mirror of
https://git.dev.opencascade.org/repos/occt.git
synced 2025-08-29 14:00:49 +03:00
0027972: Visualization - remove unused and not implemented property V3d_View::EnableGLLight()
This commit is contained in:
@@ -271,12 +271,6 @@ public:
|
||||
//! Sets camera used by the view.
|
||||
virtual void SetCamera (const Handle(Graphic3d_Camera)& theCamera) Standard_OVERRIDE { myCamera = theCamera; }
|
||||
|
||||
//! Returns true if GL lighting is enabled.
|
||||
virtual Standard_Boolean IsGLLightEnabled() const Standard_OVERRIDE { return myUseGLLight; }
|
||||
|
||||
//! Sets GL lighting enabled or disable state.
|
||||
virtual void SetGLLightEnabled (const Standard_Boolean theIsEnabled) Standard_OVERRIDE { myUseGLLight = theIsEnabled; }
|
||||
|
||||
//! Returns list of lights of the view.
|
||||
virtual const Graphic3d_ListOfCLight& Lights() const Standard_OVERRIDE { return myLights; }
|
||||
|
||||
@@ -460,7 +454,6 @@ protected:
|
||||
Handle(Graphic3d_SequenceOfHClipPlane) myClipPlanes;
|
||||
Handle(Graphic3d_Camera) myCamera;
|
||||
Handle(OpenGl_FrameBuffer) myFBO;
|
||||
Standard_Boolean myUseGLLight;
|
||||
Standard_Boolean myToShowGradTrihedron;
|
||||
TCollection_AsciiString myBackgroundImagePath;
|
||||
Handle(Graphic3d_TextureEnv) myTextureEnvData;
|
||||
|
Reference in New Issue
Block a user