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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0030692: Data Exchange - introduce base framework RWMesh for importing mesh data formats into XDE document

RWMesh_CafReader - added new interface class for common workflow for reading mesh data files into XDE document.

OSD_Path - added auxiliary methods splitting path into folder+file pair
and checking relative/absolute path semantically:
OSD_Path::FolderAndFileFromPath(), ::IsRelativePath(), ::IsAbsolutePath().

V3d_TypeOfOrientation enumeration has been extended with aliases
(like front/left) for Z-up and Y-up conventions.
V3d_View::SetProj() now accepts argument for asking Y-up instead of Z-up.

Added command vviewproj defining standard camera direction.
Commands vaxo, vleft, vright, vtop, vbottom, vfront, vbottom now redirect to vviewproj.

TCollection_AsciiString::SubString() now uses Standard_OutOfRange_Always_Raise_if() to suppress GCC warning.

Eliminated gcc 4.4 compilation errors within Standard_OutOfRange_Raise_if,Standard_RangeError_Raise_if.
This commit is contained in:
kgv
2019-05-03 17:50:28 +03:00
committed by bugmaster
parent 5771d380b1
commit fc552d842e
39 changed files with 3116 additions and 176 deletions

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@@ -1,4 +1,6 @@
FILES
FSD_Base64Decoder.cxx
FSD_Base64Decoder.hxx
FSD_BinaryFile.cxx
FSD_BinaryFile.hxx
FSD_BStream.hxx

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// Author: Kirill Gavrilov
// Copyright (c) 2016-2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <FSD_Base64Decoder.hxx>
#include <Message.hxx>
#include <Message_Messenger.hxx>
// =======================================================================
// function : Decode
// purpose :
// =======================================================================
Handle(NCollection_Buffer) FSD_Base64Decoder::Decode (const Standard_Byte* theStr,
const Standard_Size theLen)
{
//! Look-up table for decoding base64 stream.
static const Standard_Byte THE_BASE64_FROM[128] =
{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 62, 255, 62, 255, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 0, 255, 255, 255,
255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255, 255, 255, 63,
255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 255, 255, 255, 255, 255
};
Handle(NCollection_Buffer) aData = new NCollection_Buffer (NCollection_BaseAllocator::CommonBaseAllocator());
if (!aData->Allocate (3 * theLen / 4))
{
Message::DefaultMessenger()->Send ("Fail to allocate memory.", Message_Fail);
return Handle(NCollection_Buffer)();
}
Standard_Byte* aDataPtr = aData->ChangeData();
const Standard_Byte* anEnd = theStr + theLen;
for (const Standard_Byte* aByteIter = theStr; aByteIter < anEnd; aByteIter += 4)
{
// get values for each group of four base 64 characters
const Standard_Byte b4[4] =
{
aByteIter + 0 < anEnd && aByteIter[0] <= 'z' ? THE_BASE64_FROM[aByteIter[0]] : Standard_Byte(0xFF),
aByteIter + 1 < anEnd && aByteIter[1] <= 'z' ? THE_BASE64_FROM[aByteIter[1]] : Standard_Byte(0xFF),
aByteIter + 2 < anEnd && aByteIter[2] <= 'z' ? THE_BASE64_FROM[aByteIter[2]] : Standard_Byte(0xFF),
aByteIter + 3 < anEnd && aByteIter[3] <= 'z' ? THE_BASE64_FROM[aByteIter[3]] : Standard_Byte(0xFF)
};
// transform into a group of three bytes
const Standard_Byte b3[3] =
{
Standard_Byte(((b4[0] & 0x3F) << 2) + ((b4[1] & 0x30) >> 4)),
Standard_Byte(((b4[1] & 0x0F) << 4) + ((b4[2] & 0x3C) >> 2)),
Standard_Byte(((b4[2] & 0x03) << 6) + ((b4[3] & 0x3F) >> 0))
};
// add the byte to the return value if it isn't part of an '=' character (indicated by 0xFF)
if (b4[1] != 0xFF)
{
*aDataPtr = b3[0];
++aDataPtr;
}
if (b4[2] != 0xFF)
{
*aDataPtr = b3[1];
++aDataPtr;
}
if (b4[3] != 0xFF)
{
*aDataPtr = b3[2];
++aDataPtr;
}
}
return aData;
}

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// Author: Kirill Gavrilov
// Copyright (c) 2016-2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _FSD_Base64Decoder_HeaderFile
#define _FSD_Base64Decoder_HeaderFile
#include <NCollection_Buffer.hxx>
//! Tool decoding base64 stream.
class FSD_Base64Decoder
{
public:
//! Function decoding base64 stream.
Standard_EXPORT static Handle(NCollection_Buffer) Decode (const Standard_Byte* theStr,
const Standard_Size theLen);
};
#endif // _FSD_Base64Decoder_HeaderFile