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0027682: Visualization - provide method Prs3d_Drawer::SetShaderProgram() for setting program
AIS_ColoredDrawer has been moved to dedicated file. AIS_ColoredShape::CustomAspectsMap() - added public method for accessing aspects map. AIS_InteractiveObject::SynchronizeAspects() - added method for synchronizing all primitive aspects at low-level (TKOpenGl) after their modification.
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@@ -195,7 +195,7 @@ void AIS_ColoredShape::SetColor (const Quantity_Color& theColor)
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hasOwnColor = Standard_True;
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LoadRecomputable (AIS_WireFrame);
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LoadRecomputable (AIS_Shaded);
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for (DataMapOfShapeColor::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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{
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const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
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if (aDrawer->HasOwnColor())
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@@ -229,7 +229,7 @@ void AIS_ColoredShape::SetWidth (const Standard_Real theLineWidth)
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myOwnWidth = theLineWidth;
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LoadRecomputable (AIS_WireFrame);
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LoadRecomputable (AIS_Shaded);
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for (DataMapOfShapeColor::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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{
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const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
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if (aDrawer->HasOwnWidth())
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@@ -259,7 +259,7 @@ void AIS_ColoredShape::SetTransparency (const Standard_Real theValue)
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myTransparency = theValue;
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LoadRecomputable (AIS_WireFrame);
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LoadRecomputable (AIS_Shaded);
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for (DataMapOfShapeColor::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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{
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const Handle(Prs3d_Drawer)& aDrawer = anIter.Value();
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if (aDrawer->HasOwnShadingAspect())
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@@ -280,7 +280,7 @@ void AIS_ColoredShape::SetMaterial (const Graphic3d_MaterialAspect& theMaterial)
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//myOwnMaterial = theMaterial;
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hasOwnMaterial = Standard_True;
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LoadRecomputable (AIS_Shaded);
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for (DataMapOfShapeColor::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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{
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const Handle(AIS_ColoredDrawer)& aDrawer = anIter.Value();
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//if (aDrawer->HasOwnMaterial()) continue;
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@@ -524,16 +524,16 @@ inline Standard_Boolean isFirstCmpContainSecondOne (const TopoDS_Shape& theFirst
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//function : dispatchColors
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//purpose :
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//=======================================================================
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void AIS_ColoredShape::dispatchColors (const TopoDS_Shape& theBaseShape,
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const DataMapOfShapeColor& theKeyshapeColorMap,
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DataMapOfShapeCompd* theTypeKeyshapeDrawshapeArray)
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void AIS_ColoredShape::dispatchColors (const TopoDS_Shape& theBaseShape,
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const AIS_DataMapOfShapeDrawer& theKeyshapeColorMap,
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DataMapOfShapeCompd* theTypeKeyshapeDrawshapeArray)
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{
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// Extract <theShapeColors> map (KeyshapeColored -> Color)
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// to subshapes map (Subshape -> KeyshapeColored).
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// This needed when colored shape is not part of <theBaseShape>
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// (but subshapes are) and actually container for subshapes.
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DataMapOfShapeShape aSubshapeKeyshapeMap;
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for (DataMapOfShapeColor::Iterator aKeyShapeIter (theKeyshapeColorMap);
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for (AIS_DataMapOfShapeDrawer::Iterator aKeyShapeIter (theKeyshapeColorMap);
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aKeyShapeIter.More(); aKeyShapeIter.Next())
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{
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const TopoDS_Shape& aKeyShape = aKeyShapeIter.Key();
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@@ -575,7 +575,7 @@ Standard_Boolean AIS_ColoredShape::isShapeEntirelyVisible (DataMapOfShapeCompd*
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//=======================================================================
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Standard_Boolean AIS_ColoredShape::isShapeEntirelyVisible() const
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{
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for (DataMapOfShapeColor::Iterator aMapIter (myShapeColors); aMapIter.More(); aMapIter.Next())
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for (AIS_DataMapOfShapeDrawer::Iterator aMapIter (myShapeColors); aMapIter.More(); aMapIter.Next())
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{
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if (aMapIter.Value()->IsHidden())
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{
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