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0027693: BRepMesh: fine edge tessellation leads to excess number of triangles along the whole U or V stripes

Adding test case for the problem.
The issue has been fixed by a patch for #26106.
This commit is contained in:
nbv 2018-11-06 14:22:14 +03:00 committed by bugmaster
parent 24f355f097
commit fb99e177e1

21
tests/bugs/mesh/bug27693 Normal file
View File

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puts "======="
puts "0027693: BRepMesh: fine edge tessellation leads to excess number of triangles along the whole U or V stripes"
puts "======="
puts ""
pload XDE
stepread [locate_data_file bug27693_cornetta-step.stp] a *
renamevar a_1 a
explode a f
copy a_4 f
don f
incmesh f 0.01 -a 90
isos f 0
triangles f
checktrinfo f -tri 2220 -nod 1232 -defl 0.0093553610383019445
smallview +X+Y
fit
checkview -screenshot -2d -path ${imagedir}/${test_image}.png