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0025695: Visualization, AIS_InteractiveContext - define default HilightMode
AIS_InteractiveContext - removed the following unused properties: - PreSelectionColor(), DefaultColor(), WasCurrentTouched(), ZDetection(). AIS_InteractiveObject - removed unused property SelectionPriority(). Prs3d_Drawer - removed properties HighlightStyle() and SelectionStyle(). Graphic3d_HighlightStyle has been superseded by Prs3d_Drawer inheriting from new class Graphic3d_PresentationAttributes. Graphic3d_PresentationAttributes (as Graphic3d_HighlightStyle replacement) has been extended with new properties: - ZLayer() defining Z-Layer for highlighting presentation. - DisplayMode() defining display mode for highlighting. StdSelect_BRepSelectionTool methods have been corrected to take SelectMgr_EntityOwner instead of StdSelect_BRepOwner. StdSelect_Shape - duplicated field myDrawer has been dropped. AIS_InteractiveObject - myDrawer->Color() is now used instead of myOwnColor, myDrawer->Transparency() instead of myTransparency and myDrawer->ZLayer() instead of myZLayer. PrsMgr_PresentationManager::Unhighlight() now unhighlight all modes. The method taking Mode as argument has been marked deprecated. New enumeration Prs3d_TypeOfHighlight has been introduced defining different highlight types. AIS_InteractiveObject::HighlightStyle() now takes enumeration argument and defines different styles for Global and Local selection. ComesFromDecomposition() property has been moved from StdSelect_BRepOwner to SelectMgr_EntityOwner.
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@@ -208,7 +208,7 @@ void AIS_ColoredShape::SetCustomWidth (const TopoDS_Shape& theShape,
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void AIS_ColoredShape::SetColor (const Quantity_Color& theColor)
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{
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setColor (myDrawer, theColor);
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myOwnColor = theColor;
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myDrawer->SetColor (theColor);
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hasOwnColor = Standard_True;
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LoadRecomputable (AIS_WireFrame);
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LoadRecomputable (AIS_Shaded);
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@@ -273,7 +273,7 @@ void AIS_ColoredShape::SetWidth (const Standard_Real theLineWidth)
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void AIS_ColoredShape::SetTransparency (const Standard_Real theValue)
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{
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setTransparency (myDrawer, theValue);
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myTransparency = theValue;
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myDrawer->SetTransparency ((Standard_ShortReal )theValue);
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LoadRecomputable (AIS_WireFrame);
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LoadRecomputable (AIS_Shaded);
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for (AIS_DataMapOfShapeDrawer::Iterator anIter (myShapeColors); anIter.More(); anIter.Next())
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