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0029958: Visualization - add method Graphic3d_ArrayOfPrimitives::AddEdges() taking up to 4 edges
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@@ -55,12 +55,8 @@ namespace
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theTris->AddVertex (gp_Pnt (theXLeft + theSizeX, theYBottom, 0.0), theColorBottom);
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theTris->AddVertex (gp_Pnt (theXLeft, theYBottom + theSizeY, 0.0), theColorTop);
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theTris->AddVertex (gp_Pnt (theXLeft + theSizeX, theYBottom + theSizeY, 0.0), theColorTop);
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theTris->AddEdge (aVertIndex);
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theTris->AddEdge (aVertIndex + 1);
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theTris->AddEdge (aVertIndex + 2);
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theTris->AddEdge (aVertIndex + 1);
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theTris->AddEdge (aVertIndex + 2);
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theTris->AddEdge (aVertIndex + 3);
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theTris->AddEdges (aVertIndex, aVertIndex + 1, aVertIndex + 2);
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theTris->AddEdges (aVertIndex + 1, aVertIndex + 2, aVertIndex + 3);
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}
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//! Compute hue angle from specified value.
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