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0033041: Coding - get rid of unused headers [TopTools to Xw]
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@@ -16,7 +16,6 @@
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#ifndef XSDRAWSTLVRML_CoordsMap_HeaderFile
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#define XSDRAWSTLVRML_CoordsMap_HeaderFile
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#include <Standard_Integer.hxx>
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#include <TColStd_DataMapOfIntegerReal.hxx>
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#include <TColStd_MapIntegerHasher.hxx>
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#include <NCollection_DataMap.hxx>
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@@ -17,8 +17,6 @@
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#include <Precision.hxx>
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#include <Standard_Type.hxx>
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#include <TColgp_SequenceOfXYZ.hxx>
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#include <TColStd_DataMapOfIntegerInteger.hxx>
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#include <TColStd_DataMapOfIntegerReal.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(XSDRAWSTLVRML_DataSource,MeshVS_DataSource)
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@@ -17,19 +17,15 @@
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#define _XSDRAWSTLVRML_DataSource_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <TColStd_PackedMapOfInteger.hxx>
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#include <TColStd_HArray2OfInteger.hxx>
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#include <TColStd_HArray2OfReal.hxx>
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#include <MeshVS_DataSource.hxx>
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#include <Standard_Boolean.hxx>
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#include <Standard_Integer.hxx>
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#include <TColStd_Array1OfReal.hxx>
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#include <MeshVS_EntityType.hxx>
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#include <Standard_Address.hxx>
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#include <TColStd_Array1OfInteger.hxx>
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#include <Standard_Real.hxx>
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#include <Poly_Triangulation.hxx>
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@@ -19,19 +19,16 @@
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <TColStd_PackedMapOfInteger.hxx>
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#include <TColStd_HArray1OfInteger.hxx>
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#include <TColStd_HArray2OfReal.hxx>
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#include <TColStd_HArray2OfInteger.hxx>
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#include <MeshVS_DataSource.hxx>
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#include <Standard_Boolean.hxx>
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#include <Standard_Integer.hxx>
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#include <TColStd_Array1OfReal.hxx>
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#include <MeshVS_EntityType.hxx>
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#include <MeshVS_HArray1OfSequenceOfInteger.hxx>
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#include <Standard_Address.hxx>
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#include <TColStd_Array1OfInteger.hxx>
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#include <Standard_Real.hxx>
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class XSDRAWSTLVRML_DataSource3D;
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@@ -16,7 +16,6 @@
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#ifndef XSDRAWSTLVRML_ElemNodesMap_HeaderFile
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#define XSDRAWSTLVRML_ElemNodesMap_HeaderFile
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#include <Standard_Integer.hxx>
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#include <TColStd_DataMapOfIntegerInteger.hxx>
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#include <TColStd_MapIntegerHasher.hxx>
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#include <NCollection_DataMap.hxx>
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