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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-14 13:30:48 +03:00

0024623: Visualization - improve selection mechanism

Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
This commit is contained in:
vpa
2015-04-06 12:31:00 +03:00
committed by bugmaster
parent 7a91ad6e81
commit f751596e46
269 changed files with 12626 additions and 11723 deletions

View File

@@ -14,7 +14,7 @@
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <StdSelect_ViewerSelector3d.ixx>
#include <StdSelect_ViewerSelector3d.hxx>
#include <StdSelect.hxx>
#include <SelectBasics_SensitiveEntity.hxx>
#include <Graphic3d_AspectLine3d.hxx>
@@ -27,12 +27,13 @@
#include <gp_Pln.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <Graphic3d_ArrayOfPolylines.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_SequenceOfHClipPlane.hxx>
#include <Graphic3d_Structure.hxx>
#include <SelectMgr_SelectableObject.hxx>
#include <SelectMgr_DataMapIteratorOfDataMapOfIntegerSensitive.hxx>
#include <SelectBasics_ListOfBox2d.hxx>
#include <TColgp_HArray1OfPnt.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColgp_HArray1OfPnt2d.hxx>
#include <Select3D_SensitiveCurve.hxx>
#include <Select3D_SensitiveSegment.hxx>
@@ -42,17 +43,15 @@
#include <Select3D_SensitiveTriangulation.hxx>
#include <Select3D_SensitiveTriangle.hxx>
#include <Select3D_SensitiveWire.hxx>
#include <Select3D_SensitiveEntitySequence.hxx>
#include <Select3D_ListOfSensitiveTriangle.hxx>
#include <Select3D_SensitiveBox.hxx>
#include <Select3D_ListIteratorOfListOfSensitiveTriangle.hxx>
#include <SelectMgr_Selection.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_DataMapIteratorOfDataMapOfSelectionActivation.hxx>
#include <Aspect_Grid.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Aspect_Window.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_ArrayOfPoints.hxx>
#include <SelectBasics_ListIteratorOfListOfBox2d.hxx>
#include <Poly_Connect.hxx>
#include <TColStd_HArray1OfInteger.hxx>
@@ -64,6 +63,11 @@
#include <V3d_Viewer.hxx>
#include <TColgp_SequenceOfPnt.hxx>
#include <OSD_Timer.hxx>
IMPLEMENT_STANDARD_HANDLE (StdSelect_ViewerSelector3d, SelectMgr_ViewerSelector)
IMPLEMENT_STANDARD_RTTIEXT(StdSelect_ViewerSelector3d, SelectMgr_ViewerSelector)
static Standard_Integer StdSel_NumberOfFreeEdges (const Handle(Poly_Triangulation)& Trg)
{
Standard_Integer nFree = 0;
@@ -83,105 +87,17 @@ static Standard_Integer StdSel_NumberOfFreeEdges (const Handle(Poly_Triangulatio
// Function : Constructor
// Purpose :
//=======================================================================
StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d()
: myProjector (new Select3D_Projector()),
myPrevFOV (0.0),
myPrevScale (0.0),
myPrevOrthographic (Standard_True),
mySensMode (StdSelect_SM_WINDOW),
myPixelTolerance (2),
myToUpdateTolerance (Standard_True)
{
myPrevAt[0] = 0.0;
myPrevAt[1] = 0.0;
myPrevAt[2] = 0.0;
myPrevUp[0] = 0.0;
myPrevUp[1] = 0.0;
myPrevUp[2] = 0.0;
myPrevProj[0] = 0.0;
myPrevProj[1] = 0.0;
myPrevProj[2] = 0.0;
myPrevAxialScale[0] = 0.0;
myPrevAxialScale[1] = 0.0;
myPrevAxialScale[2] = 0.0;
}
//=======================================================================
// Function : Constructor
// Purpose :
//=======================================================================
StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d (const Handle(Select3D_Projector)& theProj)
: myProjector (theProj),
myPrevFOV (0.0),
myPrevScale (0.0),
myPrevOrthographic (Standard_True),
mySensMode (StdSelect_SM_WINDOW),
myPixelTolerance (2),
myToUpdateTolerance (Standard_True)
{
myPrevAt[0] = 0.0;
myPrevAt[1] = 0.0;
myPrevAt[2] = 0.0;
myPrevUp[0] = 0.0;
myPrevUp[1] = 0.0;
myPrevUp[2] = 0.0;
myPrevProj[0] = 0.0;
myPrevProj[1] = 0.0;
myPrevProj[2] = 0.0;
myPrevAxialScale[0] = 0.0;
myPrevAxialScale[1] = 0.0;
myPrevAxialScale[2] = 0.0;
}
//=======================================================================
// Function: Convert
// Purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::Convert (const Handle(SelectMgr_Selection)& theSel)
{
for (theSel->Init(); theSel->More(); theSel->Next())
{
if (theSel->Sensitive()->NeedsConversion())
{
Handle(Select3D_SensitiveEntity) aSE = *((Handle(Select3D_SensitiveEntity)*) &(theSel->Sensitive()));
aSE->Project (myProjector);
if (!tosort)
{
tosort = Standard_True;
}
}
}
}
//=======================================================================
// Function: Set
// Purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::Set (const Handle(Select3D_Projector)& theProj)
{
myProjector = theProj;
toupdate = Standard_True;
}
//=======================================================================
// Function: SetSensitivityMode
// Purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::SetSensitivityMode (const StdSelect_SensitivityMode theMode)
{
mySensMode = theMode;
toupdate = Standard_True;
}
StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d() {}
//=======================================================================
// Function: SetPixelTolerance
// Purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::SetPixelTolerance (const Standard_Integer theTolerance)
void StdSelect_ViewerSelector3d::SetPixelTolerance (const Standard_Real theTolerance)
{
if (myPixelTolerance != theTolerance)
if (mytolerance != theTolerance)
{
myPixelTolerance = theTolerance;
mytolerance = theTolerance;
myToUpdateTolerance = Standard_True;
}
}
@@ -195,15 +111,23 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPix,
const Handle(V3d_View)& theView)
{
SetClipping (theView->GetClipPlanes());
UpdateProj (theView);
Standard_Real aPnt3d[3];
theView->Convert (theXPix, theYPix,
aPnt3d[0], aPnt3d[1], aPnt3d[2]);
gp_Pnt2d aPnt2d;
myProjector->Project (gp_Pnt (aPnt3d[0], aPnt3d[1], aPnt3d[2]), aPnt2d);
if(myToUpdateTolerance)
{
mySelectingVolumeMgr.SetPixelTolerance (mytolerance);
myToUpdateTolerance = Standard_False;
}
InitSelect (aPnt2d.X(), aPnt2d.Y());
mySelectingVolumeMgr.SetCamera (theView->Camera());
mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Point);
Standard_Integer aWidth = 0, aHeight = 0;
theView->Window()->Size (aWidth, aHeight);
mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
gp_Pnt2d aMousePos (static_cast<Standard_Real> (theXPix),
static_cast<Standard_Real> (theYPix));
mySelectingVolumeMgr.BuildSelectingVolume (aMousePos);
TraverseSensitives();
}
//=======================================================================
@@ -216,32 +140,19 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPMin,
const Standard_Integer theYPMax,
const Handle(V3d_View)& theView)
{
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
{
SetSensitivity (theView->Convert (myPixelTolerance));
myToUpdateTolerance = Standard_False;
}
mySelectingVolumeMgr.SetCamera (theView->Camera());
mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Box);
Standard_Integer aWidth = 0, aHeight = 0;
theView->Window()->Size (aWidth, aHeight);
mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
gp_Pnt2d aMinMousePos (static_cast<Standard_Real> (theXPMin),
static_cast<Standard_Real> (theYPMin));
gp_Pnt2d aMaxMousePos (static_cast<Standard_Real> (theXPMax),
static_cast<Standard_Real> (theYPMax));
mySelectingVolumeMgr.BuildSelectingVolume (aMinMousePos,
aMaxMousePos);
UpdateProj (theView);
Standard_Real aX1 = 0.0;
Standard_Real aY1 = 0.0;
Standard_Real aZ1 = 0.0;
Standard_Real aX2 = 0.0;
Standard_Real aY2 = 0.0;
Standard_Real aZ2 = 0.0;
gp_Pnt2d aP2d1;
gp_Pnt2d aP2d2;
theView->Convert (theXPMin, theYPMin, aX1, aY1, aZ1);
theView->Convert (theXPMax, theYPMax, aX2, aY2, aZ2);
myProjector->Project (gp_Pnt (aX1, aY1, aZ1), aP2d1);
myProjector->Project (gp_Pnt (aX2, aY2, aZ2), aP2d2);
InitSelect (Min (aP2d1.X(), aP2d2.X()),
Min (aP2d1.Y(), aP2d2.Y()),
Max (aP2d1.X(), aP2d2.X()),
Max (aP2d1.Y(), aP2d2.Y()));
TraverseSensitives();
}
//=======================================================================
@@ -251,295 +162,22 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPMin,
void StdSelect_ViewerSelector3d::Pick (const TColgp_Array1OfPnt2d& thePolyline,
const Handle(V3d_View)& theView)
{
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
{
SetSensitivity (theView->Convert (myPixelTolerance));
myToUpdateTolerance = Standard_False;
}
mySelectingVolumeMgr.SetCamera (theView->Camera());
mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Polyline);
Standard_Integer aWidth = 0, aHeight = 0;
theView->Window()->Size (aWidth, aHeight);
mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
mySelectingVolumeMgr.BuildSelectingVolume (thePolyline);
UpdateProj (theView);
Standard_Integer aNbPix = thePolyline.Length();
// Convert pixel
Handle(TColgp_HArray1OfPnt2d) aP2d = new TColgp_HArray1OfPnt2d (1, aNbPix);
for (Standard_Integer aPntIt = 1; aPntIt <= aNbPix; ++aPntIt)
{
Standard_Integer aXP = (Standard_Integer)(thePolyline (aPntIt).X());
Standard_Integer aYP = (Standard_Integer)(thePolyline (aPntIt).Y());
Standard_Real aX = 0.0;
Standard_Real aY = 0.0;
Standard_Real aZ = 0.0;
gp_Pnt2d aPnt2d;
theView->Convert (aXP, aYP, aX, aY, aZ);
myProjector->Project (gp_Pnt (aX, aY, aZ), aPnt2d);
aP2d->SetValue (aPntIt, aPnt2d);
}
const TColgp_Array1OfPnt2d& aPolyConvert = aP2d->Array1();
InitSelect (aPolyConvert);
TraverseSensitives();
}
//=======================================================================
// Function: DisplayAreas
// Purpose : display the activated areas...
//=======================================================================
void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(V3d_View)& theView)
{
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
{
SetSensitivity (theView->Convert (myPixelTolerance));
myToUpdateTolerance = Standard_False;
}
UpdateProj (theView);
UpdateSort(); // Updates the activated areas
if (mystruct.IsNull())
{
mystruct = new Graphic3d_Structure (theView->Viewer()->Viewer());
}
if (myareagroup.IsNull())
{
myareagroup = mystruct->NewGroup();
}
SelectMgr_DataMapIteratorOfDataMapOfIntegerSensitive anIt (myentities);
Handle(Select3D_Projector) aProjector = StdSelect::GetProjector (theView);
aProjector->SetView (theView);
Standard_Real aXmin = 0.0;
Standard_Real aYmin = 0.0;
Standard_Real aXmax = 0.0;
Standard_Real aYmax = 0.0;
gp_Pnt aPbid;
SelectBasics_ListOfBox2d aBoxList;
TColgp_SequenceOfPnt aSeqLines;
for (; anIt.More(); anIt.Next())
{
anIt.Value()->Areas (aBoxList);
for (SelectBasics_ListIteratorOfListOfBox2d aBoxIt (aBoxList); aBoxIt.More(); aBoxIt.Next())
{
aBoxIt.Value().Get (aXmin, aYmin, aXmax, aYmax);
aPbid.SetCoord (aXmin - mytolerance, aYmin - mytolerance, 0.0);
aProjector->Transform (aPbid, aProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmax + mytolerance, aYmin - mytolerance, 0.0);
aProjector->Transform (aPbid, aProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmax + mytolerance, aYmax + mytolerance, 0.0);
aProjector->Transform (aPbid, aProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmin - mytolerance, aYmax + mytolerance, 0.0);
aProjector->Transform (aPbid, aProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
}
}
if (aSeqLines.Length())
{
Standard_Integer aN = 0;
Standard_Integer aNp = 0;
const Standard_Integer aNbl = aSeqLines.Length() / 4;
Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines (5 * aNbl, aNbl);
for (aNp = 1, aN = 0; aN < aNbl; aN++)
{
aPrims->AddBound (5);
const gp_Pnt &aPnt1 = aSeqLines (aNp++);
aPrims->AddVertex (aPnt1);
aPrims->AddVertex (aSeqLines (aNp++));
aPrims->AddVertex (aSeqLines (aNp++));
aPrims->AddVertex (aSeqLines (aNp++));
aPrims->AddVertex (aPnt1);
}
myareagroup->AddPrimitiveArray (aPrims);
}
myareagroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (Quantity_NOC_AQUAMARINE1, Aspect_TOL_DASH, 1.0));
myareagroup->Structure()->SetDisplayPriority (10);
myareagroup->Structure()->Display();
theView->Update();
}
//=======================================================================
// Function: ClearAreas
// Purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::ClearAreas (const Handle(V3d_View)& theView)
{
if (myareagroup.IsNull())
{
return;
}
myareagroup->Clear();
if (!theView.IsNull())
{
theView->Update();
}
}
//=======================================================================
// Function: UpdateProj
// Purpose :
//=======================================================================
Standard_Boolean StdSelect_ViewerSelector3d::UpdateProj (const Handle(V3d_View)& theView)
{
// Check common properties of camera
Standard_Real anUp[3];
Standard_Real aProj[3];
Standard_Real anAxialScale[3];
theView->Up (anUp[0], anUp[1], anUp[2]);
theView->Proj (aProj[0], aProj[1], aProj[2]);
theView->AxialScale (anAxialScale[0], anAxialScale[1], anAxialScale[2]);
Standard_Boolean isOrthographic = theView->Type() == V3d_ORTHOGRAPHIC;
Standard_Boolean toUpdateProjector = myPrevOrthographic != isOrthographic
|| myPrevUp[0] != anUp[0]
|| myPrevUp[1] != anUp[1]
|| myPrevUp[2] != anUp[2]
|| myPrevProj[0] != aProj[0]
|| myPrevProj[1] != aProj[1]
|| myPrevProj[2] != aProj[2]
|| myPrevAxialScale[0] != anAxialScale[0]
|| myPrevAxialScale[1] != anAxialScale[1]
|| myPrevAxialScale[2] != anAxialScale[2];
// Check properties of perspective camera
Standard_Real anAt[3];
Standard_Real aScale = theView->Scale();
Standard_Real aFOV = theView->Camera()->FOVy();
theView->At (anAt[0], anAt[1], anAt[2]);
if (!isOrthographic && !toUpdateProjector)
{
toUpdateProjector = myPrevAt[0] != anAt[0]
|| myPrevAt[1] != anAt[1]
|| myPrevAt[2] != anAt[2]
|| myPrevScale != aScale
|| myPrevFOV != aFOV;
}
myToUpdateTolerance = aScale != myPrevScale;
// Update projector if anything changed
if (toUpdateProjector)
{
toupdate = Standard_True;
myToUpdateTolerance = Standard_True;
if (isOrthographic)
{
// For orthographic view use only direction of projection and up vector
// Panning, and zooming has no effect on 2D selection sensitives.
Handle (Graphic3d_Camera) aCamera = new Graphic3d_Camera();
aCamera->SetProjectionType (Graphic3d_Camera::Projection_Orthographic);
aCamera->SetCenter (gp::Origin());
aCamera->SetDirection (gp_Dir (-aProj[0], -aProj[1], -aProj[2]));
aCamera->SetUp (gp_Dir (anUp[0], anUp[1], anUp[2]));
aCamera->SetDistance (1.0);
aCamera->SetAxialScale (gp_XYZ (anAxialScale[0], anAxialScale[1], anAxialScale[2]));
myProjector = new Select3D_Projector (aCamera->OrientationMatrix(), Graphic3d_Mat4d());
}
else
{
// For perspective projection panning, zooming and location of view
// has effect. Thus, use current view and projection matrices from
// view camera. Exception is that the projection transformation
// is scaled from NDC to size of displaying frame of view space in order
// to maintain consistence with pixel tolerance conversion.
const Graphic3d_Mat4d& aMVMatrix = theView->Camera()->OrientationMatrix();
const Graphic3d_Mat4d& aProjMatrix = theView->Camera()->ProjectionMatrix();
gp_XYZ aViewDimensions = theView->Camera()->ViewDimensions();
Graphic3d_Mat4d aScaledProj;
aScaledProj.ChangeValue (0, 0) = aViewDimensions.X();
aScaledProj.ChangeValue (1, 1) = aViewDimensions.Y();
aScaledProj.ChangeValue (2, 2) = aViewDimensions.Z();
Graphic3d_Mat4d aScaledProjMatrix = aScaledProj * aProjMatrix;
Standard_Real aZNear = theView->Camera()->ZNear();
Standard_Real aZFar = theView->Camera()->ZFar();
myProjector = new Select3D_Projector (aMVMatrix, aScaledProjMatrix, aZNear, aZFar);
}
}
myPrevAt[0] = anAt[0];
myPrevAt[1] = anAt[1];
myPrevAt[2] = anAt[2];
myPrevUp[0] = anUp[0];
myPrevUp[1] = anUp[1];
myPrevUp[2] = anUp[2];
myPrevProj[0] = aProj[0];
myPrevProj[1] = aProj[1];
myPrevProj[2] = aProj[2];
myPrevAxialScale[0] = anAxialScale[0];
myPrevAxialScale[1] = anAxialScale[1];
myPrevAxialScale[2] = anAxialScale[2];
myPrevFOV = aFOV;
myPrevScale = aScale;
myPrevOrthographic = isOrthographic;
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
{
SetSensitivity (theView->Convert (myPixelTolerance));
myToUpdateTolerance = Standard_False;
}
if (toupdate)
{
UpdateConversion();
}
if (tosort)
{
UpdateSort();
}
return Standard_True;
}
//=======================================================================
// Function: DisplaySensitive.
// Purpose : Display active primitives.
//=======================================================================
void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(V3d_View)& theView)
{
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
{
SetSensitivity (theView->Convert (myPixelTolerance));
myToUpdateTolerance = Standard_False;
}
if (toupdate)
{
UpdateProj (theView);
}
if (tosort)
{
UpdateSort(); // Updates the activated areas
}
// Preparation des structures
if (mystruct.IsNull())
{
@@ -559,14 +197,15 @@ void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(V3d_View)& theVi
mysensgroup->SetPrimitivesAspect (
new Graphic3d_AspectLine3d (Quantity_NOC_GRAY40, Aspect_TOL_SOLID, 2.0));
SelectMgr_DataMapIteratorOfDataMapOfSelectionActivation anIt (myselections);
for (; anIt.More(); anIt.Next())
for (Standard_Integer anObjectIdx = 0; anObjectIdx <= mySelectableObjects->Size(); ++anObjectIdx)
{
if (anIt.Value()==0)
const Handle (SelectMgr_SelectableObject)& anObject = mySelectableObjects->GetObjectById (anObjectIdx);
for (anObject->Init(); anObject->More(); anObject->Next())
{
const Handle(SelectMgr_Selection)& aSel = anIt.Key();
ComputeSensitivePrs (aSel);
if (anObject->CurrentSelection()->GetSelectionState() == SelectMgr_SOS_Activated)
{
ComputeSensitivePrs (anObject->CurrentSelection(), anObject->Transformation());
}
}
}
@@ -602,6 +241,7 @@ void StdSelect_ViewerSelector3d::ClearSensitive (const Handle(V3d_View)& theView
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(SelectMgr_Selection)& theSel,
const gp_Trsf& theTrsf,
const Handle(V3d_View)& theView,
const Standard_Boolean theToClearOthers)
{
@@ -627,39 +267,7 @@ void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(SelectMgr_Select
mysensgroup->Clear();
}
ComputeSensitivePrs (theSel);
mystruct->SetDisplayPriority (10);
mystruct->Display();
theView->Update();
}
//=======================================================================
//function : DisplayAreas
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(SelectMgr_Selection)& theSel,
const Handle(V3d_View)& theView,
const Standard_Boolean theToClearOthers)
{
if (mystruct.IsNull())
{
mystruct = new Graphic3d_Structure (theView->Viewer()->Viewer());
}
if (mysensgroup.IsNull())
{
myareagroup = mystruct->NewGroup();
myareagroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (Quantity_NOC_AQUAMARINE1, Aspect_TOL_DASH, 1.0));
}
if (theToClearOthers)
{
myareagroup->Clear();
}
ComputeAreasPrs (theSel);
ComputeSensitivePrs (theSel, theTrsf);
mystruct->SetDisplayPriority (10);
mystruct->Display();
@@ -671,19 +279,17 @@ void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(SelectMgr_Selection)
//function : ComputeSensitivePrs
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Selection)& theSel)
void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Selection)& theSel,
const gp_Trsf& theLoc)
{
TColgp_SequenceOfPnt aSeqLines, aSeqFree;
TColStd_SequenceOfInteger aSeqBnds;
for (theSel->Init(); theSel->More(); theSel->Next())
{
Handle(Select3D_SensitiveEntity) Ent = Handle(Select3D_SensitiveEntity)::DownCast(theSel->Sensitive());
const Standard_Boolean hasloc = (Ent.IsNull()? Standard_False : Ent->HasLocation());
TopLoc_Location theloc;
if(hasloc)
theloc = Ent->Location();
Handle(Select3D_SensitiveEntity) Ent =
Handle(Select3D_SensitiveEntity)::DownCast(theSel->Sensitive()->BaseSensitive());
const Standard_Boolean hasloc = theLoc.Form() != gp_Identity;
//==============
// Box
@@ -709,7 +315,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
if(hasloc)
{
for (i = 0; i <= 7; i++)
theboxpoint[i].Transform (theloc.Transformation());
theboxpoint[i].Transform (theLoc);
}
aSeqBnds.Append(5);
@@ -736,14 +342,14 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
{
Handle(Select3D_SensitiveFace) aFace = Handle(Select3D_SensitiveFace)::DownCast(Ent);
Handle(TColgp_HArray1OfPnt) TheHPts;
aFace->Points3D(TheHPts);
aFace->GetPoints(TheHPts);
const TColgp_Array1OfPnt& ThePts = TheHPts->Array1();
aSeqBnds.Append(ThePts.Length());
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
{
if (hasloc)
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
aSeqLines.Append(ThePts(I).Transformed (theLoc));
else
aSeqLines.Append(ThePts(I));
}
@@ -762,7 +368,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
{
if (hasloc)
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
aSeqLines.Append(ThePts(I).Transformed (theLoc));
else
aSeqLines.Append(ThePts(I));
}
@@ -773,12 +379,11 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
else if (Ent->DynamicType()==STANDARD_TYPE(Select3D_SensitiveWire))
{
Handle(Select3D_SensitiveWire) aWire = Handle(Select3D_SensitiveWire)::DownCast(Ent);
Select3D_SensitiveEntitySequence EntitySeq;
aWire->GetEdges (EntitySeq);
const NCollection_Vector<Handle(Select3D_SensitiveEntity)>& anEntities = aWire->GetEdges();
for (int i = 1; i <= EntitySeq.Length(); i++)
for (int i = 0; i < anEntities.Length(); i++)
{
Handle(Select3D_SensitiveEntity) SubEnt = Handle(Select3D_SensitiveEntity)::DownCast(EntitySeq.Value(i));
Handle(Select3D_SensitiveEntity) SubEnt = Handle(Select3D_SensitiveEntity)::DownCast(anEntities.Value(i));
//Segment
if (SubEnt->DynamicType()==STANDARD_TYPE(Select3D_SensitiveSegment))
@@ -787,8 +392,8 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
gp_Pnt P2 (Handle(Select3D_SensitiveSegment)::DownCast(SubEnt)->EndPoint().XYZ());
if (hasloc)
{
P1.Transform(theloc.Transformation());
P2.Transform(theloc.Transformation());
P1.Transform(theLoc);
P2.Transform(theLoc);
}
aSeqBnds.Append(2);
aSeqLines.Append(P1);
@@ -813,9 +418,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
if (hasloc)
{
aPnts[0].Transform (theloc.Transformation());
aPnts[1].Transform (theloc.Transformation());
aPnts[2].Transform (theloc.Transformation());
aPnts[0].Transform (theLoc);
aPnts[1].Transform (theLoc);
aPnts[2].Transform (theLoc);
}
aSeqBnds.Append (4);
@@ -838,7 +443,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
{
if (hasloc)
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
aSeqLines.Append(ThePts(I).Transformed (theLoc));
else
aSeqLines.Append(ThePts(I));
}
@@ -854,8 +459,8 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
gp_Pnt P2 (Handle(Select3D_SensitiveSegment)::DownCast(Ent)->EndPoint().XYZ());
if (hasloc)
{
P1.Transform (theloc.Transformation());
P2.Transform (theloc.Transformation());
P1.Transform (theLoc);
P2.Transform (theLoc);
}
aSeqBnds.Append(2);
aSeqLines.Append(P1);
@@ -881,9 +486,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
if (hasloc)
{
aPnts[0].Transform (theloc.Transformation());
aPnts[1].Transform (theloc.Transformation());
aPnts[2].Transform (theloc.Transformation());
aPnts[0].Transform (theLoc);
aPnts[1].Transform (theLoc);
aPnts[2].Transform (theLoc);
}
aSeqBnds.Append (4);
@@ -900,7 +505,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
{
gp_Pnt P = hasloc ?
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point() :
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point().Transformed (theloc.Transformation());
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point().Transformed (theLoc);
Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
anArrayOfPoints->AddVertex (P.X(), P.Y(), P.Z());
mysensgroup->AddPrimitiveArray (anArrayOfPoints);
@@ -922,9 +527,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
bidloc = (*((Handle(Select3D_SensitiveTriangulation)*) &Ent))->GetInitLocation();
if (bidloc.IsIdentity())
iloc = theloc;
iloc = theLoc;
else
iloc = theloc * bidloc;
iloc = theLoc * bidloc;
Standard_Integer i;
for (i = 1; i <= PT->NbTriangles(); i++)
@@ -1026,66 +631,6 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
}
}
//=======================================================================
//function : ComputeAreaPrs
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::ComputeAreasPrs (const Handle(SelectMgr_Selection)& theSel)
{
Standard_Real aXmin = 0.0;
Standard_Real aYmin = 0.0;
Standard_Real aXmax = 0.0;
Standard_Real aYmax = 0.0;
gp_Pnt aPbid;
SelectBasics_ListOfBox2d aBoxList;
TColgp_SequenceOfPnt aSeqLines;
for (theSel->Init(); theSel->More(); theSel->Next())
{
theSel->Sensitive()->Areas (aBoxList);
for (SelectBasics_ListIteratorOfListOfBox2d aBoxIt (aBoxList); aBoxIt.More(); aBoxIt.Next())
{
aBoxIt.Value().Get (aXmin, aYmin, aXmax, aYmax);
aPbid.SetCoord (aXmin - mytolerance, aYmin - mytolerance, 0.0);
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmax + mytolerance, aYmin - mytolerance, 0.0);
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmax + mytolerance, aYmax + mytolerance, 0.0);
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
aPbid.SetCoord (aXmin - mytolerance, aYmax + mytolerance, 0.0);
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
aSeqLines.Append (aPbid);
}
}
if (aSeqLines.Length())
{
Standard_Integer aN = 0;
Standard_Integer aNP = 0;
const Standard_Integer aNBL = aSeqLines.Length() / 4;
Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines (5 * aNBL, aNBL);
for (aNP = 1, aN = 0; aN < aNBL; aN++)
{
aPrims->AddBound (5);
const gp_Pnt &aP1 = aSeqLines (aNP++);
aPrims->AddVertex (aP1);
aPrims->AddVertex (aSeqLines (aNP++));
aPrims->AddVertex (aSeqLines (aNP++));
aPrims->AddVertex (aSeqLines (aNP++));
aPrims->AddVertex (aP1);
}
myareagroup->AddPrimitiveArray (aPrims);
}
}
//=======================================================================
//function : SetClipping
//purpose :
@@ -1095,104 +640,6 @@ void StdSelect_ViewerSelector3d::SetClipping (const Graphic3d_SequenceOfHClipPla
myClipPlanes = thePlanes;
}
//=======================================================================
//function : ComputeClipRange
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::ComputeClipRange (const Graphic3d_SequenceOfHClipPlane& thePlanes,
const gp_Lin& thePickLine,
Standard_Real& theDepthMin,
Standard_Real& theDepthMax) const
{
theDepthMin = RealFirst();
theDepthMax = RealLast();
Standard_Real aPlaneA, aPlaneB, aPlaneC, aPlaneD;
Graphic3d_SequenceOfHClipPlane::Iterator aPlaneIt (thePlanes);
for (; aPlaneIt.More(); aPlaneIt.Next())
{
const Handle(Graphic3d_ClipPlane)& aClipPlane = aPlaneIt.Value();
if (!aClipPlane->IsOn())
continue;
gp_Pln aGeomPlane = aClipPlane->ToPlane();
aGeomPlane.Coefficients (aPlaneA, aPlaneB, aPlaneC, aPlaneD);
const gp_Dir& aPlaneDir = aGeomPlane.Axis().Direction();
const gp_Dir& aPickDir = thePickLine.Direction();
const gp_XYZ& aPntOnLine = thePickLine.Location().XYZ();
const gp_XYZ& aPlaneDirXYZ = aPlaneDir.XYZ();
Standard_Real aDotProduct = aPickDir.Dot (aPlaneDir);
Standard_Real aDistance = -(aPntOnLine.Dot (aPlaneDirXYZ) + aPlaneD);
// check whether the pick line is parallel to clip plane
if (Abs (aDotProduct) < Precision::Angular())
{
if (aDistance > 0.0)
{
// line lies above the plane, thus no selection is possible
theDepthMin = 0.0;
theDepthMax = 0.0;
return;
}
// line lies below the plane and is not clipped, skip
continue;
}
// compute distance to point of pick line intersection with the plane
Standard_Real aIntDist = aDistance / aDotProduct;
// change depth limits for case of opposite and directed planes
if (aDotProduct < 0.0)
{
theDepthMax = Min (aIntDist, theDepthMax);
}
else if (aIntDist > theDepthMin)
{
theDepthMin = Max (aIntDist, theDepthMin);
}
}
}
//=======================================================================
//function : PickingLine
//purpose :
//=======================================================================
gp_Lin StdSelect_ViewerSelector3d::PickingLine(const Standard_Real theX, const Standard_Real theY) const
{
return myProjector->Shoot (theX, theY);
}
//=======================================================================
//function : DepthClipping
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::DepthClipping (const Standard_Real theX,
const Standard_Real theY,
Standard_Real& theDepthMin,
Standard_Real& theDepthMax) const
{
return ComputeClipRange (myClipPlanes, PickingLine (theX, theY), theDepthMin, theDepthMax);
}
//=======================================================================
//function : DepthClipping
//purpose :
//=======================================================================
void StdSelect_ViewerSelector3d::DepthClipping (const Standard_Real theX,
const Standard_Real theY,
const Handle(SelectMgr_EntityOwner)& theOwner,
Standard_Real& theDepthMin,
Standard_Real& theDepthMax) const
{
return ComputeClipRange (theOwner->Selectable()->GetClipPlanes(),
PickingLine (theX, theY),
theDepthMin, theDepthMax);
}
//=======================================================================
//function : HasDepthClipping
//purpose :
@@ -1207,3 +654,13 @@ Standard_Boolean StdSelect_ViewerSelector3d::HasDepthClipping (const Handle(Sele
const Handle(SelectMgr_SelectableObject)& aSelectable = theOwner->Selectable();
return (aSelectable->GetClipPlanes().Size() > 0);
}
//=======================================================================
//function : ResetSelectionActivationStatus
//purpose : Marks all sensitive entities, stored in viewer selector,
// as inactive for selection
//=======================================================================
void StdSelect_ViewerSelector3d::ResetSelectionActivationStatus()
{
resetSelectionActivationStatus();
}