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0032433: Visualization, TKService - introduce Wasm_Window implementing Aspect_Window interface using Emscripten SDK
Introduced Wasm_Window implementing Aspect_Window interface. Aspect_WindowInputListener has been extended by touch input callbacks (moved from AIS_ViewController), which now implements redirection of single taps to UpdateMouseClick(). AIS_ViewController::FetchNavigationKeys() now requests more frames even if Delta is zero, but navigation keys are pressed - indicated by a new flag AIS_WalkDelta::IsDefined(). Fixed missing implementation of Xw_Window::DisplayConnection() getter. The property has been moved to the base class Aspect_Window. Removed unused Aspect_Convert.hxx. DRAWEXE targeting Wasm: - added exposing of FS interface so that it is possible uploading/downloading files to/from emulated file system on JavaScript level; - added printer redirecting messages to Module.printMessage callback accepting message gravity; - Run_Appli() now skips std::cin when Module.noExitRuntime is set.
This commit is contained in:
779
src/Wasm/Wasm_Window.cxx
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779
src/Wasm/Wasm_Window.cxx
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@@ -0,0 +1,779 @@
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// Created by: Kirill Gavrilov
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// Copyright (c) 2021 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Wasm_Window.hxx>
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#include <Aspect_ScrollDelta.hxx>
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#include <Aspect_WindowInputListener.hxx>
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#if defined(__EMSCRIPTEN__)
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#include <emscripten.h>
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#include <emscripten/html5.h>
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#include <emscripten/key_codes.h>
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#endif
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IMPLEMENT_STANDARD_RTTIEXT(Wasm_Window, Aspect_Window)
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// =======================================================================
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// function : Wasm_Window
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// purpose :
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// =======================================================================
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Wasm_Window::Wasm_Window (const TCollection_AsciiString& theCanvasId,
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const bool theToScaleBacking)
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: myCanvasId (theCanvasId),
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mySize (0),
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myDevicePixelRatio (1.0),
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myToScaleBacking (theToScaleBacking),
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myIsMapped (true)
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{
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#if defined(__EMSCRIPTEN__)
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myDevicePixelRatio = emscripten_get_device_pixel_ratio();
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emscripten_get_canvas_element_size (myCanvasId.ToCString(), &mySize.x(), &mySize.y());
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if (myToScaleBacking)
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{
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myDevicePixelRatio = emscripten_get_device_pixel_ratio();
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Graphic3d_Vec2d aCssSize;
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emscripten_get_element_css_size (myCanvasId.ToCString(), &aCssSize.x(), &aCssSize.y());
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Graphic3d_Vec2i aCanvasSize = Graphic3d_Vec2i (aCssSize * myDevicePixelRatio);
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if (aCanvasSize != mySize)
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{
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mySize = aCanvasSize;
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emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
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emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
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}
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}
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#endif
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}
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// =======================================================================
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// function : ~Wasm_Window
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// purpose :
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// =======================================================================
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Wasm_Window::~Wasm_Window()
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{
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//
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}
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// =======================================================================
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// function : DoResize
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// purpose :
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// =======================================================================
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Aspect_TypeOfResize Wasm_Window::DoResize()
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{
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if (IsVirtual())
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{
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return Aspect_TOR_UNKNOWN;
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}
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#if defined(__EMSCRIPTEN__)
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emscripten_get_canvas_element_size (myCanvasId.ToCString(), &mySize.x(), &mySize.y());
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if (myToScaleBacking)
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{
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myDevicePixelRatio = emscripten_get_device_pixel_ratio();
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Graphic3d_Vec2d aCssSize;
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emscripten_get_element_css_size (myCanvasId.ToCString(), &aCssSize.x(), &aCssSize.y());
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Graphic3d_Vec2i aCanvasSize = Graphic3d_Vec2i (aCssSize * myDevicePixelRatio);
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if (aCanvasSize != mySize)
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{
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mySize = aCanvasSize;
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emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
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emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
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}
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}
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#endif
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return Aspect_TOR_UNKNOWN;
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}
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// =======================================================================
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// function : Ratio
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// purpose :
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// =======================================================================
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Standard_Real Wasm_Window::Ratio() const
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{
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Graphic3d_Vec2i aCanvasSize = mySize;
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if (!IsVirtual())
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{
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#if defined(__EMSCRIPTEN__)
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emscripten_get_canvas_element_size (myCanvasId.ToCString(), &aCanvasSize.x(), &aCanvasSize.y());
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#endif
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}
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return (aCanvasSize.x() != 0 && aCanvasSize.y() != 0)
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? Standard_Real(aCanvasSize.x()) / Standard_Real(aCanvasSize.y())
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: 1.0;
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}
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// =======================================================================
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// function : Position
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// purpose :
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// =======================================================================
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void Wasm_Window::Position (Standard_Integer& theX1, Standard_Integer& theY1,
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Standard_Integer& theX2, Standard_Integer& theY2) const
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{
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theX1 = 0;
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theY1 = 0;
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if (IsVirtual())
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{
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theX2 = mySize.x();
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theY2 = mySize.y();
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return;
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}
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#if defined(__EMSCRIPTEN__)
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emscripten_get_canvas_element_size (myCanvasId.ToCString(), &theX2, &theY2);
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#endif
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}
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// =======================================================================
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// function : Size
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// purpose :
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// =======================================================================
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void Wasm_Window::Size (Standard_Integer& theWidth,
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Standard_Integer& theHeight) const
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{
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if (IsVirtual())
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{
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theWidth = mySize.x();
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theHeight = mySize.y();
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return;
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}
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#if defined(__EMSCRIPTEN__)
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emscripten_get_canvas_element_size (myCanvasId.ToCString(), &theWidth, &theHeight);
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#endif
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}
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// =======================================================================
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// function : SetSizeLogical
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// purpose :
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// =======================================================================
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void Wasm_Window::SetSizeLogical (const Graphic3d_Vec2d& theSize)
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{
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mySize = Graphic3d_Vec2i (theSize * myDevicePixelRatio);
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if (IsVirtual())
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{
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return;
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}
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#if defined(__EMSCRIPTEN__)
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emscripten_set_canvas_element_size (myCanvasId.ToCString(), mySize.x(), mySize.y());
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emscripten_set_element_css_size (myCanvasId.ToCString(), theSize.x(), theSize.y());
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#endif
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}
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// =======================================================================
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// function : SetSizeBacking
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// purpose :
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// =======================================================================
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void Wasm_Window::SetSizeBacking (const Graphic3d_Vec2i& theSize)
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{
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mySize = theSize;
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if (IsVirtual())
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{
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return;
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}
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#if defined(__EMSCRIPTEN__)
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Graphic3d_Vec2i aCanvasSize = mySize;
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Graphic3d_Vec2d aCssSize = Graphic3d_Vec2d (mySize) / myDevicePixelRatio;
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emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
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emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
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#endif
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}
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// =======================================================================
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// function : InvalidateContent
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// purpose :
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// =======================================================================
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void Wasm_Window::InvalidateContent (const Handle(Aspect_DisplayConnection)& )
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{
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//
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}
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// =======================================================================
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// function : ProcessMessage
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// purpose :
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// =======================================================================
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bool Wasm_Window::ProcessMessage (Aspect_WindowInputListener& theListener,
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int theEventType, const void* theEvent)
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{
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#if defined(__EMSCRIPTEN__)
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switch (theEventType)
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{
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case EMSCRIPTEN_EVENT_MOUSEMOVE:
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case EMSCRIPTEN_EVENT_MOUSEDOWN:
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case EMSCRIPTEN_EVENT_MOUSEUP:
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case EMSCRIPTEN_EVENT_CLICK:
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case EMSCRIPTEN_EVENT_DBLCLICK:
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case EMSCRIPTEN_EVENT_MOUSEENTER:
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case EMSCRIPTEN_EVENT_MOUSELEAVE:
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{
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return ProcessMouseEvent (theListener, theEventType, (const EmscriptenMouseEvent* )theEvent);
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}
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case EMSCRIPTEN_EVENT_TOUCHSTART:
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case EMSCRIPTEN_EVENT_TOUCHMOVE:
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case EMSCRIPTEN_EVENT_TOUCHEND:
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case EMSCRIPTEN_EVENT_TOUCHCANCEL:
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{
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return ProcessTouchEvent (theListener, theEventType, (const EmscriptenTouchEvent* )theEvent);
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}
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case EMSCRIPTEN_EVENT_WHEEL:
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{
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return ProcessWheelEvent (theListener, theEventType, (const EmscriptenWheelEvent* )theEvent);
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}
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case EMSCRIPTEN_EVENT_KEYDOWN:
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case EMSCRIPTEN_EVENT_KEYUP:
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case EMSCRIPTEN_EVENT_KEYPRESS:
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{
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return ProcessKeyEvent (theListener, theEventType, (const EmscriptenKeyboardEvent* )theEvent);
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}
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case EMSCRIPTEN_EVENT_RESIZE:
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case EMSCRIPTEN_EVENT_CANVASRESIZED:
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{
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return ProcessUiEvent (theListener, theEventType, (const EmscriptenUiEvent* )theEvent);
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}
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}
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return false;
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#else
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(void )theListener;
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(void )theEventType;
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(void )theEvent;
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return false;
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#endif
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}
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// =======================================================================
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// function : ProcessMouseEvent
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// purpose :
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// =======================================================================
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bool Wasm_Window::ProcessMouseEvent (Aspect_WindowInputListener& theListener,
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int theEventType, const EmscriptenMouseEvent* theEvent)
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{
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#if defined(__EMSCRIPTEN__)
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const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (theEvent->targetX, theEvent->targetY));
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const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
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Aspect_VKeyFlags aFlags = 0;
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if (theEvent->ctrlKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_CTRL; }
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if (theEvent->shiftKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_SHIFT; }
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if (theEvent->altKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_ALT; }
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if (theEvent->metaKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_META; }
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const bool isEmulated = false;
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const Aspect_VKeyMouse aButtons = Wasm_Window::MouseButtonsFromNative (theEvent->buttons);
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switch (theEventType)
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{
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case EMSCRIPTEN_EVENT_MOUSEMOVE:
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{
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if ((aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
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|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
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&& theListener.PressedMouseButtons() == Aspect_VKeyMouse_NONE)
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{
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return false;
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}
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if (theListener.UpdateMousePosition (aNewPos2i, aButtons, aFlags, isEmulated))
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{
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theListener.ProcessInput();
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}
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break;
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}
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case EMSCRIPTEN_EVENT_MOUSEDOWN:
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case EMSCRIPTEN_EVENT_MOUSEUP:
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{
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if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
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|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
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{
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return false;
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}
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if (theListener.UpdateMouseButtons (aNewPos2i, aButtons, aFlags, isEmulated))
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{
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theListener.ProcessInput();
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}
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break;
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}
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case EMSCRIPTEN_EVENT_CLICK:
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case EMSCRIPTEN_EVENT_DBLCLICK:
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{
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if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
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|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
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{
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return false;
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}
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break;
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}
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case EMSCRIPTEN_EVENT_MOUSEENTER:
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{
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break;
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}
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case EMSCRIPTEN_EVENT_MOUSELEAVE:
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{
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// there is no SetCapture() support, so that mouse unclick events outside canvas will not arrive,
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// so we have to forget current state...
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if (theListener.UpdateMouseButtons (aNewPos2i, Aspect_VKeyMouse_NONE, aFlags, isEmulated))
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{
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theListener.ProcessInput();
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}
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break;
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}
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}
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return true;
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#else
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(void )theListener;
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(void )theEventType;
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(void )theEvent;
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return false;
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#endif
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}
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// =======================================================================
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// function : ProcessWheelEvent
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// purpose :
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// =======================================================================
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bool Wasm_Window::ProcessWheelEvent (Aspect_WindowInputListener& theListener,
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int theEventType, const EmscriptenWheelEvent* theEvent)
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{
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#if defined(__EMSCRIPTEN__)
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if (theEventType != EMSCRIPTEN_EVENT_WHEEL)
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{
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return false;
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}
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const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (theEvent->mouse.targetX, theEvent->mouse.targetY));
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const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
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if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
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|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
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{
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return false;
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}
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double aDelta = 0.0;
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switch (theEvent->deltaMode)
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{
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case DOM_DELTA_PIXEL:
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{
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aDelta = theEvent->deltaY / (5.0 * DevicePixelRatio());
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break;
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}
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case DOM_DELTA_LINE:
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{
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aDelta = theEvent->deltaY * 8.0;
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break;
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}
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case DOM_DELTA_PAGE:
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{
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aDelta = theEvent->deltaY >= 0.0 ? 24.0 : -24.0;
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break;
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}
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}
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aDelta /= 15.0;
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if (theListener.UpdateMouseScroll (Aspect_ScrollDelta (aNewPos2i, -aDelta)))
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{
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theListener.ProcessInput();
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}
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return true;
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#else
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(void )theListener;
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(void )theEventType;
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(void )theEvent;
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return false;
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#endif
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}
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// =======================================================================
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// function : ProcessTouchEvent
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// purpose :
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// =======================================================================
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bool Wasm_Window::ProcessTouchEvent (Aspect_WindowInputListener& theListener,
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int theEventType, const EmscriptenTouchEvent* theEvent)
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{
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bool hasUpdates = false;
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#if defined(__EMSCRIPTEN__)
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if (theEventType != EMSCRIPTEN_EVENT_TOUCHSTART
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&& theEventType != EMSCRIPTEN_EVENT_TOUCHMOVE
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&& theEventType != EMSCRIPTEN_EVENT_TOUCHEND
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&& theEventType != EMSCRIPTEN_EVENT_TOUCHCANCEL)
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{
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return false;
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}
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for (int aTouchIter = 0; aTouchIter < theEvent->numTouches; ++aTouchIter)
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{
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const EmscriptenTouchPoint& aTouch = theEvent->touches[aTouchIter];
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if (!aTouch.isChanged)
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{
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continue;
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}
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const Standard_Size aTouchId = (Standard_Size )aTouch.identifier;
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const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (aTouch.targetX, aTouch.targetY));
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const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
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switch (theEventType)
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{
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case EMSCRIPTEN_EVENT_TOUCHSTART:
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{
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if (aNewPos2i.x() >= 0 && aNewPos2i.x() < mySize.x()
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&& aNewPos2i.y() >= 0 && aNewPos2i.y() < mySize.y())
|
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{
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hasUpdates = true;
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theListener.AddTouchPoint (aTouchId, aNewPos2d);
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}
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break;
|
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}
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case EMSCRIPTEN_EVENT_TOUCHMOVE:
|
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{
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const int anOldIndex = theListener.TouchPoints().FindIndex (aTouchId);
|
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if (anOldIndex != 0)
|
||||
{
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hasUpdates = true;
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theListener.UpdateTouchPoint (aTouchId, aNewPos2d);
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}
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||||
break;
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}
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case EMSCRIPTEN_EVENT_TOUCHEND:
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case EMSCRIPTEN_EVENT_TOUCHCANCEL:
|
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{
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if (theListener.RemoveTouchPoint (aTouchId))
|
||||
{
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||||
hasUpdates = true;
|
||||
}
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||||
break;
|
||||
}
|
||||
}
|
||||
}
|
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if (hasUpdates)
|
||||
{
|
||||
theListener.ProcessInput();
|
||||
}
|
||||
#else
|
||||
(void )theEventType;
|
||||
(void )theEvent;
|
||||
#endif
|
||||
return hasUpdates || theListener.HasTouchPoints();
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : ProcessKeyEvent
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
bool Wasm_Window::ProcessKeyEvent (Aspect_WindowInputListener& theListener,
|
||||
int theEventType, const EmscriptenKeyboardEvent* theEvent)
|
||||
{
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (theEventType != EMSCRIPTEN_EVENT_KEYDOWN
|
||||
&& theEventType != EMSCRIPTEN_EVENT_KEYUP
|
||||
&& theEventType != EMSCRIPTEN_EVENT_KEYPRESS)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
const double aTimeStamp = theListener.EventTime();
|
||||
const Aspect_VKey aVKey = Wasm_Window::VirtualKeyFromNative (theEvent->keyCode);
|
||||
if (aVKey == Aspect_VKey_UNKNOWN)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (theEventType)
|
||||
{
|
||||
case EMSCRIPTEN_EVENT_KEYDOWN:
|
||||
{
|
||||
if (theEvent->repeat == EM_TRUE)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
theListener.KeyDown (aVKey, aTimeStamp);
|
||||
theListener.ProcessInput();
|
||||
return false;
|
||||
}
|
||||
case EMSCRIPTEN_EVENT_KEYUP:
|
||||
{
|
||||
theListener.KeyUp (aVKey, aTimeStamp);
|
||||
theListener.ProcessInput();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#else
|
||||
(void )theListener;
|
||||
(void )theEventType;
|
||||
(void )theEvent;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : ProcessUiEvent
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
bool Wasm_Window::ProcessUiEvent (Aspect_WindowInputListener& theListener,
|
||||
int theEventType, const EmscriptenUiEvent* )
|
||||
{
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (theEventType != EMSCRIPTEN_EVENT_RESIZE
|
||||
&& theEventType != EMSCRIPTEN_EVENT_CANVASRESIZED)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
(void )theEventType;
|
||||
#endif
|
||||
theListener.ProcessConfigure (true);
|
||||
return true;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : MouseButtonsFromNative
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
Aspect_VKeyMouse Wasm_Window::MouseButtonsFromNative (unsigned short theButtons)
|
||||
{
|
||||
Aspect_VKeyMouse aButtons = Aspect_VKeyMouse_NONE;
|
||||
if ((theButtons & 0x1) != 0)
|
||||
{
|
||||
aButtons |= Aspect_VKeyMouse_LeftButton;
|
||||
}
|
||||
if ((theButtons & 0x2) != 0)
|
||||
{
|
||||
aButtons |= Aspect_VKeyMouse_RightButton;
|
||||
}
|
||||
if ((theButtons & 0x4) != 0)
|
||||
{
|
||||
aButtons |= Aspect_VKeyMouse_MiddleButton;
|
||||
}
|
||||
return aButtons;
|
||||
}
|
||||
|
||||
// =======================================================================
|
||||
// function : VirtualKeyFromNative
|
||||
// purpose :
|
||||
// =======================================================================
|
||||
Aspect_VKey Wasm_Window::VirtualKeyFromNative (Standard_Integer theKey)
|
||||
{
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
if (theKey >= DOM_VK_0
|
||||
&& theKey <= DOM_VK_9)
|
||||
{
|
||||
// numpad keys
|
||||
return Aspect_VKey((theKey - DOM_VK_0) + Aspect_VKey_0);
|
||||
}
|
||||
if (theKey >= DOM_VK_A
|
||||
&& theKey <= DOM_VK_Z)
|
||||
{
|
||||
// main latin alphabet keys
|
||||
return Aspect_VKey((theKey - DOM_VK_A) + Aspect_VKey_A);
|
||||
}
|
||||
if (theKey >= DOM_VK_F1
|
||||
&& theKey <= DOM_VK_F24)
|
||||
{
|
||||
// special keys
|
||||
if (theKey <= DOM_VK_F12)
|
||||
{
|
||||
return Aspect_VKey((theKey - DOM_VK_F1) + Aspect_VKey_F1);
|
||||
}
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
}
|
||||
if (theKey >= DOM_VK_NUMPAD0
|
||||
&& theKey <= DOM_VK_NUMPAD9)
|
||||
{
|
||||
// numpad keys
|
||||
return Aspect_VKey((theKey - DOM_VK_NUMPAD0) + Aspect_VKey_Numpad0);
|
||||
}
|
||||
|
||||
switch (theKey)
|
||||
{
|
||||
case DOM_VK_CANCEL:
|
||||
case DOM_VK_HELP:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_BACK_SPACE:
|
||||
return Aspect_VKey_Backspace;
|
||||
case DOM_VK_TAB:
|
||||
return Aspect_VKey_Tab;
|
||||
case DOM_VK_CLEAR:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_RETURN:
|
||||
case DOM_VK_ENTER:
|
||||
return Aspect_VKey_Enter;
|
||||
case DOM_VK_SHIFT:
|
||||
return Aspect_VKey_Shift;
|
||||
case DOM_VK_CONTROL:
|
||||
return Aspect_VKey_Control;
|
||||
case DOM_VK_ALT:
|
||||
return Aspect_VKey_Alt;
|
||||
case DOM_VK_PAUSE:
|
||||
case DOM_VK_CAPS_LOCK:
|
||||
case DOM_VK_KANA:
|
||||
//case DOM_VK_HANGUL:
|
||||
case DOM_VK_EISU:
|
||||
case DOM_VK_JUNJA:
|
||||
case DOM_VK_FINAL:
|
||||
case DOM_VK_HANJA:
|
||||
//case DOM_VK_KANJI:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_ESCAPE:
|
||||
return Aspect_VKey_Escape;
|
||||
case DOM_VK_CONVERT:
|
||||
case DOM_VK_NONCONVERT:
|
||||
case DOM_VK_ACCEPT:
|
||||
case DOM_VK_MODECHANGE:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_SPACE:
|
||||
return Aspect_VKey_Space;
|
||||
case DOM_VK_PAGE_UP:
|
||||
return Aspect_VKey_PageUp;
|
||||
case DOM_VK_PAGE_DOWN:
|
||||
return Aspect_VKey_PageDown;
|
||||
case DOM_VK_END:
|
||||
return Aspect_VKey_End;
|
||||
case DOM_VK_HOME:
|
||||
return Aspect_VKey_Home;
|
||||
case DOM_VK_LEFT:
|
||||
return Aspect_VKey_Left;
|
||||
case DOM_VK_UP:
|
||||
return Aspect_VKey_Up;
|
||||
case DOM_VK_RIGHT:
|
||||
return Aspect_VKey_Right;
|
||||
case DOM_VK_DOWN:
|
||||
return Aspect_VKey_Down;
|
||||
case DOM_VK_SELECT:
|
||||
case DOM_VK_PRINT:
|
||||
case DOM_VK_EXECUTE:
|
||||
case DOM_VK_PRINTSCREEN:
|
||||
case DOM_VK_INSERT:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_DELETE:
|
||||
return Aspect_VKey_Delete;
|
||||
case DOM_VK_COLON:
|
||||
return Aspect_VKey_Comma;
|
||||
case DOM_VK_SEMICOLON:
|
||||
return Aspect_VKey_Semicolon;
|
||||
case DOM_VK_LESS_THAN:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_EQUALS:
|
||||
return Aspect_VKey_Equal;
|
||||
case DOM_VK_GREATER_THAN:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_QUESTION_MARK:
|
||||
return Aspect_VKey_Slash;
|
||||
case DOM_VK_AT: // @ key
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_WIN:
|
||||
return Aspect_VKey_Meta;
|
||||
case DOM_VK_CONTEXT_MENU:
|
||||
case DOM_VK_SLEEP:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_MULTIPLY:
|
||||
return Aspect_VKey_NumpadMultiply;
|
||||
case DOM_VK_ADD:
|
||||
return Aspect_VKey_NumpadAdd;
|
||||
case DOM_VK_SEPARATOR:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_SUBTRACT:
|
||||
return Aspect_VKey_NumpadSubtract;
|
||||
case DOM_VK_DECIMAL:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_DIVIDE:
|
||||
return Aspect_VKey_NumpadDivide;
|
||||
case DOM_VK_NUM_LOCK:
|
||||
return Aspect_VKey_Numlock;
|
||||
case DOM_VK_SCROLL_LOCK:
|
||||
return Aspect_VKey_Scroll;
|
||||
case DOM_VK_WIN_OEM_FJ_JISHO:
|
||||
case DOM_VK_WIN_OEM_FJ_MASSHOU:
|
||||
case DOM_VK_WIN_OEM_FJ_TOUROKU:
|
||||
case DOM_VK_WIN_OEM_FJ_LOYA:
|
||||
case DOM_VK_WIN_OEM_FJ_ROYA:
|
||||
case DOM_VK_CIRCUMFLEX:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_EXCLAMATION:
|
||||
case DOM_VK_DOUBLE_QUOTE:
|
||||
//case DOM_VK_HASH:
|
||||
case DOM_VK_DOLLAR:
|
||||
case DOM_VK_PERCENT:
|
||||
case DOM_VK_AMPERSAND:
|
||||
case DOM_VK_UNDERSCORE:
|
||||
case DOM_VK_OPEN_PAREN:
|
||||
case DOM_VK_CLOSE_PAREN:
|
||||
case DOM_VK_ASTERISK:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_PLUS:
|
||||
return Aspect_VKey_Plus;
|
||||
case DOM_VK_PIPE:
|
||||
case DOM_VK_HYPHEN_MINUS:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_OPEN_CURLY_BRACKET:
|
||||
return Aspect_VKey_BracketLeft;
|
||||
case DOM_VK_CLOSE_CURLY_BRACKET:
|
||||
return Aspect_VKey_BracketRight;
|
||||
case DOM_VK_TILDE:
|
||||
return Aspect_VKey_Tilde;
|
||||
case DOM_VK_VOLUME_MUTE:
|
||||
return Aspect_VKey_VolumeMute;
|
||||
case DOM_VK_VOLUME_DOWN:
|
||||
return Aspect_VKey_VolumeDown;
|
||||
case DOM_VK_VOLUME_UP:
|
||||
return Aspect_VKey_VolumeUp;
|
||||
case DOM_VK_COMMA:
|
||||
return Aspect_VKey_Comma;
|
||||
case DOM_VK_PERIOD:
|
||||
return Aspect_VKey_Period;
|
||||
case DOM_VK_SLASH:
|
||||
return Aspect_VKey_Slash;
|
||||
case DOM_VK_BACK_QUOTE:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_OPEN_BRACKET:
|
||||
return Aspect_VKey_BracketLeft;
|
||||
case DOM_VK_BACK_SLASH:
|
||||
return Aspect_VKey_Backslash;
|
||||
case DOM_VK_CLOSE_BRACKET:
|
||||
return Aspect_VKey_BracketRight;
|
||||
case DOM_VK_QUOTE:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_META:
|
||||
return Aspect_VKey_Meta;
|
||||
case DOM_VK_ALTGR:
|
||||
return Aspect_VKey_Alt;
|
||||
case DOM_VK_WIN_ICO_HELP:
|
||||
case DOM_VK_WIN_ICO_00:
|
||||
case DOM_VK_WIN_ICO_CLEAR:
|
||||
case DOM_VK_WIN_OEM_RESET:
|
||||
case DOM_VK_WIN_OEM_JUMP:
|
||||
case DOM_VK_WIN_OEM_PA1:
|
||||
case DOM_VK_WIN_OEM_PA2:
|
||||
case DOM_VK_WIN_OEM_PA3:
|
||||
case DOM_VK_WIN_OEM_WSCTRL:
|
||||
case DOM_VK_WIN_OEM_CUSEL:
|
||||
case DOM_VK_WIN_OEM_ATTN:
|
||||
case DOM_VK_WIN_OEM_FINISH:
|
||||
case DOM_VK_WIN_OEM_COPY:
|
||||
case DOM_VK_WIN_OEM_AUTO:
|
||||
case DOM_VK_WIN_OEM_ENLW:
|
||||
case DOM_VK_WIN_OEM_BACKTAB:
|
||||
case DOM_VK_ATTN:
|
||||
case DOM_VK_CRSEL:
|
||||
case DOM_VK_EXSEL:
|
||||
case DOM_VK_EREOF:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
case DOM_VK_PLAY:
|
||||
return Aspect_VKey_MediaPlayPause;
|
||||
case DOM_VK_ZOOM:
|
||||
case DOM_VK_PA1:
|
||||
case DOM_VK_WIN_OEM_CLEAR:
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
}
|
||||
#else
|
||||
(void )theKey;
|
||||
#endif
|
||||
return Aspect_VKey_UNKNOWN;
|
||||
}
|
Reference in New Issue
Block a user