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0027972: Visualization - remove unused and not implemented property V3d_View::EnableGLLight()

This commit is contained in:
kgv
2016-10-17 17:39:30 +03:00
committed by apn
parent df18769ea6
commit ebc369da1d
10 changed files with 18 additions and 117 deletions

View File

@@ -271,12 +271,6 @@ public:
//! Sets camera used by the view.
virtual void SetCamera (const Handle(Graphic3d_Camera)& theCamera) Standard_OVERRIDE { myCamera = theCamera; }
//! Returns true if GL lighting is enabled.
virtual Standard_Boolean IsGLLightEnabled() const Standard_OVERRIDE { return myUseGLLight; }
//! Sets GL lighting enabled or disable state.
virtual void SetGLLightEnabled (const Standard_Boolean theIsEnabled) Standard_OVERRIDE { myUseGLLight = theIsEnabled; }
//! Returns list of lights of the view.
virtual const Graphic3d_ListOfCLight& Lights() const Standard_OVERRIDE { return myLights; }
@@ -460,7 +454,6 @@ protected:
Handle(Graphic3d_SequenceOfHClipPlane) myClipPlanes;
Handle(Graphic3d_Camera) myCamera;
Handle(OpenGl_FrameBuffer) myFBO;
Standard_Boolean myUseGLLight;
Standard_Boolean myToShowGradTrihedron;
TCollection_AsciiString myBackgroundImagePath;
Handle(Graphic3d_TextureEnv) myTextureEnvData;