mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-09-13 14:27:08 +03:00
0025443: Documentation - update packages names in Building 3rd-party libraries on Linux
Update README files for samples
This commit is contained in:
@@ -1,54 +1,51 @@
|
||||
OCCT CSharp sample {#samples_csharp_occt}
|
||||
==================
|
||||
|
||||
This sample demonstrates simple way of using OCCT libraries in .Net application
|
||||
whitten using CSharp and Windows Forms or Windows Presentation Foundation (WPF).
|
||||
This sample demonstrates how to use OCCT libraries in <b>.Net</b> application
|
||||
written using **CSharp** and **Windows Forms** or **Windows Presentation Foundation** (WPF).
|
||||
|
||||
The connection between .Net and OCCT (C++) level is provided by proxy library,
|
||||
OCCProxy, written in C++/CLI. The proxy library contains single ref class
|
||||
encapsulating OCCT viewer and providing functionality to manipulate this viewer
|
||||
and to import / export OCCT shapes from / to several supported formats of CAD
|
||||
files (IGES, STEP, BREP).
|
||||
The connection between .Net and OCCT (C++) level is provided by proxy library
|
||||
**OCCProxy**, written in C++/CLI. The proxy library contains a single *ref* class
|
||||
encapsulating OCCT viewer and providing the functionality to manipulate this viewer
|
||||
and to import / export OCCT shapes from / to several supported CAD file formats (IGES, STEP, BREP).
|
||||
|
||||
The sample implements two approaches for organizing user interface with C#.
|
||||
Both applications provide the same functionality as the standard OCCT
|
||||
Import/Export sample.
|
||||
First project is called "IE_WinForms" and uses Windows Forms for GUI.
|
||||
Second application is called "IE_WPF_WinForms" and uses Windows Presentation Foundation.
|
||||
The sample implements two approaches to the development of a user interface with C#.
|
||||
Both applications provide the same functionality as the standard OCCT Import/Export sample.
|
||||
The first project is called *IE_WinForms* and uses Windows Forms for GUI.
|
||||
The second application is called *IE_WPF_WinForms* and uses Windows Presentation Foundation.
|
||||
|
||||
Note a few important details:
|
||||
|
||||
- to encapsulate C++ class into a field of ref class, template class
|
||||
NCollection_Haft provided by OCCT is used
|
||||
- OCCT template class *NCollection_Haft* is used to encapsulate C++ class into a field of *ref* class;
|
||||
|
||||
- in order to work consistently on 64-bit systems with OCCT libraries built in
|
||||
32-bit mode, C# assemblies need to have platform target explicitly set to "x86"
|
||||
(in project Properties / Build)
|
||||
- It is necessary to explicitly set the target platform for C# assemblies to *x86*
|
||||
in project **Properties - Build** to work consistently on 64-bit systems with OCCT libraries built in 32-bit mode;
|
||||
|
||||
- this sample demonstrates indirect method of wrapping C++ to C# using manually
|
||||
created proxy library. Alternative method is available, wrapping individual
|
||||
OCCT classes to C# equivalents so that their full API is available to C# user
|
||||
and the code can be programmed on C# level similarly to C++ one. See desciption
|
||||
of OCCT C# Wrapper in Advanced Samples and Tools on OCCT web site at
|
||||
- this sample demonstrates indirect method of wrapping C++ to C# using a manually
|
||||
created proxy library. There is an alternative method of wrapping individual
|
||||
OCCT classes to C# equivalents to make their full API available to a C# user
|
||||
and to let the code be programmed on C# level similarly to C++ one. See the description
|
||||
of **OCCT C# Wrapper** in **Advanced Samples and Tools** at
|
||||
http://www.opencascade.org/support/products/advsamples
|
||||
|
||||
- in WPF sample, WinForms control is used to encapsulate OCC viewer since WPF
|
||||
does not provide necessary interface to embed OpenGl view. Other possible
|
||||
solution could be to render OpenGl scene in off-screen buffer and map it
|
||||
to WPF control as image. That approach would allow using all WPF features in
|
||||
control embedding OCCT viewer.
|
||||
- in WPF sample, **WinForms** control is used to encapsulate OCC viewer since WPF
|
||||
does not provide the necessary interface to embed OpenGl view. Other possible
|
||||
solution could be to render OpenGl scene in an off-screen buffer and to map it
|
||||
to WPF control as an image. That approach would allow using all WPF features to
|
||||
control the OCCT viewer.
|
||||
|
||||
Run msvc.bat to start MS Visual Studio for building the sample.
|
||||
Run *msvc.bat* to start MS Visual Studio for building the sample.
|
||||
Note that project files are provided only for VS 2010, you can open them in
|
||||
newer versions of Visual Studio using automatic converter.
|
||||
After conversion check option "Target framework" in properties of C# projects
|
||||
(tab "Application") to ensure that it corresponds to the version set in
|
||||
the properties of the C++ projects (e.g. ".Net Framework 4.0" for VS 2010).
|
||||
newer versions of Visual Studio the using automatic converter.
|
||||
|
||||
Run run_winforms.bat or run_wpf.bat to launch the corresponding sample.
|
||||
After conversion check option **Target framework** in the properties of C# projects
|
||||
(tab **Application**) to make sure that it corresponds to the version set in
|
||||
the properties of C++ projects (e.g. <b>.Net Framework 4.0</b> for VS 2010).
|
||||
|
||||
Note that all batch scripts use configuration defined in OCCT custom.bat file
|
||||
Run *run_winforms.bat* or *run_wpf.bat* to launch the corresponding sample.
|
||||
|
||||
Note that all batch scripts use the configuration defined in OCCT *custom.bat* file
|
||||
as default; you can provide arguments specifying VS version, bitness, and mode
|
||||
to override these settings, e.g.:
|
||||
|
||||
> msvc.bat vc10 win64 Debug
|
||||
> msvc.bat vc10 win64 Debug
|
||||
|
@@ -1,56 +1,54 @@
|
||||
Direct3D CSharp sample {#samples_csharp_direct3d}
|
||||
==================
|
||||
|
||||
This sample demonstrates simple way of using OCCT and DirectX libraries in .Net application
|
||||
whitten using CSharp and Windows Presentation Foundation (WPF).
|
||||
This sample demonstrates how to use OCCT and DirectX libraries in <b>.Net</b> application
|
||||
written using **CSharp** and **Windows Presentation Foundation** (WPF).
|
||||
|
||||
The connection between .Net, OCCT (C++) and DirectX level is provided by proxy libraies,
|
||||
OCCProxy and D3DProxy, written in C++/CLI. The proxy OCCProxy library contains single ref class
|
||||
encapsulating OCCT viewer and providing functionality to manipulate this viewer
|
||||
and to import / export OCCT shapes from / to several supported formats of CAD
|
||||
files (IGES, STEP, BREP). And the proxy D3DProxy library contains helper methods for rendering
|
||||
via DirectX.
|
||||
The connection between .Net, OCCT (C++) and DirectX level is provided by proxy libraries,
|
||||
**OCCProxy** and **D3DProxy**, written in C++/CLI. The proxy library **OCCProxy** contains a single
|
||||
*ref* class encapsulating OCCT viewer and providing the functionality to manipulate this viewer
|
||||
and to import / export OCCT shapes from / to several supported CAD file formats (IGES, STEP,
|
||||
BREP). The proxy library **D3DProxy** contains helper methods for rendering via DirectX.
|
||||
|
||||
Organizing of user interface in this sample is provided by Windows Presentation Foundation (WPF).
|
||||
And it has the same functionality as the standard OCCT Import/Export sample. The project is
|
||||
called "IE_WPF_D3D".
|
||||
The user interface in this sample is based on Windows Presentation Foundation (WPF).
|
||||
It has the same functionality as the standard OCCT Import/Export sample. The project is
|
||||
called *IE_WPF_D3D*.
|
||||
|
||||
Note a few important details:
|
||||
|
||||
- to build this sample you should to download and install DirectX SDK
|
||||
http://www.microsoft.com/en-us/download/details.aspx?id=6812
|
||||
|
||||
- to encapsulate C++ class into a field of ref class, template class
|
||||
NCollection_Haft provided by OCCT is used
|
||||
- OCCT template class *NCollection_Haft* is used to encapsulate C++ class into a field of *ref* class;
|
||||
|
||||
- in order to work consistently on 64-bit systems with OCCT libraries built in
|
||||
32-bit mode, C# assemblies need to have platform target explicitly set to "x86"
|
||||
(in project Properties / Build)
|
||||
- It is necessary to explicitly set the target platform for C# assemblies to *x86*
|
||||
in project **Properties - Build** to work consistently on 64-bit systems with OCCT libraries built in 32-bit mode;
|
||||
|
||||
- this sample demonstrates indirect method of wrapping C++ to C# using manually
|
||||
created proxy library. Alternative method is available, wrapping individual
|
||||
OCCT classes to C# equivalents so that their full API is available to C# user
|
||||
and the code can be programmed on C# level similarly to C++ one. See desciption
|
||||
of OCCT C# Wrapper in Advanced Samples and Tools on OCCT web site at
|
||||
- this sample demonstrates indirect method of wrapping C++ to C# using a manually
|
||||
created proxy library. There is an alternative method of wrapping individual
|
||||
OCCT classes to C# equivalents to make their full API available to a C# user
|
||||
and to let the code be programmed on C# level similarly to C++ one. See the description
|
||||
of **OCCT C# Wrapper** in **Advanced Samples and Tools** at
|
||||
http://www.opencascade.org/support/products/advsamples
|
||||
|
||||
- in WPF sample, WinForms control is used to encapsulate OCC viewer since WPF
|
||||
does not provide necessary interface to embed OpenGl view. Other possible
|
||||
solution could be to render OpenGl scene in off-screen buffer and map it
|
||||
to WPF control as image. That approach would allow using all WPF features in
|
||||
control embedding OCCT viewer.
|
||||
- in WPF sample, **WinForms** control is used to encapsulate OCC viewer since WPF
|
||||
does not provide the necessary interface to embed OpenGl view. Other possible
|
||||
solution could be to render OpenGl scene in an off-screen buffer and to map it
|
||||
to WPF control as an image. That approach would allow using all WPF features to
|
||||
control the OCCT viewer.
|
||||
|
||||
Run msvc.bat to start MS Visual Studio for building the sample.
|
||||
Run *msvc.bat* to start MS Visual Studio for building the sample.
|
||||
Note that project files are provided only for VS 2010, you can open them in
|
||||
newer versions of Visual Studio using automatic converter.
|
||||
After conversion check option "Target framework" in properties of C# projects
|
||||
(tab "Application") to ensure that it corresponds to the version set in
|
||||
the properties of the C++ projects (e.g. ".Net Framework 4.0" for VS 2010).
|
||||
newer versions of Visual Studio using an automatic converter.
|
||||
|
||||
Run run_wpf-D3D.bat to launch the corresponding sample.
|
||||
After conversion check option **Target framework** in the properties of C# projects
|
||||
(tab **Application**) to make sure that it corresponds to the version set in
|
||||
the properties of C++ projects (e.g. <b>.Net Framework 4.0</b> for VS 2010).
|
||||
|
||||
Note that all batch scripts use configuration defined in OCCT custom.bat file
|
||||
Run *run_wpf-D3D.bat* to launch the corresponding sample.
|
||||
|
||||
Note that all batch scripts use the configuration defined in OCCT *custom.bat* file
|
||||
as default; you can provide arguments specifying VS version, bitness, and mode
|
||||
to override these settings, e.g.:
|
||||
|
||||
> msvc.bat vc10 win64 Debug
|
||||
> msvc.bat vc10 win64 Debug
|
||||
|
Reference in New Issue
Block a user