1) Add SelectMgr_EntityOwner::IsSelected() and SelectMgr_EntityOwner::SetSelected() methods to determine if corresponding entity is selected.
They replace functionality of SelectMgr_EntityOwner::State() methods that are deprecated now.
2) AIS_InteractiveContext::ToHilightSelected() and AIS_InteractiveContext::SetToHilightSelected() is to be used to enable highlighting of selected objects.
3) By default selected objects are highlighted (new behavior)
4) Add ViewerTest_ViewerCommands: vhighlightselected command to enable/disable 'highlight selected objects' mode.
5) AIS_LocalContext, AIS_InteractiveContext : style changes in Select and ShiftSelect methods.
6) Add test cases /bugs/vis bug23649_1 and /bugs/vis bug23649_2 to test highlighting of selected objects in local context.
7) Add test cases /bugs/vis bug23649_3 and /bugs/vis bug23649_4 to test highlighting of selected objects in neutral point.
Updated test case
camera movement
AutoZFit operation now may be applied on Visual3d_View level.
Visual3d_View tracks Graphic3d_Structure updates and call AutoZFit within
Visual3d_View::Redraw if necessary.
In order to get AutoZFit functionality on Visual3d_View level ZfitAll
method moved from V3d_View into Graphic3d_Camera. AutoZFit method and
AutoZFitMode flag now part of Visual3d_View.
Test case for issue CR24996
Aspect_GenId::Available(), include size of the queue with recently freed identifiers
Aspect_GenId.cxx - remove tabulation symbols
Test cases for issue CR25052
Implement SAT intersection tests and frustum culling algorithm using BVH trees.
New Draw command vfrustumculling to manage frustum culling.
Add test cases bugs/vis/bug24307_1 and bugs/vis/bug24307_2.
Remove CALL_DEF_BOUNDBOX and CALL_DEF_BOUNDS.
StdPrs_ShadedShape, add flag theToExploreSolids to method ::Add().
Previously the tool collected triagnulations from all Faces into single graphic group.
The automated algorithm for back-face culling activation has to disable culling
when within closed Solids single Compound contains also open Shells.
Now tool is able to optionally (enabled by default) split these two categories of primitives
into dedicated groups with independent back-face culling settings.
In addition, this closed flag is now stored in Graphic3d_Group::myIsClosed which allows
capping algorithm OpenGl_CappingAlgo to automatically filter improper groups.
Fast shading presentation update on setting color, material and transparency for AIS_Shape:
- Iterate through all groups not only last one.
- Iterate through all presentation (to change presentations in all viewers).
Added test cases bugs/vis/bug2883_1 and bugs/vis/bug2883_2
Added command vsetedgetype; added test case bugs/vis/bug6897 to test edge type management.
vunsetedgetype DRAW command was added and test case was updated.
added -force option to set edge type commands to force redisplay.
Otherwise primitive aspects are updated without object redisplaying.
Remove ViewerTest_Tool, keep only one unified way to create viewer using ViewerTest - ViewerTest::ViewerInit().
Remove test case bugs/vis/buc60851 and command BUC60851.
Added test case bugs/xde/bug24430
Improve consistency and visual appearance of predefined OCCT materials in various rendering modes, including ray-tracing:
- Increase the specular exponents (shininesses) for metallic surfaces: Brass, Bronze, Copper, Gold, Pewter, Silver, Steel, Chrome, Aluminum.
- Revise specular colors for metals: Copper, Gold, Aluminum, Silver (according to "Real-Time Rendering, 3rd Edition", AK Peters 2008).
- Increase diffuse reflection of metals: Silver, Aluminum, Chrome (to make them brighter in OpenGL mode).
- Extend Material definition by Refraction Index.
Advanced rendering methods based on shaders or ray-tracing can utilize it to produce refraction effects.
In addition:
- Introduce three translucent materials: Water, Glass, and Diamond.
- Add Charcoal for modeling dark diffuse surfaces.
Add new TCL-based sample (materials.tcl) and test case (tests/v3d/materials/bug24855).
If specific layer setting is not enabled, default value extracted from current OpenGl state will be used.
Default value fix.
Updated test case bugs/vis/bug24867
Linux warning fixed.
AIS_Shape, ::SetColor(), ::SetMaterial(), ::SetTransparency(), ::SetWidth() - improve consistency.
Setup color for marker aspect as well.
vaspects - new command superseeds vsetcolor, vsetmaterial, vsettransparancy, vsetwidth
and their unset analogs. Improve syntax and arguments validation.
OpenGl_AspectMarker::SetAspect() - do not reset myMarkerSize when sprite is unchanged.
Extend NCollection_IndexedDataMap - Iterator::Key() and FindFromKey() with value copying.
Add test case bugs vis bug24762_coloredshape.
From now on, the panning behavior of V3d_View completely corresponds to equal operations with camera. There is no more confusing "Center" property and "ProjectionShift" which were used to introduce composite panning, while respecting view referential points: At, Eye unchanged. The V3d_View::FitAll approach has been rewritten to do "fit all" geometrically, operating with frustum, to make it working for both orthographic and perspective projections.
1) Getting rid of ProjectionShift and Center property:
- Removed ProjectionShift property of Graphic3d_Camera.
- Removed confusing Center property of V3d_View (related to projection shift).
- Removed redundant code related to the Center property of V3d_View.
- Removed WindowLimit method of Graphic3d_Camera - no more used.
2) Improvements of fit all and selector:
- Improved FitAll operation of V3d_View and reused it in NIS_View - the perspective projection is now handled correctly.
- Revised code of Select3D_Projector class - can be defined with any given projection and model-view matrices.
- Modified StdSelect_ViewerSelector3d and ensured that panning, zooming and going into the view do not lead to unwanted re-projection of sensitives. The handling of perspective selection is revised.
- Take into account graphical boundaries of infinite structure on ZFitAll.
3) Improvements of camera:
- Introduced new z range scale parameter for V3d_View::AutoZFit. See, V3d_View::AutoZFitMode.
- Allow negative ZNear, ZFar for orthographic camera to avoid clipping of viewed model.
- Moved camera ZNear, ZFar validity checks to V3d_View level.
- Use more meaningful Standard_ShortReal relative precision for ZNear, ZFar ranges computed by ZFitAll.
- Use Standard_Real type for camera projection and orientation matrices.
- Extended camera to generate both Standard_Real and Standard_ShortReal transformation matrices using the same matrix evaluation methods and converted input parameters.
Correcting picking tests for perspective view
Modify v3d face test cases for 1px changes in face picking
Modified test cases for new arguments of vviewparams DRAWEXE command
Added methods to specify Image_PixMap as texture source to AIS_TexturedShape and Graphic3d_TextureRoot.
Modified internal class MeshVS_ImageTexture2D, originally used for the purpose of sourcing texture as Image_PixMap.
AIS_TexturedShape class:
- Get rid from cdl declaration.
- Remove unused and uninitialized field myDeflection / method Deflection().
- Improve class documentation.
- Use Graphic3d_NOT_2D_UNKNOWN instead of -1.
- Use myIsCustomOrigin and myToScale flags to use/ignore custom values.
Graphic3d_StructureManager::ReComputeStructures() method was corrected to consider all child (connected) structures.
Corrected remarks: added image dump in test case; corrected method name.
AIS_Dimension::GetTextPosition() and AIS_Dimension::SetTextPosition() methods were added.
Added possibility to set and unset text label alignment respectively to the attach points after text position changed.
Added test cases to check text positioning with dimension parameters and with setting 3D point.
Corrected DRAW commands vmovedim, vangledim, vdistdim, vradiusdim.
Corrections of AIS_Dimension::SetTextPosition(): aspect parameters are not changed inside it.
Layout mode was removed; test cases and vdimparams, vdimension commands were corrected.
remarks: coding style, removing redundant code of LayoutMode enumeration.
1) Used more accurate Select3D_SensitiveTriangulation instead of Select3D_SensitiveFace for rectangular sensitives in AIS_Plane::ComputeSelection, AIS_Dimension::ComputeSelection
2) Test case for CR24564
1) Allow AIS_InteractiveContext::Update to check, re-project and recompute selection structures even if presentations are not "to be updated".
2) Test case bugs vis bug24569.
Small correction of test case for issue CR24569
StdPrs_ToolShadedShape::IsClosed():
- return true if shape is closed Solid (NOT just free closed Shell)
- accept compound of closed Solids as well
- ignore Solids with incomplete triangulation
TKOpenGl, automatically disable back face culling when:
- clipping/capping planes are in effect
- for translucent objects
Update bug23227 test case (now back faces are clipped).
OpenGl_Workspace::AspectFace() - disable culling in case of hatched style
- Fixed invalid presentation of dimension highlight.
- Fixed bug on switching between selection modes. Individual sensitive entities generated for each selection mode.
- Revised selection: AIS_DimensionSelectionMode enumeration added, redundant AIS_DimensionDisplayMode is removed.
- Revised entity owner usage: used standard SelectMgr_EntityOwner for neutral selection, AIS_DimensionOwner for "line", "text" selection modes.
- Made arrows selectable.
- Got rid of predefined arrow angle. The arrow angle is now taken from dimension aspect.
- The 3D text is now centered by bounding box for better alignment.
1. Modified test cases to improve using of Japanese characters
bugs vis bug22149
bugs vis bug22796_2
2. Modified test case bugs vis bug23813 to avoid regression caused by using vdump command with non-default parameters on remote PCs
bugs vis bug23813
3. Behavior change of test case de iges_2 B1 in DEBUG mode on Linux and Windows platforms (OCC24442)
de iges_2 B1
Corrected DRAWEXE "vselmode" command.
Added test case.
corrected test cases
- 24293 failed due to initialization view without "name".
- 24374 adjusted, the test case was initially incorrect.
Modified test cases bugs/vis/bug24293 and bugs/vis/bug24374