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0029646: Boolean Operations algorithm produces a face with self-intersecting wire

Boolean operations - Allow repeated intersection of edges to find the coinciding pairs.
Previously, only the edges rejected by bounding boxes classification has been additionally checked on coincidence. The current patch removes this filter allowing all edges with coinciding vertices to be checked on coincidence.

Adjustment of the test cases for current behavior:
1. The following cases are improvements:
boolean volumemaker A8
bugs modalg_1 buc60703_1
bugs modalg_1 buc60703_2
bugs modalg_1 buc60703_4
bugs modalg_6 bug26789_1
bugs modalg_6 bug26789_2
bugs modalg_7 bug26883_4
bugs modalg_7 bug27948

2. bugs modalg_7 bug29580_1 is modified to extend the validity checks.
This commit is contained in:
emv
2018-03-26 15:06:18 +03:00
committed by bugmaster
parent 4563472c1e
commit f816395691
11 changed files with 112 additions and 150 deletions

View File

@@ -708,45 +708,53 @@ void MakeInternalWires(const TopTools_IndexedMapOfShape& theME,
//function : IsInside
//purpose :
//=======================================================================
Standard_Boolean IsInside(const TopoDS_Shape& theHole,
const TopoDS_Shape& theF2,
Standard_Boolean IsInside(const TopoDS_Shape& theWire,
const TopoDS_Shape& theF,
Handle(IntTools_Context)& theContext)
{
Standard_Boolean bRet;
Standard_Real aT, aU, aV;
TopAbs_State aState;
TopExp_Explorer aExp;
TopTools_IndexedMapOfShape aME2;
gp_Pnt2d aP2D;
//
bRet=Standard_False;
aState=TopAbs_UNKNOWN;
const TopoDS_Face& aF2=(*(TopoDS_Face *)(&theF2));
//
TopExp::MapShapes(aF2, TopAbs_EDGE, aME2);//AA
//
aExp.Init(theHole, TopAbs_EDGE);
if (aExp.More()) {
const TopoDS_Edge& aE =(*(TopoDS_Edge *)(&aExp.Current()));
if (aME2.Contains(aE)) {
return bRet;
}
if (!BRep_Tool::Degenerated(aE)) {
//
aT=BOPTools_AlgoTools2D::IntermediatePoint(aE);
BOPTools_AlgoTools2D::PointOnSurface(aE, aF2, aT, aU, aV, theContext);
aP2D.SetCoord(aU, aV);
//
IntTools_FClass2d& aClsf=theContext->FClass2d(aF2);
aState=aClsf.Perform(aP2D);
bRet=(aState==TopAbs_IN);
}
}
//
return bRet;
}
// Check if the wire is located inside the face:
// take unique point from the wire and classify it relatively the face
// Avoid edges of the face
TopTools_IndexedMapOfShape aFaceEdgesMap;
TopExp::MapShapes(theF, TopAbs_EDGE, aFaceEdgesMap);
// Get classification tool from the context
const TopoDS_Face& aF = TopoDS::Face(theF);
IntTools_FClass2d& aClassifier = theContext->FClass2d(aF);
Standard_Boolean isInside = Standard_False;
// Iterate on wire edges until first classification is performed
TopExp_Explorer anExp(theWire, TopAbs_EDGE);
for (; anExp.More(); anExp.Next())
{
const TopoDS_Edge& aE = TopoDS::Edge(anExp.Current());
if (BRep_Tool::Degenerated(aE))
// Avoid checking degenerated edges.
continue;
if (aFaceEdgesMap.Contains(aE))
// Face contains the edge from the wire, thus the wire cannot be
// inside that face.
return isInside;
// Get 2d curve of the edge on the face
Standard_Real aT1, aT2;
const Handle(Geom2d_Curve)& aC2D = BRep_Tool::CurveOnSurface(aE, aF, aT1, aT2);
if (aC2D.IsNull())
continue;
// Get middle point on the curve
gp_Pnt2d aP2D = aC2D->Value((aT1 + aT2) / 2.);
// Classify the point
TopAbs_State aState = aClassifier.Perform(aP2D);
isInside = (aState == TopAbs_IN);
break;
}
return isInside;
}
//=======================================================================
//function : IsGrowthWire
//purpose :

View File

@@ -803,8 +803,8 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
Handle(NCollection_IncAllocator) anAlloc = new NCollection_IncAllocator;
// Initialize pave blocks for all SD vertices
Standard_Integer i, aNbS = myDS->NbSourceShapes();
for (i = 0; i < aNbS; ++i)
const Standard_Integer aNbS = myDS->NbSourceShapes();
for (Standard_Integer i = 0; i < aNbS; ++i)
{
const BOPDS_ShapeInfo& aSI = myDS->ShapeInfo(i);
if (aSI.ShapeType() == TopAbs_VERTEX)
@@ -822,11 +822,22 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
// Fence map of pave blocks
BOPDS_MapOfPaveBlock aMPBFence(1, anAlloc);
BOPDS_VectorOfListOfPaveBlock& aPBP = myDS->ChangePaveBlocksPool();
Standard_Integer aNbPBP = aPBP.Length();
for (i = 0; i < aNbPBP; ++i)
for (Standard_Integer i = 0; i < aNbS; ++i)
{
BOPDS_ListOfPaveBlock& aLPB = aPBP(i);
const BOPDS_ShapeInfo& aSI = myDS->ShapeInfo(i);
if (aSI.ShapeType() != TopAbs_EDGE)
// Not an edge
continue;
if (!aSI.HasReference())
// Edge has no pave blocks
continue;
if (aSI.HasFlag())
// Degenerated edge
continue;
const BOPDS_ListOfPaveBlock& aLPB = myDS->PaveBlocks(i);
BOPDS_ListIteratorOfListOfPaveBlock aItLPB(aLPB);
for (; aItLPB.More(); aItLPB.Next())
{
@@ -852,23 +863,11 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
if (!aNbPB)
return;
// Find pairs of Pave Blocks having the same SD vertices,
// rejecting the pairs of edges that have already been intersected
// Prepare map of pairs of intersected edges
BOPDS_MapOfPair aMEEDone(1, anAlloc);
myIterator->Initialize(TopAbs_EDGE, TopAbs_EDGE);
for (; myIterator->More(); myIterator->Next())
{
Standard_Integer nE1, nE2;
myIterator->Value(nE1, nE2);
aMEEDone.Add(BOPDS_Pair(nE1, nE2));
}
// Vector of pairs for intersection
// Find pairs of Pave Blocks having the same SD vertices
// and put them into the vector for parallel intersection.
BOPAlgo_VectorOfEdgeEdge aVEdgeEdge;
for (i = 1; i <= aNbPB; ++i)
for (Standard_Integer i = 1; i <= aNbPB; ++i)
{
const BOPDS_ListOfPaveBlock& aLPB = aPBMap(i);
if (aLPB.Extent() < 2)
@@ -891,6 +890,7 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
for (; aItLPB1.More(); aItLPB1.Next())
{
const Handle(BOPDS_PaveBlock)& aPB1 = aItLPB1.Value();
const Handle(BOPDS_CommonBlock)& aCB1 = myDS->CommonBlock(aPB1);
const Standard_Integer nE1 = aPB1->OriginalEdge();
const TopoDS_Edge& aE1 = TopoDS::Edge(myDS->Shape(nE1));
Standard_Real aT11, aT12;
@@ -900,15 +900,20 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
for (aItLPB2.Next(); aItLPB2.More(); aItLPB2.Next())
{
const Handle(BOPDS_PaveBlock)& aPB2 = aItLPB2.Value();
const Handle(BOPDS_CommonBlock)& aCB2 = myDS->CommonBlock(aPB2);
const Standard_Integer nE2 = aPB2->OriginalEdge();
if (aMEEDone.Contains(BOPDS_Pair(nE1, nE2)))
continue;
// Make sure that the edges came from different arguments
if (myDS->Rank(nE1) == myDS->Rank(nE2))
continue;
// Check that the Pave blocks do not form the Common block already
if (!aCB1.IsNull() && !aCB2.IsNull())
{
if (aCB1 == aCB2)
continue;
}
const TopoDS_Edge& aE2 = TopoDS::Edge(myDS->Shape(nE2));
Standard_Real aT21, aT22;
aPB2->Range(aT21, aT22);
@@ -932,7 +937,6 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
aPBMap.Clear();
aMPBFence.Clear();
aMEEDone.Clear();
anAlloc->Reset();
// Perform intersection of the found pairs
@@ -947,7 +951,7 @@ void BOPAlgo_PaveFiller::ForceInterfEE()
BOPDS_IndexedDataMapOfPaveBlockListOfPaveBlock aMPBLPB(1, anAlloc);
for (i = 0; i < aNbPairs; ++i)
for (Standard_Integer i = 0; i < aNbPairs; ++i)
{
BOPAlgo_EdgeEdge& anEdgeEdge = aVEdgeEdge(i);
if (!anEdgeEdge.IsDone() || anEdgeEdge.HasErrors())