The PerformIntersectionAtEnd code is currently not handling all the faces
correctly. If it retrieves Face[0] as F, it can happen that the previously
ran code didn't actually retrieve any faces in this array at all.
For example when:
* "if (nface==3)" is true
- "if (!findonf1)" is true (doesn't assign any faces to this array)
- "if (!findonf2)" is true (doesn't assign any faces to this array)
- "if (state == ChFiDS_OnSame)" is not true (because it is
ChFiDS_AllSame)
- "if (findonf1 && !isOnSame1)" cannot be true (see above, but would
handle faces)
- "if (findonf2 && !isOnSame2)" cannot be true (see above, but would
handle faces)
- "if (isOnSame2)" is false (but would also handle faces)
Since no faces were assigned here, F would be a NULL face. As result, the
function will crash when trying to access the Surface behind the face via
`BRep_Tool::Surface(F);`.
While the best approach would be to identify the implementation bug in the
algorithm behind PerformIntersectionAtEnd, a check + exception is used
instead because the actual algorithm is not known.
Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
The ChFi3d_IsInFront code is currently not handling all the combinations
correctly. For example, if `if(fd1->IndexOfS2() == fd2->IndexOfS2())` is
true, it can happen that the `TopoDS::Face(DStr.Shape(fd1->Index(jf1)))`
returns a Face with entity == NULL. The subsequent usage of this NULL face
in `BRep_Tool::Parameters( Vtx, face )` will then cause a segfault.
While the best approach would be to identify the implementation bug in the
algorithm behind PChFi3d_IsInFron, a check + exception is used instead
because the actual algorithm is not known.
Signed-off-by: Charlemagne Lasse <charlemagnelasse@gmail.com>
IntTools/IntTools_BeanFaceIntersector.cxx - calculation of deflection for surface bnd box is added
tests/bugs/modalg_8/bug32942,bug32943,bug32944,bug32945 - new test cases added
1. Modify method IntPatch_ALineToWLine::MakeWLine: add correction of end points of each line on 2 surfaces if an end point is a pole on a surface.
2. Modify method IntPatch_WLine::ComputeVertexParameters: adjust a point on curve to corresponding vertex the following way: set 3D point as the point of the vertex and 2D points as the points of the point on curve.