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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-19 13:40:49 +03:00

0024623: Visualization - improve selection mechanism

Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
This commit is contained in:
vpa
2015-04-06 12:31:00 +03:00
committed by bugmaster
parent 7a91ad6e81
commit f751596e46
269 changed files with 12626 additions and 11723 deletions

View File

@@ -15,14 +15,13 @@
#define _Select3D_PointData_HeaderFile
#include <Select3D_Pnt.hxx>
#include <Select3D_Pnt2d.hxx>
// A framework for safe management of Select3D_SensitivePoly polygons of 3D and 2D points
// A framework for safe management of Select3D_SensitivePoly polygons of 3D points
class Select3D_PointData {
public:
// Constructs internal arrays of 2D and 3D points defined
// Constructs internal array of 3D points defined
// by number of points theNbPoints
Select3D_PointData (const Standard_Integer theNbPoints)
: mynbpoints(theNbPoints)
@@ -31,14 +30,12 @@ public:
Standard_ConstructionError::Raise("Select3D_PointData");
mypolyg3d = new Select3D_Pnt[mynbpoints];
mypolyg2d = new Select3D_Pnt2d[mynbpoints];
}
// Destructor
~Select3D_PointData ()
{
delete [] mypolyg3d;
delete [] mypolyg2d;
}
// Sets Select3D_Pnt to internal array
@@ -61,26 +58,6 @@ public:
mypolyg3d[theIndex] = theValue;
}
// Sets Select3D_Pnt2d to internal array
// of 2D points if theIndex is valid
void SetPnt2d (const Standard_Integer theIndex,
const Select3D_Pnt2d& theValue)
{
if (theIndex < 0 || theIndex >= mynbpoints)
Standard_OutOfRange::Raise("Select3D_PointData::SetPnt2d");
mypolyg2d[theIndex] = theValue;
}
// Sets gp_Pnt2d to internal array
// of 2D points if theIndex is valid
void SetPnt2d (const Standard_Integer theIndex,
const gp_Pnt2d& theValue)
{
if (theIndex < 0 || theIndex >= mynbpoints)
Standard_OutOfRange::Raise("Select3D_PointData::SetPnt2d");
mypolyg2d[theIndex] = theValue;
}
// Returns 3D point from internal array
// if theIndex is valid
Select3D_Pnt Pnt (const Standard_Integer theIndex) const
@@ -90,13 +67,13 @@ public:
return mypolyg3d[theIndex];
}
// Returns 2D point from internal array
// Returns 3D point from internal array
// if theIndex is valid
Select3D_Pnt2d Pnt2d (const Standard_Integer theIndex) const
gp_Pnt Pnt3d (const Standard_Integer theIndex) const
{
if (theIndex < 0 || theIndex >= mynbpoints)
Standard_OutOfRange::Raise("Select3D_PointData::Pnt2d");
return mypolyg2d[theIndex];
Standard_OutOfRange::Raise("Select3D_PointData::Pnt");
return mypolyg3d[theIndex];
}
// Returns size of internal arrays
@@ -112,7 +89,6 @@ private:
private:
Select3D_Pnt* mypolyg3d;
Select3D_Pnt2d* mypolyg2d;
Standard_Integer mynbpoints;
};