples and code.
Added necessary includes for MacOS.
Correct new additional compilation warning on Linux platform.
Fix for error in OSD_Chronometer on Debian70/Fedora18
0023422: Selection problems when using SetLocation.
0024756: AIS_ConnectedInteractive does not support nested AIS_ConnectedInteractive
0025103: Visualization - Regression in interactive detection
Each PrsMgr_PresentableObject has list of PrsMgr _PresentableObject called myChildren.
Transformation PrsMgr_PresentableObject applied to its children every time when its own transformation affected. This hierarchy does not propagate to Graphic3d level and below.
PrsMgr_PresentableObject send its combined (according to hierarchy) transform down to Graphic3d_Structure.
AIS_ConnectedInteractive and AIS_MultiplyConnectedInteractive are reused but behavior has been changed.
AIS_ConnectedInteractive now is an instance of object. It reuses geometry of connected object but have own transformation, material, visibility flag etc. This connection propagated down to OpenGl level to OpenGl_Structure. For this task old “connected” mechanism has been reused.
AIS_MultiplyConnectedInteractive represents assembly which doesn’t have its own presentation. Assemblies are able to participate is scene hierarchy and intended to handle a grouped set of instanced objects. It behaves as single object in terms of selection. It applies high level transform to all sub-elements since it located above in the hierarchy.
All AIS_MultiplyConnectedInteractive are able to have child assemblies. Deep copy of object instances performed when one assembly attached to another.
Correction test cases for CR24837
Test cases for issue CR23422
Test cases for issue CR24756
Test cases for issue CR25103
Viewer3d sample fixed.
OpenGl_Element destruction and resource deallocation methods now accept
a pointer to OpenGl_Context instead of a handle to avoid double deletion
of the context.
Option to display all vertices of a shape by AIS_Shape implemented
in addition to the old behavior (when only isolated vertices were drawn).
Eliminate new compiler warning
1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
camera movement
AutoZFit operation now may be applied on Visual3d_View level.
Visual3d_View tracks Graphic3d_Structure updates and call AutoZFit within
Visual3d_View::Redraw if necessary.
In order to get AutoZFit functionality on Visual3d_View level ZfitAll
method moved from V3d_View into Graphic3d_Camera. AutoZFit method and
AutoZFitMode flag now part of Visual3d_View.
Test case for issue CR24996
Drop Graphic3d_GraphicDriver::Begin() and ::End() methods.
Initialization is performed within driver constructor.
Drop dummy argument for Graphic3d_GraphicDriver constructor with library name.
Display connection now should be set instead
Drop Graphic3d::InitGraphicDriver() function and Graphic3d.hxx header.
Application code should explicitly link against TKOpenGl toolkit and instantiate OpenGl_GraphicDriver class.
Drop MetaGraphicDriverFactory implementation within TKOpenGl.
Implement SAT intersection tests and frustum culling algorithm using BVH trees.
New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.