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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-03 17:56:21 +03:00

210 Commits

Author SHA1 Message Date
mnv
2a33274558 0029076: Visualization - implement element shrinking Shader
Aspect_IS_HOLLOW now an alias to Aspect_IS_EMPTY and Aspect_IS_HIDDENLINE does not implicitly enables mesh edges,
so that Graphic3d_AspectFillArea3d::SetDrawEdges() should be set independently.

OpenGl_ShaderManager now provides built-in GLSL programs for drawing mesh edges
in single pass (and on OpenGL ES which does not provide glPolygonMode()).

Graphic3d_RenderingParams::ToEnableAlphaToCoverage is now enabled by default
and properly handled at TKOpenGl level - enables coverage for Graphic3d_AlphaMode_Mask primitives.

OpenGl_PrimitiveArray now uses GLSL programs instead of glPolygonMode() by default,
which can be managed by OpenGl_Caps::usePolygonMode flag (desktop OpenGL only).
glPolygonMode() is also used as fallback regardless OpenGl_Caps::usePolygonMode flag
when GLSL programs are not supported (Geometry Shaders are required)
or stipple line style is required (not implemented within Face GLSL).

vaspects command has been extended by -setInterior -setDrawEdges -setEdgeColor -setEdgeType -setEdgeWidth
arguments replacing vsetinteriorstyle/vsetedgetype/vunsetedgetype commands.
vaspects now accepts arguments without "set" prefix.
ViewerTest::ParseColor() now parses RGBA color.

Redundant command BUC60738 has been removed.
AIS_ColorScale - fixed usage of uninitialized FillArea aspects.
2019-02-22 16:23:35 +03:00
aba
f15c5f90c3 0030291: Visualization - manipulator crashes when is attached with scaling mode disabled
- in ComputeSelection() method checks are added to avoid taking triangulation of manipulator parts that are not computed
2018-10-25 19:22:15 +03:00
kgv
6f26baa0fc 0029975: Visualization - Graphic3d_ClipPlane::ProbeBox() returns Out for fully In box 2018-07-27 16:19:04 +03:00
mnv
98b15dbfce 0029823: Visualization, TKOpenGl - highlighting by Bounding Box mistreats Local Transformation
The problem when object transformation was applied to the bounding box twice has been fixed in OpenGl_Structure.
OpenGl_ShaderManager has been extended with GLSL program drawing bounding box.
OpenGl_Structure does not create extra Groups for drawing bounding box.
2018-07-06 15:56:27 +03:00
kgv
12280e4bfc 0029885: Visualization, AIS_Manipulator - Translation is done in wrong direction depending on Camera orientation
AIS_Manipulator::ObjectTransformation() has ceased to use undefined point for myStartPick initialization within AIS_MM_Translation mode.
AIS_MM_Scaling cas has been merged into AIS_MM_Translation to reduce code duplication.
Extrema_ExtElC/IntAna_IntConicQuad are now used directly instead of more generic GeomAPI_ExtremaCurveCurve/GeomAPI_IntCS.
2018-06-23 13:33:10 +03:00
kgv
25c35042b6 0029729: Visualization, Graphic3d_ClipPlane - add support of clipping plane chains
Graphic3d_ClipPlane now can define a Chain of Planes (logical AND).
OpenGl_ShaderManager - added new GLSL sub-programs for clipping plane chains.
Bnd_Range::TrimFrom(), ::TrimTo() - added auxiliary methods for trimming the range.
SelectMgr_ViewClipRange now handles non-continuous clipping range.
Graphic3d_SequenceOfHClipPlane now aggregates NCollection_Sequence instead of inheritance.
OpenGl_CappingPlaneResource - triangulation has been adjusted to make front face following CCW order.
2018-06-14 14:03:02 +03:00
kgv
8a5905801c 0029724: Visualization - add AIS_InteractiveContext::ClearDetected() undoing MoveTo() dynamic highlighting
Introduced new method AIS_InteractiveContext::ClearDetected() allowing
to reset the list of detected objects and clear dynamically highlighted
entity under mouse cursor after previous AIS_InteractiveContext::MoveTo().

vmoveto command has been extended with new argument -reset.
2018-05-24 15:36:20 +03:00
nds
b4dfd43648 0029739: Draw Harness - vdonly does not hide displayed objects 2018-05-23 06:57:17 +03:00
kgv
f29de68237 0029602: Visualization, TKOpenGl - Size Culling is not properly handled within Perspective projection
OpenGl_BVHTreeSelector::isTooSmall() now takes into account distance
the distance between camera Eye and object Center
within perspective projection.
2018-03-22 19:51:37 +03:00
nds
d4efee2bfa 0029356: Modeling Algorithms - GCPnts_TangentialDeflection hangs on specific curve
While UV Iso parameters are obtained in StdPrs_Isolines, UV limits should be applied only if face bounds has infinite values.
In the issue case, the UV values are greater than UVLimits and not infinite. This fix makes possible to have correct Iso lines in presentation without modification of UV limits beforehead.
2018-03-16 14:56:20 +03:00
kgv
c40eb6b950 0029517: Visualization - introduce AlphaMode property defining alpha value handling options 2018-03-02 15:27:53 +03:00
anv
dc89236fee 0029097: Visualization - allow picking Graphic3d_TypeOfShadingModel per-object
Graphic3d_AspectFillArea3d has been extended by new property ::ShadingModel(),
which is set to Graphic3d_TOSM_DEFAULT by default.
The new API allows assigning Shading Model to specific Primitive Array groups
instead of entire Viewer, which was the only possibility before.

Graphic3d_TypeOfShadingModel has been extended with Graphic3d_TOSM_DEFAULT value
meaining that Shading Model defined as default for the Viewer should be used.
Graphic3d_TOSM_NONE has been renamed to Graphic3d_TOSM_UNLIT.
Documentation of Shading Models has been improved by more details.

V3d_TypeOfShadingModel enumeration has been merged into Graphic3d_TypeOfShadingModel
avoiding duplicated definitions and confusion.
Old values has been left for compatibility with old code and can be marked deprecated in future.

Draw Harness command vaspects has been extended by new argument -setShadingModel
for testing Shading Models assigned to entire objects.

OpenGl_SetOfShaderPrograms now holds an array of Shading Models.
OpenGl_ShaderManager interface has been modified and now requires enumeration as input
in several places where Boolean flags have been used previously
(methods ::BindFaceProgram(), ::BindLineProgram(), ::BindMarkerProgram()).

OpenGl_Workspace now defines default (undefined) OpenGl_AspectFace as Graphic3d_TOSM_UNLIT
to simplify indication of primitive groups with undefined Fill Area aspects,
and so that Graphic3d_TOSM_UNLIT set as default Shading Model will not make artifacts on Lines and Markers.

AIS_Manipulator::Axis::Compute() - added missing initialization of Fill Area aspects (leading to undefined behavior).
2018-02-22 11:32:55 +03:00
kgv
992ed6b3c0 0029290: Visualization, TKOpenGl - allow defining Light source per ZLayer
Graphic3d_CLight is now defined as a class inheriting Standard_Transient,
so that it's fields now should be accessed through methods.
Graphic3d_CLight::IsEnabled() - new property allowing to disable light source everywhere.
Confusing alias OpenGl_Light has been removed.

Graphic3d_CLight::SetAttenuation() - the upper limit 1.0 of attenuation factors has been removed
since it contradicts to OpenGL specs and does not make sense.

Graphic3d_ZLayerSettings::Lights() - light sources list is now property of ZLayer.
When defined, it overrides light sources defined for View/Viewer.
New class Graphic3d_LightSet has been defined to define a set of light sources.

V3d_Light - removed obsolete interface for debug drawing lights sources.
V3d_Light is now an alias to Graphic3d_CLight.
V3d_TypeOfLight is now defined as a typedef to Graphic3d_TypeOfLightSource.
2017-11-30 23:09:23 +03:00
kgv
daf73ab7c9 0029283: Visualization - allow defining more than 8 light sources
OpenGl_ShaderManager now overrides THE_MAX_LIGHTS within built-in shading programs
so that maximum number of lights is now limited only by OpenGL hardware
(e.g. length of GLSL program, number of defined uniforms, result performance, etc.).
THE_MAX_CLIP_PLANES is now also defined by OpenGl_ShaderManager,
so that unused lights and clipping planes do not reserve extra uniforms in GLSL programs.

V3d_View::SetLightOn() does not throw exception anymore, when the number of lights exceeds 8.
Instead, OpenGl_ShaderManager::PushLightSourceState() emits warning
in case of usage of FFP providing consistent behavior with Clipping Planes number limit.
2017-11-09 18:08:34 +03:00
kgv
f88457e638 0029300: Visualization, TKOpenGl - provide depth pre-pass option
OpenGl_LayerList::Render() now handles new option Graphic3d_RenderingParams::ToEnableDepthPrepass
which prepends additional pass to rendering pipeline filling Depth Buffer in advance.
2017-11-09 18:08:16 +03:00
kgv
4ecf34cce7 0029295: Visualization, TKOpenGl - provide distance culling option
Graphic3d_ZLayerSettings::CullingDistance() and ::CullingSize() - added
new properties configuring culling of small and distant objects, disabled by default.
OpenGl_BVHTreeSelector now handles size culling and distance culling in addition to frustom culling.
2017-11-09 18:08:05 +03:00
kgv
8c3237d451 0028069: Visualization, TKOpenGl - handle flat shading model within GLSL programs 2017-09-28 10:36:05 +03:00
kgv
8e0a2b19ab 0029074: Visualization, TKOpenGl - support Geometry Shader definition
Graphic3d_TypeOfShaderObject enumeration has been extended by Geometry shader object type.
OpenGl_ShaderProgram::Initialize() processes new shader object types when supported by OpenGL version.
Declarations.glsl has been fixed so that occFragColor is defined only for
Fragment Shader object only (by handling new FRAGMENT_SHADER macros).

Improved documentation of Graphic3d_ArrayOfPrimitives class.

vshader Draw Harness command has been extended to support definition
of Shader Object types other than Vertex and Fragment shader.
2017-09-22 11:51:36 +03:00
kgv
3ed88facdb 0029084: Visualization, AIS_Manipulator - broken transformation is applied at Rotation angles near to Pi
AIS_Manipulator::ObjectTransformation() - fixed using of manipulator axes
with temporarily applied transformation (when BehaviorOnTransform::FollowRotation is TRUE).
Start axes orientation (at the beginning of Rotation) is now used instead.
2017-09-22 11:51:33 +03:00
apv
cba287d62a Update of tests database
Test for 0025930: thickness of spherical cap is invalid
Test for 0025939: SIGSEGV in MakeThickSolid
Test for 0025940: MakeThickSolid creates C0 continuous edges
Test for 0026604: GeomFill_Pipe doesn't fit given bounds
Test for 0026655: ChFi3d_Builder algorithm fails to build fillets if some input edges connect with seam edges
Test for 0026697: BRepFeat_MakePrism returns empty compound
Test for 0026716: Mesher cannot create a mesh of brep model due to ShapeFix_Wire::FixShifted()
Test for 0026735: Adjacent perpendicular edges are detected as overlapped by DRAW command checkoverlap.
Test for 0026793: General Fuse algorithm produces incorrect result
Test for 0026795: Unable to perform General Fuse operation on the attached faces
Test for 0026842: bopsection result does not contain any edges.
Test for 0026882: Edge/Edge intersection algorithm produces incorrect result
Test for 0026883: Wrong result of Boolean Operation
Test for 0026889: Very poor mesh result from shape
Test for 0026928: Edges are meshed too coarsly
Test for 0026933: Section works unstably due to incorrect work of the method IsExistingPaveBlock
Test for 0026943: Wrong projection of helix on cylinder by ShapeConstruct_ProjectCurveOnSurface
Test for 0026957: Unify same domain operation is slow for multiple shells
Test for 0026978: Interactive selection is insensitive to swept shell
Test for 0027004: ShapeUpgrade_UnifySameDomain produces invalid result
Test for 0026280: Mechanism 'ShapeFix' is unable to heal a shape
Test for 0026282: Mechanism 'ShapeFix' has errors revealed by wire tool 'FixTails'
Test for 0026291: BRepMesh produces mesh with gap on the attached shape
Test for 0026382: BRepMesh produces internal nodes outside the face interior
Test for 0027453: Wrongly meshed surface
Test for 0027524: The command checkshape does not find the maximal deviation between curves representations
Test for 0026225: Wrong result of chamfer in case of coinciding bound of chamfer's surface with bound of a face
Test for 0026295: Sweep fails with BRepFill_ContactOnBorder
Test for 0026374: GeomFill_Profiler fails to unify BSplines if one has knot distance less than PConf
Test for 0026558: Failing to build isoline for offset surface
Test for 0026563: Boolean cut operation in new API multi-tool mode performs fuse instead of cut
Test for 0026568: Exception when creating pipe
Test for 0027419: Incorrect result of Edge/Face intersection
Test for 0027469: Regression vs 6.9.1: Wrong result of Edge/Face intersection
Test for 0027471: Wrong result of pipe
Test for 0027472: Wrong result of cut
Test for 0027614: Sewing returns result with too high tolerance
Test for 0026154: Visualization - v3d viewer grid disappears due to automatic z-fit
Test for 0026174: Loss of color after the second write of file (iges).
2017-08-18 12:13:40 +03:00
kgv
08f8a1854d 0025382: Visualization, TKOpenGl - improved video recording capability
Image_VideoRecorder - added new class for video recording using FFmpeg framework.
Draw Harness command vanimation has been extended with new options for video recording.
New optional dependency has been introduced - CSF_FFmpeg.
2017-07-31 17:37:07 +03:00
nds
948c552acd 0028850: Visualization - Length dimension along Horizontal/Vertical axes
AIS_LengthDimension interface was extended to allow setting a custom dimension direction.
The value of dimension in this case is equal to projection of the distance between dimension attributes(points) to this direction.

vlengthparam command is implemented to set custom length direction in DRAW.
2017-07-28 15:34:51 +03:00
kgv
cc8cbabe5c 0028912: Visualization, TKOpenGl - multi-texture support
Graphic3d_AspectFillArea3d now stores array of textures.
Graphic3d_TextureParams stores texture unit for mapping texture.

OpenGl_Context::BindTextures() - context now manages the set of active textures.
Related code has been removed from OpenGl_Workspace.

OpenGl_Sampler has been extended to hold texture parameters structure.
OpenGl_Texture now holds OpenGl_Sampler instance as class field.
OpenGl_Texture inherits new class OpenGl_NamedResource and holds
texture identifier used for sharing resource in OpenGl_Context.

OpenGl_RaytraceGeometry now creates bindless textures taking
Sampler object directly from OpenGl_Texture.
OpenGl_Context::BindTextures() automatically recreates immutable
Sampler Object on texture parameters change.

Declared new structure OpenGl_ArbSamplerObject for platform-neutral
usage of related functionality.
Related functions are now loaded within OpenGL ES 3.0+.

Declarations.glsl - occActiveSampler has been renamed to occSampler0
with aliases occSamplerBaseColor (main) and occActiveSampler (for compatibility).
Additional texture samplers should be declared explicitly
within specific GLSL program as occSampler1, occSampler2, etc.

AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.

vshaderprog now accepts Shader source code as parameter.
2017-07-21 12:10:41 +03:00
kgv
a6dee93dfa 0028811: Visualization - merge texturing support into AIS_Shape class and get rid of AIS_TexturedShape
AIS_Shape and AIS_ColoredShape now computes Shaded presentation
with UV coordinates if texture mapping is enabled in Drawer.

OpenGl_Context::SetTextureMatrix() - fixed inconsistent handling
of texture cooridnates translation vector.

vtexture command has been extended to handle new arguments:
* -trsfTrans, -trsfScale, -trsfAngle defining transformation matrix
* -setFilter, -setAnisoFilter to setup texture filtering
2017-07-21 12:10:37 +03:00
duv
b27ab03d09 0028762: Visualization, Ray tracing - Implement depth-of-field effect
Graphic3d_RenderingParams - introduced new parameters CameraFocalPlaneDist and CameraApertureRadius managing DOF effect.
TKOpenGl - added new ray generation logic to RaytraceBase.fs.
vrenderparams command - added -focal and -aperture parameters.
OpenGl_View.hxx - function for ray generating was split into two functions (ray tracing and path tracing).
OpenGl_View_Raytrace.cxx - fixed interaction between adaptive sampling and stereo camera
2017-07-13 12:23:09 +03:00
mkv
e3d02d1f84 0028843: Replacing @ symbol in v3d glsl tiles test case 2017-06-15 15:27:35 +03:00
age
eb85ed3649 0028794: Visualization, Ray tracing - Implement tone mapping
Added enum Graphic3d_ToneMappingMethod for choosing tone mapping mode.
Added new rendering parameters.
Added tone mapping to Display.fs shader.
2017-06-09 12:59:04 +03:00
kgv
d2e6068829 0028646: Draw Harness, ViewerTest - rename vsetfilter command with vselfilter
TopAbs::ShapeTypeToString() is now used instead of duplicating TopAbs_ShapeEnum printing code.
vselmode now accepts shape type string for activating standard AIS_Shape selection modes.
2017-05-18 16:49:07 +03:00
apl
a1073ae267 0027925: Visualization - implement order-independent transparency algorithm within rasterization rendering
Weighted, Blended Order-Independent Transparency algorithm has been added rasterization pipeline.
In contrast to classical blending transparency it makes transparent objects look independent
from point of view. It also gives better depth occlusion when being used together with a weight factor
based on value of a GL depth buffer. The feature supports desktop OpenGL, OpenGL ES 3.0, ANGLE
and can be used together with MSAA on desktop GL.

To be used it require availability of:
1) Shaders pipeline.
2) Floating point color format for framebuffer (GL_ARB_color_buffer_float).
3) Multiple render targets (GL_ARB_draw_buffers).

Patch does not modify API and does not require application porting.
It adds new rendering options to Graphic3d_RenderingParams structure:
a) Transparency method from enumeration.
b) Scalar factor [0-1] controlling influence of a fragment's depth to its visibility.

Patch also simplifies processing of transparent objects for standard method:
rendering priority of transparent graphical structures is managed automatically,
therefore there is no need to care about it at application's side.
2017-05-05 11:27:47 +03:00
kgv
14c4193d11 0028390: Visualization, AIS_InteractiveContext - add topmost-only picking strategy
AIS_InteractiveContext::PickingStrategy(), added new property
defining picking strategy SelectMgr_PickingStrategy.
Strategy SelectMgr_PickingStrategy_OnlyTopmost allows picking only
topmost detected entity not rejected by Selection Filters.
2017-04-14 13:04:03 +03:00
kgv
56689b2700 0028487: Visualization, TKOpenGl - add option for rendering with lower resolution
Graphic3d_RenderingParams::RenderResolutionScale - added new option
defining scale factor for allocating off-screen rendering buffers
relative to native resolution of window buffer.

Scale factor can be below 1.0 (lower resolution) or higher (as analog of super sampling),
but can not be combined with MSAA settings.

Draw Harness command vrenderparams has been extended with option -rendScale
managing introduced option Graphic3d_RenderingParams::RenderResolutionScale.

vcaps has been extended with option -useWindowBuffer for managing
OpenGl_Caps::useSystemBuffer option.

vrepaint has been extended with option -immediate
for testing immediate layer redraw

OpenGl_View::blitBuffers() - eliminate compiler warning on Android
2017-03-03 16:11:22 +03:00
dbp
05aa616d6d 0028218: Visualization, Path Tracing - Redesign path tracing materials to support two-layered model
Existing OCCT path tracing engine used very simple additive material (BSDF) model, so it was possible to reproduce
behavior only of very basic materials such as metal, glass, or plastic. However, some important in CAD industry
materials like car paint or ceramic could not be modeled well. In this patch, OCCT BSDF was significantly improved
by replacing additive model with two-layered scattering model. Therefore, we have base diffuse, glossy, or transmissive
layer, covered by one glossy/specular coat. The layers themselves have no thickness; they can simply reflect light or
transmits it to the layer under it. Balancing different combinations of layer properties can produce a wide range of
different effects. At the same time, disabling the first (coat) layer allows to keep full compatibility with previously
supported scattering model. All new parameters are available via 'vbsdf' command.

Location of new sample for few material examples:
samples\tcl\pathtrace_materials.tcl

Fix shader compilation issue.

Fix test case sample_ball_alpha.

Shaders_PathtraceBase_fs.pxx - regenerate resource from origin
2017-03-03 16:11:21 +03:00
dbp
4eaaf9d812 0028129: Visualization, Path Tracing - Improve interactivity in "steady" rendering mode
Re-basing the patch on current master.
2017-01-26 12:57:02 +03:00
dbp
b09447ed89 0028369: Visualization, Path Tracing - Expose radiance clamping setting in path tracing mode
New parameter was added in the vrenderparams command:
vrenderparams -maxrad <value>
2017-01-19 17:24:53 +03:00
isk
0f0f0c06d1 0028244: Visualization - AIS_AngleDimension throws exception for 180 degree
Small correction of test case for issue CR28244
2016-12-22 17:24:31 +03:00
kgv
f838dac48b 0025695: Visualization, AIS_InteractiveContext - define default HilightMode
AIS_InteractiveContext - removed the following unused properties:
- PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection().
AIS_InteractiveObject - removed unused property SelectionPriority().

Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle().
Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer
inheriting from new class Graphic3d_PresentationAttributes.

Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement)
has been extended with new properties:
- ZLayer() defining Z-Layer for highlighting presentation.
- DisplayMode() defining display mode for highlighting.

StdSelect_BRepSelectionTool methods have been corrected to take
SelectMgr_EntityOwner instead of StdSelect_BRepOwner.
StdSelect_Shape - duplicated field myDrawer has been dropped.

AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor,
myDrawer->Transparency() instead of myTransparency
and myDrawer->ZLayer() instead of myZLayer.

PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes.
The method taking Mode as argument has been marked deprecated.

New enumeration Prs3d_TypeOfHighlight has been introduced
defining different highlight types.
AIS_InteractiveObject::HighlightStyle() now takes enumeration argument
and defines different styles for Global and Local selection.

ComesFromDecomposition() property has been moved
from StdSelect_BRepOwner to SelectMgr_EntityOwner.
2016-12-16 11:58:10 +03:00
isk
404c893694 0028162: Draw Harness - eliminate usage of deprecated Local Context
Create a general draw command 'VRelation' and drop the old 'relation' commands.
Add test cases for new draw command "vrelation".
Add two new methods: Activate and Deactivate which activate/deactivate the given selection mode for all displayed objects.
Eliminate deprecated local context methods in ObjectCommands, QABugs.
Eliminate deprecated local context methods in mfc standard sample and qt samples.
2016-12-16 11:58:08 +03:00
dbp
b4327ba8df 0028126: Visualization, Path tracing - Provide ability to use two-sided scattering models 2016-12-08 16:36:09 +03:00
dbp
f411f94fac 0027256: Visualization, Path Tracing - add support of alpha-channel of texture
Regenerate resource files.
2016-11-18 15:17:36 +03:00
dbp
6e728f3b5c 0027974: Visualization, ray tracing - Improve ray tracing engine
* Multiple importance sampling for path tracing
* Improved light sources sampling (better handling several light sources)
* Fixed issues in light source intersection (light distance is taken into account)
* Add new TCL sample - OCCT Ball model for demonstrating physically-based materials
* Fix potential issue on NVIDIA GPUs ("Error: Failed to upload light source buffer")
* Path tracing materials reviewed; directional light source was smoother by default
2016-11-08 16:43:23 +03:00
vpa
f0cddd16eb 0027530: Visualization - AIS_InteractiveContext::HilightNextDetected() doesn't work in Neutral Point
- added implementation of mentioned methods for neutral point;
- sequence of detected objects was replaced by sequence of detected owner's indexes in AIS_InteractiveContext;
- commands vselnext and vselprev were corrected to update viewer properly;
- test case for issue #27530.
2016-11-03 14:15:45 +03:00
apn
30f5e1a74b Modify test case v3d/raytrace/bug25221 according to new draw commands. 2016-10-28 14:28:42 +03:00
duv
be86ba90c4 0025221: Visualization - Depth test errors in ray-tracing scene containing face outlines
Calculation of polygon offset for ray tracing has been changed.
Issues with wrong data in FBO depth buffer has been resolved.
2016-10-27 17:29:00 +03:00
kgv
1beb58d745 0027764: Visualization - add functionality for animation of 3D camera and interactive objects
Added classes AIS_Animation, AIS_AnimationCamera, AIS_AnimationObjectLocatio.

Draw Harness command vanimation has been modified to manage animation timeline.
Command vfit has been extended with option -noupdate.
Formatting of vviewparams command output has been improved.
Functionality of commands vlocreset, vlocmove, vloctranslate, vlocrotate,
vlocmirror, vlocscale has been merged into vlocation/vsetlocation.
vlocation now can print the current local transformation of the object.

v3d/ivtk test group does not call vfit anymore.

Fixed misprint in test cases bugs/vis/bug24623_3 and bug25532.
2016-10-27 17:21:02 +03:00
kgv
7c3ef2f752 0024393: Visualization - objects position with enchanced precision
Graphic3d_ZLayerSettings - public fields have been replaced by methods.
Added new property Origin defining local coordinate system for all Layer objects.

Syntax of Draw Harness command VZLayer has been redesigned.

Graphic3d_CStructure now stores bounding box with double precision floats.
OpenGl_BVHTreeSelector - frustum culling now works with double precision floats.
2016-10-21 11:12:13 +03:00
kgv
5f4bd4d4d2 0027943: Visualization - fix broken shading by positional light for object with local transformation
OpenGl_ShaderManager, per-vertex shading and per-fragment shading
- do not apply model-world matrix on the light sources
which are expected to be defined in world-space.
2016-10-13 13:56:39 +03:00
ifv
f4dee9bb20 0026329: Restore floating point signals handling in DRAW
Added DRAW command dsetsignal, resetting OSD signal handler with either armed or disabled FPE handler, according to an option.
If called without arguments, it sets FPE handler only if environment variable OSD_FPE is defined (with value different from 0).
On start, DRAW calls dsetsignal to set FPE signal if CSF_FPE is defined.
Test bugs fclasses bug6143 uses dsetsignal to set FPE handler unconditionally before the test command, and resets it to default at the end.

A number of changes in the code have been done in order to fix floating point exceptions that became generated after enabling signals:

- Global functions Sinh() and Cosh() defined in Standard_Real.hxx are improved to raise Standard_NumericError exception if argument is too big (greater than 710.47586), instead of relying on system treatment of floating point overflow. These functions are used instead of sinh and cosh in ElCLib.cxx.

- Maximal value of parameter on hyperbola is restricted by 23 (corresponding to ~1e10 in 3d) in order to avoid FP overflow in Extrema_GenExtCS.cxx, ShapeFix_EdgeProjAux.cxx.

- Interface of the root curve adaptor class Adaptor3d_Curve has been updated to add new virtual methods BasisCurve and OffsetValue. They complement the adaptor for the case of offset curves. These methods are used in Extrema_GenExtCS.cxx to restrict domain search in the case of offset of hyperbola, in order to get rid of floating point overflow. All classes inheriting Adaptor3d_Curve have been changed to implement the new virtual methods.

- Protection against division by zero has been implemented in ApproxInt_KnotTools.cxx, BRepClass3d_SClassifier.cxx, BRepGProp_Face.cxx, BRepMesh_FastDiscretFace.cxx, Geom2dGcc_Circ2d2TanOnIter.cxx, Geom2dInt_Geom2dCurveTool.cxx, IntPolyh_MaillageAffinage.cxx.

- Protection against calling of math functions of infinite arguments has been added in BRepCheck_Edge.cxx, BRepLib.cxx, CSLib_NormalPolyDef.cxx, Extrema_FuncExtPC.gxx, Extrema_GExtPC.gxx, Extrema_GLocateExtPC.gxx, Intf_InterferencePolygonPolyhedron.gxx, ShapeAnalysis_Surface.cxx, ShapeAnalysis_TransferParametersProj.cxx, ShapeAnalysis_Wire.cxx, math_FunctionSetRoot.cxx.

- Proper initialization of local variables is done in BOPAlgo_PaveFiller_6.cxx, XSDRAWSTLVRML.cxx.

- Inconsistent usage of Standard_Boolean* to access integer data in HLR (caused by #27772) is corrected

Some test cases have been updated to actual state.
2016-09-30 11:17:17 +03:00
vpa
8e5fb5eabc 0027818: Visualization - provide an interface to define highlight presentation properties
- introduces a wrapper for setting up highlight properties: Graphic3d_HighlightStyle;
- API of all methods that use highlight or selection color is changed to deal with Graphic3d_HighlightStyle;
- highlight in shading mode now supports transparency, implemented via blending;
- transparency for selection can also be set, but implementing custom entity owners with additional presentation on application level;
- methods PrsMgr_PresentationManager::Highlight, PrsMgr_PresentationManager::BoundBox that highlight object with hard-coded color are removed;
- deprecated methods of SelectMgr_EntityOwner, that use presentation manager's highlight method, were removed;
- methods of IsHilighted AIS context with selection color checks were replaced;
- added API to store dynamic and selection highlight to Prs3d_Drawer class;
- customization of dynamic and selection highlight for particular objects is now available through SelectMgr_SelectableObject::HilightAttributes();
- AIS_InteractiveContext highlight methods were updated to support individual highlight styles of interactive objects;
- introduced new command - vselprops, that allows to customize global selection and highlight properties like autoactivation, pixel tolerance and colors;
- Draw Harness commands vautoactivatesel and vselprecision were removed, use vselprops instead;
- fixed bug in command's parser;
- test case for issue #27818
2016-09-30 11:17:11 +03:00
kgv
778cd66786 0027860: Visualization - clean up Transformation Persistence API
Graphic3d_Camera::TransformMatrices redundant NCollection_Handle usage
has been replaced with validity flags.

Graphic3d_TransModeFlags now defined as enumeration, not integer bit flags.
Graphic3d_TMF_PanPers and Graphic3d_TMF_FullPers have been removed.
Graphic3d_TMF_ZoomRotatePers has been introduced.

Graphic3d_TransformPers is now inherits Standard_Transient.
Graphic3d_TransformPers now defines dedicated constructors
for 3D persistence (zoom / rotate) and 2D persistence (2d / trihedron).
2D persistence now supports dedicated values for X and Y offsets.
The corner is now specified by enumeration Aspect_TypeOfTriedronPosition
instead of indirect interpretation of anchor point values.
Fixed handling of Graphic3d_TMF_ZoomRotatePers (combination of Graphic3d_TMF_RotatePers + Graphic3d_TMF_ZoomPers).

PrsMgr_PresentableObject, Graphic3d_CStructure now hold
Handle(Graphic3d_TransformPers) instead of a value.
Method ::SetTransformPersistence(), ::TransformPersistence()
now works with Handle(Graphic3d_TransformPers).
Old methods have been marked deprecated.
2016-09-30 09:43:12 +03:00
rkv
a2f76b15f1 0027567: VIS - possible memory leaks due to use of plain pointers: Fix also the VIS guide. Add the test v3d/ivtk/bug27567. Add a draw command "ivtkremove".
0027734: Configuration - TKIVtkDraw build fails with TBB: Remove unnecessary define statement (windows specific).

Small correction of test case for issue CR27567
2016-09-22 12:14:30 +03:00