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0024623: Visualization - improve selection mechanism
Redesign of selection mechanism: - implemented 3-level BVH tree for selection; - selection now calculates in 3D space; - intersection tests were moved to SelectMgr_BaseFrustum descendants; - removed .cdl files in Select3D and .cdl related to selection in MeshVS; - SelectMgr_ViewerSelectors are now shared between local and global contexts; - transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only; - connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager; - if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now. - test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
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src/Select3D/Select3D_SensitiveFace.hxx
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108
src/Select3D/Select3D_SensitiveFace.hxx
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// Created on: 1995-03-27
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// Created by: Robert COUBLANC
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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//Modif on jun-24-97 : introduction de CSLib_Class2d de LBR
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// pour teste si on est dedans ou dehors...
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//Modif on jul-21-97 : changement en harray1 pour eventuelles connexions ...
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#ifndef _Select3D_SensitiveFace_HeaderFile
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#define _Select3D_SensitiveFace_HeaderFile
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#include <NCollection_Handle.hxx>
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#include <Standard.hxx>
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#include <Standard_DefineHandle.hxx>
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#include <Standard_Type.hxx>
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#include <Select3D_TypeOfSensitivity.hxx>
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#include <Select3D_SensitivePoly.hxx>
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#include <Handle_SelectBasics_EntityOwner.hxx>
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#include <Handle_TColgp_HArray1OfPnt.hxx>
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#include <Standard_Boolean.hxx>
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#include <SelectBasics_SelectingVolumeManager.hxx>
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#include <Standard_Real.hxx>
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#include <Standard_OStream.hxx>
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#include <Select3D_ISensitivePointSet.hxx>
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#include <Select3D_BoundarySensitivePointSet.hxx>
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#include <Select3D_InteriorSensitivePointSet.hxx>
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class Standard_ConstructionError;
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class Standard_OutOfRange;
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class SelectBasics_EntityOwner;
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class TColgp_Array1OfPnt;
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class TColgp_HArray1OfPnt;
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class TopLoc_Location;
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//! Sensitive Entity to make a face selectable.
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//! In some cases this class can raise Standard_ConstructionError and
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//! Standard_OutOfRange exceptions. For more details see Select3D_SensitivePoly.
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class Select3D_SensitiveFace : public Select3D_SensitiveEntity
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{
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public:
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//! Constructs a sensitive face object defined by the
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//! owner theOwnerId, the array of points thePoints, and
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//! the sensitivity type theType.
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//! The array of points is the outer polygon of the geometric face.
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Standard_EXPORT Select3D_SensitiveFace (const Handle(SelectBasics_EntityOwner)& theOwnerId,
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const TColgp_Array1OfPnt& thePoints,
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const Select3D_TypeOfSensitivity theType = Select3D_TOS_INTERIOR);
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//! Constructs a sensitive face object defined by the
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//! owner theOwnerId, the array of points thePoints, and
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//! the sensitivity type theType.
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//! The array of points is the outer polygon of the geometric face.
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Standard_EXPORT Select3D_SensitiveFace (const Handle(SelectBasics_EntityOwner)& theOwnerId,
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const Handle(TColgp_HArray1OfPnt)& thePoints,
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const Select3D_TypeOfSensitivity theType = Select3D_TOS_INTERIOR);
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//! Initializes the given array theHArrayOfPnt by 3d
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//! coordinates of vertices of the face
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Standard_EXPORT void GetPoints (Handle(TColgp_HArray1OfPnt)& theHArrayOfPnt);
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//! Checks whether the face overlaps current selecting volume
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Standard_EXPORT virtual Standard_Boolean Matches (SelectBasics_SelectingVolumeManager& theMgr,
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SelectBasics_PickResult& thePickResult) Standard_OVERRIDE;
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Standard_EXPORT virtual Handle(Select3D_SensitiveEntity) GetConnected() Standard_OVERRIDE;
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//! Returns bounding box of the face. If location transformation
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//! is set, it will be applied
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Standard_EXPORT virtual Select3D_BndBox3d BoundingBox() Standard_OVERRIDE;
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//! Returns center of the face. If location transformation
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//! is set, it will be applied
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Standard_EXPORT virtual gp_Pnt CenterOfGeometry() const Standard_OVERRIDE;
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//! Builds BVH tree for the face
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Standard_EXPORT virtual void BVH() Standard_OVERRIDE;
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//! Returns the amount of sub-entities (points or planar convex polygons)
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Standard_EXPORT virtual Standard_Integer NbSubElements() Standard_OVERRIDE;
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DEFINE_STANDARD_RTTI(Select3D_SensitiveFace)
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private:
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Select3D_TypeOfSensitivity mySensType; //!< Type of sensitivity: interior or boundary
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NCollection_Handle<Select3D_ISensitivePointSet> myFacePoints; //!< Wrapper for overlap detection created depending on sensitivity type
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};
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DEFINE_STANDARD_HANDLE(Select3D_SensitiveFace, Select3D_SensitiveEntity)
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#endif // _Select3D_SensitiveFace_HeaderFile
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