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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-21 10:13:43 +03:00

3 Commits

Author SHA1 Message Date
sshutina
a516227511 0031354: Visualization - Dump improvement for V3d, Graphic3d, Aspect
- do not dump light in view as it's dumped in the viewer
2020-09-04 18:14:24 +03:00
kgv
158f2931a7 0031004: Coding - eliminate warnings issued by gcc 9.1.0
Fixed -Wrestrict warning within OSD::SetSignal().

Fixed -Wdeprecated-copy warning by adding missing counterpart
in pair copy constructor / assignment operator or by removing trivial constructor.

AdvApp2Var_Node, AdvApp2Var_Patch are now declared as Handle.
AdvApp2Var_Iso is now passed by Handle.

Disabled operator= for TDF_Transaction and TDF_IDFilter.

Standard.cxx - fixed GCC version mischeck causing building failure with experimental GCC versions.

TopOpeBRepDS_EXPORT.cxx - fixed -Wmaybe-uninitialized warnings.
2020-05-15 18:08:07 +03:00
apl
825aa485a3 0026344: Visualization - provide a support of zoom persistent selection
1) New Graphic3d_TransformPers structure for defining parameters and algorithm methods, featuring:
    a) application of transformation to projection and world view matrices;
    b) computation of model-world transformation of persistent object;
    c) computation of transformed bounding box of persistent object.

2) Transform persistence algorithm does not make any changes to model-world transformation of object (deals with projection and world view matrices only), thus making possible to employ local transformation in a usual way.

3) Support of BVH selection for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

4) Support efficient frustum culling for transform persistent objects (pan, rotate, zoom, trihedron persistence only).

5) Support of z-fitting algorithm for world-view space transform persistent objects (rotate, zoom persistence only).

6) Rewrite usage of transform persistence structures and utilities classes:
    a) Replaced Graphic3d_CTransPers, TEL_TRANSFORM_PERSISTENCE by Graphic3d_TransformPers;
    b) Move functions from OpenGl_Utils.hxx to Graphic3d_TransformUtils.hxx;
    c) Extract matrix stack class from OpenGl_Utils.hxx to OpenGl_MatrixStack.hxx;

7) New class Graphic3d_WorldViewProjState to keep track of projection, world view matrices changes for a camera.

8) New test case bugs/vis/bug26344.

9) Renamed method Graphic3d_Camera::ModelViewState of  to ::WorldViewState for consistency.
2015-07-29 13:39:27 +03:00