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0024623: Visualization - improve selection mechanism
Redesign of selection mechanism: - implemented 3-level BVH tree for selection; - selection now calculates in 3D space; - intersection tests were moved to SelectMgr_BaseFrustum descendants; - removed .cdl files in Select3D and .cdl related to selection in MeshVS; - SelectMgr_ViewerSelectors are now shared between local and global contexts; - transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only; - connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager; - if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now. - test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
This commit is contained in:
@@ -14,7 +14,7 @@
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <StdSelect_ViewerSelector3d.ixx>
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#include <StdSelect_ViewerSelector3d.hxx>
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#include <StdSelect.hxx>
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#include <SelectBasics_SensitiveEntity.hxx>
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#include <Graphic3d_AspectLine3d.hxx>
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@@ -27,12 +27,13 @@
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#include <gp_Pln.hxx>
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#include <Select3D_SensitiveEntity.hxx>
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#include <Graphic3d_ArrayOfPolylines.hxx>
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#include <Graphic3d_Group.hxx>
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#include <Graphic3d_SequenceOfHClipPlane.hxx>
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#include <Graphic3d_Structure.hxx>
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#include <SelectMgr_SelectableObject.hxx>
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#include <SelectMgr_DataMapIteratorOfDataMapOfIntegerSensitive.hxx>
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#include <SelectBasics_ListOfBox2d.hxx>
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#include <TColgp_HArray1OfPnt.hxx>
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#include <TColgp_Array1OfPnt.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <TColgp_HArray1OfPnt2d.hxx>
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#include <Select3D_SensitiveCurve.hxx>
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#include <Select3D_SensitiveSegment.hxx>
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@@ -42,17 +43,15 @@
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#include <Select3D_SensitiveTriangulation.hxx>
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#include <Select3D_SensitiveTriangle.hxx>
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#include <Select3D_SensitiveWire.hxx>
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#include <Select3D_SensitiveEntitySequence.hxx>
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#include <Select3D_ListOfSensitiveTriangle.hxx>
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#include <Select3D_SensitiveBox.hxx>
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#include <Select3D_ListIteratorOfListOfSensitiveTriangle.hxx>
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#include <SelectMgr_Selection.hxx>
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#include <SelectMgr_EntityOwner.hxx>
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#include <SelectMgr_DataMapIteratorOfDataMapOfSelectionActivation.hxx>
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#include <Aspect_Grid.hxx>
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#include <Aspect_TypeOfMarker.hxx>
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#include <Aspect_Window.hxx>
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#include <Graphic3d_AspectMarker3d.hxx>
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#include <Graphic3d_ArrayOfPoints.hxx>
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#include <SelectBasics_ListIteratorOfListOfBox2d.hxx>
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#include <Poly_Connect.hxx>
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#include <TColStd_HArray1OfInteger.hxx>
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@@ -64,6 +63,11 @@
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#include <V3d_Viewer.hxx>
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#include <TColgp_SequenceOfPnt.hxx>
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#include <OSD_Timer.hxx>
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IMPLEMENT_STANDARD_HANDLE (StdSelect_ViewerSelector3d, SelectMgr_ViewerSelector)
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IMPLEMENT_STANDARD_RTTIEXT(StdSelect_ViewerSelector3d, SelectMgr_ViewerSelector)
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static Standard_Integer StdSel_NumberOfFreeEdges (const Handle(Poly_Triangulation)& Trg)
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{
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Standard_Integer nFree = 0;
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@@ -83,105 +87,17 @@ static Standard_Integer StdSel_NumberOfFreeEdges (const Handle(Poly_Triangulatio
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// Function : Constructor
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// Purpose :
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//=======================================================================
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StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d()
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: myProjector (new Select3D_Projector()),
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myPrevFOV (0.0),
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myPrevScale (0.0),
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myPrevOrthographic (Standard_True),
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mySensMode (StdSelect_SM_WINDOW),
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myPixelTolerance (2),
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myToUpdateTolerance (Standard_True)
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{
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myPrevAt[0] = 0.0;
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myPrevAt[1] = 0.0;
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myPrevAt[2] = 0.0;
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myPrevUp[0] = 0.0;
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myPrevUp[1] = 0.0;
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myPrevUp[2] = 0.0;
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myPrevProj[0] = 0.0;
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myPrevProj[1] = 0.0;
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myPrevProj[2] = 0.0;
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myPrevAxialScale[0] = 0.0;
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myPrevAxialScale[1] = 0.0;
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myPrevAxialScale[2] = 0.0;
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}
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//=======================================================================
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// Function : Constructor
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// Purpose :
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//=======================================================================
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StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d (const Handle(Select3D_Projector)& theProj)
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: myProjector (theProj),
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myPrevFOV (0.0),
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myPrevScale (0.0),
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myPrevOrthographic (Standard_True),
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mySensMode (StdSelect_SM_WINDOW),
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myPixelTolerance (2),
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myToUpdateTolerance (Standard_True)
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{
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myPrevAt[0] = 0.0;
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myPrevAt[1] = 0.0;
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myPrevAt[2] = 0.0;
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myPrevUp[0] = 0.0;
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myPrevUp[1] = 0.0;
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myPrevUp[2] = 0.0;
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myPrevProj[0] = 0.0;
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myPrevProj[1] = 0.0;
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myPrevProj[2] = 0.0;
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myPrevAxialScale[0] = 0.0;
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myPrevAxialScale[1] = 0.0;
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myPrevAxialScale[2] = 0.0;
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}
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//=======================================================================
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// Function: Convert
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// Purpose :
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//=======================================================================
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void StdSelect_ViewerSelector3d::Convert (const Handle(SelectMgr_Selection)& theSel)
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{
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for (theSel->Init(); theSel->More(); theSel->Next())
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{
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if (theSel->Sensitive()->NeedsConversion())
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{
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Handle(Select3D_SensitiveEntity) aSE = *((Handle(Select3D_SensitiveEntity)*) &(theSel->Sensitive()));
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aSE->Project (myProjector);
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if (!tosort)
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{
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tosort = Standard_True;
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}
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}
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}
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}
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//=======================================================================
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// Function: Set
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// Purpose :
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//=======================================================================
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void StdSelect_ViewerSelector3d::Set (const Handle(Select3D_Projector)& theProj)
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{
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myProjector = theProj;
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toupdate = Standard_True;
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}
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//=======================================================================
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// Function: SetSensitivityMode
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// Purpose :
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//=======================================================================
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void StdSelect_ViewerSelector3d::SetSensitivityMode (const StdSelect_SensitivityMode theMode)
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{
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mySensMode = theMode;
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toupdate = Standard_True;
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}
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StdSelect_ViewerSelector3d::StdSelect_ViewerSelector3d() {}
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//=======================================================================
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// Function: SetPixelTolerance
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// Purpose :
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//=======================================================================
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void StdSelect_ViewerSelector3d::SetPixelTolerance (const Standard_Integer theTolerance)
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void StdSelect_ViewerSelector3d::SetPixelTolerance (const Standard_Real theTolerance)
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{
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if (myPixelTolerance != theTolerance)
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if (mytolerance != theTolerance)
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{
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myPixelTolerance = theTolerance;
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mytolerance = theTolerance;
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myToUpdateTolerance = Standard_True;
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}
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}
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@@ -195,15 +111,23 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPix,
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const Handle(V3d_View)& theView)
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{
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SetClipping (theView->GetClipPlanes());
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UpdateProj (theView);
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Standard_Real aPnt3d[3];
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theView->Convert (theXPix, theYPix,
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aPnt3d[0], aPnt3d[1], aPnt3d[2]);
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gp_Pnt2d aPnt2d;
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myProjector->Project (gp_Pnt (aPnt3d[0], aPnt3d[1], aPnt3d[2]), aPnt2d);
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if(myToUpdateTolerance)
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{
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mySelectingVolumeMgr.SetPixelTolerance (mytolerance);
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myToUpdateTolerance = Standard_False;
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}
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InitSelect (aPnt2d.X(), aPnt2d.Y());
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mySelectingVolumeMgr.SetCamera (theView->Camera());
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mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Point);
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Standard_Integer aWidth = 0, aHeight = 0;
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theView->Window()->Size (aWidth, aHeight);
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mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
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gp_Pnt2d aMousePos (static_cast<Standard_Real> (theXPix),
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static_cast<Standard_Real> (theYPix));
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mySelectingVolumeMgr.BuildSelectingVolume (aMousePos);
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TraverseSensitives();
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}
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//=======================================================================
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@@ -216,32 +140,19 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPMin,
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const Standard_Integer theYPMax,
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const Handle(V3d_View)& theView)
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{
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if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
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{
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SetSensitivity (theView->Convert (myPixelTolerance));
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myToUpdateTolerance = Standard_False;
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}
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mySelectingVolumeMgr.SetCamera (theView->Camera());
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mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Box);
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Standard_Integer aWidth = 0, aHeight = 0;
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theView->Window()->Size (aWidth, aHeight);
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mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
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gp_Pnt2d aMinMousePos (static_cast<Standard_Real> (theXPMin),
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static_cast<Standard_Real> (theYPMin));
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gp_Pnt2d aMaxMousePos (static_cast<Standard_Real> (theXPMax),
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static_cast<Standard_Real> (theYPMax));
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mySelectingVolumeMgr.BuildSelectingVolume (aMinMousePos,
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aMaxMousePos);
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UpdateProj (theView);
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Standard_Real aX1 = 0.0;
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Standard_Real aY1 = 0.0;
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Standard_Real aZ1 = 0.0;
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Standard_Real aX2 = 0.0;
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Standard_Real aY2 = 0.0;
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Standard_Real aZ2 = 0.0;
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gp_Pnt2d aP2d1;
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gp_Pnt2d aP2d2;
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theView->Convert (theXPMin, theYPMin, aX1, aY1, aZ1);
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theView->Convert (theXPMax, theYPMax, aX2, aY2, aZ2);
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myProjector->Project (gp_Pnt (aX1, aY1, aZ1), aP2d1);
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myProjector->Project (gp_Pnt (aX2, aY2, aZ2), aP2d2);
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InitSelect (Min (aP2d1.X(), aP2d2.X()),
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Min (aP2d1.Y(), aP2d2.Y()),
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Max (aP2d1.X(), aP2d2.X()),
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Max (aP2d1.Y(), aP2d2.Y()));
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TraverseSensitives();
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}
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//=======================================================================
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@@ -251,295 +162,22 @@ void StdSelect_ViewerSelector3d::Pick (const Standard_Integer theXPMin,
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void StdSelect_ViewerSelector3d::Pick (const TColgp_Array1OfPnt2d& thePolyline,
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const Handle(V3d_View)& theView)
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{
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if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
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{
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SetSensitivity (theView->Convert (myPixelTolerance));
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myToUpdateTolerance = Standard_False;
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}
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mySelectingVolumeMgr.SetCamera (theView->Camera());
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mySelectingVolumeMgr.SetActiveSelectionType (SelectMgr_SelectingVolumeManager::Polyline);
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Standard_Integer aWidth = 0, aHeight = 0;
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theView->Window()->Size (aWidth, aHeight);
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mySelectingVolumeMgr.SetWindowSize (aWidth, aHeight);
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mySelectingVolumeMgr.BuildSelectingVolume (thePolyline);
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UpdateProj (theView);
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Standard_Integer aNbPix = thePolyline.Length();
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// Convert pixel
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Handle(TColgp_HArray1OfPnt2d) aP2d = new TColgp_HArray1OfPnt2d (1, aNbPix);
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for (Standard_Integer aPntIt = 1; aPntIt <= aNbPix; ++aPntIt)
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{
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Standard_Integer aXP = (Standard_Integer)(thePolyline (aPntIt).X());
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Standard_Integer aYP = (Standard_Integer)(thePolyline (aPntIt).Y());
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Standard_Real aX = 0.0;
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Standard_Real aY = 0.0;
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Standard_Real aZ = 0.0;
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gp_Pnt2d aPnt2d;
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theView->Convert (aXP, aYP, aX, aY, aZ);
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myProjector->Project (gp_Pnt (aX, aY, aZ), aPnt2d);
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aP2d->SetValue (aPntIt, aPnt2d);
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}
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const TColgp_Array1OfPnt2d& aPolyConvert = aP2d->Array1();
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InitSelect (aPolyConvert);
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TraverseSensitives();
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}
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//=======================================================================
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// Function: DisplayAreas
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// Purpose : display the activated areas...
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//=======================================================================
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void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(V3d_View)& theView)
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{
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if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
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{
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SetSensitivity (theView->Convert (myPixelTolerance));
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myToUpdateTolerance = Standard_False;
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}
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UpdateProj (theView);
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UpdateSort(); // Updates the activated areas
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if (mystruct.IsNull())
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{
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mystruct = new Graphic3d_Structure (theView->Viewer()->Viewer());
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}
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if (myareagroup.IsNull())
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{
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myareagroup = mystruct->NewGroup();
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}
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SelectMgr_DataMapIteratorOfDataMapOfIntegerSensitive anIt (myentities);
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Handle(Select3D_Projector) aProjector = StdSelect::GetProjector (theView);
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aProjector->SetView (theView);
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Standard_Real aXmin = 0.0;
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Standard_Real aYmin = 0.0;
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Standard_Real aXmax = 0.0;
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Standard_Real aYmax = 0.0;
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gp_Pnt aPbid;
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SelectBasics_ListOfBox2d aBoxList;
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TColgp_SequenceOfPnt aSeqLines;
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for (; anIt.More(); anIt.Next())
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{
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anIt.Value()->Areas (aBoxList);
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for (SelectBasics_ListIteratorOfListOfBox2d aBoxIt (aBoxList); aBoxIt.More(); aBoxIt.Next())
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{
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aBoxIt.Value().Get (aXmin, aYmin, aXmax, aYmax);
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aPbid.SetCoord (aXmin - mytolerance, aYmin - mytolerance, 0.0);
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aProjector->Transform (aPbid, aProjector->InvertedTransformation());
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aSeqLines.Append (aPbid);
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aPbid.SetCoord (aXmax + mytolerance, aYmin - mytolerance, 0.0);
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aProjector->Transform (aPbid, aProjector->InvertedTransformation());
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aSeqLines.Append (aPbid);
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aPbid.SetCoord (aXmax + mytolerance, aYmax + mytolerance, 0.0);
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aProjector->Transform (aPbid, aProjector->InvertedTransformation());
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aSeqLines.Append (aPbid);
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aPbid.SetCoord (aXmin - mytolerance, aYmax + mytolerance, 0.0);
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aProjector->Transform (aPbid, aProjector->InvertedTransformation());
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aSeqLines.Append (aPbid);
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}
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}
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if (aSeqLines.Length())
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{
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Standard_Integer aN = 0;
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Standard_Integer aNp = 0;
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const Standard_Integer aNbl = aSeqLines.Length() / 4;
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Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines (5 * aNbl, aNbl);
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for (aNp = 1, aN = 0; aN < aNbl; aN++)
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{
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aPrims->AddBound (5);
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const gp_Pnt &aPnt1 = aSeqLines (aNp++);
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aPrims->AddVertex (aPnt1);
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aPrims->AddVertex (aSeqLines (aNp++));
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aPrims->AddVertex (aSeqLines (aNp++));
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aPrims->AddVertex (aSeqLines (aNp++));
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aPrims->AddVertex (aPnt1);
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}
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myareagroup->AddPrimitiveArray (aPrims);
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}
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myareagroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (Quantity_NOC_AQUAMARINE1, Aspect_TOL_DASH, 1.0));
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myareagroup->Structure()->SetDisplayPriority (10);
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myareagroup->Structure()->Display();
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theView->Update();
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}
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//=======================================================================
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// Function: ClearAreas
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// Purpose :
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//=======================================================================
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void StdSelect_ViewerSelector3d::ClearAreas (const Handle(V3d_View)& theView)
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{
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if (myareagroup.IsNull())
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{
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return;
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}
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myareagroup->Clear();
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if (!theView.IsNull())
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{
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theView->Update();
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}
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}
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//=======================================================================
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// Function: UpdateProj
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// Purpose :
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//=======================================================================
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Standard_Boolean StdSelect_ViewerSelector3d::UpdateProj (const Handle(V3d_View)& theView)
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{
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// Check common properties of camera
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Standard_Real anUp[3];
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Standard_Real aProj[3];
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Standard_Real anAxialScale[3];
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theView->Up (anUp[0], anUp[1], anUp[2]);
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theView->Proj (aProj[0], aProj[1], aProj[2]);
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theView->AxialScale (anAxialScale[0], anAxialScale[1], anAxialScale[2]);
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Standard_Boolean isOrthographic = theView->Type() == V3d_ORTHOGRAPHIC;
|
||||
Standard_Boolean toUpdateProjector = myPrevOrthographic != isOrthographic
|
||||
|| myPrevUp[0] != anUp[0]
|
||||
|| myPrevUp[1] != anUp[1]
|
||||
|| myPrevUp[2] != anUp[2]
|
||||
|| myPrevProj[0] != aProj[0]
|
||||
|| myPrevProj[1] != aProj[1]
|
||||
|| myPrevProj[2] != aProj[2]
|
||||
|| myPrevAxialScale[0] != anAxialScale[0]
|
||||
|| myPrevAxialScale[1] != anAxialScale[1]
|
||||
|| myPrevAxialScale[2] != anAxialScale[2];
|
||||
|
||||
// Check properties of perspective camera
|
||||
Standard_Real anAt[3];
|
||||
Standard_Real aScale = theView->Scale();
|
||||
Standard_Real aFOV = theView->Camera()->FOVy();
|
||||
theView->At (anAt[0], anAt[1], anAt[2]);
|
||||
if (!isOrthographic && !toUpdateProjector)
|
||||
{
|
||||
toUpdateProjector = myPrevAt[0] != anAt[0]
|
||||
|| myPrevAt[1] != anAt[1]
|
||||
|| myPrevAt[2] != anAt[2]
|
||||
|| myPrevScale != aScale
|
||||
|| myPrevFOV != aFOV;
|
||||
}
|
||||
|
||||
myToUpdateTolerance = aScale != myPrevScale;
|
||||
|
||||
// Update projector if anything changed
|
||||
if (toUpdateProjector)
|
||||
{
|
||||
toupdate = Standard_True;
|
||||
|
||||
myToUpdateTolerance = Standard_True;
|
||||
|
||||
if (isOrthographic)
|
||||
{
|
||||
// For orthographic view use only direction of projection and up vector
|
||||
// Panning, and zooming has no effect on 2D selection sensitives.
|
||||
Handle (Graphic3d_Camera) aCamera = new Graphic3d_Camera();
|
||||
|
||||
aCamera->SetProjectionType (Graphic3d_Camera::Projection_Orthographic);
|
||||
aCamera->SetCenter (gp::Origin());
|
||||
aCamera->SetDirection (gp_Dir (-aProj[0], -aProj[1], -aProj[2]));
|
||||
aCamera->SetUp (gp_Dir (anUp[0], anUp[1], anUp[2]));
|
||||
aCamera->SetDistance (1.0);
|
||||
aCamera->SetAxialScale (gp_XYZ (anAxialScale[0], anAxialScale[1], anAxialScale[2]));
|
||||
|
||||
myProjector = new Select3D_Projector (aCamera->OrientationMatrix(), Graphic3d_Mat4d());
|
||||
}
|
||||
else
|
||||
{
|
||||
// For perspective projection panning, zooming and location of view
|
||||
// has effect. Thus, use current view and projection matrices from
|
||||
// view camera. Exception is that the projection transformation
|
||||
// is scaled from NDC to size of displaying frame of view space in order
|
||||
// to maintain consistence with pixel tolerance conversion.
|
||||
const Graphic3d_Mat4d& aMVMatrix = theView->Camera()->OrientationMatrix();
|
||||
const Graphic3d_Mat4d& aProjMatrix = theView->Camera()->ProjectionMatrix();
|
||||
gp_XYZ aViewDimensions = theView->Camera()->ViewDimensions();
|
||||
|
||||
Graphic3d_Mat4d aScaledProj;
|
||||
aScaledProj.ChangeValue (0, 0) = aViewDimensions.X();
|
||||
aScaledProj.ChangeValue (1, 1) = aViewDimensions.Y();
|
||||
aScaledProj.ChangeValue (2, 2) = aViewDimensions.Z();
|
||||
Graphic3d_Mat4d aScaledProjMatrix = aScaledProj * aProjMatrix;
|
||||
|
||||
Standard_Real aZNear = theView->Camera()->ZNear();
|
||||
Standard_Real aZFar = theView->Camera()->ZFar();
|
||||
|
||||
myProjector = new Select3D_Projector (aMVMatrix, aScaledProjMatrix, aZNear, aZFar);
|
||||
}
|
||||
}
|
||||
|
||||
myPrevAt[0] = anAt[0];
|
||||
myPrevAt[1] = anAt[1];
|
||||
myPrevAt[2] = anAt[2];
|
||||
myPrevUp[0] = anUp[0];
|
||||
myPrevUp[1] = anUp[1];
|
||||
myPrevUp[2] = anUp[2];
|
||||
myPrevProj[0] = aProj[0];
|
||||
myPrevProj[1] = aProj[1];
|
||||
myPrevProj[2] = aProj[2];
|
||||
myPrevAxialScale[0] = anAxialScale[0];
|
||||
myPrevAxialScale[1] = anAxialScale[1];
|
||||
myPrevAxialScale[2] = anAxialScale[2];
|
||||
myPrevFOV = aFOV;
|
||||
myPrevScale = aScale;
|
||||
myPrevOrthographic = isOrthographic;
|
||||
|
||||
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
|
||||
{
|
||||
SetSensitivity (theView->Convert (myPixelTolerance));
|
||||
myToUpdateTolerance = Standard_False;
|
||||
}
|
||||
|
||||
if (toupdate)
|
||||
{
|
||||
UpdateConversion();
|
||||
}
|
||||
|
||||
if (tosort)
|
||||
{
|
||||
UpdateSort();
|
||||
}
|
||||
|
||||
return Standard_True;
|
||||
}
|
||||
|
||||
|
||||
//=======================================================================
|
||||
// Function: DisplaySensitive.
|
||||
// Purpose : Display active primitives.
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(V3d_View)& theView)
|
||||
{
|
||||
if (myToUpdateTolerance && SensitivityMode() == StdSelect_SM_WINDOW)
|
||||
{
|
||||
SetSensitivity (theView->Convert (myPixelTolerance));
|
||||
myToUpdateTolerance = Standard_False;
|
||||
}
|
||||
|
||||
if (toupdate)
|
||||
{
|
||||
UpdateProj (theView);
|
||||
}
|
||||
|
||||
if (tosort)
|
||||
{
|
||||
UpdateSort(); // Updates the activated areas
|
||||
}
|
||||
|
||||
// Preparation des structures
|
||||
if (mystruct.IsNull())
|
||||
{
|
||||
@@ -559,14 +197,15 @@ void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(V3d_View)& theVi
|
||||
mysensgroup->SetPrimitivesAspect (
|
||||
new Graphic3d_AspectLine3d (Quantity_NOC_GRAY40, Aspect_TOL_SOLID, 2.0));
|
||||
|
||||
SelectMgr_DataMapIteratorOfDataMapOfSelectionActivation anIt (myselections);
|
||||
|
||||
for (; anIt.More(); anIt.Next())
|
||||
for (Standard_Integer anObjectIdx = 0; anObjectIdx <= mySelectableObjects->Size(); ++anObjectIdx)
|
||||
{
|
||||
if (anIt.Value()==0)
|
||||
const Handle (SelectMgr_SelectableObject)& anObject = mySelectableObjects->GetObjectById (anObjectIdx);
|
||||
for (anObject->Init(); anObject->More(); anObject->Next())
|
||||
{
|
||||
const Handle(SelectMgr_Selection)& aSel = anIt.Key();
|
||||
ComputeSensitivePrs (aSel);
|
||||
if (anObject->CurrentSelection()->GetSelectionState() == SelectMgr_SOS_Activated)
|
||||
{
|
||||
ComputeSensitivePrs (anObject->CurrentSelection(), anObject->Transformation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -602,6 +241,7 @@ void StdSelect_ViewerSelector3d::ClearSensitive (const Handle(V3d_View)& theView
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(SelectMgr_Selection)& theSel,
|
||||
const gp_Trsf& theTrsf,
|
||||
const Handle(V3d_View)& theView,
|
||||
const Standard_Boolean theToClearOthers)
|
||||
{
|
||||
@@ -627,39 +267,7 @@ void StdSelect_ViewerSelector3d::DisplaySensitive (const Handle(SelectMgr_Select
|
||||
mysensgroup->Clear();
|
||||
}
|
||||
|
||||
ComputeSensitivePrs (theSel);
|
||||
|
||||
mystruct->SetDisplayPriority (10);
|
||||
mystruct->Display();
|
||||
|
||||
theView->Update();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : DisplayAreas
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(SelectMgr_Selection)& theSel,
|
||||
const Handle(V3d_View)& theView,
|
||||
const Standard_Boolean theToClearOthers)
|
||||
{
|
||||
if (mystruct.IsNull())
|
||||
{
|
||||
mystruct = new Graphic3d_Structure (theView->Viewer()->Viewer());
|
||||
}
|
||||
|
||||
if (mysensgroup.IsNull())
|
||||
{
|
||||
myareagroup = mystruct->NewGroup();
|
||||
myareagroup->SetGroupPrimitivesAspect (new Graphic3d_AspectLine3d (Quantity_NOC_AQUAMARINE1, Aspect_TOL_DASH, 1.0));
|
||||
}
|
||||
|
||||
if (theToClearOthers)
|
||||
{
|
||||
myareagroup->Clear();
|
||||
}
|
||||
|
||||
ComputeAreasPrs (theSel);
|
||||
ComputeSensitivePrs (theSel, theTrsf);
|
||||
|
||||
mystruct->SetDisplayPriority (10);
|
||||
mystruct->Display();
|
||||
@@ -671,19 +279,17 @@ void StdSelect_ViewerSelector3d::DisplayAreas (const Handle(SelectMgr_Selection)
|
||||
//function : ComputeSensitivePrs
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Selection)& theSel)
|
||||
void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Selection)& theSel,
|
||||
const gp_Trsf& theLoc)
|
||||
{
|
||||
TColgp_SequenceOfPnt aSeqLines, aSeqFree;
|
||||
TColStd_SequenceOfInteger aSeqBnds;
|
||||
|
||||
for (theSel->Init(); theSel->More(); theSel->Next())
|
||||
{
|
||||
Handle(Select3D_SensitiveEntity) Ent = Handle(Select3D_SensitiveEntity)::DownCast(theSel->Sensitive());
|
||||
const Standard_Boolean hasloc = (Ent.IsNull()? Standard_False : Ent->HasLocation());
|
||||
|
||||
TopLoc_Location theloc;
|
||||
if(hasloc)
|
||||
theloc = Ent->Location();
|
||||
Handle(Select3D_SensitiveEntity) Ent =
|
||||
Handle(Select3D_SensitiveEntity)::DownCast(theSel->Sensitive()->BaseSensitive());
|
||||
const Standard_Boolean hasloc = theLoc.Form() != gp_Identity;
|
||||
|
||||
//==============
|
||||
// Box
|
||||
@@ -709,7 +315,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
if(hasloc)
|
||||
{
|
||||
for (i = 0; i <= 7; i++)
|
||||
theboxpoint[i].Transform (theloc.Transformation());
|
||||
theboxpoint[i].Transform (theLoc);
|
||||
}
|
||||
|
||||
aSeqBnds.Append(5);
|
||||
@@ -736,14 +342,14 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
{
|
||||
Handle(Select3D_SensitiveFace) aFace = Handle(Select3D_SensitiveFace)::DownCast(Ent);
|
||||
Handle(TColgp_HArray1OfPnt) TheHPts;
|
||||
aFace->Points3D(TheHPts);
|
||||
aFace->GetPoints(TheHPts);
|
||||
const TColgp_Array1OfPnt& ThePts = TheHPts->Array1();
|
||||
|
||||
aSeqBnds.Append(ThePts.Length());
|
||||
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
|
||||
{
|
||||
if (hasloc)
|
||||
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
|
||||
aSeqLines.Append(ThePts(I).Transformed (theLoc));
|
||||
else
|
||||
aSeqLines.Append(ThePts(I));
|
||||
}
|
||||
@@ -762,7 +368,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
|
||||
{
|
||||
if (hasloc)
|
||||
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
|
||||
aSeqLines.Append(ThePts(I).Transformed (theLoc));
|
||||
else
|
||||
aSeqLines.Append(ThePts(I));
|
||||
}
|
||||
@@ -773,12 +379,11 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
else if (Ent->DynamicType()==STANDARD_TYPE(Select3D_SensitiveWire))
|
||||
{
|
||||
Handle(Select3D_SensitiveWire) aWire = Handle(Select3D_SensitiveWire)::DownCast(Ent);
|
||||
Select3D_SensitiveEntitySequence EntitySeq;
|
||||
aWire->GetEdges (EntitySeq);
|
||||
const NCollection_Vector<Handle(Select3D_SensitiveEntity)>& anEntities = aWire->GetEdges();
|
||||
|
||||
for (int i = 1; i <= EntitySeq.Length(); i++)
|
||||
for (int i = 0; i < anEntities.Length(); i++)
|
||||
{
|
||||
Handle(Select3D_SensitiveEntity) SubEnt = Handle(Select3D_SensitiveEntity)::DownCast(EntitySeq.Value(i));
|
||||
Handle(Select3D_SensitiveEntity) SubEnt = Handle(Select3D_SensitiveEntity)::DownCast(anEntities.Value(i));
|
||||
|
||||
//Segment
|
||||
if (SubEnt->DynamicType()==STANDARD_TYPE(Select3D_SensitiveSegment))
|
||||
@@ -787,8 +392,8 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
gp_Pnt P2 (Handle(Select3D_SensitiveSegment)::DownCast(SubEnt)->EndPoint().XYZ());
|
||||
if (hasloc)
|
||||
{
|
||||
P1.Transform(theloc.Transformation());
|
||||
P2.Transform(theloc.Transformation());
|
||||
P1.Transform(theLoc);
|
||||
P2.Transform(theLoc);
|
||||
}
|
||||
aSeqBnds.Append(2);
|
||||
aSeqLines.Append(P1);
|
||||
@@ -813,9 +418,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
|
||||
if (hasloc)
|
||||
{
|
||||
aPnts[0].Transform (theloc.Transformation());
|
||||
aPnts[1].Transform (theloc.Transformation());
|
||||
aPnts[2].Transform (theloc.Transformation());
|
||||
aPnts[0].Transform (theLoc);
|
||||
aPnts[1].Transform (theLoc);
|
||||
aPnts[2].Transform (theLoc);
|
||||
}
|
||||
|
||||
aSeqBnds.Append (4);
|
||||
@@ -838,7 +443,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
for (Standard_Integer I = ThePts.Lower(); I <= ThePts.Upper(); I++)
|
||||
{
|
||||
if (hasloc)
|
||||
aSeqLines.Append(ThePts(I).Transformed (theloc.Transformation()));
|
||||
aSeqLines.Append(ThePts(I).Transformed (theLoc));
|
||||
else
|
||||
aSeqLines.Append(ThePts(I));
|
||||
}
|
||||
@@ -854,8 +459,8 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
gp_Pnt P2 (Handle(Select3D_SensitiveSegment)::DownCast(Ent)->EndPoint().XYZ());
|
||||
if (hasloc)
|
||||
{
|
||||
P1.Transform (theloc.Transformation());
|
||||
P2.Transform (theloc.Transformation());
|
||||
P1.Transform (theLoc);
|
||||
P2.Transform (theLoc);
|
||||
}
|
||||
aSeqBnds.Append(2);
|
||||
aSeqLines.Append(P1);
|
||||
@@ -881,9 +486,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
|
||||
if (hasloc)
|
||||
{
|
||||
aPnts[0].Transform (theloc.Transformation());
|
||||
aPnts[1].Transform (theloc.Transformation());
|
||||
aPnts[2].Transform (theloc.Transformation());
|
||||
aPnts[0].Transform (theLoc);
|
||||
aPnts[1].Transform (theLoc);
|
||||
aPnts[2].Transform (theLoc);
|
||||
}
|
||||
|
||||
aSeqBnds.Append (4);
|
||||
@@ -900,7 +505,7 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
{
|
||||
gp_Pnt P = hasloc ?
|
||||
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point() :
|
||||
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point().Transformed (theloc.Transformation());
|
||||
Handle(Select3D_SensitivePoint)::DownCast(Ent)->Point().Transformed (theLoc);
|
||||
Handle(Graphic3d_ArrayOfPoints) anArrayOfPoints = new Graphic3d_ArrayOfPoints (1);
|
||||
anArrayOfPoints->AddVertex (P.X(), P.Y(), P.Z());
|
||||
mysensgroup->AddPrimitiveArray (anArrayOfPoints);
|
||||
@@ -922,9 +527,9 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
bidloc = (*((Handle(Select3D_SensitiveTriangulation)*) &Ent))->GetInitLocation();
|
||||
|
||||
if (bidloc.IsIdentity())
|
||||
iloc = theloc;
|
||||
iloc = theLoc;
|
||||
else
|
||||
iloc = theloc * bidloc;
|
||||
iloc = theLoc * bidloc;
|
||||
|
||||
Standard_Integer i;
|
||||
for (i = 1; i <= PT->NbTriangles(); i++)
|
||||
@@ -1026,66 +631,6 @@ void StdSelect_ViewerSelector3d::ComputeSensitivePrs (const Handle(SelectMgr_Sel
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ComputeAreaPrs
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::ComputeAreasPrs (const Handle(SelectMgr_Selection)& theSel)
|
||||
{
|
||||
Standard_Real aXmin = 0.0;
|
||||
Standard_Real aYmin = 0.0;
|
||||
Standard_Real aXmax = 0.0;
|
||||
Standard_Real aYmax = 0.0;
|
||||
|
||||
gp_Pnt aPbid;
|
||||
SelectBasics_ListOfBox2d aBoxList;
|
||||
|
||||
TColgp_SequenceOfPnt aSeqLines;
|
||||
for (theSel->Init(); theSel->More(); theSel->Next())
|
||||
{
|
||||
theSel->Sensitive()->Areas (aBoxList);
|
||||
for (SelectBasics_ListIteratorOfListOfBox2d aBoxIt (aBoxList); aBoxIt.More(); aBoxIt.Next())
|
||||
{
|
||||
aBoxIt.Value().Get (aXmin, aYmin, aXmax, aYmax);
|
||||
|
||||
aPbid.SetCoord (aXmin - mytolerance, aYmin - mytolerance, 0.0);
|
||||
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
|
||||
aSeqLines.Append (aPbid);
|
||||
|
||||
aPbid.SetCoord (aXmax + mytolerance, aYmin - mytolerance, 0.0);
|
||||
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
|
||||
aSeqLines.Append (aPbid);
|
||||
|
||||
aPbid.SetCoord (aXmax + mytolerance, aYmax + mytolerance, 0.0);
|
||||
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
|
||||
aSeqLines.Append (aPbid);
|
||||
|
||||
aPbid.SetCoord (aXmin - mytolerance, aYmax + mytolerance, 0.0);
|
||||
myProjector->Transform (aPbid, myProjector->InvertedTransformation());
|
||||
aSeqLines.Append (aPbid);
|
||||
}
|
||||
}
|
||||
|
||||
if (aSeqLines.Length())
|
||||
{
|
||||
Standard_Integer aN = 0;
|
||||
Standard_Integer aNP = 0;
|
||||
const Standard_Integer aNBL = aSeqLines.Length() / 4;
|
||||
Handle(Graphic3d_ArrayOfPolylines) aPrims = new Graphic3d_ArrayOfPolylines (5 * aNBL, aNBL);
|
||||
for (aNP = 1, aN = 0; aN < aNBL; aN++)
|
||||
{
|
||||
aPrims->AddBound (5);
|
||||
const gp_Pnt &aP1 = aSeqLines (aNP++);
|
||||
aPrims->AddVertex (aP1);
|
||||
aPrims->AddVertex (aSeqLines (aNP++));
|
||||
aPrims->AddVertex (aSeqLines (aNP++));
|
||||
aPrims->AddVertex (aSeqLines (aNP++));
|
||||
aPrims->AddVertex (aP1);
|
||||
}
|
||||
myareagroup->AddPrimitiveArray (aPrims);
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : SetClipping
|
||||
//purpose :
|
||||
@@ -1095,104 +640,6 @@ void StdSelect_ViewerSelector3d::SetClipping (const Graphic3d_SequenceOfHClipPla
|
||||
myClipPlanes = thePlanes;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ComputeClipRange
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::ComputeClipRange (const Graphic3d_SequenceOfHClipPlane& thePlanes,
|
||||
const gp_Lin& thePickLine,
|
||||
Standard_Real& theDepthMin,
|
||||
Standard_Real& theDepthMax) const
|
||||
{
|
||||
theDepthMin = RealFirst();
|
||||
theDepthMax = RealLast();
|
||||
Standard_Real aPlaneA, aPlaneB, aPlaneC, aPlaneD;
|
||||
|
||||
Graphic3d_SequenceOfHClipPlane::Iterator aPlaneIt (thePlanes);
|
||||
for (; aPlaneIt.More(); aPlaneIt.Next())
|
||||
{
|
||||
const Handle(Graphic3d_ClipPlane)& aClipPlane = aPlaneIt.Value();
|
||||
if (!aClipPlane->IsOn())
|
||||
continue;
|
||||
|
||||
gp_Pln aGeomPlane = aClipPlane->ToPlane();
|
||||
|
||||
aGeomPlane.Coefficients (aPlaneA, aPlaneB, aPlaneC, aPlaneD);
|
||||
|
||||
const gp_Dir& aPlaneDir = aGeomPlane.Axis().Direction();
|
||||
const gp_Dir& aPickDir = thePickLine.Direction();
|
||||
const gp_XYZ& aPntOnLine = thePickLine.Location().XYZ();
|
||||
const gp_XYZ& aPlaneDirXYZ = aPlaneDir.XYZ();
|
||||
|
||||
Standard_Real aDotProduct = aPickDir.Dot (aPlaneDir);
|
||||
Standard_Real aDistance = -(aPntOnLine.Dot (aPlaneDirXYZ) + aPlaneD);
|
||||
|
||||
// check whether the pick line is parallel to clip plane
|
||||
if (Abs (aDotProduct) < Precision::Angular())
|
||||
{
|
||||
if (aDistance > 0.0)
|
||||
{
|
||||
// line lies above the plane, thus no selection is possible
|
||||
theDepthMin = 0.0;
|
||||
theDepthMax = 0.0;
|
||||
return;
|
||||
}
|
||||
|
||||
// line lies below the plane and is not clipped, skip
|
||||
continue;
|
||||
}
|
||||
|
||||
// compute distance to point of pick line intersection with the plane
|
||||
Standard_Real aIntDist = aDistance / aDotProduct;
|
||||
|
||||
// change depth limits for case of opposite and directed planes
|
||||
if (aDotProduct < 0.0)
|
||||
{
|
||||
theDepthMax = Min (aIntDist, theDepthMax);
|
||||
}
|
||||
else if (aIntDist > theDepthMin)
|
||||
{
|
||||
theDepthMin = Max (aIntDist, theDepthMin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : PickingLine
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
gp_Lin StdSelect_ViewerSelector3d::PickingLine(const Standard_Real theX, const Standard_Real theY) const
|
||||
{
|
||||
return myProjector->Shoot (theX, theY);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : DepthClipping
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::DepthClipping (const Standard_Real theX,
|
||||
const Standard_Real theY,
|
||||
Standard_Real& theDepthMin,
|
||||
Standard_Real& theDepthMax) const
|
||||
{
|
||||
return ComputeClipRange (myClipPlanes, PickingLine (theX, theY), theDepthMin, theDepthMax);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : DepthClipping
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::DepthClipping (const Standard_Real theX,
|
||||
const Standard_Real theY,
|
||||
const Handle(SelectMgr_EntityOwner)& theOwner,
|
||||
Standard_Real& theDepthMin,
|
||||
Standard_Real& theDepthMax) const
|
||||
{
|
||||
return ComputeClipRange (theOwner->Selectable()->GetClipPlanes(),
|
||||
PickingLine (theX, theY),
|
||||
theDepthMin, theDepthMax);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : HasDepthClipping
|
||||
//purpose :
|
||||
@@ -1207,3 +654,13 @@ Standard_Boolean StdSelect_ViewerSelector3d::HasDepthClipping (const Handle(Sele
|
||||
const Handle(SelectMgr_SelectableObject)& aSelectable = theOwner->Selectable();
|
||||
return (aSelectable->GetClipPlanes().Size() > 0);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : ResetSelectionActivationStatus
|
||||
//purpose : Marks all sensitive entities, stored in viewer selector,
|
||||
// as inactive for selection
|
||||
//=======================================================================
|
||||
void StdSelect_ViewerSelector3d::ResetSelectionActivationStatus()
|
||||
{
|
||||
resetSelectionActivationStatus();
|
||||
}
|
||||
|
Reference in New Issue
Block a user