Update empty method guards to new style with regex (see PR).
Used clang-format 18.1.8.
New actions to validate code formatting is added.
Update .clang-format with disabling of include sorting.
It is temporary changes, then include will be sorted.
Apply formatting for /src and /tools folder.
The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
NCollection containers update:
- NCollection_Array1 - updated functionality
- NCollection_Array2 - NCollection_Array1 as a wrapper for 2array
- NCollection_Vector -> NCollection_DynamicArray was renamed and reworked.
TCollection:
- Use static empty string to avoid allocations on empty string
NCollection allocators update:
- NCollection_Allocator - allocator that used Standard::Allocate
- NCollection_OccAllocator - allocator-wrapper that used OCC BaseAllocator objects
- NCollection_IncAllocator - rework to increase performance
Standard:
- Rework functionality to use different allocation libs
- Implement basic of new way to wrap allocations tools
- Define 4 ways to allocation (defines in configure stage)
Additional changes:
- Hash function uses std::hash functionality
- size_t as a hash value
- New HashUtils with Murmur and FVN hash algo for x32 and x64
- Deprecated _0.cxx and .gxx DE classes reorganized
- Create own utility for std memory
- Update Standard_Transient to be more platform-independent
Math TK changes:
- math_Vector -> match_BaseVector<>
- Buffer decreased to cash 32 elements instead of 512
Implementation of raising exception while using scale and mirror transformation in shape location
TopLoc/TopLoc_Location.hxx
TopoDS/TopoDS_Shape.hxx
Implementation of new tools for removing forbidden locations from shapes:
BRepTools/BRepTools_PurgeLocations.cxx
BRepTools/BRepTools_PurgeLocations.hxx
BRepTools/BRepTools.cxx
BRepTools/BRepTools.hxx
Draw commands for transforming shapes are corrected, new draw commands: purgeloc, checkloc added
BRepTest/BRepTest_BasicCommands.cxx
Fixing unstable test bug xde bug24759
StepToGeom/StepToGeom.cxx
All other C++ commits are modification of algorithms used mainly in import/export operations in order to allows these operations if shape locations contains scale and mirror transformations.
New test for command purgeloc added
tests/bugs/moddata_3/bug27457
tests/bugs/moddata_3/bug27457_1
tests/bugs/moddata_3/bug27457_2
Some test corrected according to modifications.
Import of arbitrary polygon is implemented in VrmlData_IndexedFaceSet.
Class IFCCAFControl_Triangulator has been moved to BRepMesh_Triangulator.
New Draw test /bugs/stlvrml/bug30421 is added.
Introduced new attribute XCAFDoc_VisMaterial storing visualization material definition.
XCAFPrs_Style has been exteneded Material() property.
XCAFPrs_AISObject::DispatchStyles() maps new XCAFPrs_Style::Material() property onto graphics aspects.
RWGltf_GltfJsonParser and RWObj_CafReader now put Material definition into XCAF document instead of a color label.
RWGltf_MaterialMetallicRoughness - added missing properties AlphaMode, AlphaCutOff and IsDoubleSided;
fixed default values in constructor for Metallic and Roughness.
Added commands XGetAllVisMaterials, XGetVisMaterial, XAddVisMaterial,
XRemoveVisMaterial, XSetVisMaterial, XUnsetVisMaterial for working with
new visualization materials table in the document.
OpenGL rendering is now done into sRGB framebuffer.
OpenGl_ShaderManager::prepareStdProgramFboBlit() has been extended
by programs resolving MSAA texture and applying gamma correction as fallbacks.
Quantity_Color definition has been modified to store RGB components
in linear color space within Quantity_TOC_RGB type.
Standard colors defined by Quantity_NameOfColor enumeration has been updated accordingly.
New Quantity_TOC_sRGB type has been introduced to handle RGB components in non-linear sRGB color space.
OpenGl_TextureFormat class definition has been moved to dedicated files.
New method OpenGl_TextureFormat::FindFormat() replaces OpenGl_Texture::GetDataFormat().
New method OpenGl_TextureFormat::FindSizedFormat() replaces OpenGl_FrameBuffer::getColorDataFormat()
and OpenGl_FrameBuffer::getDepthDataFormat().
Graphic3d_TextureRoot::IsColorMap() - introduced new property defining
if RGB(A)8 image formats should be loaded as sRGB(A) textures or as data RGB(A) textures.
OpenGl_Texture initialization methods have been extended with new theIsColorMap argument.
vreadpixel - added argument -sRGB printing color in sRGB color space.
Test cases have been updated to new sRGB rendered results.
"endl" manipulator for Message_Messenger is renamed to "Message_EndLine".
The following entities from std namespace are now used
with std:: explicitly specified (from Standard_Stream.hxx):
std::istream,std::ostream,std::ofstream,std::ifstream,std::fstream,
std::filebuf,std::streambuf,std::streampos,std::ios,std::cout,std::cerr,
std::cin,std::endl,std::ends,std::flush,std::setw,std::setprecision,
std::hex,std::dec.
0030551: Foundation Classes - Integer overflow in NCollection_CellFilter HashCode
Signed integers are not used in hash code functions now to prevent undefined behavior on left shift operations with signed integers.
A possibility of negative values of hash codes is eliminated.
INT_MAX → IntegerLast() in hash code functions.
All found hash code functions behaves uniformly now: they return a value in the range [1, theUpperBound]. Relevant comments are added to such functions.
Removed tight connections between data structures, auxiliary tools and algorithms in order to create extensible solution, easy for maintenance and improvements;
Code is separated on several functional units responsible for specific operation for the sake of simplification of debugging and readability;
Introduced new data structures enabling possibility to manipulate discrete model of particular entity (edge, wire, face) in order to perform computations locally instead of processing an entire model.
The workflow of updated component can be divided on six parts:
* Creation of model data structure: source TopoDS_Shape passed to algorithm is analyzed and exploded on faces and edges. For each topological entity corresponding reflection is created in data model. Note that underlying algorithms use data model as input and access it via common interface which allows user to create custom data model with necessary dependencies between particular entities;
* Discretize edges 3D & 2D curves: 3D curve as well as associated set of 2D curves of each model edge is discretized in order to create coherent skeleton used as a base in faces meshing process. In case if some edge of source shape already contains polygonal data which suites specified parameters, it is extracted from shape and stored to the model as is. Each edge is processed separately, adjacency is not taken into account;
* Heal discrete model: source TopoDS_Shape can contain problems, such as open-wire or self-intersections, introduced during design, exchange or modification of model. In addition, some problems like self-intersections can be introduced by roughly discretized edges. This stage is responsible for analysis of discrete model in order to detect and repair faced problems or refuse model’s part for further processing in case if problem cannot be solved;
* Preprocess discrete model: defines actions specific for implemented approach to be performed before meshing of faces. By default, iterates over model faces and checks consistency of existing triangulations. Cleans topological faces and its adjacent edges from polygonal data in case of inconsistency or marks face of discrete model as not required for computation;
* Discretize faces: represents core part performing mesh generation for particular face based on 2D discrete data related to processing face. Caches polygonal data associated with face’s edges in data model for further processing and stores generated mesh to TopoDS_Face;
* Postprocess discrete model: defines actions specific for implemented approach to be performed after meshing of faces. By default, stores polygonal data obtained on previous stage to TopoDS_Edge objects of source model.
Component is now spread over IMeshData, IMeshTools, BRepMeshData and BRepMesh units.
<!break>
1. Extend "tricheck" DRAW-command in order to find degenerated triangles.
2. Class BRepMesh_FastDiscret::Parameters has been declared as deprecated.
3. NURBS range splitter: do not split intervals without necessity. Intervals are split only in case if it is impossible to compute normals directly on intervals.
4. Default value of IMeshTools_Parameters::MinSize has been changed. New value is equal to 0.1*Deflection.
5. Correction of test scripts:
1) perf mesh bug27119: requested deflection is increased from 1e-6 to 1e-5 to keep reasonable performance (but still reproducing original issue)
2) bugs mesh bug26692_1, 2: make snapshot of triangulation instead of wireframe (irrelevant)
Correction in upgrade guide.
VrmlData_Scene::createNode() now handles Collision item.
VrmlData_ArrayVec3d::ReadArray() now handles a case with omitted brackets.
Added test bugs xde bug29597
Use of Cotire tool is introduced for acceleration of CMake builds, by usage of precompiled headers.
CMake option BUILD_USE_PCH is added to enable / disable use of precompiled headers
When precompiled headers are used, additional compiler macros are defined globally in the build system to avoid problems due to different order of included files:
- NOMINMAX is defined on Windows to prevent defining "min" and "max" as macros by windows.h
- STRSAFE_NO_DEPRECATE and _SCL_SECURE_NO_WARNINGS are defined on Windows to prevent declaring functions of standard C library as deprecated by #pragma, and other warnings in system headers
- GL_GLEXT_LEGACY and GLX_GLEXT_LEGACY are defined to ensure that only OCCT's own glext.h is used
- __STDC_FORMAT_MACROS is defined to have standard C print format macros always defined
Code is corrected to avoid conflicts with system headers and in case of compiling together as unity builds (partially):
- Some locally defined variables in TKV3d, TKHLR are renamed to be unique
- Duplicated definitions of macros and global functions are eliminated in TKSTEP
- Useless header WNT_UInt.hxx is removed
- Usage of local variables conflicting with X11 macro is avoided in Draw_Viewer.cxx
- Local variables in AIS_ConcentricRelation.cxx are renamed to avoid conflict with macros defined in windows.h
- HXX files containing code are renamed to PXX or merged with corresponding CXX files.
IVtkTools classes are corrected to avoid compiler warnings disabled in non-PCH builds by inclusion of VTK headers.
Useless pragmas disabling warnings on MSVC are removed
The macros Status, Convex, Opposite, FillSolid (coming from X11 headers)
are now undefined in place of definition of methods with same name in OCCT headers.
The usage of variables with name Status is now avoided.
GL_GLEXT_LEGACY is now defined only if not already defined.
The macros AddPrinter (coming from WinAPI headers) is now undefined
within Message_Messenger class definition having method with the same name.
CurrentDirectory macro is now undefined in OSD_Process.hxx.
Method DownCast() is made template, to be available only when argument is actually a pointer or handle to a base class.
For compatibility with existing code, method DownCast() that can be used for the same type, derived, or unrelated class (i.e. where there is no actual down casting) is still available, its use shall cause "deprecated" compiler warning.
OCCT code is updated to remove meaningless DownCast()s; a few places where DownCast() was used with argument of unrelated type are corrected.
DRAW command QAHandleCast is removed (it was useful only during redesign of handles).
Operator of cast to non-const reference is declared deprecated to produce compiler warning if used (usually implicitly).
OCCT code is updated to avoid that cast, occurring when function accepting non-const reference to handle is called with handle to derived type.
For that, local variable of argument type is passed instead, and down-cast is used to get it to desired type after the call.
A few occurrences of use of uninitialized variable are corrected.
Removed useless user-defined copy constructors and assignment operators in BOPCol_NCVector, NCollection_Mat4, NCollection_Vec*
User-defined assignment operator matching copy constructor added in NCollection_StdAllocator.
Class VrmlData_DataMapOfShapeAppearance redefined as simple typedef to NCollection_DataMap<>.
1) Macro definition WNT replaced by _WIN32 and _MSC_VER for platform and compiler detection accordingly.
2) Macro definition LIN replaced by __linux__ macro.
3) Macro definition DEB replaced by OCCT_DEBUG macro.
Adaptations for compiling with GCC 4.7 and 4.8:
- Construction semantics is used for Handle objects being initialized by const Handle objects of derived type, to avoid overload resolution error in GCC 4.7.
- Missing includes added.
- Fixed bugs related to misuse of direct casts of handle.
- Eliminate CLang warnings on uninitialized and unused variables, functions, and expressions
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
Missing headers added; includes of headers "Handle_...hxx" removed.
Misuses of macro Handle() and its use in typedefs corrected.
Alias classes Profile and Option are removed from IFSelect; ones defined in MoniTool are used directly.
Removed header files defining only Handle classes (except Image_PixMap_Handle.hxx)
Classes SelectMgr_BaseFrustum and now inherit Standard_Transient and can be manipulated by Handle (not NCollection_Handle)
Fixed reference-type local variable pointing to temporary object
Use of handle in conditional expressions and comparisons to NULL are replaced by call to method IsNull()
Reason of bug: at the end of writing indices the "buf" was written double times.
Fix: At the end of operation skip one WriteLine.
Test case for issue CR25740
1) Version of VRML format is added to VrmlAPI_Writer::Write() and VrmlAPI::Write() to allow use the both versions of the VRML by one writer.
2) Unification of the command to write VRML of both versions. Now "writevrml" command can write VRLM files of v1.0 and v2.0, with wireframe/shaded/both representations. Parameter "Deflection" was removed (next commit will remove meshing, so parameter will be useless).
3) Meshing is removed from writers of both (v1.0 and v2.0) versions. Shaded representation is skipped in case when a mesh does not exist.
Wireframe representation checks the existence of a mesh before. If the mesh exists, a deflected edges are taken from the mesh, otherwise - are generated with the default deflection.
4) Drawing of redundant edges is removed in wireframe representation of VRML version 1.0 (a grid on non-plane surfaces does not match a real edges of TopoDS_Shape and does not match representation in version 2.0).
Test case for issue CR25279
If-else blocks "scale" and "scaleOrientation" was swapped. Now the comparing and interpretation of these key-words is correct.
Added test case bugs/xde/bug23328
Macros ending on "DEB" are replaced by OCCT_DEBUG across OCCT code; new macros described in documentation.
Macros starting with DEB are changed to start with "OCCT_DEBUG_".
Some code cleaned.