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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-10 18:51:21 +03:00

31 Commits

Author SHA1 Message Date
dpasukhi
a5a7b3185b Coding - Apply .clang-format formatting #286
Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
  It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
2025-01-26 00:43:57 +00:00
mzernova
7aaed2ce3b 0032547: Visualization, Select3D_SensitiveCylinder - implement picking of a hollow cylinder
Select3D_SensitiveCircle now inherits directly from Select3D_SensitiveEntity.
The sensitive circle sector is created using the Select3D_SensitivePoly class directly.

Added appropriate methods for selecting sensitive circles.
Added parameter myIsHollow to Select3D_SensitiveCylinder class.
It allows you to search for intersections with cylinders without covers.

The Draw vcircle command has been extended with UStart and UEnd parameters
to create a sector of a circle.

Added tests: vselect/cone_cylinder/circle_sector
             vselect/cone_cylinder/circle_wire
             vselect/cone_cylinder/filled_circle
             vselect/cone_cylinder/transformed
             vselect/cone_cylinder/hollow_cone_cyl
2022-08-26 17:38:19 +03:00
kgv
6a920e0243 0032419: Coding Rules - revert Overlaps() methods to SelectBasics_SelectingVolumeManager as deprecated aliases
Deprecated Overlaps() methods have been moved from subclass SelectMgr_SelectingVolumeManager
to the base class SelectBasics_SelectingVolumeManager,
so that they are actually accessible within Select3D_SensitiveEntity::Matches() implementations.

Several methods have been marked as pure virtual in the base interface.
Second SelectMgr_BaseIntersector::OverlapsPolygon() has been dropped from virtual interface
as useless (trivially replaceable).
2021-06-04 19:10:46 +03:00
mkrylova
03c9cc86c6 0032337: Visualization - rename Overlaps() method in selection to more self-describable names
- renamed Overlaps and hasOverlap overloaded methods to self-describable names
2021-05-26 20:02:42 +03:00
osa
e1eb39d29d 0032365: Visualization - refactoring of viewer selector
Add SelectMgr_BaseIntersector class as base intersector that can have any geometry not only frustum.
Remove cached static array of selecting volumes from selecting volume manager. Keep only one the latest active selection volume.
Change initialization interface of active volume frustum inside of selecting volume manager: Init*SelectingVolume(), set required parameters, BuildSelectingVolume(). Mark existing BuildSelectingVolume() methods as deprecated.
Use SelectMgr_SelectionType instead of SelectBasics_SelectingVolumeManager::SelectionType (the last one is marked as deprecated).
Add interface GetViewRayDirection() to selecting volume manager to get view ray direction (instead of computation it as vector from near to far point).
Add interface IsScalableActiveVolume() to selecting volume manager to check possibility of scaling of current active selecting volume.
2021-05-22 10:36:39 +03:00
luz paz
316ea29318 0031939: Coding - correction of spelling errors in comments [part 10]
Fix various typos via codespell.
2021-04-22 14:50:47 +03:00
age
6a2fb7a1d1 0031757: Visualization - Prebuild BVH for Select3D_SensitiveEntity in separate threads
- Added a new mode in SelectMgr_ViewerSelector for computing BVH for Select3D_SensitiveEntity in background which can be activated via method SelectMgr_ViewerSelector::SetToPrebuildBVH(). Default behavior has not been changed.
- New class SelectMgr_BVHThreadPool manages background processing of BVH building queue.
- Added Select3D_SensitiveEntity::ToBuildBVH() method that checks if BVH (if it used) is in invalidated state. Defined this method for all standard classes inherited from Select3D_SensitiveEntity.
2020-09-18 17:46:57 +03:00
mzernova
a24a782174 0031440: Visualization - Impossible to make common behaviour for multi-selection in viewer
A special mode for the selecting by polygon is added to select only completely overlapping objects.

In order to track the sensitives that were included completely by defined polygon, the boundary points of the polygonal frustrum are stored in the variable myBoundaryPoints.

If an sensitive intersects with at least one of the frustrums from myFrustums, then checking whether this object intersects with borders using the isIntersectBoundary method; if not, then the sensitive were included completely by defined polygon.

Because the polygon can be concave, then to check the sensitive were included completely by defined polygon, it is not enough to check of all its points, it is necessary that the edges of the sensitive do not intersect polygonal frustrum. To do this, for polygonal selection, a call to the Overlaps method for a point was replaced by a call to a segment where necessary.

bugs/vis/bug31440: test case added
2020-04-23 10:44:30 +03:00
kgv
7f24b768c3 0031458: Visualization - refine classes across Prs3d and StdPrs packages
Prs3d::GetDeflection() has been moved to StdPrs_ToolTriangulatedShape::GetDeflection().
Prs3d_ShapeTool has been moved to StdPrs_ShapeTool.
Code collecting free edges on Poly_Triangulation
has been moved out from StdPrs_WFShape to Prs3d::AddFreeEdges().
StdPrs_BndBox has been moved to Prs3d_BndBox.
Geom_Transformation has been replaced by TopLoc_Datum3D within visualization classes.

Select3D_SensitiveCircle constructor now takes gp_Circ instead of Geom_Circle.
StdSelect_ViewerSelector3d has been moved to SelectMgr_ViewerSelector3d.
Methods ::GetPoint3d() and ::ArrayBounds() has been moved
from subclass Select3D_SensitiveCircle to the base class Select3D_SensitiveCurve.
StdSelect_ViewerSelector3d::computeSensitivePrs() has been moved to SelectMgr::ComputeSensitivePrs().

Removed unused declarations StdSelect_Prs, StdSelect_DisplayMode,
StdSelect_SensitivityMode, StdSelect_TypeOfResult, SelectMgr_SOPtr, TColQuantity.

Package Graphic3d has been moved from TKV3d to TKService.
2020-03-27 17:58:02 +03:00
kgv
0ef04197f7 0030687: Visualization - remove redundant interfaces SelectBasics_EntityOwner and SelectBasics_SensitiveEntity
SelectBasics_EntityOwner has been merged into SelectMgr_EntityOwner.
Unused property SelectMgr_EntityOwner::ResetLocation() has been removed.
SelectBasics package has been moved from TKService to TKV3d.

SelectBasics_SensitiveEntity has been merged into Select3D_SensitiveEntity.
2019-05-21 19:42:15 +03:00
mnv
170175554f 0029938: Visualization - SelectMgr_ViewerSelector::PickedPoint() should return point lying on an object
Extended SelectBasics_PickResult structure by myObjPickedPnt field, which contained the value of the 3d point on the selected object.
Changed all Overlaps methods. Parameter theDepth replaced on object of the structure SelectBasics_PickResult. This approach will be able to add new fields to SelectBasics_PickResult structure without big changes in modules which contained Overlaps method.
2018-08-02 18:47:38 +03:00
kgv
0609d8ee53 0028778: Coding Rules - clean up confusing code from Select3D 2017-05-26 14:48:57 +03:00
vpa
7d46a9ed8b 0027477: Visualization - Select3D_SensitiveCircle always return infinite depth value in boundary mode
- unnecessary re-initialization of pick result was removed from Select3D_SensitiveCircle;
- test case for issue #27477
2016-05-27 11:57:35 +03:00
abv
92efcf78a6 0026936: Drawbacks of inlining in new type system in OCCT 7.0 -- automatic
Automatic restore of IMPLEMENT_STANDARD_RTTIEXT macro (upgrade -rtti)
2015-12-04 14:15:06 +03:00
vpa
3bf9a45f7a 0026195: Visualization - optimize selection algorithms
- initial transformation of triangulation is now applied to selecting frustum;
- switched from NCollection_Vec3 to gp collections to avoid conversions and usage of macros;
- calculation of frustum was refactored to reduce its build time;
- double pixel tolerances for selection were replaced by integer ones;
- switched to splitting along the main axis only in SelectMgr BVH selection primitive sets.
2015-09-10 15:00:04 +03:00
kgv
ee2038c00a 0026610: Configuration - workaround vc12 compilation error in Select3D_SensitiveCircle (2 overloads have similar conversions)
Cast bool to Standard_Boolean explicitly.
2015-09-03 14:42:41 +03:00
abv
ec357c5cbb 0024947: Redesign OCCT legacy type system -- automatic
Automatic upgrade with command "occt_upgdare . -rtti"
2015-07-11 11:06:11 +03:00
vpa
14cda02f82 0026217: Visualization, Select3D_SensitiveCircle - fix compilation with CLang for iOS
Inclusion detection for filled sensitive circles was corrected
2015-05-21 13:30:08 +03:00
vpa
2157d6ac63 0026147: Visualization - restore the ability to pick only fully included objects in rectangular selection
2 modes of rectangular selection are available: inclusion-only and overlap-allowing;
The modes can be switched using method AllowOverlapDetection from StdSelect_ViewerSelector3d;
BVH for sensitive entities now builds if there is more than max number of leafs in collection;
Added option -allowoverlap to command vselect;
Interactive rectangular selection in Draw is now available in 2 modes:
- if the user starts selection from upper corners, only fully included objects will be selected;
- if the user starts selection from lower corners, both partially and fully overlapped objects will be selected.
2015-05-08 08:54:08 +03:00
vpa
f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00
abv
857ffd5e57 0024814: Avoid using explicit names of Handle classes
Sources corrected replacing Handle_XXX by Handle(XXX)
2014-04-22 18:36:12 +04:00
abv
d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00
bugmster
973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00
apl
4269bd1b11 0024070: OpenGL capped object-level clipping planes
Graphical clipping:
- Use "Graphic3d_ClipPlane" to defined clipping for PrsMgr_PresentableObject (local clipping), for V3d_View (global clipping).

Get rid of old implementations:
- Remove Visual3d_ClipPlane.
- Port V3d_Plane to Graphic3d_ClipPlane core.

Selection Sensitives:
- Port "Matches" method to add full set of arguments (SelectBasics_PickArgs), including min-max depth coming from selector.
- Get rid of transient data for pair Matches -> ComputeDepth.
- Extend SelectMgr_ViewerSelector::LoadResult to work with local clipping, add virtual callbacks to compute globa/local depth clipping for picking.

Capping rendering algorithm:
- Recursive rendering algorithm for OpenGl_Groups.
- Introduced Rendering filter for groups.

Clipping plane management in TKOpenGl:
- Added OpenGl_ClippingState to OpenGl_Context.

DRAWEXE commands:
- Ported "vclipplane" command for new approach.
- Added "vsettexturemode" command for changing texture details in views (enable / disable textures).

Correct DownCast syntax (compilation error)

Fix new compiler warnings

tests/bugs/vis/bug22906 migrated to the new vclipplane syntax
2013-09-20 12:09:54 +04:00
kgv
aec37c1569 0023728: Unused variables "Tolu" and "Tolv" in Select3D 2013-02-01 16:27:48 +04:00
bugmaster
b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00
AAA
ceae62f08e 0022554: Application hangs on selection 2012-03-05 19:33:08 +04:00
SAN, AAA
ac04d1012c 0012121: Optimization of existing selection classes 2012-03-05 19:31:55 +04:00
AAA
329843e245 0022018: Select3D_SensitiveCircle::Matches(): DMin parameter left uninitialized 2012-03-05 19:31:07 +04:00
bugmaster
81bba7173e Replacing french comments by english one 2012-03-05 19:28:25 +04:00
bugmaster
7fd59977df Integration of OCCT 6.5.0 from SVN 2012-03-05 19:23:40 +04:00