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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-04 13:13:25 +03:00

0032433: Visualization, TKService - introduce Wasm_Window implementing Aspect_Window interface using Emscripten SDK

Introduced Wasm_Window implementing Aspect_Window interface.

Aspect_WindowInputListener has been extended by touch input callbacks (moved from AIS_ViewController),
which now implements redirection of single taps to UpdateMouseClick().

AIS_ViewController::FetchNavigationKeys() now requests more frames even if Delta is zero,
but navigation keys are pressed - indicated by a new flag AIS_WalkDelta::IsDefined().

Fixed missing implementation of Xw_Window::DisplayConnection() getter.
The property has been moved to the base class Aspect_Window.

Removed unused Aspect_Convert.hxx.

DRAWEXE targeting Wasm:
- added exposing of FS interface so that it is possible uploading/downloading files to/from emulated file system on JavaScript level;
- added printer redirecting messages to Module.printMessage callback accepting message gravity;
- Run_Appli() now skips std::cin when Module.noExitRuntime is set.
This commit is contained in:
kgv
2021-04-25 17:51:49 +03:00
committed by bugmaster
parent 7b3a032f1e
commit f9ab9f7f1c
28 changed files with 1743 additions and 775 deletions

779
src/Wasm/Wasm_Window.cxx Normal file
View File

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// Created by: Kirill Gavrilov
// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Wasm_Window.hxx>
#include <Aspect_ScrollDelta.hxx>
#include <Aspect_WindowInputListener.hxx>
#if defined(__EMSCRIPTEN__)
#include <emscripten.h>
#include <emscripten/html5.h>
#include <emscripten/key_codes.h>
#endif
IMPLEMENT_STANDARD_RTTIEXT(Wasm_Window, Aspect_Window)
// =======================================================================
// function : Wasm_Window
// purpose :
// =======================================================================
Wasm_Window::Wasm_Window (const TCollection_AsciiString& theCanvasId,
const bool theToScaleBacking)
: myCanvasId (theCanvasId),
mySize (0),
myDevicePixelRatio (1.0),
myToScaleBacking (theToScaleBacking),
myIsMapped (true)
{
#if defined(__EMSCRIPTEN__)
myDevicePixelRatio = emscripten_get_device_pixel_ratio();
emscripten_get_canvas_element_size (myCanvasId.ToCString(), &mySize.x(), &mySize.y());
if (myToScaleBacking)
{
myDevicePixelRatio = emscripten_get_device_pixel_ratio();
Graphic3d_Vec2d aCssSize;
emscripten_get_element_css_size (myCanvasId.ToCString(), &aCssSize.x(), &aCssSize.y());
Graphic3d_Vec2i aCanvasSize = Graphic3d_Vec2i (aCssSize * myDevicePixelRatio);
if (aCanvasSize != mySize)
{
mySize = aCanvasSize;
emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
}
}
#endif
}
// =======================================================================
// function : ~Wasm_Window
// purpose :
// =======================================================================
Wasm_Window::~Wasm_Window()
{
//
}
// =======================================================================
// function : DoResize
// purpose :
// =======================================================================
Aspect_TypeOfResize Wasm_Window::DoResize()
{
if (IsVirtual())
{
return Aspect_TOR_UNKNOWN;
}
#if defined(__EMSCRIPTEN__)
emscripten_get_canvas_element_size (myCanvasId.ToCString(), &mySize.x(), &mySize.y());
if (myToScaleBacking)
{
myDevicePixelRatio = emscripten_get_device_pixel_ratio();
Graphic3d_Vec2d aCssSize;
emscripten_get_element_css_size (myCanvasId.ToCString(), &aCssSize.x(), &aCssSize.y());
Graphic3d_Vec2i aCanvasSize = Graphic3d_Vec2i (aCssSize * myDevicePixelRatio);
if (aCanvasSize != mySize)
{
mySize = aCanvasSize;
emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
}
}
#endif
return Aspect_TOR_UNKNOWN;
}
// =======================================================================
// function : Ratio
// purpose :
// =======================================================================
Standard_Real Wasm_Window::Ratio() const
{
Graphic3d_Vec2i aCanvasSize = mySize;
if (!IsVirtual())
{
#if defined(__EMSCRIPTEN__)
emscripten_get_canvas_element_size (myCanvasId.ToCString(), &aCanvasSize.x(), &aCanvasSize.y());
#endif
}
return (aCanvasSize.x() != 0 && aCanvasSize.y() != 0)
? Standard_Real(aCanvasSize.x()) / Standard_Real(aCanvasSize.y())
: 1.0;
}
// =======================================================================
// function : Position
// purpose :
// =======================================================================
void Wasm_Window::Position (Standard_Integer& theX1, Standard_Integer& theY1,
Standard_Integer& theX2, Standard_Integer& theY2) const
{
theX1 = 0;
theY1 = 0;
if (IsVirtual())
{
theX2 = mySize.x();
theY2 = mySize.y();
return;
}
#if defined(__EMSCRIPTEN__)
emscripten_get_canvas_element_size (myCanvasId.ToCString(), &theX2, &theY2);
#endif
}
// =======================================================================
// function : Size
// purpose :
// =======================================================================
void Wasm_Window::Size (Standard_Integer& theWidth,
Standard_Integer& theHeight) const
{
if (IsVirtual())
{
theWidth = mySize.x();
theHeight = mySize.y();
return;
}
#if defined(__EMSCRIPTEN__)
emscripten_get_canvas_element_size (myCanvasId.ToCString(), &theWidth, &theHeight);
#endif
}
// =======================================================================
// function : SetSizeLogical
// purpose :
// =======================================================================
void Wasm_Window::SetSizeLogical (const Graphic3d_Vec2d& theSize)
{
mySize = Graphic3d_Vec2i (theSize * myDevicePixelRatio);
if (IsVirtual())
{
return;
}
#if defined(__EMSCRIPTEN__)
emscripten_set_canvas_element_size (myCanvasId.ToCString(), mySize.x(), mySize.y());
emscripten_set_element_css_size (myCanvasId.ToCString(), theSize.x(), theSize.y());
#endif
}
// =======================================================================
// function : SetSizeBacking
// purpose :
// =======================================================================
void Wasm_Window::SetSizeBacking (const Graphic3d_Vec2i& theSize)
{
mySize = theSize;
if (IsVirtual())
{
return;
}
#if defined(__EMSCRIPTEN__)
Graphic3d_Vec2i aCanvasSize = mySize;
Graphic3d_Vec2d aCssSize = Graphic3d_Vec2d (mySize) / myDevicePixelRatio;
emscripten_set_canvas_element_size (myCanvasId.ToCString(), aCanvasSize.x(), aCanvasSize.y());
emscripten_set_element_css_size (myCanvasId.ToCString(), aCssSize.x(), aCssSize.y());
#endif
}
// =======================================================================
// function : InvalidateContent
// purpose :
// =======================================================================
void Wasm_Window::InvalidateContent (const Handle(Aspect_DisplayConnection)& )
{
//
}
// =======================================================================
// function : ProcessMessage
// purpose :
// =======================================================================
bool Wasm_Window::ProcessMessage (Aspect_WindowInputListener& theListener,
int theEventType, const void* theEvent)
{
#if defined(__EMSCRIPTEN__)
switch (theEventType)
{
case EMSCRIPTEN_EVENT_MOUSEMOVE:
case EMSCRIPTEN_EVENT_MOUSEDOWN:
case EMSCRIPTEN_EVENT_MOUSEUP:
case EMSCRIPTEN_EVENT_CLICK:
case EMSCRIPTEN_EVENT_DBLCLICK:
case EMSCRIPTEN_EVENT_MOUSEENTER:
case EMSCRIPTEN_EVENT_MOUSELEAVE:
{
return ProcessMouseEvent (theListener, theEventType, (const EmscriptenMouseEvent* )theEvent);
}
case EMSCRIPTEN_EVENT_TOUCHSTART:
case EMSCRIPTEN_EVENT_TOUCHMOVE:
case EMSCRIPTEN_EVENT_TOUCHEND:
case EMSCRIPTEN_EVENT_TOUCHCANCEL:
{
return ProcessTouchEvent (theListener, theEventType, (const EmscriptenTouchEvent* )theEvent);
}
case EMSCRIPTEN_EVENT_WHEEL:
{
return ProcessWheelEvent (theListener, theEventType, (const EmscriptenWheelEvent* )theEvent);
}
case EMSCRIPTEN_EVENT_KEYDOWN:
case EMSCRIPTEN_EVENT_KEYUP:
case EMSCRIPTEN_EVENT_KEYPRESS:
{
return ProcessKeyEvent (theListener, theEventType, (const EmscriptenKeyboardEvent* )theEvent);
}
case EMSCRIPTEN_EVENT_RESIZE:
case EMSCRIPTEN_EVENT_CANVASRESIZED:
{
return ProcessUiEvent (theListener, theEventType, (const EmscriptenUiEvent* )theEvent);
}
}
return false;
#else
(void )theListener;
(void )theEventType;
(void )theEvent;
return false;
#endif
}
// =======================================================================
// function : ProcessMouseEvent
// purpose :
// =======================================================================
bool Wasm_Window::ProcessMouseEvent (Aspect_WindowInputListener& theListener,
int theEventType, const EmscriptenMouseEvent* theEvent)
{
#if defined(__EMSCRIPTEN__)
const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (theEvent->targetX, theEvent->targetY));
const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
Aspect_VKeyFlags aFlags = 0;
if (theEvent->ctrlKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_CTRL; }
if (theEvent->shiftKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_SHIFT; }
if (theEvent->altKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_ALT; }
if (theEvent->metaKey == EM_TRUE) { aFlags |= Aspect_VKeyFlags_META; }
const bool isEmulated = false;
const Aspect_VKeyMouse aButtons = Wasm_Window::MouseButtonsFromNative (theEvent->buttons);
switch (theEventType)
{
case EMSCRIPTEN_EVENT_MOUSEMOVE:
{
if ((aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
&& theListener.PressedMouseButtons() == Aspect_VKeyMouse_NONE)
{
return false;
}
if (theListener.UpdateMousePosition (aNewPos2i, aButtons, aFlags, isEmulated))
{
theListener.ProcessInput();
}
break;
}
case EMSCRIPTEN_EVENT_MOUSEDOWN:
case EMSCRIPTEN_EVENT_MOUSEUP:
{
if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
{
return false;
}
if (theListener.UpdateMouseButtons (aNewPos2i, aButtons, aFlags, isEmulated))
{
theListener.ProcessInput();
}
break;
}
case EMSCRIPTEN_EVENT_CLICK:
case EMSCRIPTEN_EVENT_DBLCLICK:
{
if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
{
return false;
}
break;
}
case EMSCRIPTEN_EVENT_MOUSEENTER:
{
break;
}
case EMSCRIPTEN_EVENT_MOUSELEAVE:
{
// there is no SetCapture() support, so that mouse unclick events outside canvas will not arrive,
// so we have to forget current state...
if (theListener.UpdateMouseButtons (aNewPos2i, Aspect_VKeyMouse_NONE, aFlags, isEmulated))
{
theListener.ProcessInput();
}
break;
}
}
return true;
#else
(void )theListener;
(void )theEventType;
(void )theEvent;
return false;
#endif
}
// =======================================================================
// function : ProcessWheelEvent
// purpose :
// =======================================================================
bool Wasm_Window::ProcessWheelEvent (Aspect_WindowInputListener& theListener,
int theEventType, const EmscriptenWheelEvent* theEvent)
{
#if defined(__EMSCRIPTEN__)
if (theEventType != EMSCRIPTEN_EVENT_WHEEL)
{
return false;
}
const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (theEvent->mouse.targetX, theEvent->mouse.targetY));
const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
if (aNewPos2i.x() < 0 || aNewPos2i.x() > mySize.x()
|| aNewPos2i.y() < 0 || aNewPos2i.y() > mySize.y())
{
return false;
}
double aDelta = 0.0;
switch (theEvent->deltaMode)
{
case DOM_DELTA_PIXEL:
{
aDelta = theEvent->deltaY / (5.0 * DevicePixelRatio());
break;
}
case DOM_DELTA_LINE:
{
aDelta = theEvent->deltaY * 8.0;
break;
}
case DOM_DELTA_PAGE:
{
aDelta = theEvent->deltaY >= 0.0 ? 24.0 : -24.0;
break;
}
}
aDelta /= 15.0;
if (theListener.UpdateMouseScroll (Aspect_ScrollDelta (aNewPos2i, -aDelta)))
{
theListener.ProcessInput();
}
return true;
#else
(void )theListener;
(void )theEventType;
(void )theEvent;
return false;
#endif
}
// =======================================================================
// function : ProcessTouchEvent
// purpose :
// =======================================================================
bool Wasm_Window::ProcessTouchEvent (Aspect_WindowInputListener& theListener,
int theEventType, const EmscriptenTouchEvent* theEvent)
{
bool hasUpdates = false;
#if defined(__EMSCRIPTEN__)
if (theEventType != EMSCRIPTEN_EVENT_TOUCHSTART
&& theEventType != EMSCRIPTEN_EVENT_TOUCHMOVE
&& theEventType != EMSCRIPTEN_EVENT_TOUCHEND
&& theEventType != EMSCRIPTEN_EVENT_TOUCHCANCEL)
{
return false;
}
for (int aTouchIter = 0; aTouchIter < theEvent->numTouches; ++aTouchIter)
{
const EmscriptenTouchPoint& aTouch = theEvent->touches[aTouchIter];
if (!aTouch.isChanged)
{
continue;
}
const Standard_Size aTouchId = (Standard_Size )aTouch.identifier;
const Graphic3d_Vec2d aNewPos2d = ConvertPointToBacking (Graphic3d_Vec2d (aTouch.targetX, aTouch.targetY));
const Graphic3d_Vec2i aNewPos2i = Graphic3d_Vec2i (aNewPos2d + Graphic3d_Vec2d (0.5));
switch (theEventType)
{
case EMSCRIPTEN_EVENT_TOUCHSTART:
{
if (aNewPos2i.x() >= 0 && aNewPos2i.x() < mySize.x()
&& aNewPos2i.y() >= 0 && aNewPos2i.y() < mySize.y())
{
hasUpdates = true;
theListener.AddTouchPoint (aTouchId, aNewPos2d);
}
break;
}
case EMSCRIPTEN_EVENT_TOUCHMOVE:
{
const int anOldIndex = theListener.TouchPoints().FindIndex (aTouchId);
if (anOldIndex != 0)
{
hasUpdates = true;
theListener.UpdateTouchPoint (aTouchId, aNewPos2d);
}
break;
}
case EMSCRIPTEN_EVENT_TOUCHEND:
case EMSCRIPTEN_EVENT_TOUCHCANCEL:
{
if (theListener.RemoveTouchPoint (aTouchId))
{
hasUpdates = true;
}
break;
}
}
}
if (hasUpdates)
{
theListener.ProcessInput();
}
#else
(void )theEventType;
(void )theEvent;
#endif
return hasUpdates || theListener.HasTouchPoints();
}
// =======================================================================
// function : ProcessKeyEvent
// purpose :
// =======================================================================
bool Wasm_Window::ProcessKeyEvent (Aspect_WindowInputListener& theListener,
int theEventType, const EmscriptenKeyboardEvent* theEvent)
{
#if defined(__EMSCRIPTEN__)
if (theEventType != EMSCRIPTEN_EVENT_KEYDOWN
&& theEventType != EMSCRIPTEN_EVENT_KEYUP
&& theEventType != EMSCRIPTEN_EVENT_KEYPRESS)
{
return false;
}
const double aTimeStamp = theListener.EventTime();
const Aspect_VKey aVKey = Wasm_Window::VirtualKeyFromNative (theEvent->keyCode);
if (aVKey == Aspect_VKey_UNKNOWN)
{
return false;
}
switch (theEventType)
{
case EMSCRIPTEN_EVENT_KEYDOWN:
{
if (theEvent->repeat == EM_TRUE)
{
return false;
}
theListener.KeyDown (aVKey, aTimeStamp);
theListener.ProcessInput();
return false;
}
case EMSCRIPTEN_EVENT_KEYUP:
{
theListener.KeyUp (aVKey, aTimeStamp);
theListener.ProcessInput();
return false;
}
}
#else
(void )theListener;
(void )theEventType;
(void )theEvent;
#endif
return false;
}
// =======================================================================
// function : ProcessUiEvent
// purpose :
// =======================================================================
bool Wasm_Window::ProcessUiEvent (Aspect_WindowInputListener& theListener,
int theEventType, const EmscriptenUiEvent* )
{
#if defined(__EMSCRIPTEN__)
if (theEventType != EMSCRIPTEN_EVENT_RESIZE
&& theEventType != EMSCRIPTEN_EVENT_CANVASRESIZED)
{
return false;
}
#else
(void )theEventType;
#endif
theListener.ProcessConfigure (true);
return true;
}
// =======================================================================
// function : MouseButtonsFromNative
// purpose :
// =======================================================================
Aspect_VKeyMouse Wasm_Window::MouseButtonsFromNative (unsigned short theButtons)
{
Aspect_VKeyMouse aButtons = Aspect_VKeyMouse_NONE;
if ((theButtons & 0x1) != 0)
{
aButtons |= Aspect_VKeyMouse_LeftButton;
}
if ((theButtons & 0x2) != 0)
{
aButtons |= Aspect_VKeyMouse_RightButton;
}
if ((theButtons & 0x4) != 0)
{
aButtons |= Aspect_VKeyMouse_MiddleButton;
}
return aButtons;
}
// =======================================================================
// function : VirtualKeyFromNative
// purpose :
// =======================================================================
Aspect_VKey Wasm_Window::VirtualKeyFromNative (Standard_Integer theKey)
{
#if defined(__EMSCRIPTEN__)
if (theKey >= DOM_VK_0
&& theKey <= DOM_VK_9)
{
// numpad keys
return Aspect_VKey((theKey - DOM_VK_0) + Aspect_VKey_0);
}
if (theKey >= DOM_VK_A
&& theKey <= DOM_VK_Z)
{
// main latin alphabet keys
return Aspect_VKey((theKey - DOM_VK_A) + Aspect_VKey_A);
}
if (theKey >= DOM_VK_F1
&& theKey <= DOM_VK_F24)
{
// special keys
if (theKey <= DOM_VK_F12)
{
return Aspect_VKey((theKey - DOM_VK_F1) + Aspect_VKey_F1);
}
return Aspect_VKey_UNKNOWN;
}
if (theKey >= DOM_VK_NUMPAD0
&& theKey <= DOM_VK_NUMPAD9)
{
// numpad keys
return Aspect_VKey((theKey - DOM_VK_NUMPAD0) + Aspect_VKey_Numpad0);
}
switch (theKey)
{
case DOM_VK_CANCEL:
case DOM_VK_HELP:
return Aspect_VKey_UNKNOWN;
case DOM_VK_BACK_SPACE:
return Aspect_VKey_Backspace;
case DOM_VK_TAB:
return Aspect_VKey_Tab;
case DOM_VK_CLEAR:
return Aspect_VKey_UNKNOWN;
case DOM_VK_RETURN:
case DOM_VK_ENTER:
return Aspect_VKey_Enter;
case DOM_VK_SHIFT:
return Aspect_VKey_Shift;
case DOM_VK_CONTROL:
return Aspect_VKey_Control;
case DOM_VK_ALT:
return Aspect_VKey_Alt;
case DOM_VK_PAUSE:
case DOM_VK_CAPS_LOCK:
case DOM_VK_KANA:
//case DOM_VK_HANGUL:
case DOM_VK_EISU:
case DOM_VK_JUNJA:
case DOM_VK_FINAL:
case DOM_VK_HANJA:
//case DOM_VK_KANJI:
return Aspect_VKey_UNKNOWN;
case DOM_VK_ESCAPE:
return Aspect_VKey_Escape;
case DOM_VK_CONVERT:
case DOM_VK_NONCONVERT:
case DOM_VK_ACCEPT:
case DOM_VK_MODECHANGE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_SPACE:
return Aspect_VKey_Space;
case DOM_VK_PAGE_UP:
return Aspect_VKey_PageUp;
case DOM_VK_PAGE_DOWN:
return Aspect_VKey_PageDown;
case DOM_VK_END:
return Aspect_VKey_End;
case DOM_VK_HOME:
return Aspect_VKey_Home;
case DOM_VK_LEFT:
return Aspect_VKey_Left;
case DOM_VK_UP:
return Aspect_VKey_Up;
case DOM_VK_RIGHT:
return Aspect_VKey_Right;
case DOM_VK_DOWN:
return Aspect_VKey_Down;
case DOM_VK_SELECT:
case DOM_VK_PRINT:
case DOM_VK_EXECUTE:
case DOM_VK_PRINTSCREEN:
case DOM_VK_INSERT:
return Aspect_VKey_UNKNOWN;
case DOM_VK_DELETE:
return Aspect_VKey_Delete;
case DOM_VK_COLON:
return Aspect_VKey_Comma;
case DOM_VK_SEMICOLON:
return Aspect_VKey_Semicolon;
case DOM_VK_LESS_THAN:
return Aspect_VKey_UNKNOWN;
case DOM_VK_EQUALS:
return Aspect_VKey_Equal;
case DOM_VK_GREATER_THAN:
return Aspect_VKey_UNKNOWN;
case DOM_VK_QUESTION_MARK:
return Aspect_VKey_Slash;
case DOM_VK_AT: // @ key
return Aspect_VKey_UNKNOWN;
case DOM_VK_WIN:
return Aspect_VKey_Meta;
case DOM_VK_CONTEXT_MENU:
case DOM_VK_SLEEP:
return Aspect_VKey_UNKNOWN;
case DOM_VK_MULTIPLY:
return Aspect_VKey_NumpadMultiply;
case DOM_VK_ADD:
return Aspect_VKey_NumpadAdd;
case DOM_VK_SEPARATOR:
return Aspect_VKey_UNKNOWN;
case DOM_VK_SUBTRACT:
return Aspect_VKey_NumpadSubtract;
case DOM_VK_DECIMAL:
return Aspect_VKey_UNKNOWN;
case DOM_VK_DIVIDE:
return Aspect_VKey_NumpadDivide;
case DOM_VK_NUM_LOCK:
return Aspect_VKey_Numlock;
case DOM_VK_SCROLL_LOCK:
return Aspect_VKey_Scroll;
case DOM_VK_WIN_OEM_FJ_JISHO:
case DOM_VK_WIN_OEM_FJ_MASSHOU:
case DOM_VK_WIN_OEM_FJ_TOUROKU:
case DOM_VK_WIN_OEM_FJ_LOYA:
case DOM_VK_WIN_OEM_FJ_ROYA:
case DOM_VK_CIRCUMFLEX:
return Aspect_VKey_UNKNOWN;
case DOM_VK_EXCLAMATION:
case DOM_VK_DOUBLE_QUOTE:
//case DOM_VK_HASH:
case DOM_VK_DOLLAR:
case DOM_VK_PERCENT:
case DOM_VK_AMPERSAND:
case DOM_VK_UNDERSCORE:
case DOM_VK_OPEN_PAREN:
case DOM_VK_CLOSE_PAREN:
case DOM_VK_ASTERISK:
return Aspect_VKey_UNKNOWN;
case DOM_VK_PLUS:
return Aspect_VKey_Plus;
case DOM_VK_PIPE:
case DOM_VK_HYPHEN_MINUS:
return Aspect_VKey_UNKNOWN;
case DOM_VK_OPEN_CURLY_BRACKET:
return Aspect_VKey_BracketLeft;
case DOM_VK_CLOSE_CURLY_BRACKET:
return Aspect_VKey_BracketRight;
case DOM_VK_TILDE:
return Aspect_VKey_Tilde;
case DOM_VK_VOLUME_MUTE:
return Aspect_VKey_VolumeMute;
case DOM_VK_VOLUME_DOWN:
return Aspect_VKey_VolumeDown;
case DOM_VK_VOLUME_UP:
return Aspect_VKey_VolumeUp;
case DOM_VK_COMMA:
return Aspect_VKey_Comma;
case DOM_VK_PERIOD:
return Aspect_VKey_Period;
case DOM_VK_SLASH:
return Aspect_VKey_Slash;
case DOM_VK_BACK_QUOTE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_OPEN_BRACKET:
return Aspect_VKey_BracketLeft;
case DOM_VK_BACK_SLASH:
return Aspect_VKey_Backslash;
case DOM_VK_CLOSE_BRACKET:
return Aspect_VKey_BracketRight;
case DOM_VK_QUOTE:
return Aspect_VKey_UNKNOWN;
case DOM_VK_META:
return Aspect_VKey_Meta;
case DOM_VK_ALTGR:
return Aspect_VKey_Alt;
case DOM_VK_WIN_ICO_HELP:
case DOM_VK_WIN_ICO_00:
case DOM_VK_WIN_ICO_CLEAR:
case DOM_VK_WIN_OEM_RESET:
case DOM_VK_WIN_OEM_JUMP:
case DOM_VK_WIN_OEM_PA1:
case DOM_VK_WIN_OEM_PA2:
case DOM_VK_WIN_OEM_PA3:
case DOM_VK_WIN_OEM_WSCTRL:
case DOM_VK_WIN_OEM_CUSEL:
case DOM_VK_WIN_OEM_ATTN:
case DOM_VK_WIN_OEM_FINISH:
case DOM_VK_WIN_OEM_COPY:
case DOM_VK_WIN_OEM_AUTO:
case DOM_VK_WIN_OEM_ENLW:
case DOM_VK_WIN_OEM_BACKTAB:
case DOM_VK_ATTN:
case DOM_VK_CRSEL:
case DOM_VK_EXSEL:
case DOM_VK_EREOF:
return Aspect_VKey_UNKNOWN;
case DOM_VK_PLAY:
return Aspect_VKey_MediaPlayPause;
case DOM_VK_ZOOM:
case DOM_VK_PA1:
case DOM_VK_WIN_OEM_CLEAR:
return Aspect_VKey_UNKNOWN;
}
#else
(void )theKey;
#endif
return Aspect_VKey_UNKNOWN;
}